Doom

Doom

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 46 54 63
1440p QHD 66 81 102 117
1080p Full HD 108 127 156 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 54
3840x2160 High 46
3840x2160 Ultra 37
2560x1440 Low 117
2560x1440 Medium 102
2560x1440 High 81
2560x1440 Ultra 66
1920x1080 Low 176
1920x1080 Medium 156
1920x1080 High 127
1920x1080 Ultra 108

Doom with AMD Ryzen 7 5700G + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 7 5700G paired with the AMD Radeon RX 6600 delivers a highly capable Doom experience, but the optimal settings depend heavily on your target resolution and refresh rate. The data shows that this combo can push well beyond 100 FPS at 1080p and 1440p, but 4K requires compromises. For the best balance of visual fidelity and performance, the Medium preset is the sweet spot at 1080p and 1440p, offering a significant frame rate uplift over High while maintaining smooth gameplay. At 4K, the Low preset is the only viable option for sustained 60 FPS, as the High and Ultra presets fall below that threshold.

Settings Recommendations

The measured FPS data reveals a clear hierarchy among the four presets. At 1920x1080, the Low preset achieves 176 FPS, Medium hits 155.5 FPS, High reaches 126.8 FPS, and Ultra drops to 107.7 FPS. The Medium preset provides a 22.6% performance increase over High while likely retaining most of the visual enhancements that matter in a fast-paced FPS. Given that Doom is a twitch shooter where frame consistency is paramount, the Medium preset at 1080p is the recommended choice for high-refresh-rate displays, as it comfortably exceeds 144 FPS.

Moving to 2560x1440, the pattern shifts slightly. Low yields 116.5 FPS, Medium delivers 101.9 FPS, High produces 81.4 FPS, and Ultra falls to 66.3 FPS. Here, the Medium preset remains the best overall value, staying above the 100 FPS mark while offering a 25.2% improvement over High. For users with 144Hz 1440p monitors, the Low preset is the only way to get close to that refresh rate, but the visual hit may be noticeable. The High preset at 81.4 FPS is still smooth for most players, but Medium offers a better compromise between detail and speed.

At 3840x2160, the situation becomes more constrained. The Low preset achieves 62.6 FPS, which is just above the 60 FPS threshold for console-like smoothness. Medium drops to 53.5 FPS, High to 46.2 FPS, and Ultra to 36.5 FPS. For 4K gaming, the Low preset is the only recommended setting, as it provides a playable experience. The step from Low to Medium costs 14.5% of the frame rate, pushing it below the 60 FPS line. Ultra is not viable at this resolution, as the 36.5 FPS average would result in noticeable stutter in combat scenarios.

GPU Role

The AMD Radeon RX 6600 is the primary driver of frame rates in this configuration, particularly at higher resolutions. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which is sufficient for Doom's textures at 1080p and 1440p. The GPU's boost clock of 2491 MHz and game clock of 2044 MHz allow it to maintain high throughput in this Vulkan-based title. The card's 1792 shading units and 112 texture mapping units are well-matched to the game's demands, as evidenced by the strong scaling from Medium to High presets.

The RX 6600's performance relative to its peers is notable. Its average benchmark score of 25235 places it in the 69th percentile of all GPUs, with the nearest rival being the AMD Radeon 890M at a 0% delta. The RX 6600 also trades blows with the Radeon RX 580 2048SP (-0.2%) and the Radeon RX 6700M (+0.2%), while edging out the NVIDIA GeForce RTX 3060 Ti by 0.5%. In Doom specifically, the measured results show that the GPU is the limiting factor at 4K, where even the Low preset only reaches 62.6 FPS, indicating that the card's 8 GB frame buffer and compute capabilities are stretched thin at that resolution.

FAQ

Q: Can this combo achieve 144 FPS at 1080p?

A: Yes. The Low preset delivers 176 FPS, and the Medium preset reaches 155.5 FPS at 1920x1080, both exceeding 144 FPS. The High and Ultra presets fall short at 126.8 FPS and 107.7 FPS, respectively.

Q: What is the best preset for 1440p gaming?

A: The Medium preset is recommended, as it achieves 101.9 FPS at 2560x1440, which is well above the 60 FPS threshold and only 14.6 FPS behind the Low preset's 116.5 FPS. High and Ultra drop to 81.4 FPS and 66.3 FPS, respectively.

Q: Is 4K playable on this hardware?

A: Only with the Low preset, which averages 62.6 FPS at 3840x2160. The Medium preset falls to 53.5 FPS, and High drops to 46.2 FPS, making them less ideal for fast-paced action. Ultra is not recommended at 36.5 FPS.

Q: How does the RX 6600 compare to the RTX 3060 Ti in synthetic benchmarks?

A: The RX 6600's average benchmark score is 25235, which is 0.5% higher than the RTX 3060 Ti's 25120. This indicates near-parity in general compute performance, though in-game results may vary.

Q: What is the frame rate difference between the High and Ultra presets at 1080p?

A: The High preset delivers 126.8 FPS, while Ultra produces 107.7 FPS, representing a 19.1 FPS drop (15.1%). This suggests that Ultra's additional visual effects come at a measurable cost.

Q: Does the CPU bottleneck the GPU in this game?

