Archeage

Archeage

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 29 43 49
1440p QHD 35 51 75 85
1080p Full HD 52 76 112 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 43
3840x2160 High 29
3840x2160 Ultra 20
2560x1440 Low 85
2560x1440 Medium 75
2560x1440 High 51
2560x1440 Ultra 35
1920x1080 Low 126
1920x1080 Medium 112
1920x1080 High 76
1920x1080 Ultra 52

Archeage with AMD Ryzen 5 5600F + AMD Radeon RX 5700 XT, In-Depth Analysis

AMD Ryzen 5 5600F and AMD Radeon RX 5700 XT form a combination that ranks 2071st out of 2761 tested combos in Archeage, placing it in the bottom quarter of tested systems. This pairing delivers playable frame rates at 1080p and 1440p with medium to high settings, but struggles to maintain smooth performance at 4K, particularly under ultra settings. The data shows a system where the GPU becomes the dominant constraint at higher resolutions, while the CPU’s six-core, twelve-thread configuration provides adequate headroom for an MMORPG’s typical load patterns.

How This Combo Ranks

The combo’s rank of 2071 out of 2761 tested combinations places it in the 25th percentile of all tested systems for Archeage. This positioning indicates that the majority of tested hardware combinations outperform this pairing in this specific game, though the measured results show it remains capable of exceeding 60 FPS at 1080p with low and medium settings. The rank reflects a mid-range pairing that competes with other older-generation components rather than modern high-end hardware.

When examining the individual components, the AMD Ryzen 5 5600F holds an 85th percentile ranking among all CPUs, meaning it outperforms roughly 85% of tested processors in general benchmark workloads. The AMD Radeon RX 5700 XT, by contrast, sits at the 59th percentile among all GPUs, indicating that the graphics card is comparatively weaker relative to its CPU counterpart. This imbalance suggests that in CPU-light scenarios, the GPU will likely cap performance, which aligns with the measured frame rates showing larger drops at higher resolutions.

The combination’s rank relative to other combos in Archeage suggests that while each component is individually competent, the pairing does not excel in this particular game. The game’s MMO genre typically relies on both CPU and GPU, but the benchmark results indicate that the GPU’s performance ceiling is reached before the CPU’s capabilities become limiting. This is evidenced by the fact that at 1080p low settings, the system achieves 126 FPS, which is more than double the 4K high result of 29 FPS, showing a scaling pattern consistent with GPU-bound performance.

Compared to other tested combos, this rank places the system in a position where users can expect smooth gameplay at 1080p, acceptable performance at 1440p with adjusted settings, and compromised frame rates at 4K. The rank also implies that for Archeage specifically, users with higher-end GPUs paired with similar CPUs would see significantly better results, while users with weaker CPUs but similar GPUs would likely see comparable or slightly worse performance depending on the CPU’s single-thread capabilities.

GPU Role

The AMD Radeon RX 5700 XT features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of memory bandwidth. The GPU’s base clock runs at 1605 MHz, with a game clock of 1755 MHz and a boost clock of 1905 MHz. These specifications place the GPU in the mid-range segment, with its 59th percentile ranking among all GPUs reflecting its position relative to both older and newer graphics cards.

In Archeage, the GPU’s role becomes increasingly critical as resolution and settings increase. The measured frame rates show a clear pattern: at 1080p low settings, the system achieves 126 FPS, but this drops to 76 FPS at high settings and 52 FPS at ultra settings. This scaling indicates that the GPU’s shading units (2560) and texture mapping units (160) are sufficient for lower graphical loads but become saturated as the game demands more complex rendering. The GPU’s 64 ROPs handle pixel output, with a pixel rate of 121.9 GPixel/s, which contributes to the frame rate drops seen at higher resolutions where more pixels must be processed.

The GPU’s 9.754 TFLOPS of FP32 performance provides the raw compute capability for the game’s rendering tasks. At 1440p, the system achieves 85 FPS on low settings, 75 FPS on medium, 51 FPS on high, and 35 FPS on ultra. These numbers show that the GPU can handle the increased pixel count at 1440p but with a noticeable penalty at higher settings. The 4K results are more telling: 49 FPS on low, 43 FPS on medium, 29 FPS on high, and only 20 FPS on ultra. The drop from 1440p to 4K at high settings (51 to 29 FPS) represents a 43% reduction, which demonstrates the GPU’s bandwidth and compute limitations at 4K resolution.

The GPU’s memory configuration of 8 GB GDDR6 is adequate for Archeage’s requirements, as the game originally released in 2014 and does not represent a particularly demanding title by modern standards. However, the 14 Gbps effective memory speed and 448.0 GB/s bandwidth become limiting factors at 4K ultra, where the frame rate drops to 20 FPS. This suggests that the GPU’s memory subsystem cannot keep up with the data throughput required at that resolution and settings combination.

