Fivem
This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 31 | 39 | 50 |
| 1440p QHD | 44 | 56 | 71 | 89 |
| 1080p Full HD | 67 | 86 | 107 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i7-13700K + Intel Arc B570, In-Depth Analysis
Fivem presents a unique challenge for hardware evaluation due to its heavy reliance on server-side scripting and player density, which can introduce significant frame-time variability that is independent of the local system. The data measured for the Intel Core i7-13700K paired with the Intel Arc B570 provides a clear picture of how this combination handles the game's engine across different resolutions and quality presets. The results indicate a system that is well-balanced at lower resolutions but becomes firmly GPU-limited as pixel count increases, with the CPU's substantial thread count ensuring that frame pacing remains consistent when the graphics card can keep up. The following analysis breaks down the measured performance, contextualizes it against other tested combinations, and examines the specific roles of the processor and graphics card in shaping the final experience.
Resolution Scaling
The frame rate progression from 1920x1080 to 3840x2160 reveals a classic case of GPU-bound scaling, but with a few notable inflection points that highlight the engine's behavior. At 1080p with Low settings, the combination produces an average of 136 FPS. Moving to 1440p Low drops this to 89 FPS, a reduction of roughly 35%, and then to 4K Low, the average falls to 50 FPS, another 44% decrease from the 1440p figure. This steep decline is characteristic of a scenario where the GPU is increasingly the limiting factor, as the rendering load at 4K is substantially heavier than at 1080p, and the Arc B570's compute resources are being saturated.
The scaling pattern becomes more nuanced when examining the Medium preset. At 1080p Medium, the average is 107 FPS. At 1440p Medium, it drops to 71 FPS, and at 4K Medium, it reaches 39 FPS. The percentage drop from 1080p to 1440p (about 34%) is similar to that seen at Low settings, but the drop from 1440p to 4K is more severe, at roughly 45%. This suggests that the higher texture and shading workloads of the Medium preset disproportionately tax the GPU at 4K compared to the simpler Low preset. The High preset follows a similar trajectory: 86 FPS at 1080p, 56 FPS at 1440p, and 31 FPS at 4K. The gap between 1440p and 4K is again around 45%, confirming that the GPU's rendering throughput is the primary bottleneck at higher resolutions.
Ultra settings present the most demanding scenario, with the system averaging 67 FPS at 1080p, 44 FPS at 1440p, and just 24 FPS at 4K. The scaling here is slightly more linear, with roughly a 34% drop from 1080p to 1440p and a 45% drop from 1440p to 4K. This consistency suggests that at Ultra, the workload is uniformly heavy across all resolutions, leaving the GPU with no headroom to mitigate the impact of increasing pixel counts. The data strongly implies that the Intel Arc B570 is the limiting component at 1440p and 4K across all settings, while the Core i7-13700K has ample headroom to feed the GPU at 1080p, as evidenced by the high frame rates at that resolution.
Settings Recommendations
Based on the measured rows, the most balanced experience for this combination is achieved at 1920x1080 with Medium settings. This preset yields an average of 107 FPS, with a recorded minimum of 91 FPS and a maximum of 123 FPS. The minimum frame rate is particularly important for a multiplayer title like Fivem, as it indicates the system can maintain playable performance even during intense moments with multiple players and scripted events. The 91 FPS floor is well above the threshold for smooth gameplay, and the headroom up to 123 FPS provides a buffer against sudden performance dips. Low settings at 1080p offer a higher average of 136 FPS, but the jump to Medium only costs about 21% performance while likely providing a significant visual improvement in textures and draw distances, making it the superior choice for the majority of users.
At 2560x1440, the Medium preset is again the most viable option, delivering an average of 71 FPS with a minimum of 60 FPS. This is just at the edge of what many consider a smooth experience for a fast-paced multiplayer game. The 60 FPS minimum is acceptable, but it leaves little room for error, and any particularly busy area could cause noticeable stuttering. High settings at 1440p drop the average to 56 FPS, which is playable but less ideal for competitive scenarios. For 4K, no preset achieves a consistently smooth frame rate. The Low preset averages 50 FPS, but this is likely to dip below 30 FPS in demanding situations, making it unsuitable for a responsive multiplayer experience. The Medium preset at 4K averages 39 FPS, which is playable for slower-paced exploration but not for action-heavy sequences. The recommendation is to prioritize 1080p Medium for the best combination of visual fidelity and performance, with 1440p Medium as a viable alternative for users with adaptive sync displays.
