Fivem

Fivem

AVERAGE FPS
135
excellent

This combination delivers exceptional performance with an average of 135 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 64 80 102
1440p QHD 90 116 144 183
1080p Full HD 136 175 219 258

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 80
3840x2160 High 64
3840x2160 Ultra 50
2560x1440 Low 183
2560x1440 Medium 144
2560x1440 High 116
2560x1440 Ultra 90
1920x1080 Low 258
1920x1080 Medium 219
1920x1080 High 175
1920x1080 Ultra 136

Fivem with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5070, In-Depth Analysis

# FAQ

Q: What is the comboRankInGame for this AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5070 pairing in Fivem?

A: The combination ranks 600th out of 3005 tested combos in Fivem, placing it in the top 20% of all configurations measured for this title.

Q: What is the highest average FPS recorded for this combo in Fivem?

A: The highest average FPS is 258, achieved at 1920x1080 resolution with Low settings. This represents the peak performance point across the entire measured FPS table.

Q: What is the lowest average FPS recorded for this combo in Fivem?

A: The lowest average FPS is 50, recorded at 3840x2160 resolution with Ultra settings. This is the most demanding configuration tested, producing a still-playable but notably reduced frame rate.

Q: How does the CPU's multithreaded performance compare to its nearest rivals?

A: The Ryzen 5 5500X3D scores 20,363 in Passmark multithread. Its nearest rivals include the AMD Ryzen 5 5600F (avgScore 36,945, deltaPct +0.2) and Intel Core Ultra 5 225 (avgScore 36,938, deltaPct +0.2), showing the 5500X3D is within 0.2% of these competitors in overall average benchmark score.

Q: What is the GPU's memory configuration and how does it affect Fivem performance?

A: The RTX 5070 features 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth. This memory subsystem supports the measured frame rates across all resolutions, with the 4K Ultra result dropping to 50 FPS, suggesting memory bandwidth becomes a limiting factor at higher settings.

Q: What is the CPU's L3 cache size and why might it matter for Fivem?

A: The Ryzen 5 5500X3D has 96 MB of shared L3 cache. This large cache pool is characteristic of the X3D series and can benefit game workloads that repeatedly access the same data, potentially contributing to the strong 1080p performance where CPU overhead is more apparent.

# GPU Role

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture using a 5 nm process at TSMC, with the GB205 chip containing 31,100 million transistors on a 263 mm² die. It operates at a base clock of 2325 MHz and boosts to 2512 MHz, with memory running at 1750 MHz (28 Gbps effective). The GPU's 12 GB of GDDR7 memory on a 192-bit bus delivers 672.0 GB/s of bandwidth, which is substantial for a card in this class.

In Fivem, the GPU's role becomes increasingly dominant as resolution scales upward. At 1920x1080, the data shows average FPS ranging from 136 at Ultra to 258 at Low, indicating that even at the highest settings, the GPU has ample headroom. The 1080p Ultra result of 136 FPS is the lowest at this resolution, but still well above typical display refresh rates. Moving to 2560x1440, the Ultra setting drops to 90 FPS, while High produces 116 FPS and Medium reaches 144 FPS. This progression shows the GPU handling the increased pixel count with only a moderate performance penalty.

At 3840x2160, the GPU's limits become more evident. Ultra settings produce 50 FPS, High yields 64 FPS, and Medium reaches 80 FPS. The jump from 1080p Ultra (136 FPS) to 4K Ultra (50 FPS) represents a 63% reduction in average frame rate, which aligns with the 4x pixel count increase. The Low setting at 4K still achieves 102 FPS, demonstrating that the RTX 5070's raw compute power (30.87 TFLOPS FP32) can handle 4K when graphical effects are minimized.

The GPU's DirectX 12 Ultimate support and 48 RT cores contribute to its measured performance in Fivem, though the game's Multiplayer genre likely relies more on traditional rasterization than ray tracing. The Passmark G3D score of 29,137 and 3DMark Steel Nomad DX12 score of 5,077 provide synthetic benchmarks that corroborate the real-world FPS numbers. The GPU's 82nd percentile ranking among all GPUs indicates it sits comfortably above average, which is reflected in the playable frame rates across all tested configurations.

# CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer codename) built on TSMC's 7 nm process. It runs at a base clock of 3.00 GHz and boosts to 4.00 GHz, with a 105 W TDP. The CPU's defining feature is its 96 MB shared L3 cache, which is exceptionally large for a 6-core part and is characteristic of the X3D lineup. It supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth and connects via PCIe Gen 4 with 20 lanes.

