Archeage
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 47 | 68 | 76 |
| 1440p QHD | 55 | 81 | 119 | 135 |
| 1080p Full HD | 85 | 123 | 178 | 201 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-12400F + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 3080 produces a wide spread of frame rates in Archeage, ranging from 29.7 FPS at 4K Ultra to 201.1 FPS at 1080p Low. This combination ranks 541st out of 1727 tested combos, placing it in the upper third of all systems evaluated. The data reveals a system that is heavily influenced by both resolution and quality settings, with the gap between Low and Ultra widening dramatically as pixel count increases.
Resolution Scaling
The measured FPS data shows a clear pattern: as resolution increases, the performance penalty becomes more severe, especially at higher quality settings. At Low settings, the system delivers 201.1 FPS at 1080p, which drops to 135 FPS at 1440p—a reduction of 66.1 FPS, or roughly 33%. Moving to 4K Low, the average falls to 76.1 FPS, which is 125 FPS below the 1080p result. That translates to a 62% loss from 1080p to 4K at the lowest quality preset.
The story changes at Ultra settings. At 1080p Ultra, the combo achieves 85.3 FPS. At 1440p Ultra, that number drops to 54.8 FPS, a loss of 30.5 FPS. At 4K Ultra, the system only manages 29.7 FPS, which is 55.6 FPS below the 1080p Ultra figure—a 65% reduction. Interestingly, the percentage drop from 1080p to 4K is similar between Low (62%) and Ultra (65%), but the absolute numbers tell a different tale. The 4K Ultra result of 29.7 FPS is barely playable, while 4K Low at 76.1 FPS remains fluid.
This scaling behavior suggests that the RTX 3080 is the primary limiting factor at 4K, particularly with higher quality settings. The GPU’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are being taxed heavily at 3840x2160, especially when Ultra settings increase texture and shading demands. The gap between Medium and High at 4K is also telling: Medium produces 67.7 FPS while High drops to 47 FPS, a 20.7 FPS difference that indicates a steep performance cliff between these two presets at this resolution.
CPU Role
The Intel Core i5-12400F provides 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its benchmark scores show strong single-threaded performance, with a 3dmark_single_thread score of 909 and a passmark_single_thread score of 3481. Multi-threaded results are also solid, including a cinebench_r23_multicore score of 16518 and a passmark_multithread score of 19433. The CPU’s percentileVsAllCpus of 77 indicates it outperforms 77% of all tested CPUs in the database.
In Archeage, an MMORPG, the CPU’s role is typically significant for handling many player characters, NPCs, and game logic. The data shows that at 1080p Low, the system reaches 201.1 FPS, which suggests the CPU is capable of feeding the GPU with enough frames at lower resolutions. However, the 3dmark_16_threads score of 5895 and 3dmark_max_threads score of 5912 show that the CPU’s multi-threaded scaling is limited—the 16-thread score is only 0.3% higher than max threads, indicating that the 12 threads of this processor are fully utilized without much headroom.
Comparing to its nearest rivals, the i5-12400F’s avgBenchmarkScore of 19221 is nearly identical to the Intel Core i7-8700K’s 19210, a delta of just 0.1%. It also sits close to the AMD Ryzen 5 7533HS (19364, -0.7% delta) and the AMD EPYC 7773X (18979, 1.3% delta). This means that in synthetic tests, the CPU is essentially on par with older and newer competitors, but the real-world game performance in Archeage depends on how well the game engine utilizes its 6 cores and 12 threads. The CPU’s TDP of 65 W is modest, suggesting that power delivery is not a constraint in this pairing.
GPU Role
The NVIDIA GeForce RTX 3080 is the heavy lifter in this combo. Its specs include 8704 shading units, 272 TMUs, and 96 ROPs, with a boost clock of 1710 MHz. The 10 GB of GDDR6X memory operates at 19 Gbps effective across a 320-bit bus, yielding 760.3 GB/s of bandwidth. The GPU’s percentileVsAllGpus of 80 means it ranks above 80% of all tested GPUs. Its passmark_g3d score of 25086 and 3dmark_steel_nomad_dx12 score of 4407 reflect strong raw performance.
