Allods Online
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 34 | 54 | 69 |
| 1440p QHD | 41 | 65 | 103 | 131 |
| 1080p Full HD | 65 | 103 | 163 | 208 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i9-14900K + Intel Arc B580, In-Depth Analysis
# Allods Online with Intel Core i9-14900K + Intel Arc B580
This combination places near the lower-middle of the performance distribution for Allods Online, ranking 2729 out of 3670 tested combos. While the hardware is modern and capable, the game's age and engine characteristics mean this pairing delivers playable but not exceptional frame rates across most settings, with the data showing a clear ceiling at higher quality presets.
How This Combo Ranks
The combo rank of 2729 out of 3670 places this system in the 26th percentile of tested configurations for Allods Online. This is notably below what the individual components might suggest based on their synthetic benchmarks, where the CPU sits in the 95th percentile of all processors and the GPU in the 68th percentile of all graphics cards. The ranking gap indicates that Allods Online's engine does not scale well with this particular hardware pairing, likely due to the game's MMORPG nature where server-side calculations and engine overhead can bottleneck frame delivery.
Benchmark results show the CPU averaging 79097 across all tests, sitting within 0.3% of the Intel Core i9-14900KF and 0.6% of the Intel Core Ultra 9 290HX Plus. The GPU averages 23021, with the AMD Radeon RX 580 2048SP just 0.2% ahead and the NVIDIA GeForce RTX 2080 trailing by 0.6%. These near-identical synthetic scores do not translate into competitive in-game performance, however, as the combo rank demonstrates a substantial gap from top configurations. The data suggests that this pairing is better suited to other workloads than to maximizing frame rates in Allods Online.
CPU Role
The Intel Core i9-14900K brings 24 cores and 32 threads to this configuration, with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. The processor operates on the Raptor Lake architecture using a 10 nm process from Intel, featuring 80 KB of L1 cache per core, 2 MB of L2 per core, and 36 MB of shared L3 cache. This CPU is a desktop segment part with a 125 W TDP, supporting both DDR4 and DDR5 memory in dual-channel configuration, and it includes UHD Graphics 770 integrated graphics alongside its PCIe Gen 5 interface with 16 lanes.
For an MMORPG like Allods Online, the CPU's single-thread performance is often the primary driver of frame rates. The Cinebench R23 results show a single-core score of 2262.5 and a multi-core score of 39399.5, while Geekbench delivers 2655 single-core and 21697 multi-core. The PassMark single-thread score of 4697 places this processor in the 95th percentile of all CPUs, indicating exceptional per-core capability. In Allods Online, where many game logic calculations are single-threaded, this strength should theoretically provide a solid foundation. However, the measured frame rates suggest that the game may not fully utilize the processor's capabilities, or that other bottlenecks emerge before CPU limits are reached.
The multi-core performance, demonstrated by the PassMark multithread score of 58674 and the data compression score of 792694, exceeds what typical MMO gameplay requires. Allods Online, released in 2010, was designed for hardware generations with far fewer cores. The data indicates that the i9-14900K's massive thread count provides diminishing returns in this title, with the game likely using only a fraction of the available resources. The processor's 6.00 GHz boost clock is more relevant to the measured results, as higher clock speeds directly benefit frame generation in lightly threaded game engines.
GPU Role
The Intel Arc B580 GPU features 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. The card operates at a base and boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). The Xe2-HPG architecture on a 5 nm TSMC process contains 2560 shading units, 160 texture mapping units, and 80 ROPs, along with 20 ray tracing cores. The card's 13.67 TFLOPS of FP32 performance and 27.34 TFLOPS of FP16 performance place it in a competitive position for modern games, though the PassMark G3D score of 15748 and percentile rank of 68 indicate mid-tier standing.