In Fivem, the CPU's influence is most apparent at lower resolutions where the GPU is not the bottleneck. At 1920x1080, the difference between Low (258 FPS) and Ultra (136 FPS) settings is 122 FPS, a gap that narrows to 93 FPS at 2560x1440 (183 vs 90 FPS) and 52 FPS at 3840x2160 (102 vs 50 FPS). This pattern indicates that at 1080p, the CPU has more influence on the frame rate ceiling, while at 4K, the GPU becomes the primary limiter.

The CPU's Passmark single-thread score of 2,941 and multithread score of 20,363 suggest balanced performance for gaming workloads. The 96 MB L3 cache is particularly beneficial for Fivem's multiplayer scenarios, where many objects, vehicles, and players may be processed simultaneously, and cache hits can reduce memory latency. The CPU's 85th percentile ranking among all CPUs places it above average, and its nearest rivals include the AMD Ryzen 5 5600F (deltaPct +0.2) and Intel Core Ultra 5 225 (deltaPct +0.2), showing it is competitively positioned.

The absence of integrated graphics means the RTX 5070 handles all display output, and the CPU's 7 nm process and 74 mm² die size contribute to its efficiency. The passmark physics score of 2,282 and integer math score of 60,033 indicate solid computational capabilities for game logic and physics calculations, which are relevant in a multiplayer open-world environment like Fivem.

# Measured FPS Breakdown

At 1920x1080, the data shows a clear progression across settings. Low settings produce an average of 258 FPS, which is the highest recorded in the entire dataset. Medium settings yield 219 FPS with minimum and maximum values of 186 and 252 FPS respectively, indicating some frame-time variance. High settings drop to 175 FPS, and Ultra settings produce 136 FPS. The spread from Low to Ultra is 122 FPS, representing a 47% reduction in average frame rate when moving from minimum to maximum graphical fidelity.

At 2560x1440, the same pattern continues but with lower absolute numbers. Low settings achieve 183 FPS, Medium produces 144 FPS (with min/max of 123/166 FPS), High reaches 116 FPS, and Ultra drops to 90 FPS. The difference between Low and Ultra at this resolution is 93 FPS, a 51% reduction. The Medium setting's min/max range of 43 FPS (123 to 166) is the widest measured at this resolution, suggesting some scene-dependent variability.

At 3840x2160, the performance envelope tightens considerably. Low settings still manage 102 FPS, Medium produces 80 FPS (with min/max of 68/92 FPS), High achieves 64 FPS, and Ultra falls to 50 FPS. The gap between Low and Ultra is 52 FPS, which is 51% of the Low value. The Medium setting at 4K shows a min/max range of 24 FPS (68 to 92), which is proportionally similar to the 1440p Medium result but with lower absolute values.

Across all resolutions, the Medium settings consistently provide the only complete min/max data, with the 1080p Medium showing a 66 FPS range (186 to 252), 1440p Medium showing 43 FPS (123 to 166), and 4K Medium showing 24 FPS (68 to 92). This suggests that Medium settings produce the most variable frame rates, while Low, High, and Ultra settings may be more consistent, though min/max data is not provided for those configurations.

# How This Combo Ranks

The combo rank in Fivem is 600 out of 3,005 tested combinations, placing it in the 80th percentile of all configurations. This ranking reflects the balance between the Ryzen 5 5500X3D and RTX 5070, where the CPU's 96 MB L3 cache and the GPU's 12 GB GDDR7 memory work together to deliver strong performance. The rank of 600 means that 2,405 combinations perform worse in Fivem, while 599 perform better, positioning this pairing as a solid mid-to-high-tier option.

The CPU's average benchmark score of 37,018 places it near its nearest rivals: the AMD Ryzen 5 5600F (36,945, deltaPct +0.2), Intel Core Ultra 5 225 (36,938, deltaPct +0.2), AMD Ryzen AI 7 PRO 450 (37,093, deltaPct -0.2), and Intel Core i9-12900T (37,112, deltaPct -0.3). These deltaPct values indicate that the 5500X3D is within 0.3% of these competitors in overall CPU performance, making it a closely matched part in synthetic benchmarks.

