Counter-Strike 2
This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 37 | 50 | 60 |
| 1440p QHD | 52 | 66 | 89 | 107 |
| 1080p Full HD | 78 | 100 | 134 | 162 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike 2 with AMD Ryzen 5 2600 + Intel Arc B370, In-Depth Analysis
Counter-Strike 2 is a competitive FPS where frame rate consistency often matters more than absolute visual fidelity. The measured data for the AMD Ryzen 5 2600 paired with the Intel Arc B370 shows a combination that is firmly positioned at the lower end of the performance spectrum, yet it reveals distinct scaling behaviors that define its playable limits. The Arc B370, operating as an integrated-class solution with system-shared memory, creates a unique bottleneck profile that shifts depending on the resolution and settings selected.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and tells a clear story about where the performance ceiling lies. At 1080p Low, the combo produces an average of 162 FPS. Moving to 1440p Low drops that to 107 FPS, a reduction of 55 FPS (about 34%). At 4K Low, the average falls to 60 FPS, which is a 63% drop from the 1080p figure. This scaling pattern indicates that the system is heavily dependent on resolution, with the integrated graphics struggling to fill pixels as the workload increases.
The trend continues across all settings. At High settings, the averages are 100 FPS at 1080p, 66 FPS at 1440p, and 37 FPS at 4K. The gap between 1080p and 1440p is 34 FPS, while the gap between 1440p and 4K is 29 FPS. This is a nearly linear degradation, which is characteristic of a GPU-limited scenario. The Arc B370’s shading units are being saturated, and the system-shared memory bandwidth becomes a critical constraint as the frame buffer grows with each resolution step.
Interestingly, the scaling from Medium to Low at each resolution provides a useful insight. At 1080p, Low delivers 162 FPS versus Medium’s 134 FPS, a 28 FPS gain. At 1440p, Low’s 107 FPS versus Medium’s 89 FPS is an 18 FPS gain. At 4K, Low’s 60 FPS versus Medium’s 50 FPS is a 10 FPS gain. The diminishing returns from lowering settings at higher resolutions confirm that the pixel throughput, not the shading complexity, is the primary limiter at 4K. The CPU, a 6-core/12-thread Ryzen 5 2600 with a boost clock of 3.90 GHz, has enough headroom at lower resolutions to feed the GPU, but as resolution climbs, the GPU’s fixed processing power becomes the wall.
How This Combo Ranks
The benchmark data places this combination at rank 2642 out of 2870 tested combos in Counter-Strike 2. This is a percentile ranking in the bottom 8% of all tested systems, indicating that the Ryzen 5 2600 and Arc B370 pairing is among the slowest configurations for this title. The CPU itself sits at the 75th percentile when compared against all CPUs in the database, but the GPU’s percentile rank is just 5th, which drags the overall combo down drastically. The GPU’s average benchmark score of 1184 in 3DMark Steel Nomad DX12 is nearly identical to the ATI Radeon HD 5770, which scores 1190, a delta of -0.5%. This places the Arc B370’s raw graphics performance in the field of legacy discrete GPUs from over a decade ago.
The CPU’s nearest rivals in synthetic benchmarks include the Intel Core Ultra 5 228V, which scores 21440 versus the Ryzen’s 21484, a delta of 0.2%. This means the Ryzen 5 2600 is essentially on par with that modern mobile CPU in multi-threaded workloads, despite its older Zen architecture. However, in a game like Counter-Strike 2, the GPU bottleneck is so severe that CPU differences become mostly irrelevant. The combo rank of 2642 reflects the reality that the Arc B370’s 1280 shading units and 20 ROPs are insufficient for high-refresh competitive play at any resolution above 1080p Low. The system is not completely unplayable, but it is far from the performance level that most players would target for a fast-paced shooter.
FAQ
Q: Can this system run Counter-Strike 2 at 1080p with playable frame rates?
A: Yes, but only on lower settings. The measured data shows 162 FPS at 1080p Low, 134 FPS at Medium, and 100 FPS at High. The Ultra preset drops to 78 FPS, which is still technically above 60 FPS but may feel inconsistent for competitive play due to the lack of min/max data for that setting.
Q: Is 4K gaming viable with this combo?
A: The data indicates it is not. At 4K Low, the average is 60 FPS, but this is likely a marginal experience. Medium drops to 50 FPS with a minimum of 42 FPS, High falls to 37 FPS, and Ultra sits at 29 FPS. These numbers are below the 60 FPS target most players expect for smooth gameplay.
Q: How does the Arc B370 compare to other GPUs in the database?
A: The Arc B370’s average benchmark score is 1184, which places it at the 5th percentile of all GPUs. Its nearest rivals include the ATI Mobility Radeon HD 5570 (1186, delta -0.2%) and the AMD Radeon HD 7650M (1192, delta -0.7%). This is performance territory of very old integrated or entry-level discrete graphics solutions.
Q: What is the limiting factor in this system for Counter-Strike 2?
A: The GPU is the clear bottleneck. The resolution scaling shows a steep FPS drop from 1080p to 4K, and the GPU’s 5th percentile ranking versus the CPU’s 75th percentile confirms that the graphics processor cannot keep up with the CPU’s capabilities.
