Archeage

Archeage

AVERAGE FPS
159
excellent

This combination delivers exceptional performance with an average of 159 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 75 110 126
1440p QHD 89 131 193 216
1080p Full HD 133 195 280 309

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 52
3840x2160 High 75
3840x2160 Medium 110
3840x2160 Low 126
2560x1440 Ultra 89
2560x1440 High 131
2560x1440 Medium 193
2560x1440 Low 216
1920x1080 Ultra 133
1920x1080 High 195
1920x1080 Medium 280
1920x1080 Low 309

Archeage with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5070 produces a distinctive performance profile in Archeage, a 2014 MMORPG. Benchmark results indicate that this combination is highly responsive to both resolution and graphics settings, with frame rates ranging from a fluid 150 FPS at 1080p Low to a demanding 24 FPS at 4K Ultra. The data shows a system where the GPU scales strongly with resolution, but the CPU’s capabilities become a defining factor at lower resolutions and higher settings, creating a nuanced picture for players targeting specific visual fidelity and display resolutions.

FAQ

Q: What is the average frame rate at 1080p with Medium settings?

A: At 1920x1080 with Medium settings, the combo delivers an average of 134 FPS, with recorded minimum and maximum frame rates of 114 FPS and 154 FPS, respectively.

Q: How does the performance at 1440p High compare to 4K High?

A: The average frame rate drops from 61 FPS at 2560x1440 High to 35 FPS at 3840x2160 High. This represents a significant 42.6% reduction in average FPS when moving from 1440p to 4K at the High preset.

Q: What is the best performance result recorded in the dataset?

A: The highest average frame rate is 150 FPS, achieved at 1920x1080 resolution with the Low settings preset. This is the only measured result that surpasses the 150 FPS mark.

Q: Is there a measurable difference between Low and High settings at 4K?

A: Yes, the difference is substantial. At 3840x2160, the Low preset produces an average of 58 FPS, while the High preset yields 35 FPS, a drop of 23 FPS. The Ultra preset at this resolution is the most demanding, with an average of only 24 FPS.

Q: How does the combo rank among all tested combinations for this game?

A: The combo ranks 1520 out of 2761 total tested combinations. This places it in the 55th percentile of all tested hardware pairings for Archeage.

Q: What is the frame rate range for the Medium preset at 1440p?

A: At 2560x1440 with Medium settings, the average frame rate is 90 FPS. The minimum and maximum recorded frame rates are 77 FPS and 104 FPS, respectively, indicating a 27 FPS variance.

GPU Role

The NVIDIA GeForce RTX 5070 is the primary driver of visual performance in this configuration. Its specifications from the FACT PACK include 12 GB of GDDR7 memory on a 192-bit bus, delivering a bandwidth of 672.0 GB/s. The GPU’s base clock is 2325 MHz, with a boost clock of 2512 MHz. The measured FPS data shows a clear correlation between the GPU’s workload and the resulting frame rates, particularly at higher resolutions. For instance, at 4K Ultra, the average frame rate collapses to 24 FPS, indicating that the GPU is heavily saturated by the combination of high resolution and maximum graphical details. Conversely, at 1080p Low, the GPU is less burdened, allowing the average frame rate to reach 150 FPS.

The RTX 5070’s role becomes more pronounced when examining the scaling across settings. At 1440p, moving from Low to Ultra sees the average frame rate fall from 101 FPS to 42 FPS. This 59 FPS drop is largely attributable to the increased shading, texture, and post-processing demands placed on the GPU by the Ultra preset. The GPU’s 6144 shading units and 192 texture mapping units are tasked with rendering more complex scenes, which is reflected in the performance penalty. The data suggests that for players targeting smooth gameplay at 4K, the High preset (35 FPS) is marginal, while the Low preset (58 FPS) is more viable, highlighting the GPU’s sensitivity to settings at this resolution.

Interestingly, the GPU’s performance at 1080p reveals a different bottleneck. At this resolution, the average frame rates are high across all settings, from 62 FPS at Ultra to 150 FPS at Low. The gap between Low and Medium at 1080p is 16 FPS (150 to 134), which is smaller than the 47 FPS gap observed at 1440p between the same settings (101 to 90 is a difference of 11, but Low to Medium at 1440p is 101 to 90, a drop of 11 FPS; the larger gap is between Medium and Ultra). This pattern indicates that at 1080p, the CPU may start to limit the maximum frame rate, preventing the GPU from fully stretching its legs. The RTX 5070’s 30.87 TFLOPS of FP32 performance is ample for this older MMORPG, but the system’s overall output is governed by the least capable component in the chain, which shifts depending on the resolution and settings.