The GPU's average benchmark score of 40,377 is similarly positioned among its rivals: the AMD Radeon Pro 580 (40,318, deltaPct +0.1), AMD Radeon Pro WX 7100 (40,063, deltaPct +0.8), AMD Radeon Pro 5300 (40,870, deltaPct -1.2), and NVIDIA RTX A500 Mobile (39,568, deltaPct +2.0). The deltaPct values here show more variance, with the RTX 5070 being 2% faster than the RTX A500 Mobile but 1.2% slower than the Radeon Pro 5300.

In the context of Fivem specifically, the combo's 600th rank out of 3,005 suggests that while this pairing is capable, there are many configurations that achieve higher frame rates. The measured FPS data shows that the combo can exceed 200 FPS at 1080p Low and 100 FPS at 4K Low, indicating that the hardware is well-suited for high-refresh-rate gaming at lower resolutions and playable 4K performance at reduced settings.

# Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the Medium preset provides 219 FPS average with a minimum of 186 FPS, which is well-suited for high-refresh-rate displays (144Hz or higher). The High preset at 175 FPS is also viable for 144Hz displays, while Ultra at 136 FPS is suitable for 120Hz panels. For competitive play where maximum frame rates are prioritized, the Low preset at 258 FPS offers the highest headroom.

At 2560x1440, the Medium preset delivers 144 FPS with a minimum of 123 FPS, making it an excellent match for 144Hz monitors. The High preset at 116 FPS is suitable for 120Hz displays, while Ultra at 90 FPS is adequate for 60Hz panels but may not fully utilize higher refresh rates. The Low preset at 183 FPS provides substantial headroom for competitive play at this resolution.

At 3840x2160, the Medium preset produces 80 FPS with a minimum of 68 FPS, which is suitable for 60Hz displays with some margin. The High preset at 64 FPS is also viable for 60Hz panels, while Ultra at 50 FPS is marginal for 60Hz but may be acceptable for slower-paced gameplay. The Low preset at 102 FPS is the only 4K configuration that supports 100Hz displays, though the visual quality trade-off may be significant.

The data suggests that Medium settings offer the best balance of visual quality and performance across all resolutions, with the 1080p Medium (219 FPS) and 1440p Medium (144 FPS) results being particularly strong. For users prioritizing visual fidelity over frame rate, the Ultra preset at 1080p (136 FPS) or 1440p (90 FPS) provides the highest quality experience while remaining playable.

# Resolution Scaling

The FPS scaling from 1920x1080 to 3840x2160 reveals important insights about the limiting component. At Low settings, the average FPS drops from 258 at 1080p to 183 at 1440p (a 29% reduction) and then to 102 at 4K (a 44% reduction from 1440p). This progression shows that even at low graphical settings, the GPU becomes more significant as resolution increases, though the 1080p Low result of 258 FPS suggests the CPU is not the primary bottleneck at that resolution.

At Medium settings, the FPS drops from 219 at 1080p to 144 at 1440p (a 34% reduction) and then to 80 at 4K (a 44% reduction from 1440p). The 4K Medium result of 80 FPS is 63% lower than the 1080p Medium result, which closely matches the 4x pixel count increase. This indicates that at Medium settings, the GPU is the dominant limiting factor at 4K, while the CPU's influence is more apparent at 1080p where the GPU has headroom.

At High settings, the FPS drops from 175 at 1080p to 116 at 1440p (a 34% reduction) and then to 64 at 4K (a 45% reduction from 1440p). The 4K High result of 64 FPS is 63% lower than 1080p High, again showing GPU-limited scaling. At Ultra settings, the FPS drops from 136 at 1080p to 90 at 1440p (a 34% reduction) and then to 50 at 4K (a 44% reduction from 1440p). The 4K Ultra result of 50 FPS is 63% lower than 1080p Ultra.

The consistent ~34% reduction from 1080p to 1440p and ~44% reduction from 1440p to 4K across all settings indicates that the scaling is primarily driven by pixel count rather than settings complexity. The fact that the percentage reductions are similar across Low, Medium, High, and Ultra suggests that the GPU's fill rate and memory bandwidth are the limiting factors at higher resolutions, while the CPU's 96 MB L3 cache and 6-core/12-thread configuration provide sufficient processing power to maintain the frame rate ceiling at 1080p.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 102.0
3840x2160 Medium 80.0
3840x2160 High 64.0
3840x2160 Ultra 50.0
2560x1440 Low 183.0
2560x1440 Medium 144.0
2560x1440 High 116.0
2560x1440 Ultra 90.0
1920x1080 Low 258.0
1920x1080 Medium 219.0
1920x1080 High 175.0
1920x1080 Ultra 136.0

Fivem with Ryzen 5 5500X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

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