Archeage

Archeage

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 55 62
1440p QHD 44 64 99 111
1080p Full HD 65 96 142 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 55
3840x2160 High 35
3840x2160 Ultra 28
2560x1440 Low 111
2560x1440 Medium 99
2560x1440 High 64
2560x1440 Ultra 44
1920x1080 Low 165
1920x1080 Medium 142
1920x1080 High 96
1920x1080 Ultra 65

Archeage with Intel Core i5-12400F + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5060 presents a fascinating study in balance and bottlenecking within the MMORPG Archeage. The measured FPS data reveals a system that scales predictably with resolution, yet the relationship between the CPU and GPU shifts dramatically depending on the preset chosen. This analysis breaks down the measured rows to understand where the limits lie, how each component contributes, and what settings offer the most playable experience for this 2014 title running on modern hardware.

Resolution Scaling

The FPS drop from 1080p to 4K is not linear, and the pattern reveals the dominant component at each setting. At Low settings, the transition from 1920x1080 (164.9 FPS) to 2560x1440 (110.8 FPS) represents a 33% reduction, while moving to 3840x2160 (61.9 FPS) cuts the frame rate by another 44%. This steep decline indicates that even at Low settings, the GPU becomes the primary limiting factor at higher resolutions, as the CPU has ample headroom to feed frames.

The scaling at Medium settings tells a similar story but with a different starting point. From 142.1 FPS at 1080p, the drop to 98.9 FPS at 1440p is a 30% reduction, and then to 54.9 FPS at 4K is another 45% decline. The consistency of these percentages across Low and Medium suggests the RTX 5060's rendering workload is scaling as expected with pixel count, with the GPU being the clear bottleneck at 4K. However, the gap between Low and Medium at 4K (61.9 FPS vs 54.9 FPS) is only 11%, a much smaller difference than at 1080p (164.9 FPS vs 142.1 FPS, a 14% gap), hinting that the GPU is struggling to maintain the higher fidelity at 4K.

High settings show a more dramatic 4K collapse. The 1080p result of 95.5 FPS drops to 63.7 FPS at 1440p (a 33% reduction) and then to 35.4 FPS at 4K (a 44% reduction from 1440p). The story here is that the RTX 5060's 8 GB of memory and 128-bit bus are being taxed heavily by the increased detail, making 4K High nearly unplayable. Ultra settings are the most punishing, with 65.1 FPS at 1080p falling to 44.2 FPS at 1440p and finally to 28.3 FPS at 4K, demonstrating that this preset is designed for lower resolutions on this hardware.

GPU Role

The RTX 5060's specifications, including its 8 GB of GDDR7 memory and 448.0 GB/s bandwidth, are central to understanding its performance in Archeage. The data shows that at 1080p, the GPU is capable of pushing frame rates well above 60 FPS on all presets, with Low hitting 164.9 FPS. This indicates that at 1080p, the GPU is not the limiting factor, as the CPU is likely able to keep up with the demand. The boost clock of 2497 MHz and the 19.18 TFLOPS FP32 performance provide the raw compute muscle for this 2014 title.

However, the 4K results reveal the GPU's limitations. The 8 GB VRAM capacity, while sufficient for many titles, is strained by the high-resolution textures and effects in Archeage at Ultra settings, where the average FPS plummets to 28.3. The 128-bit memory bus, despite the high-speed GDDR7, creates a bandwidth ceiling that becomes apparent at 4K. The data shows the GPU's percentile rank of 73 against all GPUs, and its nearest rival, the AMD Radeon RX 7700 XT, has a deltaPct of 0, meaning they are statistically tied in average benchmark score. This suggests that the RTX 5060 is a mid-range performer that excels at 1080p and 1440p but is not designed for 4K gaming at high fidelity.

CPU Role

The Intel Core i5-12400F, with its 6 cores and 12 threads, plays a critical role in the lower resolution results. The data shows that at 1080p Low, the system achieves 164.9 FPS, a figure that suggests the CPU is keeping pace with the GPU's output. The processor's boost clock of 4.40 GHz and its 18 MB of shared L3 cache are sufficient for the MMO's single-threaded and lightly threaded workloads, as evidenced by its 3dmark_single_thread score of 909 and passmark_single_thread score of 3481.

The CPU's 77th percentile ranking among all CPUs, with a nearest rival being the Intel Core i7-8700K (deltaPct of 0.1), positions it as a solid performer. The data implies that at 1080p, the i5-12400F is not a bottleneck, as the frame rates are high and the GPU is likely the limiting factor. However, at 1440p and 4K, the CPU's role diminishes as the GPU becomes the primary constraint. The Cinebench R23 multicore score of 16518 and passmark_multithread score of 19433 indicate that the CPU has enough multi-threaded power for the game's background tasks, but the core gameplay loop in Archeage appears to be more dependent on single-thread performance, where the processor excels.

FAQ

Q: What is the best resolution for this combo to achieve 60 FPS?

A: The data shows that at 2560x1440, the system achieves 63.7 FPS on High settings, making it the highest resolution that comfortably exceeds 60 FPS. At 3840x2160, only the Low preset reaches above 60 FPS with 61.9 FPS.

