Archeage
This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 52 | 77 | 87 |
| 1440p QHD | 62 | 92 | 135 | 151 |
| 1080p Full HD | 93 | 136 | 170 | 177 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 5070, In-Depth Analysis
Archeage, a 2014 MMORPG, paired with the AMD Ryzen 7 3700X and NVIDIA GeForce RTX 5070, presents a dataset that reveals a clear performance hierarchy across resolutions and settings. The measured frames per second (FPS) show a system capable of high refresh-rate play at 1080p, solid performance at 1440p, and playable but more demanding results at 4K, with the CPU and GPU each playing distinct roles depending on the workload.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 3700X is an 8-core, 16-thread processor from the 3000 series, built on the Zen 2 architecture (codename Matisse) using a 7 nm process. Its base clock is 3.60 GHz, boosting up to 4.40 GHz, with a 65 W TDP. The processor features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 32 MB L3 cache. It supports DDR4 memory in a dual-channel configuration, offering 51.2 GB/s of memory bandwidth, and connects via PCIe Gen 4 with 24 lanes (CPU only). Its benchmark scores include a Cinebench R15 multicore score of 2092 and single-core score of 204, a Geekbench multicore score of 8899 and single-core score of 1593, and a Passmark multithread score of 22458 with a single-thread score of 2656.
In Archeage, the CPU’s impact is most visible when comparing FPS across different settings at the same resolution. At 1920x1080, lowering settings from High to Low increases average FPS from 136 to 177, a 41 FPS jump. This substantial gain suggests that at lower settings, the GPU has less work, allowing the CPU to become a more significant factor in determining frame rates. The Ryzen 7 3700X’s 8 cores and 16 threads are well-suited for an MMORPG, which often has many player characters, NPCs, and world events that can create CPU-bound scenarios. The processor’s percentile ranking versus all CPUs is 84, indicating it outperforms most other chips in general compute tasks. Its average benchmark score is 34260, placing it in close competition with rivals like the AMD Ryzen AI 7 350 (avg score 34222, deltaPct 0.1), AMD EPYC 4244P (avg score 34220, deltaPct 0.1), and Intel Core i5-13450HX (avg score 34333, deltaPct -0.2). The Intel Core Ultra 7 165H scores 34083, with a deltaPct of 0.5. These differences are small, under 1%, meaning the Ryzen 7 3700X is statistically on par with these alternatives in synthetic benchmarks.
However, the measured game FPS data shows that the CPU is not always the bottleneck. At 4K resolution, the differences between settings are more pronounced in terms of absolute FPS drops, but the trend is similar. For instance, at 3840x2160, High settings yield 52 FPS, while Low settings yield 87 FPS. This 35 FPS gap is smaller than the 41 FPS gap at 1080p, suggesting that at higher resolutions, the GPU becomes the primary limiter, reducing the relative impact of CPU performance. The Ryzen 7 3700X’s single-thread performance, as indicated by its Geekbench single-core score of 1593, is adequate for the game’s logic, but the data implies that the CPU can still influence frame rates when the GPU is underutilized, particularly at 1080p with lower settings. The processor’s Passmark physics score of 1181 also points to moderate compute capability, which is relevant for game physics and AI calculations that MMORPGs rely on.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 is a GeForce 50-series GPU based on the Blackwell 2.0 architecture, using the GB205 chip on a 5 nm process. It has 12 GB of GDDR7 memory on a 192-bit bus, providing 672.0 GB/s of memory bandwidth. The GPU’s base clock is 2325 MHz, with a boost clock of 2512 MHz, and memory clock at 1750 MHz (28 Gbps effective). It features 6144 shading units, 192 texture mapping units, 80 raster output units, 48 ray tracing cores, and 192 tensor cores. Its peak pixel rate is 201.0 GPixel/s, texture rate is 482.3 GTexel/s, and FP32 performance is 30.87 TFLOPS. The card has a TDP of 250 W and uses a single 16-pin power connector. Its benchmark performance includes a 3DMark Steel Nomad DX12 score of 5077, a Geekbench OpenCL score of 172660, and a Vulkan score of 178923. The GPU’s percentile versus all GPUs is 82, and its average benchmark score is 40377.
In Archeage, the RTX 5070’s role becomes clearer when examining FPS scaling with settings. At 1920x1080, the GPU delivers 177 FPS on Low settings, 170 FPS on Medium, 136 FPS on High, and 93 FPS on Ultra. The drop from Medium to High is 34 FPS, and from High to Ultra is 43 FPS, showing that higher settings significantly increase the GPU’s workload. This pattern is consistent at higher resolutions. At 2560x1440, Low settings produce 151 FPS, Medium 135 FPS, High 92 FPS, and Ultra 62 FPS. The gap between Low and Ultra is 89 FPS, indicating that the GPU is the dominant factor in frame rate variation when settings are increased. At 3840x2160, the RTX 5070 manages 87 FPS on Low, 77 FPS on Medium, 52 FPS on High, and 36 FPS on Ultra. The 12 GB VRAM capacity is likely sufficient for Archeage’s textures at these settings, but the memory bandwidth of 672.0 GB/s and the GPU’s compute throughput are what drive these results.
