Control
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 37 | 40 | 53 |
| 1440p QHD | 46 | 51 | 56 | 85 |
| 1080p Full HD | 59 | 66 | 77 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700G + AMD Radeon RX 6600, In-Depth Analysis
Control is a demanding Action Adventure title that stresses both processor and graphics hardware, and the measured results for the AMD Ryzen 7 5700G paired with the AMD Radeon RX 6600 show a system that is clearly GPU-limited at higher resolutions but capable of delivering smooth gameplay at 1080p with the right settings. The data reveals a predictable scaling pattern across resolutions, with the CPU’s eight Zen 3 cores providing a solid foundation while the RDNA 2 graphics card carries the bulk of the rendering load.
Resolution Scaling
The frame rate data shows a steep and consistent decline as resolution increases, which is the hallmark of a GPU-bound scenario. At 1080p with High settings, the system produces an average of 66.3 FPS. Moving to 1440p drops that to 51.4 FPS, a reduction of roughly 22% from the 1080p figure. At 4K with the same High preset, the average falls to 37.2 FPS, which is a further 28% decline from the 1440p result and only about 56% of the 1080p performance. This pattern is consistent across every settings preset, confirming that the Radeon RX 6600’s rendering throughput is the primary constraint as pixel count increases.
The scaling from Low to Ultra settings at each resolution reinforces this interpretation. At 1080p, the gap between Low (109.6 FPS) and Ultra (58.9 FPS) is substantial, indicating that graphical features have a major impact on the GPU’s workload. At 4K, the Low preset yields 53.4 FPS, while Ultra drops to 29.9 FPS. Notably, the 4K Low result is still higher than the 4K Ultra result by 78%, showing that even at high resolution, reducing graphical fidelity can unlock playable frame rates. The data suggests that the CPU is not the limiting factor here; if it were, the frame rate would not scale so dramatically with resolution changes. The 5700G’s 16 threads are sufficient to feed the GPU at all tested settings, as evidenced by the fact that even the lowest 1080p frame rate (58.9 FPS at Ultra) is well above the 4K figures.
CPU Role
The AMD Ryzen 7 5700G is a desktop processor built on the Zen 3 architecture with a 7 nm process. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. For a game like Control, which can utilize multiple threads for physics and AI, the 16-thread configuration is a strong asset. Benchmark data shows the processor achieving a Cinebench R23 multi-core score of 20755 and a single-core score of 2930, indicating robust multi-threaded and single-threaded performance. The PassMark multi-thread score of 24419 and single-thread score of 3283 further corroborate this balance.
The CPU’s role in these benchmark results is primarily to avoid becoming a bottleneck. With an average benchmark score of 25626, the 5700G sits in the 83rd percentile of all CPUs, placing it slightly behind the AMD Ryzen 7 6800U by 0.3% and slightly ahead of the Intel Xeon D-2752TER by 0.4% in average score. The processor’s 3DMark scores show scaling from 1758 in the 2-thread test to 6629 in the 16-thread test, demonstrating good multi-core scaling. In Control, this means the CPU can maintain consistent frame pacing, allowing the GPU to be the sole determinant of performance differences between resolutions. The L3 cache is 16 MB, and the memory bandwidth is rated at 51.2 GB/s over a dual-channel DDR4 interface, which is adequate for feeding the GPU’s data requests in this title.
GPU Role
The AMD Radeon RX 6600 is based on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on a 7 nm process. It has 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. The GPU clocks are listed with a base of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. These specifications place the card in the 69th percentile of all GPUs, with an average benchmark score of 25235. Its nearest rivals include the AMD Radeon 890M (0% delta), the AMD Radeon RX 580 2048SP (-0.2% delta), and the AMD Radeon RX 6700M (0.2% delta), indicating it sits in a competitive mid-range tier.
In this benchmark, the RX 6600 is clearly the performance limiter. The 4K results, which range from 29.9 FPS at Ultra to 53.4 FPS at Low, show that the GPU’s pixel and texture throughput (rated at 159.4 GPixel/s and 279.0 GTexel/s, respectively) is overwhelmed by the 3840x2160 resolution. The 8 GB VRAM capacity is sufficient for the tested settings, as the game does not appear to exceed it at 4K, but the raw compute power is insufficient for high frame rates. The FP32 performance of 8.928 TFLOPS and the 1792 shading units are the key metrics; they determine how quickly the GPU can process the game’s complex lighting and particle effects. At 1080p, the card can deliver smooth performance, with the Low preset achieving 109.6 FPS and High achieving 66.3 FPS, showing that the GPU has ample headroom at lower pixel counts.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Control?