A: Based on the resolution scaling data, the CPU is not the primary bottleneck. At 1080p, the Low preset hits 176 FPS, and the frame rate drops consistently as resolution increases, indicating the GPU is the limiting factor at higher settings.

How This Combo Ranks

This specific combination of the AMD Ryzen 7 5700G and AMD Radeon RX 6600 ranks 1344 out of 1681 tested combos for Doom, placing it in the 20th percentile of all systems. This ranking reflects the mid-range nature of both components. The CPU itself is in the 83rd percentile of all CPUs with an average benchmark score of 25626, placing it just 0.3% behind the AMD Ryzen 7 6800U and 0.4% ahead of the Intel Xeon D-2752TER. The GPU, meanwhile, sits in the 69th percentile of all GPUs.

The combo's rank suggests that while it is not a top-tier system, it outperforms the majority of tested configurations. The 8-core, 16-thread CPU with a boost clock of 4.60 GHz provides ample processing power for Doom's engine, and the RX 6600's 8 GB of VRAM is adequate for the game's demands. The gap between this combo and higher-ranked systems likely stems from the GPU's mid-range positioning rather than any CPU deficiency, as the 5700G's multi-threaded capabilities (Cinebench R23 multi-core score of 20755) are substantial.

Resolution Scaling

The FPS data shows a predictable decline as resolution increases, but the rate of decline varies by preset. At the Low preset, the frame rate drops from 176 FPS at 1080p to 116.5 FPS at 1440p (a 33.8% decrease) and then to 62.6 FPS at 4K (a 46.3% decrease from 1440p). This steep drop at 4K indicates that the GPU's fill rate and memory bandwidth are being heavily taxed, as the pixel count quadruples from 1080p to 4K.

The High preset shows a more gradual decline: 126.8 FPS at 1080p, 81.4 FPS at 1440p (a 35.8% drop), and 46.2 FPS at 4K (a 43.2% drop from 1440p). The fact that the percentage drop from 1440p to 4K is similar across presets suggests that the GPU is consistently the limiting factor at higher resolutions. The CPU's role becomes less significant as resolution increases, since the frame rate scales almost linearly with pixel count, confirming that the RX 6600's 224.0 GB/s of memory bandwidth is the primary constraint at 4K.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low at 176 FPS, Medium at 155.5 FPS, High at 126.8 FPS, and Ultra at 107.7 FPS. The step from Low to Medium costs 20.5 FPS, while the step from Medium to High costs 28.7 FPS, and High to Ultra costs 19.1 FPS. This non-linear scaling suggests that the Medium preset offers the best performance-per-visual-cost ratio.

At 2560x1440, the averages are: Low at 116.5 FPS, Medium at 101.9 FPS, High at 81.4 FPS, and Ultra at 66.3 FPS. Here, the gap between Medium and High widens to 20.5 FPS, while the gap between High and Ultra narrows to 15.1 FPS. The Medium preset remains above the 100 FPS threshold, making it the clear choice for 1440p.

At 3840x2160, the averages are: Low at 62.6 FPS, Medium at 53.5 FPS, High at 46.2 FPS, and Ultra at 36.5 FPS. The only preset that maintains a playable frame rate is Low, and even it barely exceeds 60 FPS. The Ultra preset's 36.5 FPS is 41.7% lower than the Low preset's performance, highlighting the extreme cost of maximum settings at 4K.

CPU Role

The AMD Ryzen 7 5700G provides a strong foundation for this GPU, with 8 cores and 16 threads based on the Zen 3 architecture. Its base clock of 3.80 GHz and boost clock of 4.60 GHz ensure that single-threaded performance is adequate for Doom's engine, which typically relies on a few primary threads. The CPU's Cinebench R23 single-core score of 2930 and multi-core score of 20755 demonstrate that it can feed the GPU without becoming a bottleneck at lower resolutions.

The CPU's 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s of bandwidth are sufficient for Doom's data requirements. In synthetic benchmarks, the 5700G's average score of 25626 places it in the 83rd percentile, with its nearest rival being the AMD Ryzen 7 6800U at a 0.3% performance deficit. The CPU's 65W TDP indicates efficient power delivery, allowing sustained boost clocks during extended gaming sessions.

Evidence from the measured FPS suggests the CPU is not the limiting factor in this combo. At 1080p Low, the system achieves 176 FPS, which is a high enough frame rate that any CPU bottleneck would manifest as inconsistent frame pacing. Since the FPS scales predictably with resolution, the GPU is clearly the performance ceiling. The CPU's 3dmark single-thread score of 899 and multi-thread score of 6629 indicate it has ample headroom for Doom's workload, even at the highest settings where the GPU is fully saturated.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 6600 in Doom

Resolution Settings Avg FPS
3840x2160 Low 62.6
3840x2160 Medium 53.5
3840x2160 High 46.2
3840x2160 Ultra 36.5
2560x1440 Low 116.5
2560x1440 Medium 101.9
2560x1440 High 81.4
2560x1440 Ultra 66.3
1920x1080 Low 176.0
1920x1080 Medium 155.5
1920x1080 High 126.8
1920x1080 Ultra 107.7

Doom with Ryzen 7 5700G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 6600 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.