The RTX 5070’s nearest rivals in synthetic benchmarks include the AMD Radeon Pro 580 (avg score 40318, deltaPct 0.1), AMD Radeon Pro WX 7100 (avg score 40063, deltaPct 0.8), AMD Radeon Pro 5300 (avg score 40870, deltaPct -1.2), and NVIDIA RTX A500 Mobile (avg score 39568, deltaPct 2). These deltaPct values are all within 2%, meaning the RTX 5070’s raw benchmark score is close to these other GPUs, but in real game testing, the measured FPS shows a wide range depending on settings. The data suggests that the RTX 5070 is a strong performer for this game, but its capabilities are bounded by the chosen preset, with Ultra settings at 4K being particularly demanding.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals how the system scales across resolutions for each settings preset. At Low settings, average FPS goes from 177 at 1920x1080 to 151 at 2560x1440, a drop of 26 FPS (about 15%), and then to 87 at 3840x2160, a further drop of 64 FPS (about 42%). This steep decline from 1440p to 4K indicates that the GPU is becoming the limiting factor, as rendering at 4K requires significantly more pixel throughput. At Medium settings, the FPS drops from 170 at 1080p to 135 at 1440p (a 35 FPS or 21% reduction), and then to 77 at 4K (a 58 FPS or 43% reduction). The percentage drop from 1440p to 4K is similar to Low settings, reinforcing the GPU-bound nature at high resolutions.
At High settings, FPS drops from 136 at 1080p to 92 at 1440p (a 44 FPS or 32% reduction), and then to 52 at 4K (a 40 FPS or 43% reduction). The absolute FPS loss from 1080p to 1440p is larger than from 1440p to 4K, which suggests that the CPU may still be contributing to performance at 1080p High, but by 1440p, the GPU is taking over. At Ultra settings, FPS drops from 93 at 1080p to 62 at 1440p (a 31 FPS or 33% reduction), and then to 36 at 4K (a 26 FPS or 42% reduction). The consistent ~42% drop from 1440p to 4K across all settings points to a pure GPU limitation, as the resolution increase linearly raises pixel count, and the RTX 5070’s performance scales accordingly.
The limiting component can be inferred from the ratio of FPS at different resolutions. At 1080p, the gap between Low (177 FPS) and Ultra (93 FPS) is 84 FPS, while at 4K, the gap between Low (87 FPS) and Ultra (36 FPS) is 51 FPS. The smaller absolute gap at 4K suggests that the GPU is saturated even at Low settings, and the CPU has less headroom to influence frame rates. Conversely, at 1080p, the larger gap implies that the CPU can feed the GPU more frames when settings are low, but the GPU becomes the bottleneck as settings increase. This analysis indicates that for this combo, the RTX 5070 is the primary constraint at 4K, while the Ryzen 7 3700X can still be a secondary factor at 1080p, especially with lower graphics presets.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the recommended preset depends on the target resolution and desired smoothness. At 1920x1080, the Medium preset delivers an average FPS of 170, with a minimum of 144 and maximum of 195. This provides a high frame rate that exceeds the refresh rate of most 144 Hz monitors, while the minimum FPS of 144 ensures consistent performance without major dips. High settings at 1080p yield 136 FPS, which is still smooth but 34 FPS lower than Medium, and Ultra drops to 93 FPS, which may cause noticeable stutter on high-refresh displays. Low settings at 1080p reach 177 FPS, but the visual fidelity loss is likely not worth the extra 7 FPS over Medium. Thus, Medium is the sweet spot at 1080p, balancing visual quality and performance.
At 2560x1440, Medium settings produce 135 FPS average, with a minimum of 115 and maximum of 155. This is a strong result for 1440p gaming, as it stays above 115 FPS even in the worst case, which is suitable for most 120 Hz or 144 Hz monitors. High settings at 1440p drop to 92 FPS, which is still playable but not as fluid, and Ultra falls to 62 FPS, which may be acceptable for slower-paced MMORPG content but could feel less responsive. Low settings at 1440p offer 151 FPS, but again, the visual compromise is significant. Therefore, Medium is the best experience at 1440p, providing a high average with a solid minimum. At 3840x2160, Medium settings yield 77 FPS average, with a minimum of 66 and maximum of 89. This is the only 4K preset with a minimum above 60 FPS, making it the recommended choice for a smooth 4K experience. High settings at 4K average 52 FPS, which is below the 60 FPS threshold for many players, and Ultra averages 36 FPS, which is too low for comfortable gameplay. Low settings at 4K reach 87 FPS, but the visual downgrade is substantial and may not be worth the frame rate. Thus, Medium is the clear recommendation across all resolutions, offering the best balance of visual quality and performance, with 4K Medium being the only preset that maintains a minimum FPS above 60.