In Archeage, the GPU’s influence is most visible at higher resolutions. At 4K, the average FPS across all settings is 55.1 (the mean of 47, 76.1, 67.7, and 29.7), but the variance is extreme—from 29.7 FPS at Ultra to 76.1 FPS at Low. This 46.4 FPS spread indicates that the GPU is being pushed to its limits by Ultra settings, which likely increase draw distances, shadow quality, and particle effects that strain the RTX 3080’s 10 GB frame buffer. The GPU’s memory bandwidth of 760.3 GB/s is substantial, yet the 4K Ultra result suggests that the game’s Ultra preset demands more than the GPU can efficiently deliver.
The RTX 3080’s nearest rivals include the AMD Radeon Pro Duo (avgScore 35860, delta -0.2%), the AMD Radeon 880M (35646, delta 0.4%), the AMD Radeon RX 7900 GRE (36101, delta -0.9%), and the NVIDIA GeForce RTX 5070 Ti Mobile (35435, delta 1%). These deltas are all within 1%, meaning the RTX 3080’s synthetic performance is virtually tied with these competitors, yet in Archeage the measured results show that the GPU handles 1440p High at 80.5 FPS and 1080p High at 123.2 FPS, which are playable numbers. The real issue emerges at 4K Ultra, where the GPU’s 320 W TDP and 28,300 million transistors seem insufficient for the game’s most demanding settings.
How This Combo Ranks
This specific combination of Intel Core i5-12400F and NVIDIA GeForce RTX 3080 ranks 541st out of 1727 tested combos in Archeage, placing it in the 68.7th percentile of all systems evaluated. That rank reflects a system that is capable but not top-tier for this game. The rank is likely influenced by the fact that Archeage is an MMORPG with variable performance depending on server population, player density, and in-game events, which the measured data may not fully capture.
The combo’s ranking suggests that while the RTX 3080 is a strong GPU, the i5-12400F may be holding back performance in certain scenarios. At 1080p Low, the system hits 201.1 FPS, which is close to what many high-refresh monitors can display, but at 1080p Ultra, the FPS drops to 85.3, indicating that the GPU becomes the bottleneck at higher settings. The gap between Low and Ultra at 1080p is 115.8 FPS, while at 4K it is 46.4 FPS—this inverted relationship shows that at lower resolutions, the CPU can push more frames, but at higher resolutions, the GPU’s limits dominate.
Compared to the CPU’s percentile rank of 77 and the GPU’s percentile rank of 80, the combo’s in-game rank of 541/1727 (68.7th percentile) is lower than both individual component percentiles. This suggests that Archeage is not fully utilizing the combined potential of these parts, likely due to game engine limitations or memory bandwidth constraints. The data implies that other combos with similar CPU or GPU components may achieve better in-game results, but the exact reasons would require further analysis of the game’s rendering pipeline.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: Based on the measured FPS data, 2560x1440 at High settings delivers 80.5 FPS, which is smooth and visually detailed. 1920x1080 at High achieves 123.2 FPS, but the visual fidelity is lower. 4K at any setting except Low (76.1 FPS) fails to reach 60 FPS, with Ultra at 29.7 FPS being the worst.
Q: How does the CPU compare to its nearest rival, the Intel Core i7-8700K?
A: The i5-12400F has an avgBenchmarkScore of 19221, which is 0.1% higher than the i7-8700K’s 19210. This means the two CPUs are virtually identical in synthetic performance, with the i5 having 6 cores and 12 threads compared to the i7’s similar configuration.
Q: Why does 4K Ultra perform so poorly at 29.7 FPS?
A: The RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are likely overwhelmed by the Ultra preset’s demands at 3840x2160. The GPU’s 8704 shading units and 272 TMUs cannot sustain the frame rate when all quality features are enabled at this resolution.
Q: Is the RTX 3080 better than the AMD Radeon RX 7900 GRE?
A: In synthetic benchmarks, the RX 7900 GRE has an avgScore of 36101, which is 0.9% higher than the RTX 3080’s 35787. This means the AMD card is marginally faster in general, but the measured FPS data for this specific combo only includes the RTX 3080.
Q: What settings should be avoided for a consistent experience?
