Allods Online

Allods Online

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 44 70 90
1440p QHD 53 85 135 172
1080p Full HD 85 134 213 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 70
3840x2160 High 44
3840x2160 Ultra 28
2560x1440 Low 172
2560x1440 Medium 135
2560x1440 High 85
2560x1440 Ultra 53
1920x1080 Low 242
1920x1080 Medium 213
1920x1080 High 134
1920x1080 Ultra 85

Allods Online with Intel Core i5-12400F + NVIDIA GeForce RTX 5060, In-Depth Analysis

Resolution Scaling

The measured FPS data for Allods Online with the Intel Core i5-12400F and NVIDIA GeForce RTX 5060 shows a steep performance cliff as resolution increases, which points directly at the GPU as the primary limiter at higher settings. At 1080p High, the combo delivers 134 FPS average, but moving to 1440p High drops that to 85 FPS, and 4K High falls to 44 FPS. That is a 67% reduction from 1080p to 4K at High settings, a scaling pattern typical of a GPU-bound scenario where pixel throughput becomes the bottleneck.

The Low settings curve tells a different story. At 1080p Low, the system reaches 242 FPS average, which is an enormous headroom above typical display refresh rates. At 1440p Low, it still holds 172 FPS, and even at 4K Low, the combo manages 90 FPS. The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the difference between Low (242 FPS) and Ultra (85 FPS) is 157 FPS; at 4K, that gap compresses to 62 FPS (90 vs 28). This compression at 4K indicates that the RTX 5060's rendering throughput, not the CPU, is the ceiling when pixel counts rise.

The Medium settings results provide the clearest evidence of GPU scaling limits. At 1080p Medium, the average is 213 FPS with a minimum of 181 FPS and maximum of 245 FPS. At 1440p Medium, the average drops to 135 FPS, and at 4K Medium it falls to 70 FPS with a 60-81 FPS range. The min-to-max spread at 4K Medium (21 FPS) is narrower than at 1080p Medium (64 FPS), which suggests that at lower resolutions the frame pacing is more variable — likely due to CPU-side frame generation or game logic — while at 4K the GPU becomes the steady constraint.

Ultra settings are the most punishing. The 1080p Ultra average of 85 FPS is playable, but 1440p Ultra drops to 53 FPS, and 4K Ultra collapses to 28 FPS. The data shows that Ultra at 4K is not a viable configuration for smooth gameplay, while 1080p Ultra remains comfortably within playable territory. The scaling from 1080p to 1440p at Ultra (85 to 53 FPS, a 38% drop) is steeper than the scaling from 1440p to 4K at Ultra (53 to 28 FPS, a 47% drop), indicating that the RTX 5060's 8 GB GDDR7 memory and 128-bit bus become increasingly strained as resolution climbs.

How This Combo Ranks

In the benchmark database, the Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5060 ranks 1643 out of 3670 tested combos for Allods Online. This places the combo in the 55th percentile of all tested configurations, meaning roughly 55% of other combos in the database deliver lower performance in this specific game. The rank is a composite measure that captures both the CPU and GPU contributions, and for a game released in 2010, this result indicates that modern mid-range hardware still has substantial headroom.

The combo rank of 1643 out of 3670 is notable because it sits below the midpoint of the distribution. This is not a reflection of weak hardware per se, but rather a consequence of Allods Online being an MMORPG that may not fully utilize the parallel processing capabilities of modern components. The i5-12400F has 6 cores and 12 threads, which is ample for most titles, but the game's engine, originally designed for older hardware, may have single-threaded bottlenecks that cap performance.

Looking at the CPU's nearest rivals in the database, the i5-12400F's average benchmark score of 19039 is nearly identical to the AMD Ryzen 5 7535HS (19047, deltaPct 0), the Intel Core 3 201E (19056, deltaPct -0.1), and the Intel Core i5-1335U (18982, deltaPct 0.3). The AMD EPYC 7773X also sits nearby at 18979 with a deltaPct of 0.3. These deltaPct values, all within 0.3%, indicate that the i5-12400F's raw compute capability is statistically indistinguishable from these rivals in synthetic benchmarks. This means the combo's rank in Allods Online is unlikely to be limited by CPU compute headroom, since several CPU alternatives with equivalent scores would likely produce similar results.