How This Combo Ranks

The combination of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5070 achieves a rank of 1520 out of 2761 tested combos in Archeage. This places the pairing in the middle of the pack, at approximately the 55th percentile of all tested configurations. The rank suggests that while this hardware is capable of running the game, it is not among the top performers, likely due to the mobile-oriented nature of the CPU and the specific demands of the game engine. The data indicates that many other combinations of desktop CPUs and high-end GPUs deliver higher frame rates, pushing this combo down the list.

To contextualize this rank, it is useful to examine the individual component standings. The CPU, Intel Core Ultra 7 155H, holds a percentile of 83 among all CPUs, with an average benchmark score of 32697. Its nearest rivals include the Intel Core i5-14600T, which scores nearly identically with a delta of 0%, and the AMD Ryzen AI 7 PRO 360, which is 0.1% faster. The GPU, NVIDIA GeForce RTX 5070, holds a percentile of 82 among all GPUs, with an average benchmark score of 40377. Its nearest rivals are the AMD Radeon Pro 580 (0.1% faster) and AMD Radeon Pro WX 7100 (0.8% faster). Despite both components having respectable individual percentiles, the in-game rank of 1520/2761 indicates that their combined performance is less exceptional, partly due to the CPU’s mobile design and thermal constraints that may limit sustained performance in a game like Archeage.

The deltaPct values for the CPU’s rivals are telling. The AMD Ryzen 7 PRO 6850H is 0.4% slower, and the AMD Ryzen 5 7400F is 0.2% slower, all within a narrow band of performance. This suggests that the Core Ultra 7 155H is competitive with other mid-range processors, but none of them are top-tier for gaming. The GPU’s rivals, such as the AMD Radeon Pro 5300, are 1.2% faster, showing that the RTX 5070 is also in a tight performance cluster. The in-game rank reflects this mediocrity; the hardware is solid but not exceptional, and the measured FPS data confirms that it falls short of delivering high refresh rate experiences at higher resolutions.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers its best results. The Low preset yields an average of 150 FPS, which is the highest recorded average in the dataset. Medium settings produce 134 FPS, with a minimum of 114 FPS and a maximum of 154 FPS, showing good consistency. High settings drop to 91 FPS, and Ultra settings bring the average down to 62 FPS. The progression from Low to Ultra at 1080p shows a clear and consistent penalty, with each step up in settings costing roughly 28-29 FPS until the final jump from High to Ultra (91 to 62, a 29 FPS drop).

Moving to 2560x1440, the performance decreases noticeably. The Low preset averages 101 FPS, which is still playable for most users. Medium settings average 90 FPS, with a minimum of 77 FPS and a maximum of 104 FPS. High settings drop to 61 FPS, and Ultra settings bring the average down to 42 FPS. The gap between Low and Medium at 1440p is only 11 FPS, but the gap between Medium and High is 29 FPS, and between High and Ultra it is 19 FPS. This non-linear scaling suggests that the High and Ultra presets introduce more demanding effects that significantly impact the GPU.

At 3840x2160, the performance is the most constrained. The Low preset averages 58 FPS, which is the only playable result at this resolution. Medium settings average 52 FPS, with a minimum of 44 FPS and a maximum of 59 FPS. High settings drop to 35 FPS, and Ultra settings fall to 24 FPS. The data shows that at 4K, the GPU is the primary bottleneck, as even the Low preset struggles to maintain a solid 60 FPS. The Medium preset at 4K (52 FPS) is only 6 FPS lower than Low, but the High preset (35 FPS) represents a significant 17 FPS drop from Medium. This indicates that the High and Ultra presets include GPU-intensive features that are particularly punishing at 4K resolution.

Resolution Scaling

The resolution scaling analysis reveals how the system’s performance degrades as pixel count increases. From 1080p to 1440p, at High settings, the average frame rate drops from 91 FPS to 61 FPS, a reduction of 33%. This is a substantial penalty for a 78% increase in pixel count (from 2.07 million to 3.69 million pixels). From 1440p to 4K at High settings, the drop is from 61 FPS to 35 FPS, a 42.6% reduction, for a 125% increase in pixel count (from 3.69 million to 8.29 million). This shows that the scaling is not linear; the frame rate drops are larger in percentage terms at higher resolutions.

