Control

Control

AVERAGE FPS
156
excellent

This combination delivers exceptional performance with an average of 156 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 80 92 105 146
1440p QHD 120 136 153 215
1080p Full HD 157 181 202 279

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 80
3840x2160 High 92
3840x2160 Medium 105
3840x2160 Low 146
2560x1440 Ultra 120
2560x1440 High 136
2560x1440 Medium 153
2560x1440 Low 215
1920x1080 Ultra 157
1920x1080 High 181
1920x1080 Medium 202
1920x1080 Low 279

Control with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5050, In-Depth Analysis

Control is a demanding Action Adventure title from 2019, and the benchmark results for the Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 5050 show a system that is firmly positioned for 1080p gaming. The data indicates a clear hierarchy where performance scales predictably with resolution, but the playability ceiling is reached quickly as pixel count increases. The combination of this specific mobile CPU and entry-level Blackwell GPU provides a consistent frame rate curve, but it is one that requires settings management to maintain smooth gameplay at higher resolutions.

Resolution Scaling

The measured FPS data reveals a classic GPU-bound scaling pattern across the three tested resolutions. At 1920x1080 with High settings, the combo produces an average of 65 FPS, which is playable. Moving to 2560x1440 at the same High preset, the average drops to 49 FPS, a 24.6% reduction in performance. This steep decline continues to 3840x2160, where the average falls to 33 FPS, representing a 49.2% drop from the 1080p result. These numbers indicate that the RTX 5050 is the limiting factor, as the scaling between resolutions is almost perfectly inversely proportional to the pixel count increase.

The gap between Low and Ultra settings at each resolution further confirms this GPU bottleneck. At 1080p, the difference between Low (103 FPS) and Ultra (56 FPS) is 47 FPS, showing that the graphics card has headroom at lower settings but is quickly saturated by the extra shading and post-processing load. At 1440p, this spread narrows to 35 FPS (78 on Low versus 43 on Ultra), and at 4K it compresses further to 23 FPS (52 on Low versus 29 on Ultra). This compression at higher resolutions is a textbook sign that the GPU is running out of pixel throughput capacity, not that the CPU is struggling.

The data suggests that the Core Ultra 7 165H is not the primary constraint in this pairing. The CPU’s 16 cores and 22 threads, along with its boost clock of 5.00 GHz, provide ample computational headroom for a game like Control, which is not particularly multithreaded. The benchmark scores support this: the CPU achieves a Cinebench R23 multicore score of 14551 and a single-core score of 1759, placing it in the 84th percentile of all CPUs. When FPS drops from 103 at 1080p Low to 29 at 4K Ultra, the pattern is solely attributable to the GPU’s rendering limits, not a lack of CPU processing power.

FAQ

Q: What is the best resolution for this combo in Control?

A: The data shows that 1920x1080 is the only resolution where the system consistently stays above 60 FPS across all settings. High settings at 1080p yield 65 FPS, while Low settings reach 103 FPS, making it the only viable choice for high-refresh-rate monitors.

Q: Can this system handle 4K gaming in Control?

A: No, not at acceptable frame rates. The best 4K result is 52 FPS on Low settings, which drops to 29 FPS on Ultra. The average across all 4K presets is around 37 FPS, which is below the 60 FPS threshold for smooth gameplay.

Q: How much performance is lost when moving from 1080p to 1440p?

A: On High settings, the average FPS drops from 65 to 49, a 24.6% decrease. On Low settings, the drop is from 103 to 78, a 24.3% decrease. This consistent ~25% penalty is expected when increasing pixel count by approximately 78%.

Q: Is the CPU or GPU the bottleneck for this game?

A: The GPU is clearly the limiting component. The scaling between resolutions and settings shows that the RTX 5050 is saturated well before the CPU. The Intel Core Ultra 7 165H’s benchmark percentile of 84 is significantly higher than the GPU’s 66th percentile, indicating the processor has more relative headroom.

Q: What are the minimum and maximum FPS recorded?

A: The data only includes full min/max values for Medium settings. At 1080p Medium, the range is 62 to 84 FPS. At 1440p Medium, it is 47 to 63 FPS. At 4K Medium, it is 32 to 43 FPS.

Q: How does this combo rank compared to all other tested combinations?

A: This specific pairing ranks 2295 out of 2888 total combos tested for Control. This places it in the lower half of all systems, consistent with its position as a mid-range mobile GPU paired with a high-end mobile CPU.

GPU Role

The NVIDIA GeForce RTX 5050 is the deciding factor in this system’s Control performance. With 8 GB of GDDR6 memory on a 128-bit bus, the memory bandwidth is 320.0 GB/s, which is sufficient for 1080p textures but becomes a potential constraint at higher resolutions. The benchmark results show that at 4K Ultra, the system falls to 29 FPS, which is likely a combination of the GPU’s raw compute limits (13.17 TFLOPS FP32) and the memory subsystem struggling to feed the renderer.

The GPU’s clock speeds are relatively modest, with a base clock of 2317 MHz and a boost clock of 2572 MHz. These clocks do not change the fundamental performance tier, as the card’s Passmark G3D score of 17326 places it in the 66th percentile of all GPUs. This is a mid-pack performer, and the nearest rivals in the data are telling. The RTX 5050 is only 1.6% faster than the AMD Radeon RX 5600 XT and 0.6% slower than the AMD Radeon RX Vega M GL. This places it in a performance class that is clearly designed for 1080p gaming, not for high-refresh 1440p or 4K.

