Archeage
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 36 | 52 | 59 |
| 1440p QHD | 42 | 62 | 91 | 103 |
| 1080p Full HD | 63 | 92 | 136 | 153 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4070, In-Depth Analysis
# Archeage with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4070
FAQ
Q: What is the best performing settings preset for this combo in Archeage?
A: The Low preset delivers the highest average frame rates across all resolutions, reaching 153 FPS at 1920x1080, 103 FPS at 2560x1440, and 59 FPS at 3840x2160. Medium is the next fastest, with 136 FPS at 1080p, 91 FPS at 1440p, and 52 FPS at 4K.
Q: How does the Ultra preset compare to High settings at 1440p?
A: At 2560x1440, the Ultra preset produces an average of 42 FPS, which is 20 FPS lower than the High preset's 62 FPS average. This represents a 32% performance drop when moving from High to Ultra at this resolution.
Q: Is the RTX 4070's 12 GB VRAM sufficient for Archeage at 4K?
A: The data shows playable results at 4K with the Medium preset (52 FPS average), suggesting the 12 GB GDDR6X memory is adequate for this title. However, the Ultra preset at 4K drops to 24 FPS average, indicating that memory bandwidth or GPU compute limits are reached at maximum settings.
Q: What is the frame time consistency like at Medium settings?
A: The Medium preset is the only one with reported minimum and maximum FPS values. At 1080p, it ranges from 115 to 156 FPS (average 136), at 1440p from 78 to 105 (average 91), and at 4K from 44 to 60 (average 52). These ranges indicate moderate frame pacing variability.
Q: How does this combo rank among all tested configurations in Archeage?
A: The Intel Core Ultra 7 155H paired with the RTX 4070 ranks 2001 out of 3708 tested combos, placing it in the 46th percentile. This indicates it performs slightly below the median of all tested systems for this specific game.
Q: What is the CPU's multithreaded performance relative to its rivals?
A: The Core Ultra 7 155H scores 15028 in Cinebench R23 multicore, which is effectively identical to the Intel Core i5-14600T (32707 avg score, 0% delta) and AMD Ryzen AI 7 PRO 360 (32662 avg score, 0.1% delta). It trails the AMD Ryzen 5 7400F by 0.2% and the AMD Ryzen 7 PRO 6850H by 0.4% in average benchmark score.
GPU Role
The NVIDIA GeForce RTX 4070 is the primary rendering engine in this configuration, built on the Ada Lovelace architecture with a 5 nm process from TSMC. It contains 35,800 million transistors on a 294 mm² die, yielding a transistor density of 121.8 million per square millimeter. The GPU operates with a base clock of 1920 MHz and a boost clock of 2475 MHz, with memory running at 1313 MHz (21 Gbps effective). These clocks directly influence the measured frame rates in Archeage, with higher boost frequencies typically translating to better performance in GPU-bound scenarios.
The memory subsystem consists of 12 GB of GDDR6X on a 192-bit bus, providing 504.2 GB/s of bandwidth. In Archeage, this bandwidth is sufficient for 1080p and 1440p gaming, as evidenced by the strong FPS numbers at those resolutions. At 4K, the memory bandwidth becomes more critical, and the data shows a significant drop in performance at higher settings. The Ultra preset at 3840x2160 yields only 24 FPS, suggesting that the combination of memory bandwidth and GPU compute power is insufficient for maximum settings at this resolution.
The GPU's compute capabilities are substantial, with 5888 shading units, 184 texture mapping units, and 64 render output units. The pixel rate of 158.4 GPixel/s and texture rate of 455.4 GTexel/s provide the raw throughput needed for Archeage's rendering demands. The FP32 performance of 29.15 TFLOPS indicates strong general-purpose compute, which is relevant for the game's physics and particle effects.
The RTX 4070 includes 46 ray tracing cores and 184 tensor cores, though Archeage's 2014 release date means these features are unlikely to be heavily utilized. The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, providing broad API compatibility. The 200 W TDP and dual-slot design suggest this is a desktop-class GPU, likely paired with the mobile CPU in a desktop or high-end laptop configuration.
In terms of overall GPU performance, the RTX 4070 achieves a Passmark G3D score of 26927, placing it in the 81st percentile of all GPUs. Its nearest rivals include the NVIDIA Tesla P4 (37628 avg score, 0.1% delta) and AMD Radeon RX Vega 56 (37507 avg score, 0.4% delta), while it trails the RTX 4080 Mobile by 1.3%. The GPU's average benchmark score of 37648 indicates strong general performance, but Archeage's specific optimization determines the measured FPS.
