Doom

Doom

AVERAGE FPS
130
excellent

This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 64 76 84
1440p QHD 92 116 137 159
1080p Full HD 146 175 210 244

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 76
3840x2160 High 64
3840x2160 Ultra 54
2560x1440 Low 159
2560x1440 Medium 137
2560x1440 High 116
2560x1440 Ultra 92
1920x1080 Low 244
1920x1080 Medium 210
1920x1080 High 175
1920x1080 Ultra 146

Doom with Intel Core i5-12400F + NVIDIA GeForce RTX 5060, In-Depth Analysis

FAQ

Q: What is the combo rank for the Intel Core i5-12400F with the NVIDIA GeForce RTX 5060 in Doom?

A: This combination ranks 804th out of 1,681 tested combos in Doom, placing it in the upper-middle portion of the database.

Q: How does the RTX 5060 compare to its closest GPU rival in average benchmark score?

A: The RTX 5060’s average benchmark score is 30,109, which is exactly 0% different from the AMD Radeon RX 7700 XT’s score of 30,097. It sits 0.2% behind the AMD Radeon RX 570 and 0.5% ahead of the NVIDIA Tesla M60.

Q: What is the CPU’s percentile ranking versus all CPUs?

A: The Intel Core i5-12400F ranks in the 77th percentile among all CPUs, indicating strong overall compute performance relative to the broader market.

Q: What is the lowest average FPS recorded for this combo in Doom?

A: The lowest average FPS is 53.5, achieved at 3840x2160 resolution with Ultra settings.

Q: What is the highest average FPS recorded for this combo in Doom?

A: The highest average FPS is 244.2, achieved at 1920x1080 resolution with Low settings.

Q: Is the RTX 5060’s memory bandwidth sufficient for high-resolution gaming?

A: The RTX 5060 features 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. In this game, the data shows a notable FPS drop at 4K Ultra, suggesting memory capacity or bandwidth may become a limiting factor at extreme settings.

How This Combo Ranks

The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5060 lands at rank 804 out of 1,681 tested combinations in Doom. That places this setup just past the midpoint of the database, which is a meaningful distinction: it is not a top-tier pairing for this title, but it is far from a weak one. The ranking reflects the balance between the CPU’s compute muscle and the GPU’s rendering throughput.

Looking at the CPU side, the i5-12400F sits in the 77th percentile among all processors, with an average benchmark score of 19,221. Its nearest rivals in the synthetic suite are telling: the Intel Core i7-8700K scores 19,210 (just 0.1% behind), the Intel Core i5-1335U scores 19,167 (0.3% behind), and the AMD Ryzen 5 7533HS scores 19,364 (0.7% ahead). This cluster of results indicates that the i5-12400F’s processing power is right at the edge of a performance plateau—small percentage shifts separate it from older and newer designs alike.

On the GPU side, the RTX 5060 holds the 73rd percentile among all graphics cards, with an average benchmark score of 30,109. Its closest rival, the AMD Radeon RX 7700 XT, scores 30,097, a delta of 0%. The AMD Radeon RX 570 scores 30,158 (0.2% ahead), while the NVIDIA Tesla M60 scores 29,969 (0.5% behind). The near-tie with the RX 7700 XT is notable: in synthetic benchmarks, these two cards are effectively interchangeable, yet in Doom the pairing with the i5-12400F produces a mid-pack rank rather than a standout one. That suggests the game’s engine does not scale perfectly with the GPU’s raw compute, or that the CPU becomes a co-limiting factor at certain settings.

The 804th rank out of 1,681 combos means roughly half of tested systems outperform this pairing in Doom. That is not a condemnation—the game is optimized broadly—but it does place this combo in a crowded middle ground where small tweaks to resolution or settings can shift the experience significantly.

Resolution Scaling

The FPS data across resolutions reveals how the workload shifts between CPU and GPU as pixel count rises. At 1920x1080, the combo is clearly CPU-bound at lower settings: Low settings produce 244.2 FPS, Medium drops to 210.1, High to 175.4, and Ultra to 146.2. The gap between Low and Ultra at 1080p is 98 FPS, showing that the GPU has headroom to spare when the CPU can feed it frames quickly.

Moving to 2560x1440, the scaling becomes steeper. Low settings deliver 158.9 FPS, Medium 137, High 115.6, and Ultra 91.8. The drop from 1080p Low to 1440p Low is 85.3 FPS (about 35% lower), which is a larger relative decline than the pixel count increase alone would suggest. This indicates the GPU is starting to take on more of the load, though the CPU remains capable of pushing high frame rates.

