Control

Control

AVERAGE FPS
66
good

This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 39 44 62
1440p QHD 50 58 65 91
1080p Full HD 66 76 86 121

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 44
3840x2160 High 39
3840x2160 Ultra 34
2560x1440 Low 91
2560x1440 Medium 65
2560x1440 High 58
2560x1440 Ultra 50
1920x1080 Low 121
1920x1080 Medium 86
1920x1080 High 76
1920x1080 Ultra 66

Control with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis

Control is an action-adventure title from 2019 that leans heavily on both GPU rasterization and CPU-driven physics, making it a demanding showcase for laptop hardware. For the combination of the Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5060 Mobile, the measured frame rates reveal a system that is well-balanced at 1080p but progressively GPU-limited as resolution climbs. The data indicates that this pairing delivers playable performance across most settings, with a clear ceiling at 4K where only the lowest settings approach fluidity.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent, pointing to the RTX 5060 Mobile as the primary bottleneck at higher resolutions. At High settings, the average frame rate falls from 76 FPS at 1920x1080 to 58 FPS at 2560x1440, a 24% reduction, and then plunges to 39 FPS at 3840x2160, a further 33% drop from 1440p. This scaling pattern is typical of a GPU that has ample headroom at lower resolutions but runs out of pixel throughput as the render load multiplies.

The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the difference between Low (121 FPS) and Ultra (66 FPS) is 55 FPS, indicating that the CPU can feed the GPU fast enough to exploit lower settings. At 1440p, that spread shrinks to 41 FPS (91 vs 50), and at 4K it narrows further to 28 FPS (62 vs 34). This compression of the settings range at 4K is a classic sign that the GPU is saturated, meaning even dropping to Low cannot double the frame rate the way it does at 1080p.

The limiting component at 4K is unequivocally the graphics card. At 3840x2160, the RTX 5060 Mobile delivers 39 FPS on High and 34 FPS on Ultra, both below the 60 FPS threshold that most players would consider smooth. The CPU, with its 16 cores and 22 threads, is unlikely to be the constraint at this resolution, as the frame rate scales almost linearly with GPU workload. Conversely, at 1080p, the system is more balanced, with the CPU able to push frame rates into triple digits on Low settings, suggesting that the Ultra 7 165H is not a limiting factor until the GPU is fully utilized.

For players targeting 1440p, the resolution scaling shows a sweet spot. Medium settings at 2560x1440 deliver 65 FPS, which is respectable, while High drops to 58 FPS. The step from 1080p to 1440p at Medium represents a 24% performance penalty (86 to 65 FPS), which is manageable for those who prefer higher fidelity. Overall, the data suggests that 1440p is the practical ceiling for this combo, with 4K reserved for Low settings or less demanding scenes.

CPU Role

The Intel Core Ultra 7 165H is a 16-core, 22-thread processor based on the Meteor Lake architecture, with a base clock of 3.80 GHz and a boost clock of 5.00 GHz. Its 24 MB of shared L3 cache and dual-channel memory support are sufficient for Control's engine, which benefits from multi-threaded physics and AI routines. The CPU's benchmark scores reinforce its capability: a Cinebench R23 multi-core score of 14551 and a single-core score of 1759 indicate strong all-round performance for a mobile chip.

In Control, the CPU's role is most evident at 1080p Low settings, where the system reaches 121 FPS. This high frame rate suggests that the processor can handle the game's simulation overhead without bottlenecking the GPU. The PassMark multi-thread score of 25933 and the physics score of 1806 further confirm that the CPU has ample headroom for the game's destructible environments and dynamic object interactions. The 7 nm process node and 28 W TDP make it an efficient choice for a laptop, but the data shows that efficiency does not come at the cost of gaming performance.

Comparing to nearest rivals, the Ultra 7 165H sits within 0.5% of the AMD Ryzen 7 3700X (average score 34260) and AMD Ryzen AI 7 350 (34222), while edging out the Intel Core Ultra 5 338H by 0.3% (33989). This places the CPU in the 84th percentile of all processors, indicating that it is a strong performer for gaming workloads. The 22 threads are particularly beneficial for Control, which can spawn multiple AI agents and physics objects simultaneously, though the exact thread utilization is not measured in the available data.