Q: Should I use the Ultra preset at any resolution?
A: Based on the data, no. At 1080p Ultra, the average is 78 FPS, but this drops to 52 FPS at 1440p and 29 FPS at 4K. The visual quality gain from Ultra over High is not worth the substantial FPS hit, especially given the lack of minimum frame data for Ultra settings.
Q: Is the Ryzen 5 2600 holding back the Arc B370?
A: The data does not support this. The CPU’s synthetic benchmarks show it performing in line with modern processors like the Intel Core Ultra 5 228V, with a delta of only 0.2%. Since the GPU is ranked at the 5th percentile, the CPU has plenty of headroom to feed the graphics processor.
Measured FPS Breakdown
The full dataset for this combo in Counter-Strike 2 is as follows:
1920x1080 (1080p):
- Low: 162 FPS average
- Medium: 134 FPS average, with min 114 and max 154
- High: 100 FPS average
- Ultra: 78 FPS average
2560x1440 (1440p):
- Low: 107 FPS average
- Medium: 89 FPS average, with min 76 and max 102
- High: 66 FPS average
- Ultra: 52 FPS average
3840x2160 (4K):
- Low: 60 FPS average
- Medium: 50 FPS average, with min 42 and max 57
- High: 37 FPS average
- Ultra: 29 FPS average
The Medium settings at each resolution are the only ones that include minimum and maximum frame data, which provides a glimpse into frame pacing. At 1080p Medium, the range is 114 to 154 FPS, a 40 FPS spread. At 1440p Medium, the range narrows to 76 to 102 FPS. At 4K Medium, the range is 42 to 57 FPS. The narrowing range as resolution increases suggests that the GPU is becoming more consistently saturated, reducing the variance but also lowering the overall performance. For a competitive shooter, the 1080p Medium range is acceptable, but the 4K Medium range is too low for reliable play.
GPU Role
The Intel Arc B370 is an integrated graphics processor built on the Xe3-LPG architecture, fabricated on a 3 nm process. Its base clock is 300 MHz, and it boosts to 2400 MHz, which is a significant 8x increase under load. However, the memory configuration is the primary weakness: it uses System Shared memory with a System Shared bus width and System Dependent bandwidth. This means the GPU has no dedicated VRAM, and its performance is tied directly to the system’s DDR4 memory bandwidth, which for the Ryzen 5 2600 is rated at 46.9 GB/s. This is a severe limitation for a game like Counter-Strike 2, which requires rapid texture streaming and frame buffer access.
The GPU’s raw compute specifications include 1280 shading units, 40 TMUs, and 20 ROPs. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s. The FP32 performance is 6.144 TFLOPS, with FP16 at 12.29 TFLOPS. In the 3DMark Steel Nomad DX12 benchmark, it scores 1184, which is a very low result. Its nearest rivals in the database are all older ATI and AMD parts, such as the ATI Radeon HD 5770 (score 1190, delta -0.5%) and the AMD FirePro M2000 (score 1168, delta 1.4%). These are GPUs from the early 2010s, which contextualizes the Arc B370’s performance level for this game.
The data shows that the GPU’s 20 ROPs are the likely culprit for the poor 4K performance. At 4K, the fill rate requirement is four times that of 1080p, and the pixel rate of 48.00 GPixel/s is insufficient to maintain high frame rates. The system-shared memory also means that the GPU competes with the CPU for memory bandwidth, which can cause stutters in intense scenes, although the min FPS data for Medium settings (42 at 4K) suggests the system manages to avoid severe dips, likely due to the game’s relatively low texture complexity at Medium.
Settings Recommendations
Based on the measured FPS rows, the optimal experience for this combo is at 1080p with the Low preset, which delivers 162 FPS average. This is the only configuration that approaches the high refresh rates that competitive Counter-Strike players prefer. The Medium preset at 1080p is also viable, with 134 FPS average and a minimum of 114 FPS, which is still above the 100 FPS threshold that most players consider acceptable. The High preset at 1080p drops to 100 FPS average, which is playable but leaves little headroom for demanding scenes.
For players with 1440p monitors, the Low preset is the only sensible choice, with 107 FPS average. The Medium preset’s 89 FPS is borderline, and the minimum of 76 FPS indicates that the frame rate can dip noticeably during firefights. The High and Ultra presets at 1440p (66 and 52 FPS) are not recommended for a competitive shooter. At 4K, no preset is truly playable for competitive play. The Low preset’s 60 FPS average is technically workable, but the lack of headroom and the 42 FPS minimum at Medium suggest that the system will struggle to maintain consistency. The data strongly indicates that this combo is best used at 1080p, with settings kept at Low or Medium to prioritize frame rate over visual fidelity. The Ultra preset at any resolution does not provide a playable experience, with 78 FPS being the highest average it achieves across all tested resolutions.
Hardware Specifications
AMD Ryzen 5 2600
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + Intel Arc B370 in Counter-Strike 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 89.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 162.0 |
| 1920x1080 | Medium | 134.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 78.0 |
Counter-Strike 2 with Ryzen 5 2600 + Other GPUs
See how Counter-Strike 2 performs with the same CPU but different graphics cards.
Counter-Strike 2 with Arc B370 + Other CPUs
See how Counter-Strike 2 performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.