In Allods Online, the GPU's role varies significantly with resolution and settings. At 1080p Low, the GPU delivers 208 FPS, showing substantial headroom. At 4K Ultra, the frame rate drops to 21 FPS, indicating that the GPU becomes heavily stressed at higher resolutions and quality presets. The 12 GB VRAM capacity is more than sufficient for this game, as Allods Online's textures and geometry are modest by modern standards. The memory bandwidth of 456.0 GB/s proves adequate at lower settings but becomes a limiting factor as resolution increases, particularly at 4K where pixel throughput demands are highest.
The GPU's PassMark DirectX scores show interesting characteristics: DirectX 9 at 183, DirectX 11 at 128, DirectX 12 at 76, and DirectX 10 at 76. These scores suggest that the card performs relatively better in older DirectX versions, which is relevant since Allods Online primarily uses DirectX 9-era rendering. The Geekbench Vulkan score of 109672 and OpenCL score of 92821 indicate strong compute capabilities, but these do not translate directly into better frame rates in this title. The GPU's 68th percentile ranking versus all GPUs matches the moderate in-game performance observed, with the card operating well below its peak in the most demanding settings.
Measured FPS Breakdown
At 1920x1080, the combination delivers its strongest results. Low settings produce an average of 208 FPS, Medium settings yield 163 FPS, High settings achieve 103 FPS, and Ultra settings drop to 65 FPS. The Medium setting data includes a minimum of 138 FPS and maximum of 187 FPS, showing a 49 FPS variance that suggests some scene-dependent fluctuation. The progression from Low to Ultra shows a 68.7% reduction in frame rate, with each quality tier costing approximately 45-60 FPS.
Moving to 2560x1440, the frame rates decline proportionally. Low settings average 131 FPS, Medium settings achieve 103 FPS with a range of 87 to 118 FPS, High settings deliver 65 FPS, and Ultra settings fall to 41 FPS. The Medium setting at 1440p shows a 31 FPS variance, slightly smaller than at 1080p. The drop from 1080p Medium to 1440p Medium represents a 36.8% reduction, while High settings at both resolutions show a 36.9% reduction, indicating consistent scaling behavior across these quality presets.
At 3840x2160, the performance becomes more constrained. Low settings average 69 FPS, Medium settings achieve 54 FPS with a range of 46 to 62 FPS, High settings deliver 34 FPS, and Ultra settings drop to 21 FPS. The Medium setting variance at 4K is 16 FPS, narrower than at lower resolutions. The transition from 1440p to 4K shows significant drops: 47.3% for Low, 47.6% for Medium, 47.7% for High, and 48.8% for Ultra. This consistent reduction indicates that the GPU is becoming the primary bottleneck at 4K, with resolution scaling affecting all quality presets similarly.
FAQ
Q: What is the best resolution for this combination in Allods Online?
A: Based on the measured data, 1920x1080 provides the highest frame rates across all settings, with Low achieving 208 FPS and High achieving 103 FPS. The 2560x1440 resolution remains playable at Medium (103 FPS) and High (65 FPS), while 3840x2160 only exceeds 60 FPS on Low settings (69 FPS).
Q: How does the CPU compare to its closest rivals?
A: The Intel Core i9-14900K averages 79097 across benchmarks, placing it 0.3% behind the Intel Core i9-14900KF (79371), 0.6% behind the Intel Core Ultra 9 290HX Plus (79574), and 1.2% behind the AMD EPYC 7413 (80041). It is 1.7% ahead of the AMD Ryzen AI Max+ 395 (77740).
Q: What GPU performance tier does the Arc B580 occupy?
A: The Arc B580's average benchmark score of 23021 places it in the 68th percentile of all GPUs. It sits within 0.2% of the AMD Radeon RX 580 2048SP (23061), 0.6% ahead of the NVIDIA GeForce RTX 2080 (22895), and 0.7% behind the NVIDIA GeForce RTX 3080 (23172).
Q: Is the 12 GB VRAM sufficient for Allods Online?
A: Yes, the 12 GB of GDDR6 memory on the Arc B580 is more than adequate for this game. The highest measured settings at 4K Ultra produce 21 FPS, which is a GPU compute limitation rather than a memory capacity issue, as the game was released in 2010 and does not require large texture memory pools.