The RX 5700 XT’s nearest rivals in benchmark scores include the AMD Radeon Pro 5600M (16351 average score, 0.1% delta), NVIDIA RTX PRO 6000 Blackwell (16408, -0.3% delta), AMD Radeon PRO W7500 (16415, -0.3% delta), and NVIDIA GeForce RTX 5090 D V2 (16504, -0.9% delta). These comparisons show that the GPU performs nearly identically to professional workstation cards and surprisingly close to a much newer flagship, indicating that raw benchmark scores do not always translate directly to gaming performance in every title.

Resolution Scaling

The measured FPS data shows a consistent pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. At low settings, the system achieves 126 FPS at 1080p, 85 FPS at 1440p, and 49 FPS at 4K. This represents a 33% drop from 1080p to 1440p and a 61% drop from 1080p to 4K. The scaling at low settings suggests that the GPU is the primary limiting factor, as the CPU’s workload does not change significantly with resolution while the GPU must process four times as many pixels at 4K compared to 1080p.

Medium settings show a similar trend: 112 FPS at 1080p, 75 FPS at 1440p, and 43 FPS at 4K. The percentage drops are 33% from 1080p to 1440p and 62% from 1080p to 4K, nearly identical to the low settings pattern. High settings produce 76 FPS at 1080p, 51 FPS at 1440p, and 29 FPS at 4K, with drops of 33% and 62% respectively. Ultra settings yield 52 FPS at 1080p, 35 FPS at 1440p, and 20 FPS at 4K, with drops of 33% and 62% as well.

This consistent scaling pattern—approximately one-third reduction from 1080p to 1440p and two-thirds reduction from 1080p to 4K—strongly indicates GPU-bound performance. The relative consistency across all settings levels suggests that the GPU’s pixel processing and memory bandwidth are the limiting factors, rather than any CPU bottleneck. If the CPU were limiting, we would expect to see smaller frame rate differences between resolutions at lower settings, where the GPU has less work to do.

The data also reveals that the gap between settings levels remains relatively constant across resolutions. At 1080p, the difference between low and ultra is 74 FPS (126 vs 52). At 1440p, the difference is 50 FPS (85 vs 35). At 4K, the difference is 29 FPS (49 vs 20). This narrowing gap at higher resolutions further confirms that the GPU’s capabilities are being stretched at 4K, leaving less headroom for settings adjustments to impact frame rates.

For users seeking to play Archeage at 4K, the data suggests that only low settings provide a playable experience (49 FPS), while medium (43 FPS) approaches playability and high (29 FPS) and ultra (20 FPS) fall below acceptable thresholds. At 1440p, medium (75 FPS) and high (51 FPS) settings offer good playability, while ultra (35 FPS) may be borderline. At 1080p, all settings except ultra (52 FPS) provide frame rates well above 60 FPS, with low (126 FPS) and medium (112 FPS) offering excellent performance.

Measured FPS Breakdown

At 1920x1080 resolution, the system delivers its strongest performance. Low settings produce an average of 126 FPS, making this the highest frame rate measured across all resolution and settings combinations. Medium settings achieve 112 FPS with minimum and maximum readings of 95 and 129 FPS respectively. High settings drop to 76 FPS, while ultra settings yield 52 FPS. These results indicate that 1080p gaming is well within the capabilities of this combo, with only ultra settings falling below the 60 FPS threshold.

The 2560x1440 resolution results show a noticeable step down in performance. Low settings average 85 FPS, which remains comfortably above 60 FPS. Medium settings produce 75 FPS with a minimum of 64 and maximum of 87 FPS, still maintaining playable frame rates. High settings average 51 FPS, which dips below the 60 FPS mark but remains acceptable for an MMORPG. Ultra settings drop to 35 FPS, which may cause noticeable stuttering in crowded areas or during large-scale battles.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 49 FPS, just below the 60 FPS threshold. Medium settings produce 43 FPS with minimum and maximum readings of 37 and 50 FPS, indicating that frame times may be inconsistent. High settings average 29 FPS, and ultra settings fall to 20 FPS. These results make 4K gaming impractical for this combo in Archeage, except perhaps at low settings where the experience may still feel less smooth than at lower resolutions.

The ultra settings results across all resolutions show the steepest performance penalties. From 1080p ultra (52 FPS) to 1440p ultra (35 FPS) to 4K ultra (20 FPS), the system demonstrates that ultra settings are not viable at higher resolutions. The medium settings results, which include min and max FPS data, show that at 1080p the range spans 95 to 129 FPS, at 1440p it spans 64 to 87 FPS, and at 4K it spans 37 to 50 FPS. These ranges indicate increasing frame time variance at higher resolutions, which can lead to perceived stuttering even if average FPS appears acceptable.