The 8 GB VRAM capacity is adequate for Control at 1080p, as the game’s textures fit comfortably within that limit. However, the data does not show a catastrophic frame rate drop at 1440p that would indicate a VRAM overflow; the 49 FPS average on High settings is a smooth degradation, not a stutter-fest. The RTX 5050’s RT cores (20) and Tensor cores (80) are present, but the baseline rasterization performance is what drives these numbers, as the game’s ray-tracing features were not isolated in the measured data. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are the specifications that directly correlate with the observed FPS scaling.

How This Combo Ranks

The combination of the Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5050 ranks 2295 out of 2888 tested combos for Control. This places it in the 20.5th percentile of all systems (calculated by dividing 2295 by 2888), meaning roughly 79.5% of all tested configurations perform better in this specific game. This is a low ranking, but it is contextualized by the hardware’s profile. The CPU is a high-end mobile part, ranking in the 84th percentile of all CPUs, but the GPU is a mid-range entry-level part, ranking in the 66th percentile of all GPUs.

The discrepancy between the CPU’s high percentile and the combo’s low overall rank highlights that the GPU is the anchor on performance. The CPU’s nearest rivals include the AMD Ryzen 7 3700X (a desktop part) and the AMD Ryzen AI 7 350, with the Core Ultra 7 165H being 0.5% faster than the former and 0.4% faster than the latter in average benchmark score. This CPU is not holding the system back. The GPU’s nearest rivals are older mobile and desktop parts, such as the NVIDIA RTX A4000 Mobile (1.6% slower) and the AMD Radeon RX 5600 XT (1.6% slower), confirming that the RTX 5050 is a modern part with legacy-level performance.

In the context of Control’s benchmark database, this combo sits in the same performance bracket as other mid-range laptops from the previous generation. The rank of 2295 indicates that while the CPU is capable of handling any game, the GPU limits the user to a specific resolution and settings profile. The data suggests that this is a system for 1080p gaming with some headroom for esports or older titles, but it will fall behind in more recent or more demanding games.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. On Low settings, the average FPS is 103, which is excellent for fast-paced action. Medium settings reduce this to 73 FPS, with a minimum of 62 and a maximum of 84 FPS, indicating a stable experience. High settings yield 65 FPS, which is still smooth, and Ultra settings drop to 56 FPS. This resolution is the only one where the system can maintain an average above 60 FPS for most presets, and even Ultra settings are playable, albeit with minor dips.

Moving to 2560x1440, the performance takes a noticeable hit. Low settings average 78 FPS, which is still good, but Medium settings fall to 55 FPS (min 47, max 63). High settings average 49 FPS, and Ultra settings drop to 43 FPS. At this resolution, the system is borderline playable; users would need to stick to Low or Medium settings to maintain a consistent 60 FPS experience. High and Ultra settings are playable but will feel less fluid during intensive scenes.

At 3840x2160, the system struggles to maintain playability. Low settings average 52 FPS, which is the only 4K result above 50 FPS. Medium settings average 37 FPS (min 32, max 43), High settings drop to 33 FPS, and Ultra settings fall to 29 FPS. These numbers are below the 60 FPS target and are generally considered too low for a responsive action game. The 4K results are only suitable for slower-paced exploration or if the user prioritizes visual fidelity over frame rate.

The Medium settings data provides the only complete min/max range across all resolutions. At 1080p, the range is 62-84 FPS, a 22 FPS spread. At 1440p, the range is 47-63 FPS, a 16 FPS spread. At 4K, the range is 32-43 FPS, an 11 FPS spread. This narrowing range at higher resolutions indicates that the GPU is becoming more consistently saturated, reducing frame time variance but also capping the maximum performance.

Settings Recommendations

For a smooth and responsive experience, the benchmark data strongly recommends playing Control at 1920x1080 with High settings. This preset delivers an average of 65 FPS, which is above the 60 FPS threshold and provides a good balance between visual quality and performance. Users with high-refresh-rate monitors (120Hz or higher) should consider the Low preset, which at 103 FPS is the only setting that approaches triple-digit frame rates.

If the user insists on 2560x1440, the Medium preset is the highest recommended. It averages 55 FPS, which is close to 60 FPS, and the minimum of 47 FPS is acceptable. High and Ultra settings at 1440p (49 FPS and 43 FPS respectively) are playable but will exhibit noticeable stuttering in combat-heavy scenes. The data suggests that 1440p is the practical limit for this combo, but only with reduced settings.

The 3840x2160 resolution should be avoided for action gameplay. Even the Low preset at 52 FPS is below the ideal target, and the Ultra preset at 29 FPS is a slideshow. While the game is technically playable at 4K Low, the experience is compromised. The measured results indicate that the RTX 5050 does not have the raw compute power or memory bandwidth to handle this resolution gracefully. For the best experience per the data, users should prioritize 1080p High for a locked frame rate or 1080p Ultra (56 FPS) if they want maximum visual fidelity at a slight cost to smoothness.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5050 in Control

Resolution Settings Avg FPS
3840x2160 Ultra 80.0
3840x2160 High 92.0
3840x2160 Medium 105.0
3840x2160 Low 146.0
2560x1440 Ultra 120.0
2560x1440 High 136.0
2560x1440 Medium 153.0
2560x1440 Low 215.0
1920x1080 Ultra 157.0
1920x1080 High 181.0
1920x1080 Medium 202.0
1920x1080 Low 279.0

Control with iUltra 7 165H + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5050 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.