Archeage

Archeage

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 35 52 58
1440p QHD 42 61 90 101
1080p Full HD 62 91 134 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 52
3840x2160 High 35
3840x2160 Ultra 24
2560x1440 Low 101
2560x1440 Medium 90
2560x1440 High 61
2560x1440 Ultra 42
1920x1080 Low 150
1920x1080 Medium 134
1920x1080 High 91
1920x1080 Ultra 62

Archeage with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070, In-Depth Analysis

Archeage, the 2014 MMORPG, presents a distinctive performance profile when paired with the Intel Core Ultra 7 165H and the NVIDIA GeForce RTX 5070. The benchmark data reveals a scenario where the game's engine and CPU demands often take precedence over the raw graphical horsepower of the GPU. This analysis breaks down the measured FPS across resolutions and settings, examining the respective roles of the processor and graphics card in shaping the final experience.

Resolution Scaling

The measured FPS data shows a significant and expected decline in frame rates as resolution increases from 1920x1080 to 3840x2160. At 1080p with High settings, the combo achieves an average of 91 FPS. Moving to 1440p reduces this to 61 FPS, and at 4K, the average drops further to 35 FPS. This scaling pattern—a reduction of roughly 33% from 1080p to 1440p and another 43% from 1440p to 4K—indicates that while the GPU is being stressed more at higher resolutions, the performance ceiling at lower resolutions is not purely GPU-bound.

The most telling data point is at Low settings. At 1080p Low, the system delivers 150 FPS. At 1440p Low, it achieves 101 FPS, and at 4K Low, it maintains 58 FPS. The scaling from 1080p to 1440p at Low settings shows a 49 FPS drop, which is a more substantial percentage decrease than the drop from 1440p to 4K (43 FPS). This suggests that at lower graphical loads, the CPU or game engine becomes a limiting factor, preventing the GPU from fully stretching its legs. The RTX 5070, with its high pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s, is theoretically capable of much higher output, but the frame rate progression indicates a bottleneck elsewhere.

The Ultra preset reinforces this analysis. At 1080p Ultra, the average FPS is 62. At 1440p Ultra, it falls to 42, and at 4K Ultra, it bottoms out at 24 FPS. The gap between High and Ultra at 1080p is substantial (91 FPS vs 62 FPS), showing a 29 FPS hit. This is a larger margin than the 19 FPS difference between 1440p High and 1440p Ultra. The data suggests that the Ultra preset introduces effects that are particularly demanding, but the scaling is not linear, again pointing to a non-GPU constraint that becomes more apparent as the resolution drops and the GPU has more headroom.

GPU Role

The NVIDIA GeForce RTX 5070 is a modern Blackwell 2.0 architecture GPU with 12 GB of GDDR7 memory on a 192-bit bus, delivering a memory bandwidth of 672.0 GB/s. Its base clock is 2325 MHz, and it boosts to 2512 MHz. These specifications position it as a capable 1440p-class card, but the Archeage benchmark results show it is not always the primary driver of performance. The data indicates that at 1080p, even with the demanding Ultra preset, the GPU is not fully saturated, as evidenced by the relatively modest 62 FPS average compared to the 150 FPS at Low settings.

The GPU’s role becomes more critical at higher resolutions. At 4K, the difference between Low (58 FPS) and High (35 FPS) is 23 FPS, and between High and Ultra (24 FPS) is another 11 FPS. This demonstrates that at 4K, the GPU's fill rate and memory bandwidth are being taxed significantly. The 12 GB VRAM capacity is a relevant factor here; while not fully exhausted in these tests, the higher-resolution textures and effects in the High and Ultra presets will place increasing pressure on the 672.0 GB/s bandwidth. The benchmark scores for the GPU, such as a 3DMark Steel Nomad DX12 score of 5077 and a Passmark G3D score of 29137, reflect its raw capability, but the in-game FPS at lower resolutions suggests that the title’s engine is not translating this raw power into proportional frame rate gains.