The boost clock of 5.00 GHz is notable for a mobile chip, and it likely contributes to the single-threaded performance seen in the Cinebench R15 single-core score of 257. Control's rendering pipeline relies on a main thread for draw calls, and a high boost clock helps maintain consistent frame pacing. However, the CPU's advantage is muted at 4K, where the GPU's 39 FPS on High settings is the clear limiting factor, not the processor's ability to issue commands.

GPU Role

The NVIDIA GeForce RTX 5060 Mobile is built on the Blackwell 2.0 architecture with a 5 nm process, featuring 3328 shading units, 104 texture mapping units, and 48 ROPs. Its 8 GB of GDDR7 memory on a 128-bit bus provides 384.0 GB/s of bandwidth, which is critical for Control's high-resolution textures and particle effects. The GPU's boost clock of 1455 MHz and base clock of 952 MHz are modest, but the architecture's efficiency yields a PassMark G3D score of 18852, placing it in the 67th percentile of all GPUs.

The GPU's performance in Control is the dominant factor in the measured FPS. At 1080p Ultra, the RTX 5060 Mobile delivers 66 FPS, which is playable but not silky smooth. At 1440p High, it drops to 58 FPS, and at 4K High, it falls to 39 FPS. These numbers align with the GPU's nearest rivals, such as the AMD Radeon RX 7700 XT (average score 22549, 0.5% higher) and the NVIDIA GeForce RTX 4060 Mobile (22729, 1.3% higher), indicating that the 5060 Mobile is competitive within its class.

The 8 GB VRAM is sufficient for Control at 1080p and 1440p, but at 4K, the higher resolutions may push memory usage close to the limit, potentially causing texture streaming issues that are not visible in the average FPS data. The GDDR7 memory's 384.0 GB/s bandwidth is a 33% improvement over typical GDDR6 implementations, which helps maintain frame rates in scenes with heavy transparency effects. The GPU's 26 ray tracing cores are not directly benchmarked in Control, but the game's optional ray tracing features would likely strain the 5060 Mobile further, given its 9.684 TFLOPS FP32 performance.

The GPU's role is also evident in the scaling from Low to Ultra. At 1080p, doubling the settings from Low to High reduces performance by 37% (121 to 76 FPS), while going to Ultra reduces it by 45% (121 to 66 FPS). This non-linear scaling suggests that the GPU's shading units and texture units are the bottleneck, not the memory bandwidth or ROPs. At 4K, the same settings change from Low to Ultra reduces performance by 45% (62 to 34 FPS), confirming that the GPU is the sole constraint at this resolution.

Measured FPS Breakdown

At 1920x1080, the RTX 5060 Mobile and Ultra 7 165H combination delivers strong results across all settings. Low settings achieve 121 FPS average, which is ideal for high-refresh-rate displays. Medium settings drop to 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS, indicating consistent frame pacing. High settings yield 76 FPS, while Ultra settings produce 66 FPS, both of which are smooth for most players. The spread from Low to Ultra is 55 FPS, showing that the GPU can scale well when the CPU is not the bottleneck.

At 2560x1440, performance remains playable but requires settings management. Low settings deliver 91 FPS, which is excellent for a 1440p panel. Medium settings average 65 FPS, with a minimum of 55 FPS and a maximum of 75 FPS, providing a stable experience for action sequences. High settings drop to 58 FPS, which is borderline for fast-paced gameplay, while Ultra settings fall to 50 FPS, where some players may notice stutter in heavy combat. The step from 1080p to 1440p at High represents a 24% performance penalty, which is expected given the increased pixel count.

At 3840x2160, the combo struggles to maintain playable frame rates. Low settings achieve 62 FPS, which is acceptable for a cinematic experience but not ideal for competitive play. Medium settings average 44 FPS, with a minimum of 37 FPS and a maximum of 50 FPS, indicating noticeable dips in demanding scenes. High settings fall to 39 FPS, and Ultra settings produce 34 FPS, both of which are below the 60 FPS target. The data shows that 4K is only viable on Low settings, and even then, the frame rate is not stable enough for twitch-based gameplay.