For the GPU, the RTX 5060's average benchmark score of 26331 is closely matched by the AMD Radeon 860M (26401, deltaPct -0.3), the NVIDIA GeForce MX550 (26421, deltaPct -0.3), and the AMD Radeon RX 5700 XT 50th Anniversary (26553, deltaPct -0.8). The AMD Radeon RX 6750 XT trails slightly at 26011 with a deltaPct of 1.2. These tight margins mean that swapping the RTX 5060 for any of these near-equal GPUs would likely shift the combo rank by only a small margin in Allods Online, assuming the CPU remains constant.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip manufactured on a 5 nm process by TSMC. The GPU has 3840 shading units, 120 texture mapping units, and 48 raster output units. Its base clock is 2280 MHz with a boost clock of 2497 MHz. The memory subsystem consists of 8 GB of GDDR7 on a 128-bit bus, providing 448.0 GB/s of bandwidth. The GPU's pixel rate is 119.9 GPixel/s and its texture rate is 299.6 GTexel/s, with FP32 performance rated at 19.18 TFLOPS.

In Allods Online, the RTX 5060's role shifts from being a high-refresh enabler at 1080p to a bottleneck at 4K. The 8 GB VRAM is sufficient for the game at all tested settings, but the 128-bit memory bus and 448.0 GB/s bandwidth become limiting factors when resolution scales. At 1080p Medium, the GPU can feed frames fast enough to reach 213 FPS average, but the 1440p Medium result of 135 FPS and 4K Medium result of 70 FPS show a clear bandwidth-driven decline.

The boost clock of 2497 MHz is the maximum sustained clock, and the data suggests that the GPU is not thermally or power constrained in this game, given that the TDP is 145 W and the suggested PSU is 300 W. The RTX 5060's FP32 throughput of 19.18 TFLOPS is more than adequate for a game from 2010, but the rendering pipeline's memory access patterns at high resolutions are what drive the performance differences observed. The GPU's percentile rank of 72 among all GPUs indicates it outperforms 72% of the database's GPUs, yet in Allods Online's 4K Ultra scenario, that capability translates to only 28 FPS average.

The RTX 5060 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Allods Online, being an older MMORPG, likely relies on older DirectX paths, which means the GPU's modern features such as ray tracing and mesh shaders may be underutilized. The PassMark DirectX 11 score of 200 versus the DirectX 12 score of 77 suggests that the GPU performs better on legacy APIs, which aligns with this game's profile.

FAQ

Q: What is the best resolution and settings combination for this CPU-GPU pair in Allods Online?

A: The data shows 1080p Medium delivers 213 FPS average with a 181 FPS minimum, making it the sweet spot for high refresh rates. For visual quality, 1080p Ultra at 85 FPS is viable, while 1440p Medium at 135 FPS offers a balanced experience. 4K is only playable at Low settings (90 FPS) or Medium (70 FPS).

Q: How does the RTX 5060 compare to its nearest rival GPUs in terms of synthetic benchmarks?

A: The RTX 5060's average benchmark score of 26331 is nearly identical to the AMD Radeon 860M (26401, deltaPct -0.3), the NVIDIA GeForce MX550 (26421, deltaPct -0.3), and the AMD Radeon RX 5700 XT 50th Anniversary (26553, deltaPct -0.8). The AMD Radeon RX 6750 XT is slightly behind at 26011 with a deltaPct of 1.2.

Q: Is the CPU or GPU the bottleneck at 4K Ultra settings?

A: The 4K Ultra result of 28 FPS average is primarily GPU-limited. Evidence for this is the 4K Low result of 90 FPS, which shows the CPU can feed frames when the GPU workload is light. The steep drop from Low to Ultra at 4K (90 to 28 FPS) indicates the GPU's rendering and memory bandwidth are the constraints.

Q: What is the combo's ranking among all tested configurations in this game?

A: The combo ranks 1643 out of 3670 tested combos, putting it in the 55th percentile. This means it outperforms about 55% of all recorded configurations for Allods Online.

Q: How much VRAM does the RTX 5060 have, and does it affect this game's performance?

A: The RTX 5060 has 8 GB of GDDR7 memory on a 128-bit bus with 448.0 GB/s bandwidth. The data shows no VRAM capacity issues in Allods Online, but the bandwidth limitation becomes apparent at 4K, where frame rates drop sharply compared to 1080p.

Q: What are the minimum and maximum frame rates at Medium settings across resolutions?

A: At 1080p Medium, the minimum is 181 FPS and maximum is 245 FPS. At 1440p Medium, the range is 114 to 155 FPS. At 4K Medium, the range narrows to 60 to 81 FPS. The narrowing range at higher resolutions confirms the GPU becomes the dominant frame limiter.

