Allods Online
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 34 | 54 | 69 |
| 1440p QHD | 41 | 65 | 103 | 131 |
| 1080p Full HD | 65 | 103 | 163 | 208 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with AMD Ryzen 7 9850X3D + Intel Arc B580, In-Depth Analysis
Allods Online, a 2010 MMORPG, presents a unique workload that stresses both modern processors and graphics cards in unexpected ways. This analysis examines the measured performance of the AMD Ryzen 7 9850X3D and Intel Arc B580 combination, using only the provided benchmark data to interpret how these components interact across resolutions and settings.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 9850X3D is an 8-core, 16-thread processor built on the Zen 5 architecture (Granite Ridge) with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. Its cache layout is substantial: 80 KB of L1 per core, 1 MB of L2 per core, and 96 MB of shared L3 cache. This large L3 cache is often beneficial in MMO environments where many entities and player states must be tracked simultaneously. The CPU’s 120 W TDP and dual-channel DDR5 memory support with 89.6 GB/s bandwidth provide a solid foundation for feeding the GPU.
In Allods Online, the CPU’s impact is most evident when comparing performance at lower resolutions where the GPU is less likely to be the limiting factor. At 1080p with Low settings, the combo reaches 208 FPS, while at 4K with Low settings, it drops to 69 FPS. This sharp decline is not purely a CPU bottleneck; rather, it suggests that the CPU can push a high number of frames at 1080p but becomes more constrained as resolution increases and the GPU takes on more work. However, the CPU’s single-thread performance, as indicated by a Cinebench R23 single-core score of 2228, is strong enough to handle the game’s logic, which is often serial in nature for MMOs. The multi-core score of 22807 in the same test shows that the 16 threads are also capable of handling background tasks and game server communication.
Comparing the Ryzen 7 9850X3D to its nearest rivals in the benchmark database, the average scores are very close. It sits 0.1% above the Intel Xeon Platinum 8260M and 0.5% above the Intel Core i9-14900, while trailing the Intel Xeon w5-2545 by 0.2% and the AMD Ryzen AI 9 HX 470 by 0.7%. These deltas are negligible in real-world gaming, but the 9850X3D’s strong showing in the 92nd percentile of all CPUs indicates that it is a high-tier part. For Allods Online, the data shows that the CPU is not the primary bottleneck at 1080p Medium, where the combo still achieves 163 FPS, but it may become more relevant at 4K Ultra, where the frame rate drops to 21 FPS, a figure likely dominated by the GPU’s limits.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is a Battlemage-generation GPU (Arc 5) with 12 GB of GDDR6 memory on a 192-bit bus, providing 456.0 GB/s of bandwidth. Its base and boost clocks are both 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). The GPU features 2560 shading units, 160 TMUs, and 80 ROPs, along with 20 ray tracing cores. Its FP32 performance is rated at 13.67 TFLOPS, and it has a 190 W TDP. This hardware is designed for 1080p and 1440p gaming, which aligns with the measured results in Allods Online.
The GPU’s role is clearly demonstrated by the scaling of frame rates with resolution. At 1080p High, the combo achieves 103 FPS, but at 1440p High, it drops to 65 FPS, and at 4K High, it falls to 34 FPS. This halving of performance with each step up in resolution indicates that the Arc B580 is the limiting component at higher resolutions. The 12 GB VRAM is sufficient for this game, as none of the settings show a memory-related cliff; even at 4K Ultra, the frame rate is consistent (21 FPS average), suggesting the VRAM is not being exhausted. The GPU’s 68th percentile ranking among all GPUs places it in the mid-to-upper tier, but its nearest rivals include older cards like the RX 580 2048SP and the RTX 2080, with deltaPct values of -0.2% and 0.6% respectively. This indicates that the Arc B580’s raw compute is competitive with previous generation high-end cards, but its performance in Allods Online is more dependent on driver optimization and the game’s specific rendering paths.
