Archeage
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 7 | 13 | 21 | 24 |
| 1440p QHD | 17 | 27 | 38 | 45 |
| 1080p Full HD | 27 | 36 | 53 | 60 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-12400F + AMD Radeon RX 570, In-Depth Analysis
The AMD Radeon RX 570 paired with the Intel Core i5-12400F delivers a highly resolution-sensitive experience in Archeage, with the data showing a dramatic collapse in frame rates as pixel count increases. At 1080p Low, the combo achieves 60.3 FPS, which drops to 44.7 FPS at 1440p and further to 24.1 FPS at 4K. This pattern indicates that the graphics card becomes the primary limiting factor well before the CPU is stressed, a conclusion reinforced by the fact that the 4K Low result is less than half of the 1080p Low figure. The scaling from 1080p to 1440p shows a 25.9% performance loss, while moving from 1440p to 4K incurs a 46.1% reduction, demonstrating that the GPU’s fill-rate and memory bandwidth are quickly overwhelmed by higher resolutions. The RX 570’s 224.0 GB/s memory bandwidth and 39.81 GPixel/s pixel rate are simply insufficient for 4K workloads, making the Ultra preset at 4K nearly unplayable at 7.4 FPS. The data suggests that this configuration is best suited for 1080p gaming, where even the High preset maintains a playable 35.6 FPS, but any expectation of 4K performance should be abandoned given the measured results.
Resolution Scaling
The measured FPS data reveals a steep and consistent decline across all settings as resolution increases, a hallmark of GPU-bound rendering. At 1080p Low, the system produces 60.3 FPS, which serves as the baseline for this analysis. Moving to 1440p Low yields 44.7 FPS, a reduction of 15.6 FPS, while 4K Low plummets to 24.1 FPS, representing a 60% drop from the 1080p baseline. This behavior points squarely at the RX 570 as the bottleneck, as the CPU’s capabilities are not being taxed at these frame rates. The Medium preset follows a similar trajectory: 52.6 FPS at 1080p, 37.9 FPS at 1440p, and 20.5 FPS at 4K. The High preset shows 35.6 FPS at 1080p, 26.8 FPS at 1440p, and 12.8 FPS at 4K, with the latter being a 64% loss relative to 1080p. Ultra is the most punishing, starting at 26.9 FPS at 1080p, dropping to 16.9 FPS at 1440p, and collapsing to 7.4 FPS at 4K. The delta between 1080p and 4K grows proportionally with settings intensity, from 36.2 FPS at Low to 19.5 FPS at Ultra, indicating that higher quality settings exacerbate the GPU’s lack of raw throughput. The 4K Ultra result of 7.4 FPS is effectively a slideshow, and even 4K Low at 24.1 FPS struggles to maintain fluidity. The data strongly suggests that the limiting component is the GPU’s 4 GB VRAM and 256-bit memory interface, as the CPU’s 12 threads are unlikely to saturate at these low frame rates. For users targeting 1440p, only the Low preset approaches playability at 44.7 FPS, while Medium at 37.9 FPS is borderline. The scaling pattern is textbook GPU-limited behavior, with no evidence of CPU-related plateaus.
CPU Role
The Intel Core i5-12400F brings 6 cores and 12 threads to the pairing, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. In Archeage, an MMORPG known for heavy single-threaded game logic, the CPU’s single-core performance is critical. The 3DMark single-thread score of 909 and PassMark single-thread score of 3481 indicate solid per-core capability, which should handle the game’s simulation and network processing without issue. The multi-threaded scores, such as Cinebench R23 multi-core at 16518 and PassMark multithread at 19433, suggest that the CPU has ample headroom for background tasks and large-scale player interactions common in MMORPGs. However, the measured FPS data shows that this CPU headroom is not being utilized, as frame rates are consistently low even at 1080p. At 1080p Ultra, the system produces only 26.9 FPS, which is far below what the CPU’s threads could theoretically support. This indicates that the RX 570 is the decisive constraint, and the CPU is effectively idle-waiting on the GPU. The 3DMark 16-thread score of 5895 and max-thread score of 5912 show negligible scaling beyond 8 threads, but this is irrelevant here because the GPU cannot feed frames fast enough. The CPU’s 18 MB of shared L3 cache and 1.25 MB per-core L2 cache provide adequate latency hiding, but the game’s performance is not cache-bound in this configuration. The data suggests that upgrading the GPU would yield substantial gains, while the CPU would remain a stable foundation. The i5-12400F’s percentile rank of 77 versus all CPUs places it in the upper quartile, and its nearest rival, the Intel Core i7-8700K, is only 0.1% behind in average score, confirming that the CPU is not the weak link. In fact, the CPU’s performance is so far ahead of the GPU’s output that even a more powerful graphics card would not be bottlenecked at 1080p in this title.