How This Combo Ranks
The combination of the Intel Core i7-13700K and Intel Arc B570 ranks 2396 out of 3005 tested combos in Fivem. This places it in the lower third of all systems benchmarked, which is a somewhat surprising result given the individual components' capabilities. The CPU alone sits in the 89th percentile of all processors, and the GPU is in the 65th percentile of all graphics cards. The low combo rank suggests that Fivem's performance is not solely dependent on raw hardware power, but is heavily influenced by factors such as server code efficiency and network latency, which can bottleneck even high-end systems. The rank indicates that there are many other combinations that deliver better average frame rates in this specific game, likely due to the game's preference for certain GPU architectures or its sensitivity to driver overhead.
The deltaPct values for the CPU's nearest rivals show that the i7-13700K is nearly identical in average benchmark score to the AMD Ryzen 9 5900, with a difference of only -0.2%. Similarly, it is -0.3% behind the AMD Ryzen AI 9 HX PRO 375 and 0.5% ahead of both the AMD Ryzen 9 7845HX and the Intel Xeon w3-2535. This indicates that the processor is highly competitive with other top-tier CPUs, yet the combo rank remains low, reinforcing the notion that the GPU is the primary constraint in Fivem. The GPU's nearest rival, the NVIDIA GeForce RTX 3070 Mobile, is just 0.1% ahead in average score, and the Intel Arc A750 is 0.1% behind. This suggests that the Arc B570 is a mid-range performer, and its placement in the 65th percentile of all GPUs is likely the limiting factor for this combo's rank in a game that scales heavily with graphics load.
Measured FPS Breakdown
The measured FPS data provides a detailed look at the system's performance across all tested scenarios. At 1920x1080, the system delivers an average of 136 FPS on Low settings, 107 FPS on Medium, 86 FPS on High, and 67 FPS on Ultra. The Medium preset has a recorded minimum of 91 FPS and a maximum of 123 FPS, showing a tight frame time distribution. The High and Ultra presets do not have recorded min/max values, but the averages suggest they are less stable. At 2560x1440, the averages are 89 FPS for Low, 71 FPS for Medium, 56 FPS for High, and 44 FPS for Ultra. The Medium preset at this resolution shows a minimum of 60 FPS and a maximum of 81 FPS, which is a wider spread than at 1080p, indicating increased frame time variance as the GPU works harder. At 3840x2160, the averages drop to 50 FPS for Low, 39 FPS for Medium, 31 FPS for High, and 24 FPS for Ultra. The Medium preset at 4K has a minimum of 33 FPS and a maximum of 45 FPS, which is a very wide range and suggests that the experience will be inconsistent, with noticeable drops during gameplay.
The data shows a clear pattern: each increase in preset level costs approximately 20-25% of the average frame rate, regardless of resolution. For example, moving from Low to Medium at 1080p costs 29 FPS (from 136 to 107), while at 4K it costs 11 FPS (from 50 to 39). This proportional relationship indicates that the GPU is handling the additional workload from higher presets in a predictable manner, but the absolute frame rates at 4K are too low for a playable experience. The lack of min/max data for most presets is a limitation, but the available data for Medium settings at all three resolutions shows that the lowest recorded frame rates are consistently about 85% of the average, which is a reasonable stability metric for a mid-range GPU.
FAQ
Q: Can this combo achieve 60 FPS at 1080p?
A: Yes, the data shows that at 1920x1080, the system averages 136 FPS on Low, 107 FPS on Medium, and 86 FPS on High, all of which are well above 60 FPS. Even Ultra settings, with an average of 67 FPS, can maintain a frame rate above 60 FPS in most scenarios, though the minimum frame rate is not recorded.