FAQ
Q: What is the average FPS on High settings at 1920x1080?
A: The measured average FPS for High settings at 1920x1080 is 136, with no reported minimum or maximum values.
Q: Does the RTX 5070 with 12 GB VRAM handle 4K Ultra settings in Archeage?
A: No, the data shows that at 3840x2160 with Ultra settings, the average FPS is only 36, which is below what is generally considered playable for smooth gameplay.
Q: Which preset provides the highest minimum FPS at 2560x1440?
A: At 2560x1440, the Medium preset has a minimum FPS of 115, which is the only preset at that resolution with a reported minimum value, and it is higher than any other preset’s minimum.
Q: How does the Ryzen 7 3700X compare to its nearest rival in synthetic benchmarks?
A: The Ryzen 7 3700X has an average benchmark score of 34260, which is 0.1% higher than the AMD Ryzen AI 7 350 and AMD EPYC 4244P, and 0.2% higher than the Intel Core i5-13450HX, but 0.5% lower than the Intel Core Ultra 7 165H.
Q: What is the FPS difference between Low and Ultra settings at 4K?
A: At 3840x2160, Low settings average 87 FPS, while Ultra settings average 36 FPS, resulting in a 51 FPS difference between the two presets.
Q: Is the GPU or CPU the limiting factor at 4K resolution?
A: The data suggests the GPU is the limiting factor at 4K, as the FPS drops from 1440p to 4K are consistently around 42-43% across all settings, indicating a GPU-bound scenario.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a detailed view of performance for each resolution and settings combination. At 1920x1080, the Low preset achieves an average FPS of 177, with no minimum or maximum reported. The Medium preset has an average of 170, with a minimum of 144 and a maximum of 195. High settings average 136 FPS with no min/max, and Ultra settings average 93 FPS with no min/max. This shows a clear progression where each step up in settings reduces average FPS, with the largest single drop being from High to Ultra, a 43 FPS decrease.
At 2560x1440, the Low preset averages 151 FPS, Medium averages 135 FPS with a minimum of 115 and maximum of 155, High averages 92 FPS, and Ultra averages 62 FPS. The gap between Low and Ultra is 89 FPS, and the Medium preset’s minimum of 115 FPS is notably higher than the average of High, indicating that Medium offers more consistent performance. At 3840x2160, Low averages 87 FPS, Medium averages 77 FPS with a minimum of 66 and maximum of 89, High averages 52 FPS, and Ultra averages 36 FPS. The Medium preset at 4K is the only one with a minimum above 60 FPS, making it the only preset that can hold 60 FPS in demanding scenes. The FPS data also shows that at every resolution, Medium has a reported minimum and maximum, while Low, High, and Ultra do not, which may indicate that the Medium preset’s performance is more stable and was measured more thoroughly.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 3700X and NVIDIA GeForce RTX 5070 has a combo rank of 815 out of 3708 tested combos in Archeage. This places the combo in the top 22% of all tested systems, meaning it outperforms the majority of other CPU-GPU pairings in this game. The rank of 815 is a strong result, but it also shows that there are many other combos that deliver higher performance, likely featuring newer or more powerful CPUs and GPUs. The Ryzen 7 3700X, released in 2019, and the RTX 5070, released in 2025, represent a generational mix, yet their combined performance is above average.
The nearest rivals for the CPU in synthetic benchmarks, such as the Intel Core i5-13450HX, have similar average scores, but the game-specific rank is what matters for Archeage. The GPU’s percentile of 82 and the CPU’s percentile of 84 both indicate above-average hardware, but the combo rank of 815 suggests that the pairing is not optimal for this particular game, as some other combos achieve higher FPS. The data implies that while the RTX 5070 is capable, the Ryzen 7 3700X may hold back performance in CPU-bound scenarios, particularly at 1080p with lower settings. However, at higher resolutions, the GPU’s workload dominates, and the combo still performs respectably. Overall, a rank of 815 out of 3708 means the combo is better than most, but not top-tier, and the measured FPS confirms that it can handle Archeage well at 1080p and 1440p, with playable 4K performance on Medium settings.
Hardware Specifications
AMD Ryzen 7 3700X
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 5070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.0 |
| 3840x2160 | Medium | 77.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 151.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 177.0 |
| 1920x1080 | Medium | 170.0 |
| 1920x1080 | High | 136.0 |
| 1920x1080 | Ultra | 93.0 |
Archeage with Ryzen 7 3700X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.