Measured FPS Breakdown

The measured FPS data for Allods Online with the Intel Core i5-12400F and NVIDIA GeForce RTX 5060 covers four resolutions and four settings levels. The full matrix is as follows:

1920x1080:

  • Low: 242 FPS average
  • Medium: 213 FPS average, 181 FPS minimum, 245 FPS maximum
  • High: 134 FPS average
  • Ultra: 85 FPS average

2560x1440:

  • Low: 172 FPS average
  • Medium: 135 FPS average, 114 FPS minimum, 155 FPS maximum
  • High: 85 FPS average
  • Ultra: 53 FPS average

3840x2160:

  • Low: 90 FPS average
  • Medium: 70 FPS average, 60 FPS minimum, 81 FPS maximum
  • High: 44 FPS average
  • Ultra: 28 FPS average

At 1080p, the system can push beyond 200 FPS on Low and Medium settings, which is sufficient for high-refresh-rate monitors. The High setting at 134 FPS still clears 120 FPS, while Ultra at 85 FPS is smooth but not at the highest refresh tiers. The minimum FPS at 1080p Medium (181 FPS) indicates that even the worst-case frame drops stay well above 144 Hz, making this a strong configuration for competitive play on standard 1080p displays.

At 1440p, the system retains excellent performance on Low (172 FPS) and Medium (135 FPS), but the High setting drops to 85 FPS and Ultra to 53 FPS. The 1440p Medium minimum of 114 FPS still holds above 100 FPS, which is a practical threshold for smooth gameplay. The 1440p Ultra result of 53 FPS is borderline for action-heavy scenes but acceptable for an MMORPG.

At 4K, the system is only playable on Low (90 FPS) and Medium (70 FPS). The High setting at 44 FPS is below the 60 FPS target, and Ultra at 28 FPS is not suitable for gameplay. The 4K Medium minimum of 60 FPS exactly matches the 60 Hz refresh rate, meaning users on standard 60 Hz 4K monitors would see consistent frames, but on higher refresh panels the headroom is minimal.

CPU Role

The Intel Core i5-12400F is a 6-core, 12-thread processor from the Alder Lake-S architecture, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. It has 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and 18 MB of shared L3 cache. The CPU supports dual-channel DDR4 and DDR5 memory and has 20 PCIe Gen 5 lanes. Its TDP is 65 W, and the process node is 10 nm from Intel.

In Allods Online, the CPU's role is most evident at lower resolutions where the GPU is not the bottleneck. The 1080p Low result of 242 FPS shows that the 6-core, 12-thread configuration can drive high frame rates when the GPU workload is light. However, the game's 2010 release date suggests it was designed for far weaker CPUs, and the 3DMark scores provide context: the i5-12400F scores 909 in single-thread and 5912 in max threads, with a 3DMark 2-thread score of 1699. These scores indicate strong single-thread performance, which is critical for MMORPGs that often rely on a primary game thread.

The CPU's benchmark results in Cinebench R23 show a multicore score of 12380 and a single-core score of 1680. These results place the CPU in the 73rd percentile among all CPUs in the database, meaning it outperforms 73% of tested processors. The nearest CPU rivals — the AMD Ryzen 5 7535HS (avgScore 19047), Intel Core 3 201E (19056), Intel Core i5-1335U (18982), and AMD EPYC 7773X (18979) — all have average scores within 0.3% of the i5-12400F's 19039. This tight clustering suggests that the i5-12400F is not a performance outlier; rather, it represents a typical mid-range compute capability.

The CPU's 18 MB of shared L3 cache and 1.25 MB L2 per core are relevant for Allods Online's data streaming from game world state. The 65 W TDP means the CPU is power-efficient, which is beneficial for sustained gaming sessions. The memory bandwidth, though not specified in the data, is dual-channel, and the CPU supports both DDR4 and DDR5, giving builders flexibility.

The evidence from the measured FPS suggests that the CPU is not the limiting factor at 4K, since the 4K Low result of 90 FPS is likely CPU-bound but still respectable. The real CPU constraint appears at 1080p Low where 242 FPS is achieved; pushing beyond that would require a higher single-thread score. The 3DMark single-thread score of 909 and the Cinebench R23 single-core score of 1680 indicate that this CPU has enough single-thread headroom to handle the game's logic without becoming a severe bottleneck. Overall, the i5-12400F provides a solid foundation for this combo, with the GPU taking over as the primary performance limiter as resolution and settings scale upward.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5060 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 90.0
3840x2160 Medium 70.0
3840x2160 High 44.0
3840x2160 Ultra 28.0
2560x1440 Low 172.0
2560x1440 Medium 135.0
2560x1440 High 85.0
2560x1440 Ultra 53.0
1920x1080 Low 242.0
1920x1080 Medium 213.0
1920x1080 High 134.0
1920x1080 Ultra 85.0

Allods Online with ii5-12400F + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with RTX 5060 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

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