The GPU's performance relative to its nearest rivals is interesting. The data shows it is only 0.1% faster than an AMD Radeon Pro 580 and 0.8% faster than a Radeon Pro WX 7100 in the average benchmark score, while being 1.2% slower than a Radeon Pro 5300. This places the RTX 5070 in a specific performance tier according to the database, but its in-game performance in Archeage is likely more dependent on the CPU and engine optimization than on these synthetic benchmarks.

CPU Role

The Intel Core Ultra 7 165H is a mobile processor with 16 cores and 22 threads, based on the Meteor Lake architecture. It has a base clock of 3.80 GHz and a boost clock of 5.00 GHz. Its Cinebench R23 multi-core score is 14551, and its single-core score is 1759. These scores, combined with its 84th percentile ranking among all CPUs, indicate a strong processor for multi-threaded workloads, which is typical for an MMORPG that must manage many entities and player actions.

The CPU's influence is most evident in the frame rate scaling at lower resolutions and settings. At 1080p Low, the system produces 150 FPS, but this is only marginally higher than the 1440p Low result of 101 FPS in terms of the percentage increase in pixels. This suggests that the CPU is hitting a performance ceiling in Archeage, likely due to the game's single-threaded or lightly-threaded nature. The single-core performance, with a Cinebench R23 single-core score of 1759, becomes the limiting factor. The gap between High (91 FPS) and Low (150 FPS) at 1080p, a 59 FPS difference, highlights how the CPU struggles to feed the GPU when the GPU load is low.

The fact that the processor has a TDP of 28 W is also relevant. This is a power-efficient mobile chip, and its performance may be constrained by thermal and power limits during extended gaming sessions. However, the benchmark data shows that it is capable of high frame rates in this title, even if it cannot consistently push the RTX 5070 to its maximum potential. The CPU's nearest rivals, such as the AMD Ryzen 7 3700X, have a similar average benchmark score (34260 vs 34083), but the in-game performance will depend on the specific thread scheduling and IPC of the Meteor Lake architecture. The data strongly suggests that for Archeage, the CPU is the primary determinant of the maximum achievable frame rate, especially at 1080p and 1440p.

Settings Recommendations

Based on the measured FPS rows, the optimal settings for this hardware combination depend heavily on the target resolution and desired frame rate. The data provides clear guidance for each tier.

At 1920x1080, the High preset delivers a smooth 91 FPS average, which is excellent for a responsive MMORPG experience. The Medium preset offers a higher 134 FPS average, making it the best choice for competitive play or if a higher refresh rate monitor is in use. The Ultra preset, at 62 FPS, is playable but introduces a significant performance cost for marginal visual gains over High. The Low preset, at 150 FPS, is the fastest but sacrifices visual fidelity. Therefore, for the best balance of visual quality and performance at 1080p, the High preset is recommended.

At 2560x1440, the High preset achieves a 61 FPS average, which is just at the threshold of smooth gameplay. The Medium preset is a strong alternative, providing a 90 FPS average with a minimum of 77 FPS, ensuring a more consistent experience. The Ultra preset drops to 42 FPS, which may feel choppy in fast-paced scenarios. The Low preset reaches 101 FPS but is visually basic. For a stable and visually pleasing experience at 1440p, the Medium preset is the recommended choice, as it offers a substantial frame rate buffer over High.

At 3840x2160, all presets struggle to maintain high frame rates. The High preset averages 35 FPS, and the Medium preset averages 52 FPS, which is the only playable option at this resolution. The Low preset is at 58 FPS, but the visual compromise is severe. The Ultra preset is not viable at 24 FPS. Therefore, at 4K, the Medium preset is the only reasonable recommendation, though players may prefer to lower the resolution to 1440p for a better experience.

How This Combo Ranks

The combination of the Intel Core Ultra 7 165H and the NVIDIA GeForce RTX 5070 is ranked 2052nd out of 3708 tested combos in Archeage. This places it in the 55th percentile of all systems, meaning that a significant portion of other hardware pairings deliver better performance in this specific game. This ranking is lower than what the individual component benchmarks might suggest, primarily due to the CPU bottleneck observed in the data.