A: The 4K Ultra preset at 29.7 FPS should be avoided, as should 4K High at 47 FPS. Both fall below 60 FPS and would result in noticeable stutter. 1440p Ultra at 54.8 FPS is also borderline.
Q: How does the combo’s rank of 541 out of 1727 compare to its component percentiles?
A: The CPU ranks in the 77th percentile and the GPU in the 80th percentile, but the combo ranks in the 68.7th percentile (541/1727) for Archeage. This indicates the game does not fully utilize the hardware’s potential, resulting in a lower relative standing than either component alone.
Measured FPS Breakdown
The measured FPS data provides a complete picture across three resolutions and four quality settings. At 1920x1080, the system achieves 201.1 FPS on Low, 177.5 FPS on Medium, 123.2 FPS on High, and 85.3 FPS on Ultra. The spread from Low to Ultra is 115.8 FPS, showing that quality settings have a massive impact at this resolution. The 1080p Medium result of 177.5 FPS is only 23.6 FPS below Low, while High drops 54.3 FPS from Medium, indicating a steep curve between Medium and High.
Moving to 2560x1440, the results are 135 FPS on Low, 118.5 FPS on Medium, 80.5 FPS on High, and 54.8 FPS on Ultra. The gap between Low and Medium is 16.5 FPS, while the gap between Medium and High is 38 FPS. From High to Ultra, the drop is 25.7 FPS. The 1440p Ultra result of 54.8 FPS is the first preset that falls below 60 FPS, making it marginal for smooth gameplay.
At 3840x2160, the numbers are 76.1 FPS on Low, 67.7 FPS on Medium, 47 FPS on High, and 29.7 FPS on Ultra. The Low to Medium gap is 8.4 FPS, which is small, but the Medium to High gap is 20.7 FPS, and the High to Ultra gap is 17.3 FPS. The 4K Low result of 76.1 FPS is the only 4K preset above 60 FPS, while 4K High and Ultra are clearly unplayable. The data shows that this combo is best suited for 1080p and 1440p gaming, with 4K only viable at Low or Medium settings.
Settings Recommendations
Based on the measured rows, the optimal experience depends on the user’s priority for frame rate versus visual quality. For players with a 1080p monitor, the High preset at 123.2 FPS offers an excellent balance—it is 62.1 FPS lower than Low but provides significantly better visuals, while still being well above 60 FPS. The Ultra preset at 85.3 FPS is also viable, but the 37.9 FPS drop from High may not justify the visual gains for most users. For competitive play, Low at 201.1 FPS is the clear choice, as it maximizes refresh rate compatibility.
At 1440p, the High preset at 80.5 FPS is the best recommendation, as it delivers smooth performance with good detail. Medium at 118.5 FPS is also strong and may be preferable for users with 144 Hz monitors, as it stays above 100 FPS. The Ultra preset at 54.8 FPS should be avoided, as it dips below 60 FPS and introduces stutter in fast-paced scenes. For 4K, only Low at 76.1 FPS and Medium at 67.7 FPS are playable; Low is recommended for consistent frame times, while Medium offers a slight visual upgrade at the cost of 8.4 FPS. High and Ultra at 4K are not viable for smooth gameplay.
The data indicates that the sweet spot for this combo is 1440p High, which balances the CPU’s 6-core performance and the GPU’s 10 GB memory capacity. At this setting, the system produces 80.5 FPS, which is smooth for an MMORPG where large-scale battles may cause additional frame drops. The 1080p High preset is a close second, offering higher frame rates for competitive scenarios. Avoid 4K Ultra entirely, as the 29.7 FPS result shows that this config cannot handle the game’s most demanding settings at high resolutions.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 3080 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.1 |
| 3840x2160 | Medium | 67.7 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 29.7 |
| 2560x1440 | Low | 135.0 |
| 2560x1440 | Medium | 118.5 |
| 2560x1440 | High | 80.5 |
| 2560x1440 | Ultra | 54.8 |
| 1920x1080 | Low | 201.1 |
| 1920x1080 | Medium | 177.5 |
| 1920x1080 | High | 123.2 |
| 1920x1080 | Ultra | 85.3 |
Archeage with ii5-12400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 3080 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-12400F + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.