Across all resolutions, Medium settings offer the best balance of performance and visual quality, with the minimum FPS never dropping below 37 at 4K and 73 at 1080p. The average FPS at Medium is 86 at 1080p, 65 at 1440p, and 44 at 4K, providing a clear benchmark for players who prioritize smoothness over maximum fidelity. The lack of min/max FPS data for Low, High, and Ultra settings means that frame pacing at those settings is unknown, but the averages suggest that Medium is the safest choice for consistent performance.

How This Combo Ranks

The Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5060 Mobile combination ranks 2472 out of 3720 tested combos in Control, placing it in the 66.5th percentile. This means that roughly two-thirds of all tested CPU-GPU pairs perform better in this game, which is a modest result for a modern mobile platform. The ranking is likely dragged down by the GPU's performance at higher resolutions, as the CPU is in the 84th percentile of all processors.

Compared to other combos, the 5060 Mobile's nearest GPU rival, the RTX 4060 Mobile, has a slightly higher average benchmark score (22729 vs 22435, a 1.3% difference), which suggests that the 5060 Mobile is marginally slower in general compute tasks. However, in Control specifically, the 5060 Mobile's 8 GB GDDR7 memory and 384.0 GB/s bandwidth may give it an edge in texture-heavy scenes, though the measured FPS data does not include a direct comparison to the 4060 Mobile in this game.

The combo's rank is also influenced by the CPU's performance. The Ultra 7 165H's closest rival, the AMD Ryzen 7 3700X, has a slightly higher average score (34260 vs 34083, a 0.5% difference), but the 3700X is a desktop processor with a higher TDP, so the mobile chip's efficiency is a trade-off. In Control, the CPU's 22 threads and 5.00 GHz boost clock help maintain frame rates in CPU-bound scenes, but the overall combo rank is still below the median of all tested systems.

For players considering this combo, the rank indicates that it is a mid-tier performer in Control, capable of smooth 1080p and acceptable 1440p gaming, but not a top-tier choice for 4K. The 34 FPS at 4K Ultra is a clear limitation, and the 62 FPS at 4K Low is the only way to approach playable frame rates at that resolution. The data suggests that this combo is best suited for 1080p or 1440p gaming, where it ranks more favorably relative to other mobile systems.

FAQ

Q: What is the best resolution to use with this combo in Control?

A: The data shows that 1920x1080 delivers the highest frame rates, with 121 FPS on Low and 76 FPS on High. At 2560x1440, High settings produce 58 FPS, which is playable but less smooth. 4K is only viable on Low settings at 62 FPS.

Q: How does the RTX 5060 Mobile compare to the RTX 4060 Mobile in Control?

A: The RTX 5060 Mobile has an average benchmark score of 22435, while the RTX 4060 Mobile scores 22729, a 1.3% difference. In Control, the 5060 Mobile's 8 GB GDDR7 memory may help, but the measured FPS data does not include a direct head-to-head comparison.

Q: Is the Intel Core Ultra 7 165H a bottleneck at 1080p?

A: No, the CPU's 16 cores and 5.00 GHz boost clock are sufficient, as evidenced by the 121 FPS at 1080p Low settings. The CPU is in the 84th percentile of all processors, so it is unlikely to limit frame rates at this resolution.

Q: Can this combo handle 4K gaming in Control?

A: Only at Low settings, where it averages 62 FPS. At Medium settings, the average drops to 44 FPS, and at High or Ultra, it falls below 40 FPS, making 4K impractical for smooth gameplay.

Q: What settings provide the most stable frame rate?

A: Medium settings offer the best consistency, with minimum FPS of 73 at 1080p, 55 at 1440p, and 37 at 4K. The average FPS at Medium is 86, 65, and 44 across the three resolutions, respectively.

Q: How does this combo rank against all tested systems in Control?

A: It ranks 2472 out of 3720 combos, placing it in the 66.5th percentile. This indicates that it is a mid-tier performer, suitable for 1080p and 1440p gaming but not competitive at 4K.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1455 MHz MHz
TDP 45 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5060 Mobile in Control

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 44.0
3840x2160 High 39.0
3840x2160 Ultra 34.0
2560x1440 Low 91.0
2560x1440 Medium 65.0
2560x1440 High 58.0
2560x1440 Ultra 50.0
1920x1080 Low 121.0
1920x1080 Medium 86.0
1920x1080 High 76.0
1920x1080 Ultra 66.0

Control with iUltra 7 165H + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5060 Mobile + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 5060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.