Q: Which settings preset provides the smoothest experience at 1440p?
A: At 2560x1440, Medium settings deliver 103 FPS average with a minimum of 87 FPS, providing a consistently smooth experience. High settings at 65 FPS are still playable, while Ultra at 41 FPS may feel less fluid in demanding scenes.
Q: How does the combo rank compare to other tested systems?
A: This combination ranks 2729 out of 3670 tested combos for Allods Online, placing it in the lower 26th percentile. This ranking is notably lower than the individual component percentiles (CPU 95th, GPU 68th), indicating the game does not fully utilize the hardware's capabilities.
Settings Recommendations
The measured data indicates that Medium settings offer the best balance of visual quality and performance across all resolutions. At 1080p, Medium delivers 163 FPS, which exceeds the refresh rate of most displays and provides headroom for frame drops in busy MMO areas. At 1440p, Medium achieves 103 FPS with a minimum of 87 FPS, ensuring smooth gameplay even during intensive combat sequences. The Medium preset at 4K produces 54 FPS, which is borderline but acceptable for less demanding content.
For players prioritizing maximum frame rates, Low settings at 1080p deliver 208 FPS, which is the highest measured value in this dataset. This setting is recommended for competitive play or for users with high refresh rate monitors. High settings provide a middle ground, with 103 FPS at 1080p and 65 FPS at 1440p, but the step down from Medium to High costs approximately 60 FPS at each resolution, which is a substantial penalty for incremental visual improvements.
Ultra settings are not recommended for this combination, as they produce 65 FPS at 1080p, 41 FPS at 1440p, and 21 FPS at 4K. The performance cost from Medium to Ultra represents a 60.1% reduction at 1080p, 60.2% at 1440p, and 61.1% at 4K. Given that Allods Online is an MMORPG where consistent frame rates matter more than maximum visual fidelity, Medium settings provide the optimal experience across all tested resolutions.
Resolution Scaling
The frame rate progression from 1080p to 4K reveals distinct scaling patterns. At Low settings, the 208 FPS at 1080p drops to 131 FPS at 1440p (37.0% reduction) and then to 69 FPS at 4K (47.3% reduction from 1440p). The Medium preset shows 163 FPS at 1080p, 103 FPS at 1440p (36.8% reduction), and 54 FPS at 4K (47.6% reduction). High settings scale from 103 FPS at 1080p to 65 FPS at 1440p (36.9% reduction) and 34 FPS at 4K (47.7% reduction). Ultra settings follow the same pattern: 65 FPS at 1080p, 41 FPS at 1440p (36.9% reduction), and 21 FPS at 4K (48.8% reduction).
The consistent 36-37% reduction from 1080p to 1440p across all settings suggests that the GPU is the primary limiting factor even at lower resolutions, as pure CPU-bound scenarios would show less scaling. The 47-49% reduction from 1440p to 4K further confirms GPU dominance, as the pixel count increase from 1440p to 4K is approximately 2.25x, but the frame rate reduction is roughly 2x, indicating that memory bandwidth and fill rate constraints are being approached.
The data shows that the transition from 1080p to 1440p costs about 37% of frame rate regardless of quality setting, while the transition to 4K costs an additional 47-49%. This scaling behavior is typical of a GPU-limited scenario where the i9-14900K provides ample CPU headroom. The CPU's 6.00 GHz boost clock and high single-thread performance are sufficient to feed the GPU at all tested resolutions, as evidenced by the lack of a CPU-related plateau in the frame rate scaling curve. The limiting component in this configuration is clearly the Arc B580 GPU, particularly at higher resolutions where its 456.0 GB/s bandwidth and 13.67 TFLOPS of compute become constraining factors.
Hardware Specifications
Intel Core i9-14900K
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i9-14900K + Intel Arc B580 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 131.0 |
| 2560x1440 | Medium | 103.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 41.0 |
| 1920x1080 | Low | 208.0 |
| 1920x1080 | Medium | 163.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 65.0 |
Allods Online with ii9-14900K + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B580 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
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