Q: How does the RTX 5060 compare to its closest rival in raw benchmark performance?

A: The GPU's average benchmark score is 30109, and its nearest rival, the AMD Radeon RX 7700 XT, has an average score of 30097. This results in a deltaPct of 0, indicating a statistical tie in synthetic tests.

Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?

A: The data suggests the GPU is the bottleneck at 1080p. The 1080p Low preset yields 164.9 FPS, while the 1080p Ultra preset drops to 65.1 FPS. This 60% reduction in performance is a result of increased GPU load, not CPU limitations, as the CPU's single-thread score of 909 in 3dmark suggests it can handle the frame generation.

Q: What is the performance difference between Low and Ultra settings at 4K?

A: At 3840x2160, the Low preset averages 61.9 FPS, while the Ultra preset averages only 28.3 FPS. This represents a 54% decrease in frame rate when moving from the lowest to the highest preset.

Q: How does the CPU's multi-threaded performance compare to its rivals?

A: The i5-12400F has an average benchmark score of 19221. Its nearest rival, the AMD Ryzen 5 7533HS, has an average score of 19364, resulting in a deltaPct of -0.7, meaning the Ryzen is slightly faster. The Intel Core i7-8700K is only 0.1% behind the i5.

Q: Can this system handle 4K gaming in Archeage?

A: Only at Low settings. The 4K Low preset achieves 61.9 FPS, which is playable. However, Medium (54.9 FPS), High (35.4 FPS), and Ultra (28.3 FPS) presets all fall below the 60 FPS threshold, indicating that 4K is not viable at higher visual fidelity.

Settings Recommendations

Based on the measured FPS rows, the optimal experience for this combination of hardware is at 1920x1080 with the High preset, which delivers 95.5 FPS. This offers a significant visual improvement over the Low preset (164.9 FPS) while maintaining a frame rate far above the standard 60 FPS target. The Medium preset at 1080p (142.1 FPS) is also an excellent choice for those who prioritize smoothness, but High strikes the best balance between visual quality and performance for this MMO.

For users with a 1440p monitor, the High preset at 2560x1440 (63.7 FPS) is the recommended choice, as it is the only preset at that resolution that exceeds 60 FPS. The Ultra preset at 1440p (44.2 FPS) is too demanding for consistent play. The data shows that the RTX 5060 is not suited for 4K gaming in Archeage, with only the Low preset (61.9 FPS) reaching a playable level. The Medium preset at 4K (54.9 FPS) is borderline, but the 35.4 FPS at High and 28.3 FPS at Ultra are not recommended.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its peak performance. The Low preset averages 164.9 FPS. Moving to Medium yields 142.1 FPS, a 14% reduction. The High preset drops further to 95.5 FPS, a 33% reduction from Medium. The Ultra preset is the most demanding, averaging 65.1 FPS, which is a 32% reduction from High. This shows that the jump from High to Ultra is less costly than from Medium to High, but still significant.

At 2560x1440, the frame rates scale down noticeably. The Low preset averages 110.8 FPS. The Medium preset averages 98.9 FPS, an 11% reduction. The High preset averages 63.7 FPS, a 36% reduction from Medium. The Ultra preset averages 44.2 FPS, a 31% reduction from High. The pattern here shows that the cost of Ultra settings is more pronounced at this resolution.

At 3840x2160, the RTX 5060 is clearly overextended. The Low preset averages 61.9 FPS. The Medium preset averages 54.9 FPS, an 11% reduction from Low. The High preset averages 35.4 FPS, a 36% reduction from Medium. The Ultra preset averages 28.3 FPS, a 20% reduction from High. This data highlights the GPU's struggle with 4K, as the scaling is inconsistent and the frame rates are low across all presets.

How This Combo Ranks

The combination of the Intel Core i5-12400F and the NVIDIA GeForce RTX 5060 in Archeage is ranked 866 out of 1727 tested combinations, placing it in the middle of the pack. This ranking, which is based on the measured FPS data, reflects the system's strong 1080p performance but its limitations at higher resolutions. The 50th percentile ranking suggests that while this combo is capable for many users, it is not a top-tier performer for this specific MMORPG.

The data indicates that the system's performance is heavily influenced by the GPU's 8 GB VRAM and 128-bit memory bus, which become limiting factors at 4K. The CPU's 77th percentile ranking is higher than the GPU's 73rd percentile, suggesting that the processor is relatively stronger than the graphics card in this context. This imbalance is evident in the 4K results, where the CPU is likely idle waiting for the GPU to complete its rendering tasks. The combo's mid-pack ranking implies that there is room for improvement, likely by pairing the i5-12400F with a more powerful GPU for higher resolution gaming, or by settling for 1080p to fully utilize the current hardware's capabilities.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5060 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 61.9
3840x2160 Medium 54.9
3840x2160 High 35.4
3840x2160 Ultra 28.3
2560x1440 Low 110.8
2560x1440 Medium 98.9
2560x1440 High 63.7
2560x1440 Ultra 44.2
1920x1080 Low 164.9
1920x1080 Medium 142.1
1920x1080 High 95.5
1920x1080 Ultra 65.1

Archeage with ii5-12400F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5060 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-12400F + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.