At Low settings, the scaling is different. From 1080p Low (150 FPS) to 1440p Low (101 FPS), the drop is 32.7%. From 1440p Low (101 FPS) to 4K Low (58 FPS), the drop is 42.6%. This pattern mirrors the High settings scaling, suggesting that the GPU’s fillrate and memory bandwidth are the limiting factors across all presets. The RTX 5070’s 672.0 GB/s of bandwidth and 201.0 GPixel/s pixel rate are being taxed heavily at 4K, regardless of the graphical complexity.

The scaling also reveals the role of the CPU. At 1080p, the frame rates are high, but the difference between Low (150 FPS) and Medium (134 FPS) is only 16 FPS, while the difference between Medium and High (91 FPS) is 43 FPS. This large jump suggests that at 1080p Low and Medium, the CPU may be limiting the frame rate, preventing the GPU from rendering more frames. The CPU’s single-thread performance, as indicated by a Cinebench R23 single-core score of 1743, may be a bottleneck in this older game engine, which often relies heavily on a single main thread. At 4K, the GPU becomes the clear limiter, as evidenced by the low frame rates across all settings, and the CPU’s influence diminishes.

CPU Role

The Intel Core Ultra 7 155H is a mobile processor with 16 cores and 22 threads, featuring a base clock of 3.80 GHz and a boost clock of 4.80 GHz. Its architecture, Meteor Lake, is built on a 7 nm process. The CPU’s cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. In the context of Archeage, an MMORPG released in 2014, the CPU’s role is critical for handling game logic, NPC AI, and player interactions, which can be demanding in crowded areas.

Benchmark results for the CPU show a multi-threaded Cinebench R23 score of 15028 and a single-thread score of 1743. These scores are moderate, placing the CPU in the 83rd percentile among all CPUs. The Passmark multithread score of 24873 and single-thread score of 3468 further illustrate its capabilities. In Archeage, the game’s engine may not utilize all 22 threads efficiently, meaning that the single-thread performance becomes more important. The boost clock of 4.80 GHz is decent for a mobile chip, but sustained performance may be limited by the 28 W TDP, which can cause thermal throttling under load.

The data shows that the CPU’s influence on frame rates is most apparent at 1080p. At this resolution, the average FPS at Low settings is 150, which is likely near the CPU’s maximum frame output for this game. The fact that increasing settings from Low to Medium only reduces the average FPS to 134 (a 16 FPS drop) suggests that the CPU is still able to feed the GPU with enough data, but the GPU is becoming more involved. However, the drop from Medium to High (134 to 91 FPS) is much larger, indicating that the GPU is now the limiting factor. This crossover point suggests that at 1080p, the CPU can keep up with the GPU up to Medium settings, but beyond that, the GPU’s workload takes over.

At higher resolutions, the CPU’s role diminishes. At 4K, the average FPS is 58 at Low and 24 at Ultra, with the GPU clearly being the bottleneck. The CPU’s 16 cores and 22 threads are more than sufficient for the game’s logic at these lower frame rates. The CPU’s memory bandwidth of 89.6 GB/s and dual-channel DDR5 support are also adequate, as the game’s data requirements are not excessive. Overall, the Core Ultra 7 155H provides a solid foundation for this gaming combo, but its mobile design and moderate single-thread performance prevent it from being a top-tier gaming CPU, especially when paired with a powerful GPU like the RTX 5070 in a game that may not scale well with many cores. The launch MSRP of the CPU is $503, and the GPU has a launch MSRP of 549 USD, but these figures do not affect the measured performance data.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5070 in Archeage

Resolution Settings Avg FPS
3840x2160 Ultra 52.0
3840x2160 High 75.0
3840x2160 Medium 110.0
3840x2160 Low 126.0
2560x1440 Ultra 89.0
2560x1440 High 131.0
2560x1440 Medium 193.0
2560x1440 Low 216.0
1920x1080 Ultra 133.0
1920x1080 High 195.0
1920x1080 Medium 280.0
1920x1080 Low 309.0

Archeage with iUltra 7 155H + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 7 155H + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.