The data shows that the GPU is the primary bottleneck at 4K, where even Low settings only yield 69 FPS. At 1440p and 1080p, the GPU has more headroom, allowing the CPU to push frame rates higher. The Arc B580’s memory bandwidth of 456.0 GB/s is ample for this game, as the frame rate drops are more consistent with compute or shading limitations than with bandwidth saturation. The GPU’s DirectX 12 Ultimate support (12_2) suggests it is prepared for modern APIs, but Allods Online, being older, may rely on DX11, which can sometimes be a weak point for Intel GPUs; however, we have no data to confirm this, only the measured FPS.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data for Allods Online provides a clear hierarchy of settings at each resolution. At 1080p, the Low preset achieves 208 FPS, Medium reaches 163 FPS, High drops to 103 FPS, and Ultra falls to 65 FPS. For players with a 60 Hz or 144 Hz monitor, the Medium preset at 1080p offers a strong balance: 163 FPS is well above refresh rates for most displays, and the jump from Low to Medium likely provides a significant visual improvement without sacrificing smoothness. The High preset at 103 FPS is still playable, but the 60 FPS drop from Medium to High suggests that the Ultra preset is too demanding for the visual gain. At 1080p, Medium is the recommended preset for the best experience, as it provides high frame rates with room to spare.
At 1440p, the situation shifts. Low yields 131 FPS, Medium 103 FPS, High 65 FPS, and Ultra 41 FPS. The Medium preset here is again the sweet spot, offering 103 FPS which is ideal for 100 Hz+ monitors. High at 65 FPS is playable but less fluid, and Ultra at 41 FPS is borderline. The data shows that the step from Medium to High is a 38 FPS drop, while the step from High to Ultra is a 24 FPS drop, indicating that High is a more efficient tier than Ultra. For 1440p, Medium is recommended for high refresh rate play, while High can be used for a visual upgrade if the player accepts a lower frame rate.
At 4K, the options are more limited. Low yields 69 FPS, Medium 54 FPS (with a min of 46 and max of 62), High 34 FPS, and Ultra 21 FPS. Only Low and Medium are viable for smooth gameplay. Low at 69 FPS is the only preset that consistently stays above 60 FPS, while Medium at 54 FPS is playable but may dip below 60 in heavy scenes (the min FPS of 46 confirms this). High and Ultra are not recommended for 4K, as they fall below playable thresholds. Thus, for 4K, the Low preset is recommended for a stable experience, with Medium as a secondary option for those who prioritize visual detail over frame rate stability.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combined AMD Ryzen 7 9850X3D and Intel Arc B580 configuration ranks 2064th out of 2775 tested combos in Allods Online. This places it in the lower-middle tier of all combinations, which is surprising given the individual components’ strong benchmark scores. The CPU is in the 92nd percentile and the GPU is in the 68th percentile, but their combined performance in this specific title is not outstanding. This ranking suggests that Allods Online may not be well-optimized for this particular hardware combination, or that the game’s engine is not fully utilizing the capabilities of either component.
Relative to other combos, being in the 2064th position out of 2775 means that roughly 74% of tested configurations perform better. This is a significant finding, as it indicates that many less powerful CPUs or GPUs, when paired differently, achieve higher frame rates in this game. The data does not provide the specific scores of the combos ranked above or below, but the percentile position alone tells us that this pairing is not competitive for Allods Online. The reason may stem from the GPU’s driver overhead or the CPU’s power characteristics, but without further data, we can only state that the measured FPS, while playable at many settings, does not place this combo in a favorable light. The 4K Ultra score of 21 FPS is particularly poor, dragging down the overall ranking. In contrast, the 1080p Low score of 208 FPS is strong, but the ranking is an average across all tested scenarios, and the high-resolution deficits weigh heavily.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions provides a clear picture of where the bottleneck lies. At Low settings, the combo moves from 208 FPS at 1080p to 131 FPS at 1440p (a 37% drop) and then to 69 FPS at 4K (a 47% drop from 1440p). This consistent halving of performance with each resolution increase is a classic sign of a GPU bottleneck. If the CPU were the limit, we would expect to see similar frame rates across resolutions, as the CPU workload does not change with resolution. The fact that FPS scales almost inversely with pixel count (4K has 4x the pixels of 1080p, but FPS drops by roughly 67%) indicates that the GPU is running out of compute or bandwidth headroom.
At Medium settings, the progression is 163 FPS at 1080p, 103 FPS at 1440p, and 54 FPS at 4K. The drop from 1080p to 1440p is 37%, and from 1440p to 4K is 48%. This is a similar pattern to Low, reinforcing the GPU-bound conclusion. At High settings, the numbers are 103 FPS (1080p), 65 FPS (1440p), and 34 FPS (4K), with drops of 37% and 48% respectively. The Ultra settings show 65 FPS, 41 FPS, and 21 FPS, with drops of 37% and 49%. The consistency of these percentage drops—around 37% for the first step and 48% for the second—across all settings is a strong indicator that the GPU is the limiting component. The CPU’s performance is sufficient to feed the GPU at 1080p, but as the GPU’s workload increases, it becomes the primary constraint.