Settings Recommendations
The measured FPS data provides clear guidance for optimal settings in Archeage with this combo. At 1920x1080, the Low preset achieves 153 FPS average, which is ideal for high-refresh-rate displays. The Medium preset offers 136 FPS, still well above 60 FPS, and provides better visual quality with minimal performance sacrifice. The High preset at 92 FPS remains smooth, but the Ultra preset drops to 63 FPS, which may cause noticeable stuttering on 144Hz monitors.
For 2560x1440, the Low preset delivers 103 FPS, making it the best choice for competitive play. The Medium preset at 91 FPS is an excellent balance of visual fidelity and performance, suitable for most gaming scenarios. The High preset at 62 FPS is playable but approaches the threshold where frame drops become noticeable. The Ultra preset at 42 FPS is not recommended for smooth gameplay, as it falls below the 60 FPS target.
At 3840x2160, the options are more limited. The Low preset achieves 59 FPS, barely hitting the 60 FPS target. The Medium preset at 52 FPS is the highest quality setting that remains playable, with a minimum of 44 FPS and maximum of 60 FPS reported. The High preset at 36 FPS is marginal, and the Ultra preset at 24 FPS is not recommended for any serious gaming.
The best overall experience depends on the user's priority. For maximum frame rates, the Low preset at 1080p provides 153 FPS. For balanced visual quality and performance, the Medium preset at 1440p (91 FPS) offers the best compromise. The data indicates that Medium settings are the sweet spot for this GPU, providing consistent performance across all resolutions while maintaining acceptable visual quality.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values show a clear progression across settings. The Low preset achieves 153 FPS, the Medium preset reaches 136 FPS, the High preset delivers 92 FPS, and the Ultra preset drops to 63 FPS. The Medium preset has reported minimum and maximum values of 115 and 156 FPS, respectively, indicating a range of 41 FPS between the lowest and highest frame rates.
Moving to 2560x1440, the same progression is evident but with lower absolute numbers. Low produces 103 FPS, Medium delivers 91 FPS, High achieves 62 FPS, and Ultra falls to 42 FPS. The Medium preset shows a minimum of 78 FPS and maximum of 105 FPS, a range of 27 FPS. This narrower range at higher resolution suggests that the GPU becomes more consistently loaded, reducing frame time spikes.
At 3840x2160, the performance drops significantly. Low yields 59 FPS, Medium reaches 52 FPS, High achieves 36 FPS, and Ultra bottoms out at 24 FPS. The Medium preset reports minimum and maximum values of 44 and 60 FPS, respectively, a range of 16 FPS. This tighter distribution at 4K indicates that the GPU is fully saturated, with frame rates closely tracking the rendering load.
Comparing settings across resolutions, the relative performance drops are consistent. At 1080p, moving from Low to Ultra reduces FPS by 59% (from 153 to 63). At 1440p, the same comparison shows a 59% drop (from 103 to 42). At 4K, the reduction is 59% as well (from 59 to 24). This consistency suggests that the performance scaling is primarily GPU-bound rather than resolution-dependent.
The High preset shows a unique pattern. At 1080p, High (92 FPS) is 40% slower than Low (153 FPS) but 46% faster than Ultra (63 FPS). At 1440p, High (62 FPS) is 40% slower than Low (103 FPS) and 48% faster than Ultra (42 FPS). At 4K, High (36 FPS) is 39% slower than Low (59 FPS) and 50% faster than Ultra (24 FPS). This consistent relationship indicates that the High preset represents a specific point in the rendering pipeline's cost curve.
Resolution Scaling
The FPS progression from 1080p to 4K reveals important information about the system's bottleneck characteristics. At Low settings, the average FPS drops from 153 at 1080p to 103 at 1440p and 59 at 4K. This represents a 33% reduction when moving from 1080p to 1440p, and a 61% reduction from 1080p to 4K. The pixel count increases by 78% from 1080p to 1440p and by 300% from 1080p to 4K, but the FPS reduction is proportionally smaller, suggesting that the GPU is not purely pixel-bound.
At Medium settings, the FPS drops from 136 at 1080p to 91 at 1440p and 52 at 4K. The reduction from 1080p to 1440p is 33%, and from 1080p to 4K is 62%. These percentages are nearly identical to the Low preset, indicating that the resolution scaling is consistent regardless of quality settings. This consistency suggests that the GPU's fill rate and memory bandwidth are the primary limiting factors as resolution increases.
The High preset shows a similar pattern: 92 FPS at 1080p, 62 FPS at 1440p, and 36 FPS at 4K. The drop from 1080p to 1440p is 33%, and from 1080p to 4K is 61%. The Ultra preset follows with 63 FPS at 1080p, 42 FPS at 1440p, and 24 FPS at 4K, representing a 33% and 62% reduction, respectively. The uniform scaling across all settings strongly indicates that the GPU is the limiting component, with the CPU providing sufficient performance headroom.