At 3840x2160, the trend accelerates dramatically. Low settings yield 84.3 FPS, Medium 75.5, High 63.7, and Ultra 53.5. The drop from 1440p Low to 4K Low is 74.6 FPS (about 47% lower), and from 1080p Low to 4K Low is 159.9 FPS (about 65% lower). This is a clear sign that the RTX 5060’s 8 GB frame buffer and 128-bit memory interface become the primary constraint at 4K. The Ultra setting at 4K falls below 60 FPS, which is a critical threshold for smooth gameplay in a fast-paced FPS.

The data suggests the limiting component shifts depending on resolution. At 1080p, the i5-12400F’s six cores and 12 threads are the bottleneck, as FPS scales more with settings than with resolution. At 1440p, the balance tips toward the GPU, and at 4K, the RTX 5060 is clearly the deciding factor. For players targeting high refresh rates, 1080p is the sweet spot; for 4K, the combo struggles to maintain playable frame rates at higher settings.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 244.2 FPS, which is more than enough for any high-refresh-rate monitor. Medium settings drop to 210.1 FPS, still exceptionally smooth. High settings hit 175.4 FPS, and Ultra falls to 146.2 FPS. The spread from Low to Ultra is 98 FPS, indicating that even at maximum settings, the system remains well above 144 FPS.

At 2560x1440, performance remains strong but begins to show the GPU’s limits. Low settings average 158.9 FPS, Medium 137, High 115.6, and Ultra 91.8. The Ultra figure is still above 90 FPS, which is playable for most users, but the gap from Low to Ultra is now 67.1 FPS, a tighter spread than at 1080p. This suggests the GPU is becoming a more significant factor as the pixel count increases.

At 3840x2160, the combo’s weaknesses are exposed. Low settings average 84.3 FPS, Medium 75.5, High 63.7, and Ultra 53.5. The Ultra figure is the only one that dips below 60 FPS, making it the least viable option for smooth gameplay. The drop from Low to Ultra at 4K is 30.8 FPS, the smallest absolute spread of any resolution, which confirms that the GPU is the dominant constraint here—settings changes have less impact because the card is already near its throughput ceiling.

Across all resolutions, the pattern is consistent: higher settings reduce FPS, but the magnitude of that reduction shrinks as resolution increases. At 1080p, settings matter a great deal because the CPU can feed frames faster than the GPU can render them. At 4K, settings matter less because the GPU is already saturated. The data shows that this combo is best suited for 1080p and 1440p gaming, where it can maintain high frame rates even at Ultra settings.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. It packs 21,900 million transistors into a 181 mm² die, with a transistor density of 121.0 million per mm². The GPU operates at a base clock of 2280 MHz and a boost clock of 2497 MHz, with memory running at 1750 MHz (28 Gbps effective). These specifications place it in the mid-range of the GeForce 50-series lineup, and its percentile ranking of 73 reflects solid but not exceptional performance.

In Doom, the GPU’s role is most evident at higher resolutions. The 8 GB GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p but becomes a limiting factor at 4K. The 4K Ultra result of 53.5 FPS suggests that the frame buffer or memory bandwidth is insufficient for the game’s highest settings at that resolution. The 4K Low result of 84.3 FPS shows that reducing settings can alleviate some pressure, but the card still cannot reach the 100+ FPS territory it achieves at lower resolutions.

The GPU’s compute capabilities are substantial: 3840 shading units, 120 TMUs, and 48 ROPs, with 30 ray tracing cores and 120 tensor cores. Its FP32 throughput is 19.18 TFLOPS, with FP16 at 19.18 TFLOPS (1:1). Pixel rate is 119.9 GPixel/s and texture rate is 299.6 GTexel/s. These numbers put the RTX 5060 in a competitive position against its nearest rivals, particularly the AMD Radeon RX 7700 XT, which matches its average benchmark score almost exactly.

However, the measured FPS data in Doom shows that raw compute power does not always translate directly to game performance. At 1080p, the CPU is the bottleneck, and the GPU’s extra headroom is wasted. At 4K, the GPU’s memory subsystem becomes the constraint, and the card cannot maintain high frame rates at Ultra settings. The 145 W TDP and dual-slot design suggest this is a power-efficient card, but efficiency does not overcome the fundamental limits of an 8 GB frame buffer at 4K. For this game, the RTX 5060 is best utilized at 1080p or 1440p, where its strengths are fully realized.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 84.3
3840x2160 Medium 75.5
3840x2160 High 63.7
3840x2160 Ultra 53.5
2560x1440 Low 158.9
2560x1440 Medium 137.0
2560x1440 High 115.6
2560x1440 Ultra 91.8
1920x1080 Low 244.2
1920x1080 Medium 210.1
1920x1080 High 175.4
1920x1080 Ultra 146.2

Doom with ii5-12400F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with ii5-12400F + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.