This data suggests that the Ryzen 7 9850X3D is not a bottleneck in Allods Online at any resolution, as the frame rates would be more uniform if it were. The Arc B580’s compute and memory subsystems are the limiting factor, especially at 4K where even Low settings cannot maintain a high frame rate. The 12 GB VRAM is not the issue, as the frame rates do not show a sudden collapse that would indicate memory swapping. Instead, the GPU’s raw shading power (13.67 TFLOPS) is insufficient for 4K in this game, a common finding for mid-range cards.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete matrix of performance for the Ryzen 7 9850X3D and Arc B580 in Allods Online. At 1920x1080, the Low preset delivers an average of 208 FPS. The Medium preset drops to 163 FPS, with a minimum of 138 FPS and a maximum of 187 FPS, indicating some frame time variance but generally smooth performance. The High preset at 1080p averages 103 FPS, and the Ultra preset averages 65 FPS. These numbers show that 1080p is well-handled, with even Ultra remaining playable.
Moving to 2560x1440, the Low preset averages 131 FPS, while Medium averages 103 FPS with a min of 87 and max of 118. The High preset averages 65 FPS, and Ultra averages 41 FPS. The 1440p results are more demanding, but Medium and Low are both excellent for high refresh rate monitors. The step down from Medium to High is significant, and the Ultra preset at 41 FPS is the first sign of struggle.
At 3840x2160, the Low preset averages 69 FPS, which is the only playable option for smooth 60 FPS gaming. Medium averages 54 FPS, with a min of 46 and max of 62, meaning it will dip below 60 FPS in demanding scenes. High averages 34 FPS, and Ultra averages 21 FPS, both of which are too low for comfortable play. This breakdown confirms that the Arc B580 is a 1080p and 1440p card for this title, with 4K only viable at Low settings. The data also shows that the gap between Low and Medium is smaller at 4K (15 FPS) than at 1080p (45 FPS), suggesting that the GPU is so saturated at 4K that additional settings have less of an impact on frame rate.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best setting to use at 1080p for a high refresh rate monitor?
A: The Medium preset at 1080p delivers 163 FPS average (min 138, max 187), which is well above 144 Hz refresh rates. The Low preset offers 208 FPS but sacrifices visual quality, so Medium is the recommended balance.
Q: Can this combo handle 4K gaming in Allods Online?
A: Yes, but only at Low settings, which average 69 FPS. Medium at 4K averages 54 FPS with dips to 46 FPS, which is marginal. High (34 FPS) and Ultra (21 FPS) are not playable.
Q: How does the Intel Arc B580 compare to its nearest rivals in raw benchmark scores?
A: The Arc B580’s average benchmark score is 23021, which is 0.2% lower than the AMD Radeon RX 580 2048SP (23061) and 0.6% higher than the NVIDIA GeForce RTX 2080 (22895). It trails the RTX 3080 by 0.7% and the P106-100 by 1%.
Q: Is the AMD Ryzen 7 9850X3D a bottleneck in this game?
A: The data suggests it is not. FPS scales consistently with resolution (e.g., 208 FPS at 1080p Low, 131 FPS at 1440p Low, 69 FPS at 4K Low), which is characteristic of a GPU bottleneck. The CPU’s strong single-thread score (2228 in Cinebench R23) supports this.
Q: What is the combo’s overall rank among tested systems in Allods Online?
A: It ranks 2064th out of 2775 tested combos, placing it in the lower-middle tier. This is despite the CPU’s 92nd percentile and GPU’s 68th percentile rankings, indicating the combination underperforms in this specific game.
Q: What are the exact FPS figures for the Ultra preset at each resolution?
A: At 1080p Ultra, the average FPS is 65. At 1440p Ultra, it drops to 41 FPS. At 4K Ultra, it falls to 21 FPS. These figures show that Ultra is only viable at 1080p, and even then, it is the lowest-scoring preset.
Hardware Specifications
AMD Ryzen 7 9850X3D
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + Intel Arc B580 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 131.0 |
| 2560x1440 | Medium | 103.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 41.0 |
| 1920x1080 | Low | 208.0 |
| 1920x1080 | Medium | 163.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 65.0 |
Allods Online with Ryzen 7 9850X3D + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B580 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.