Settings Recommendations
Based on the measured rows, the optimal experience for this combo is achieved at 1080p with the Low preset, which delivers 60.3 FPS. This is the only preset and resolution combination that reaches the 60 FPS threshold, making it the clear choice for smooth gameplay. The Medium preset at 1080p produces 52.6 FPS, which is playable but falls short of the Low preset’s fluidity, and the 7.7 FPS difference may be noticeable in fast-paced combat scenarios. The High preset at 1080p drops to 35.6 FPS, which is acceptable for a slower-paced MMORPG but lacks the responsiveness of higher frame rates. The Ultra preset at 1080p is the worst value, yielding only 26.9 FPS, which is a 55.4% reduction from Low and provides minimal visual benefit given the game’s age. At 1440p, the Low preset at 44.7 FPS is the only viable option, but it still falls short of 60 FPS, making 1080p the recommended resolution. The 4K results are uniformly poor, with even Low at 24.1 FPS being too sluggish for comfortable play. The data indicates that sacrificing visual fidelity for frame rate is necessary, and the Low preset at 1080p offers the best balance of responsiveness and image quality. The Medium preset at 1080p is a reasonable compromise for users who prioritize visuals over frame rate, but the measured 52.6 FPS is below the 60 FPS target. For those who insist on higher settings, the High preset at 1080p is the maximum recommended, as the 35.6 FPS is still playable, but any higher resolution or setting combination results in degraded performance that undermines the experience. The Ultra preset should be avoided entirely, as it produces sub-30 FPS at all resolutions.
How This Combo Ranks
The Core i5-12400F and Radeon RX 570 combination ranks 1670 out of 1727 tested combos in Archeage, placing it in the bottom 3.4% of all configurations. This ranking is a direct consequence of the GPU’s age and limitations, as the CPU is a modern part with strong benchmark scores. The combo’s position is particularly striking when considering that the RX 570’s average benchmark score of 30158 places it near the NVIDIA GeForce RTX 5060, which has an average score of 30109 and is only 0.2% behind, and the AMD Radeon RX 7700 XT at 30097 with a 0.2% delta. Yet, in actual game performance, the RX 570 is severely constrained by its 4 GB VRAM and 150 W TDP, which are woefully inadequate for modern game demands. The CPU’s average benchmark score of 19221 places it in the 77th percentile, and its nearest rivals—the Intel Core i7-8700K at 19210 (0.1% delta) and the AMD Ryzen 5 7533HS at 19364 (-0.7% delta)—show that the i5-12400F is a competitive processor. However, the combo’s low rank is not a reflection of the CPU’s capability, but rather the GPU’s inability to keep pace. The data shows that this pairing is severely imbalanced, with the CPU far outpacing the GPU’s rendering throughput. In a game like Archeage, which is not graphically demanding by modern standards, the RX 570 should theoretically perform better, but the measured FPS indicates that the GPU is still the bottleneck. The rank of 1670 out of 1727 underscores that this is a low-end configuration in the current benchmark database, and users should temper expectations accordingly. The gap between this combo and higher-ranked ones is likely attributable to the GPU’s memory limitations and lack of modern features, as the CPU is not a hindrance.
GPU Role
The AMD Radeon RX 570 is the dominant factor in this combo’s performance, and its specifications explain the measured results. The GPU features 4 GB of GDDR5 memory on a 256-bit bus, providing 224.0 GB/s of bandwidth. This memory configuration is the primary bottleneck, as 4 GB is insufficient for high-resolution textures and modern game assets. The GPU’s base clock of 1168 MHz and boost clock of 1244 MHz, combined with 2048 shading units, yield a peak FP32 throughput of 5.095 TFLOPS. While this raw compute is adequate for 1080p, the 32 ROPs and 128 TMUs limit pixel and texture throughput, as evidenced by the 39.81 GPixel/s pixel rate and 159.2 GTexel/s texture rate. In Archeage, the data shows that the GPU is overwhelmed at resolutions above 1080p, with the 4K Ultra result of 7.4 FPS being a clear indicator of resource exhaustion. The GPU’s percentile rank of 74 versus all GPUs is misleading, as its average benchmark score of 30158 is inflated by synthetic tests that do not reflect real-world gaming loads. The nearest rivals, including the NVIDIA GeForce RTX 5060 with a 0.2% delta and the AMD Radeon RX 7700 XT with a 0.2% delta, are vastly more capable in practice, but the benchmark scores do not capture this. The RX 570’s 14 nm process node and 5,700 million transistors on a 232 mm² die are dated, and its 150 W TDP is modest by modern standards. The GPU’s memory clock of 1750 MHz, translating to 7 Gbps effective, is insufficient for high-bandwidth demands, and the 4 GB capacity is a hard limit for 1440p and 4K gaming. The data indicates that the GPU is the sole reason for the combo’s low ranking, as the CPU is more than capable of feeding frames. The GPU’s lack of modern features, such as hardware ray tracing, is irrelevant in Archeage, but its memory and bandwidth constraints are not. For users considering an upgrade, the GPU should be the first component replaced, as it is the clear performance limiter in this configuration.
Hardware Specifications
Intel Core i5-12400F
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + AMD Radeon RX 570 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.1 |
| 3840x2160 | Medium | 20.5 |
| 3840x2160 | High | 12.8 |
| 3840x2160 | Ultra | 7.4 |
| 2560x1440 | Low | 44.7 |
| 2560x1440 | Medium | 37.9 |
| 2560x1440 | High | 26.8 |
| 2560x1440 | Ultra | 16.9 |
| 1920x1080 | Low | 60.3 |
| 1920x1080 | Medium | 52.6 |
| 1920x1080 | High | 35.6 |
| 1920x1080 | Ultra | 26.9 |
Archeage with ii5-12400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 570 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-12400F + RX 570
Explore FPS benchmarks for other games using this same hardware combination.