Archeage
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 56 | 79 | 89 |
| 1440p QHD | 63 | 94 | 137 | 156 |
| 1080p Full HD | 97 | 138 | 202 | 228 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-14400F + NVIDIA GeForce RTX 5070, In-Depth Analysis
# Archeage with Intel Core i5-14400F + NVIDIA GeForce RTX 5070
Resolution Scaling
The measured FPS data reveals a steep performance cliff as resolution climbs, with the 4K Ultra setting falling to 36.4 FPS compared to 96.7 FPS at 1080p Ultra — a drop of over 60% that points squarely at GPU-bound rendering at the highest preset. The pattern across all settings shows consistent scaling: at Low settings, the combo delivers 227.8 FPS at 1080p, 155.6 FPS at 1440p, and 89 FPS at 4K. That translates to roughly 32% fewer frames going from 1080p to 1440p, and another 43% drop moving to 4K. This is classic rasterization-bound behavior for an MMORPG with heavy draw calls and particle effects.
The Medium preset tells the same story: 201.7 FPS at 1080p, 137 FPS at 1440p, and 79.2 FPS at 4K. High settings follow with 138.3, 93.6, and 56 FPS respectively. The consistent proportionality across presets — each resolution step costs roughly the same percentage of performance regardless of quality level — indicates the limiting factor is pixel throughput rather than CPU logic or memory bandwidth. The RTX 5070's 192-bit memory bus and 672.0 GB/s bandwidth are being stressed harder as resolution rises, which explains why 4K Ultra dips below playable thresholds while 1080p remains fluid.
Notably, the gap between Low and Ultra widens dramatically at higher resolutions. At 1080p, Low beats Ultra by 131.1 FPS (227.8 vs 96.7). At 4K, that same gap shrinks to 52.6 FPS (89 vs 36.4). This compression suggests that at 4K, the GPU is spending most of its time on pixel shading and memory transactions, leaving less headroom for settings-based overhead to manifest as FPS differences. The takeaway for builders: this combo is comfortable at 1440p across all presets, but 4K requires dropping to Medium or Low to maintain respectable frame rates.
How This Combo Ranks
In Archeage, this pairing of the Intel Core i5-14400F and NVIDIA GeForce RTX 5070 sits at rank 304 out of 1727 tested combos. That places it in the top 18% of all CPU-GPU pairings tested for this game — a solid position, though not elite. The percentile ranking for the CPU alone is 88th among all processors, and the GPU sits at 83rd among all graphics cards, so both components are individually above-average but neither is a top-tier halo part. The combo ranking being lower than either individual percentile suggests Archeage's engine doesn't scale perfectly with raw hardware power, likely due to its older 2014 foundation.
The RTX 5070's nearest rivals in the benchmark database include the NVIDIA GeForce RTX 3090, which scores 41441 against the 5070's 41687 average — a delta of just 0.6%. This means the 5070 edges out the previous generation's flagship by a hair in aggregate benchmarks, yet in Archeage the practical difference is likely negligible. The AMD Radeon Pro 5300 sits 0.2% behind the 5070, while the NVIDIA Tesla M40 trails by 0.5%. For the CPU, the i5-14400F's nearest competitor is the Intel Core i7-12800H with a 0% delta, showing near-identical average scores of 32513 vs 32508. The AMD Ryzen 5 PRO 7645 is 0.2% behind, and the AMD Ryzen 7 250 is 0.2% ahead.
What this ranking tells a builder is that the combo punches above its perceived tier. The i5-14400F is a mainstream 10-core part, yet its 88th percentile standing means it outperforms many higher-core-count chips in synthetic workloads. The 5070's 83rd percentile with 12 GB of GDDR7 memory places it in strong company. In Archeage specifically, the rank 304 out of 1727 indicates the game respects both the CPU's single-thread capability and the GPU's raw throughput, but the 36.4 FPS at 4K Ultra shows there are hard limits to what this combination can achieve at the highest fidelity.
GPU Role
The RTX 5070 brings 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The memory clocks run at 1750 MHz with 28 Gbps effective speed, while the GPU core operates between a 2325 MHz base and 2512 MHz boost. With 6144 shading units, 192 TMUs, and 80 ROPs, the card is built for high-throughput rasterization — exactly what Archeage demands given its 2014 release date and lack of modern ray tracing requirements. The 48 RT cores and 192 tensor cores are largely idle in this title, meaning the card's traditional shader performance is what carries the load.
The benchmark data shows the GPU's compute capabilities: 30.87 TFLOPS FP32 and FP16 performance, with a pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s. In Archeage, these translate to the FPS figures observed. At 1080p Low, the card pushes 227.8 FPS, which is close to what a 250 W TDP part with this specification should achieve in an older MMORPG. The 3DMark Steel Nomad DX12 score of 5077 and Passmark G3D score of 29137 confirm strong modern API performance, but Archeage's older DirectX 11-era engine benefits more from raw fill rate than advanced features.
The 12 GB VRAM capacity is worth noting for this game. Archeage's textures and draw distances are modest by modern standards, so 12 GB provides ample headroom even at 4K Ultra. The bottleneck at 4K is not memory capacity but memory bandwidth — 672.0 GB/s spread across a 192-bit interface struggles to feed the 80 ROPs enough pixels at 3840x2160 with full quality settings. This is evident in the 36.4 FPS Ultra result, which is the only setting where the combo falls below 50 FPS at any resolution. The Passmark DirectX 11 score of 277 and DirectX 12 score of 108 indicate the card is far more efficient in newer APIs, but Archeage doesn't leverage those advantages.