A: Based on the measured data, 1920x1080 is the optimal resolution. The High preset yields an average of 66.3 FPS, and even the Ultra preset achieves 58.9 FPS, which is playable. At 1440p, the High preset drops to 51.4 FPS, and at 4K it falls to 37.2 FPS, making higher resolutions less suitable for smooth gameplay.
Q: How much performance is lost when moving from 1080p to 4K?
A: With the High preset, the average frame rate drops from 66.3 FPS at 1080p to 37.2 FPS at 4K. This represents a reduction of 29.1 FPS, or approximately 44% of the 1080p performance, indicating a significant GPU workload increase.
Q: Is the Ryzen 7 5700G a bottleneck for the RX 6600 in this game?
A: The data does not indicate a CPU bottleneck. The frame rate scales heavily with resolution and settings, which is characteristic of a GPU-limited system. The CPU’s 16 threads and high multi-core scores (e.g., 20755 in Cinebench R23) suggest it can keep up with the GPU’s demands.
Q: Which settings preset provides the best balance of quality and performance at 1440p?
A: At 2560x1440, the Medium preset delivers 56.4 FPS, while High delivers 51.4 FPS. The Medium preset offers a higher frame rate with a modest reduction in visual quality, making it the better choice for maintaining smooth gameplay at this resolution.
Q: Can this system handle Ultra settings at any resolution?
A: The Ultra preset is only playable at 1080p, where it achieves 58.9 FPS. At 1440p it drops to 46.1 FPS, and at 4K it falls to 29.9 FPS, which is below the typical smooth-playability threshold.
Q: How does the RX 6600 compare to its closest rivals in overall benchmarks?
A: The RX 6600 has an average benchmark score of 25235. It is exactly matched by the AMD Radeon 890M (0% delta), slightly behind the AMD Radeon RX 580 2048SP by 0.2%, and slightly ahead of the AMD Radeon RX 6700M by 0.2%. It also trails the NVIDIA GeForce RTX 3060 Ti by 0.5%.
Settings Recommendations
The measured FPS data provides clear guidance for optimizing the Control experience with this hardware. For players prioritizing a smooth, high-refresh-rate experience, the 1080p Low preset offers the highest average frame rate at 109.6 FPS, which is ideal for competitive play or maximizing monitor refresh rates. However, the quality trade-off is substantial, and most users will prefer the High preset at 1080p, which still delivers a very playable 66.3 FPS while retaining more visual fidelity. The Ultra preset at 1080p is viable at 58.9 FPS, but the performance gain from dropping to High is modest compared to the visual impact.
At 2560x1440, the situation becomes more nuanced. The Low preset achieves 84.5 FPS, which is excellent for a high-resolution panel, but the visual downgrade is significant. The Medium preset, at 56.4 FPS, represents the best compromise between visual quality and performance at this resolution, as it remains above the 50 FPS threshold while offering better textures and effects than Low. The High preset at 51.4 FPS is also acceptable, but the Medium preset provides a more comfortable margin for frame time consistency. For 4K gaming, only the Low preset (53.4 FPS) approaches playability, while Medium (40.0 FPS), High (37.2 FPS), and Ultra (29.9 FPS) all fall short of a smooth experience. The recommendation is to use 1080p High for the best overall experience, or 1440p Medium if a higher resolution is preferred and the user accepts a moderate frame rate reduction.
Hardware Specifications
AMD Ryzen 7 5700G
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 6600 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 53.4 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 37.2 |
| 3840x2160 | Ultra | 29.9 |
| 2560x1440 | Low | 84.5 |
| 2560x1440 | Medium | 56.4 |
| 2560x1440 | High | 51.4 |
| 2560x1440 | Ultra | 46.1 |
| 1920x1080 | Low | 109.6 |
| 1920x1080 | Medium | 77.3 |
| 1920x1080 | High | 66.3 |
| 1920x1080 | Ultra | 58.9 |
Control with Ryzen 7 5700G + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6600 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.