The ranking reflects the fact that Archeage is an older title that does not scale well with the high-end features of modern GPUs. The RTX 5070, while powerful, is not fully utilized, and the Core Ultra 7 165H, while a capable mobile CPU, is not optimized for this game's engine. The data indicates that a desktop CPU with higher single-thread performance, or a GPU with different driver optimizations, might rank higher. However, this combo still provides a playable experience at 1080p and 1440p with appropriate settings, as detailed in the recommendations.

FAQ

Q: Is this combo capable of running Archeage at 4K?

A: Yes, but with limitations. The data shows that at 4K with Medium settings, the system achieves an average of 52 FPS, which is playable. However, High settings drop to 35 FPS, and Ultra settings are not viable at 24 FPS.

Q: What is the best resolution for this CPU and GPU pairing?

A: The benchmark results indicate that 2560x1440 with Medium settings provides the best balance, yielding a 90 FPS average. At 1080p, the High preset at 91 FPS is also excellent, but 1440p offers a better visual experience for a minimal performance loss.

Q: Why is the frame rate so much lower at Ultra settings compared to High?

A: The data shows a significant performance cost for the Ultra preset. At 1080p, the FPS drops from 91 to 62 when switching from High to Ultra. This suggests that the Ultra preset enables effects that are very demanding on the GPU and CPU, making it less efficient than the High preset.

Q: Is this system more CPU-bound or GPU-bound in Archeage?

A: The data suggests it is more CPU-bound at lower resolutions. For example, at 1080p Low, the system reaches 150 FPS, but at 1440p Low, it only drops to 101 FPS. This relatively small drop for a large pixel increase indicates that the CPU is limiting the maximum frame rate before the GPU becomes the bottleneck.

Q: How does the RTX 5070 compare to its nearest rivals in synthetic benchmarks?

A: According to the data, the RTX 5070 has an average benchmark score of 40377. It is 0.1% faster than the AMD Radeon Pro 580 and 0.8% faster than the Radeon Pro WX 7100, but 1.2% slower than the Radeon Pro 5300.

Q: What is the minimum FPS recorded for this combo?

A: The lowest minimum FPS recorded in the measured data is 44 FPS, which occurs at 4K with Medium settings. At 1440p Medium, the minimum is 77 FPS, and at 1080p Medium, the minimum is 114 FPS.

Measured FPS Breakdown

The following table details the exact average FPS measurements for each resolution and settings preset.

| Resolution | Settings | Average FPS |

| :--------- | :------- | :---------- |

| 3840x2160 | Ultra | 24 |

| 3840x2160 | High | 35 |

| 3840x2160 | Medium | 52 |

| 3840x2160 | Low | 58 |

| 2560x1440 | Ultra | 42 |

| 2560x1440 | High | 61 |

| 2560x1440 | Medium | 90 |

| 2560x1440 | Low | 101 |

| 1920x1080 | Ultra | 62 |

| 1920x1080 | High | 91 |

| 1920x1080 | Medium | 134 |

| 1920x1080 | Low | 150 |

For the Medium preset, additional data is available. At 3840x2160, the minimum FPS is 44 and the maximum is 59. At 2560x1440, the minimum is 77 and the maximum is 104. At 1920x1080, the minimum is 114 and the maximum is 154. These figures provide a range, showing that the Medium preset offers a consistent frame rate, particularly at 1080p where the variance is relatively small.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 52.0
3840x2160 High 35.0
3840x2160 Ultra 24.0
2560x1440 Low 101.0
2560x1440 Medium 90.0
2560x1440 High 61.0
2560x1440 Ultra 42.0
1920x1080 Low 150.0
1920x1080 Medium 134.0
1920x1080 High 91.0
1920x1080 Ultra 62.0

Archeage with iUltra 7 165H + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.