The fact that the FPS drop is not proportional to the pixel count increase (300% more pixels at 4K but only ~60% FPS reduction) suggests that Archeage's rendering pipeline has other bottlenecks beyond simple pixel filling. The game's draw call overhead, object complexity, and shading requirements likely contribute to the non-linear scaling. Additionally, the 12 GB VRAM capacity may become a factor at 4K Ultra, potentially causing texture swapping that further reduces performance.
The resolution scaling data indicates that this combo is GPU-limited at all tested settings. The CPU's contribution to frame rate is relatively constant across resolutions, as evidenced by the consistent percentage drops. Users seeking higher frame rates at 4K would need to reduce settings, as the GPU cannot maintain playable performance at High or Ultra settings in this resolution.
CPU Role
The Intel Core Ultra 7 155H is a 16-core, 22-thread processor based on the Meteor Lake architecture, manufactured on Intel's 7 nm process. It operates with a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a TDP of 28 W. The CPU features a cache hierarchy of 112 KB L1 per core, 2 MB L2 per core, and 24 MB of shared L3 cache. Memory support includes DDR5 with dual-channel configuration, providing 89.6 GB/s of memory bandwidth.
In Cinebench R23, the CPU scores 15028 in multicore and 1743 in single-core tests. The Passmark multithread score is 24873, with a single-thread score of 3468. These benchmarks indicate strong multithreaded performance, which is relevant for Archeage's server-side processing and large-scale battles. The CPU's 83rd percentile ranking among all CPUs suggests it outperforms the majority of processors in general compute tasks.
The CPU's nearest rivals provide context for its performance. The Intel Core i5-14600T has an average score of 32707, showing a 0% delta from the Core Ultra 7 155H. The AMD Ryzen AI 7 PRO 360 scores 32662, a 0.1% delta. The AMD Ryzen 5 7400F achieves 32750, a -0.2% delta, and the AMD Ryzen 7 PRO 6850H scores 32812, a -0.4% delta. These near-identical scores indicate that the Core Ultra 7 155H is competitively positioned in its performance class.
In Archeage, the CPU's role is primarily in handling game logic, NPC AI, and network synchronization. The measured FPS data shows that the system maintains high frame rates at lower resolutions, suggesting that the CPU is capable of feeding the GPU adequately. At 1080p Low, the 153 FPS average indicates that the CPU can sustain high frame rates without becoming a bottleneck.
The 22 threads provide ample parallelism for Archeage's multithreaded workload, which benefits from having multiple cores available for background tasks. The 24 MB of L3 cache helps with frequently accessed game data, potentially reducing memory latency. However, the game's 2014 release date means it may not fully utilize the CPU's modern architecture, with single-thread performance being more critical for older MMO engines.
The Passmark data compression score of 277353 and encryption score of 16358 indicate strong general-purpose compute capabilities. These are relevant for Archeage's packet compression and security features. The floating-point math score of 63703 and integer math score of 86870 suggest robust numerical processing, which could contribute to physics calculations in crowded areas.
How This Combo Ranks
The Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4070 combination ranks 2001 out of 3708 tested combos in Archeage, placing it in the 46th percentile of all tested systems. This ranking indicates that the combo performs slightly below the median of all tested configurations, despite the individual components having above-average benchmark scores.
The GPU's 81st percentile ranking (Passmark G3D 26927) and CPU's 83rd percentile ranking (average benchmark score 32697) suggest that both components are individually well above average. However, the combo's game-specific ranking at 46th percentile indicates that Archeage may not be optimally utilizing the hardware, or that other combos with different component pairings achieve better game-specific performance.
The discrepancy between component benchmarks and game performance highlights the importance of game-specific optimization. Archeage's MMO nature means that network latency and server performance can impact frame rates, even if the local hardware is capable of higher performance. The combo's ranking at 2001 of 3708 places it in the middle of the pack, suggesting that it provides a reasonable but not exceptional Archeage experience.
The nearest rivals for the GPU include the NVIDIA Tesla P4 (0.1% delta) and AMD Radeon RX Vega 56 (0.4% delta), while the RTX 4080 Mobile is 1.3% faster. For the CPU, the nearest rivals are all within 0.4% of the Core Ultra 7 155H's average score. These small deltas indicate that the combo's performance is tightly clustered with similar hardware configurations.
The measured FPS data shows that this combo can achieve playable frame rates at most settings and resolutions, with the exception of 4K Ultra (24 FPS). The ranking position suggests that while the hardware is capable, there may be other tested combos that deliver better Archeage performance through different component pairings or driver optimizations.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 4070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 59.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 103.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 153.0 |
| 1920x1080 | Medium | 136.0 |
| 1920x1080 | High | 92.0 |
| 1920x1080 | Ultra | 63.0 |
Archeage with iUltra 7 155H + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 4070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 7 155H + RTX 4070
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