CPU Role

The AMD Ryzen 5 5600F is a six-core, twelve-thread processor based on the Zen 3 architecture with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. This CPU’s 85th percentile ranking among all CPUs indicates strong overall performance, with benchmark scores showing a single-thread score of 2872 and a multithread score of 19236 in Passmark tests. The CPU’s 32 MB of shared L3 cache and 4,150 million transistors on a 7 nm process contribute to its capabilities.

In Archeage, the CPU’s role is significant given the game’s MMORPG nature, which often involves many simultaneous entities, player characters, and world events. The CPU’s 12 threads allow it to handle multiple game processes such as network handling, AI, and physics calculations alongside rendering tasks. The single-thread score of 2872 is particularly relevant for MMOs, where game engines often rely heavily on a primary thread for game logic and rendering commands.

The CPU’s nearest rivals in benchmark scores include the Intel Core Ultra 5 225 (36938 average score, 0% delta), AMD Ryzen 5 5500X3D (37018, -0.2% delta), AMD Ryzen AI 7 PRO 450 (37093, -0.4% delta), and Intel Core i9-12900T (37112, -0.5% delta). These comparisons show that the Ryzen 5 5600F performs essentially identically to these alternatives, with less than 0.5% difference in average benchmark scores. This indicates that the CPU is not a differentiating factor in this combo’s Archeage performance, as any of these rival processors would likely produce similar results.

The data suggests that the CPU is not the bottleneck in Archeage for this combo. Evidence for this includes the consistent frame rate scaling patterns across resolutions, which would differ if the CPU were limiting performance. Additionally, at 1080p low settings, the system achieves 126 FPS, which is a high frame rate that would likely require significant CPU involvement to maintain. The CPU’s 12 threads and 32 MB L3 cache provide sufficient resources for the game’s demands, as evidenced by the fact that frame rates scale predictably with GPU load rather than CPU load.

The CPU’s 65 W TDP and support for DDR4 memory with dual-channel configuration provide a balanced platform for this GPU. The PCIe Gen 4 interface with 20 lanes ensures that the GPU can communicate with the CPU without bandwidth limitations. The CPU’s production status is active, with a release date of 2025, indicating that it is a relatively recent addition to the market despite being based on the older Zen 3 architecture.

FAQ

Q: What is the best resolution and settings combination for playable frame rates?

A: At 1920x1080, low (126 FPS), medium (112 FPS), and high (76 FPS) settings all exceed 60 FPS. At 2560x1440, low (85 FPS) and medium (75 FPS) provide smooth gameplay, while high (51 FPS) is borderline. At 3840x2160, only low settings (49 FPS) approach playability.

Q: How does the combo rank among all tested systems in Archeage?

A: The combo ranks 2071st out of 2761 tested combinations, placing it in the bottom 25% of all tested systems for this game. This rank reflects the GPU’s mid-range position (59th percentile) rather than the CPU’s stronger performance (85th percentile).

Q: Is the CPU or GPU the limiting factor in Archeage?

A: The data indicates the GPU is the limiting factor. Frame rate drops from 1080p to 4K consistently show approximately a 61-62% reduction across all settings, which is characteristic of GPU-bound performance. The CPU’s 12 threads and high single-thread score (2872) provide sufficient headroom for the game’s demands.

Q: What are the frame rate differences between low and ultra settings at each resolution?

A: At 1080p, low yields 126 FPS and ultra yields 52 FPS, a difference of 74 FPS. At 1440p, low yields 85 FPS and ultra yields 35 FPS, a difference of 50 FPS. At 4K, low yields 49 FPS and ultra yields 20 FPS, a difference of 29 FPS. The shrinking gap at higher resolutions confirms GPU limitations.

Q: How does the RX 5700 XT compare to its nearest GPU rivals in benchmark scores?

A: The RX 5700 XT has an average benchmark score of 16361. Its nearest rivals include the AMD Radeon Pro 5600M (16351, 0.1% delta), NVIDIA RTX PRO 6000 Blackwell (16408, -0.3% delta), AMD Radeon PRO W7500 (16415, -0.3% delta), and NVIDIA GeForce RTX 5090 D V2 (16504, -0.9% delta). All scores are within 1% of each other.

Q: Can this combo run Archeage at 4K with high settings?

A: No. At 3840x2160 with high settings, the system averages 29 FPS, which is below the generally accepted playable threshold of 30 FPS and far below the 60 FPS ideal. Medium settings (43 FPS) and low settings (49 FPS) are the only viable 4K options, though both remain below 60 FPS.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 5700 XT in Archeage

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 43.0
3840x2160 High 29.0
3840x2160 Ultra 20.0
2560x1440 Low 85.0
2560x1440 Medium 75.0
2560x1440 High 51.0
2560x1440 Ultra 35.0
1920x1080 Low 126.0
1920x1080 Medium 112.0
1920x1080 High 76.0
1920x1080 Ultra 52.0

Archeage with Ryzen 5 5600F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 5700 XT + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.