Measured FPS Breakdown
At 1920x1080, the combo delivers strong performance across all presets. Low settings produce 227.8 FPS average, Medium hits 201.7 FPS, High reaches 138.3 FPS, and Ultra drops to 96.7 FPS. The jump from High to Ultra costs 41.6 FPS — the largest single-preset penalty at this resolution — suggesting Ultra enables effects that disproportionately tax the GPU. Even at Ultra, 96.7 FPS is well above the 60 FPS threshold for smooth play, so 1080p users can max out settings without concern.
Moving to 2560x1440, the numbers remain playable across the board. Low achieves 155.6 FPS, Medium delivers 137 FPS, High maintains 93.6 FPS, and Ultra falls to 63.3 FPS. The High to Ultra gap narrows to 30.3 FPS, but all presets stay above 60 FPS. This makes 1440p the sweet spot for this combo — even the most demanding preset clears the playability bar, and Lower settings offer headroom for high-refresh-rate monitors.
At 3840x2160, the picture changes. Low runs at 89 FPS, Medium at 79.2 FPS, and High at 56 FPS — all acceptable for slower-paced MMORPG gameplay. Ultra, however, plunges to 36.4 FPS, which will feel stuttery in crowded zones or large-scale PvP battles. The gap between Medium and High at 4K is 23.2 FPS, while High to Ultra costs 19.6 FPS. For 4K users, the data recommends Medium as the practical ceiling, with Low providing a 12.6 FPS safety margin over Medium. None of the 4K results approach the 1440p or 1080p figures, confirming that this resolution is where the GPU's bandwidth limitation becomes the primary constraint.
FAQ
Q: Can this combo handle Archeage at 4K with maximum settings?
A: No. At 3840x2160 with Ultra settings, the measured average FPS is 36.4, which falls below the 60 FPS standard for smooth gameplay. Dropping to High yields 56 FPS, still short of that threshold. Medium at 79.2 FPS is the highest playable preset at 4K.
Q: What is the best resolution for this CPU-GPU pairing in Archeage?
A: The data shows 2560x1440 is the optimal resolution. All four presets — Low at 155.6 FPS, Medium at 137 FPS, High at 93.6 FPS, and even Ultra at 63.3 FPS — remain above 60 FPS, giving players full freedom to choose between visual quality and frame rate.
Q: How does the RTX 5070 compare to the RTX 3090 in this context?
A: In aggregate benchmark scores, the RTX 5070 averages 41687 versus the RTX 3090's 41441, a 0.6% advantage for the 5070. This near-parity means the 5070 effectively matches the previous flagship in synthetic tests, though Archeage's specific engine characteristics will determine real-world differences.
Q: Is the i5-14400F a bottleneck for the RTX 5070 in Archeage?
A: The CPU holds an 88th percentile ranking among all processors and produces an average benchmark score of 32508, with nearest rival Intel Core i7-12800H matching at 32513. Given the GPU's 83rd percentile standing, the CPU is not the limiting factor — the resolution scaling data confirms the GPU becomes the constraint at higher settings.
Q: What frame rate can I expect at 1080p with High settings?
A: The measured average FPS at 1920x1080 with High settings is 138.3 FPS. This is sufficient for high-refresh-rate monitors and leaves substantial headroom above the 60 FPS baseline.
Q: Does the combo's ranking of 304 out of 1727 indicate it's a bad choice?
A: No. Being in the top 18% of all tested combos for Archeage means this pairing outperforms roughly 82% of alternatives. Both components rank in the 80s percentile individually, so the overall result is consistent with their capabilities.
CPU Role
The Intel Core i5-14400F contributes 10 cores and 16 threads across a mix of performance and efficiency cores, with a base clock of 2.50 GHz and boost clock of 4.70 GHz. The 20 MB shared L3 cache and 1.25 MB L2 per core provide ample on-die storage for MMORPG workloads that involve frequent world-state updates and many concurrent NPC interactions. The CPU's 10 nm Raptor Lake-R architecture, with a 215 mm² die size, supports DDR4 and DDR5 memory, though Archeage's 2014 engine likely doesn't benefit from the memory bandwidth advantages of DDR5.
In synthetic benchmarks, the i5-14400F scores 21914 in Cinebench R23 multi-core and 3093 in single-core, with a Geekbench multi-core score of 11209 and single-core of 2333. Passmark multithread score of 25783 and single-thread of 3723 confirm balanced performance. The 88th percentile ranking places it ahead of most desktop CPUs, and its nearest rival, the Intel Core i7-12800H, matches its average score within 0%. This means the CPU is more than capable of feeding the RTX 5070 in Archeage, where the game's logic and physics calculations run on the CPU.
The 65 W TDP and 215 mm² die size suggest the chip runs efficiently, but the locked multiplier (not unlocked) limits overclocking headroom. For Archeage specifically, the CPU's role is secondary to the GPU at higher resolutions — the FPS scaling from 1080p to 4K shows the GPU becoming the bottleneck as pixel count rises. However, at 1080p Low where the GPU delivers 227.8 FPS, the CPU's single-thread performance (311 in Cinebench R15 single-core, 3093 in R23 single-core) keeps the frame rate from collapsing, indicating it can keep up with the GPU's output in less demanding settings. The combination of strong multi-core for background tasks and solid single-core for game logic makes this CPU a dependable partner for the RTX 5070 in Archeage.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 89.0 |
| 3840x2160 | Medium | 79.2 |
| 3840x2160 | High | 56.0 |
| 3840x2160 | Ultra | 36.4 |
| 2560x1440 | Low | 155.6 |
| 2560x1440 | Medium | 137.0 |
| 2560x1440 | High | 93.6 |
| 2560x1440 | Ultra | 63.3 |
| 1920x1080 | Low | 227.8 |
| 1920x1080 | Medium | 201.7 |
| 1920x1080 | High | 138.3 |
| 1920x1080 | Ultra | 96.7 |
Archeage with ii5-14400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.