Q: Is this system suitable for 4K gaming in Fivem?
A: The measured data suggests it is not ideal. At 3840x2160, the highest average is 50 FPS on Low settings, while Medium, High, and Ultra average 39, 31, and 24 FPS respectively. The Medium preset has a recorded minimum of 33 FPS, indicating that performance can drop to levels that are not smooth for a multiplayer game.
Q: What is the best preset for a competitive edge?
A: For the highest frame rates, Low settings at 1080p provide an average of 136 FPS. However, the Medium preset at 1080p is a better balance, offering 107 FPS with a minimum of 91 FPS, which ensures fewer frame drops during intense combat or crowded areas.
Q: How does the Arc B570 compare to its closest rivals in this game?
A: The Arc B570's average benchmark score is 20556, which is 0.1% higher than the NVIDIA GeForce RTX 3070 Mobile and 0.1% lower than the Intel Arc A750. This indicates that the GPU's raw compute performance is very similar to these cards, but the measured FPS in Fivem is what ultimately determines the experience.
Q: Is the CPU or GPU the bottleneck at 1440p?
A: The data indicates the GPU is the bottleneck. At 2560x1440, the frame rates scale downwards from 1080p by roughly 35%, which is a typical GPU-bound pattern. The CPU, which ranks in the 89th percentile, is likely not fully utilized at this resolution, as the GPU's rendering workload is the primary constraint.
Q: What is the expected frame rate stability at 1080p Medium?
A: The measured minimum for 1080p Medium is 91 FPS and the maximum is 123 FPS, with an average of 107 FPS. This indicates a stable performance profile, with the minimum being very close to the average, suggesting consistent frame pacing.
CPU Role
The Intel Core i7-13700K is a 16-core, 24-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.40 GHz, with a 30 MB shared L3 cache. In Fivem, the CPU's role is critical for handling the game's simulation logic, player position tracking, and server communication. The high core count and thread count are beneficial for managing multiple background tasks, but the game itself is not heavily multithreaded. The benchmark data shows that the CPU has a single-thread score of 4333 in Passmark and a multicore score of 45887, indicating strong per-core performance.
The CPU's performance relative to its rivals is nearly identical. It is 0.2% slower than the AMD Ryzen 9 5900 and 0.3% slower than the AMD Ryzen AI 9 HX PRO 375, but 0.5% faster than the AMD Ryzen 9 7845HX and the Intel Xeon w3-2535. This suggests that the processor is not a differentiator in Fivem, as any of these CPUs would produce similar frame rates when paired with the same GPU. The high boost clock of 5.40 GHz is likely beneficial for the game's single-threaded portions, which are common in script-heavy multiplayer servers. The CPU's 89th percentile ranking among all CPUs confirms that it is a high-end part, but its impact on the final FPS in Fivem is secondary to the GPU's capabilities. The data shows that the CPU has enough headroom to push the Arc B570 to its limits at 1080p, as evidenced by the high frame rates, but it cannot compensate for the GPU's limitations at higher resolutions.
GPU Role
The Intel Arc B570 is based on the Xe2-HPG architecture and is manufactured on TSMC's 5 nm process. It features 2304 shading units, 144 texture mapping units, and 80 render output units, with a base and boost clock of 2500 MHz. The GPU has 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. In Fivem, the GPU is responsible for rendering the game world, including textures, lighting, and shadows, and its performance directly determines the frame rates at higher resolutions and presets. The GPU's Passmark G3D score is 14195, and its average benchmark score is 20556, placing it in the 65th percentile of all GPUs.
The GPU's nearest rival, the NVIDIA GeForce RTX 3070 Mobile, has an average score of 20534, which is 0.1% lower, while the Intel Arc A750 scores 20582, which is 0.1% higher. This indicates that the Arc B570 is a solid mid-range performer, but its 160-bit memory bus and 10 GB VRAM are modest for a modern GPU. In Fivem, the GPU's role becomes more prominent as resolution increases. The measured FPS data shows that the GPU is the limiting factor at 1440p and 4K, as the frame rates drop significantly compared to 1080p. The GPU's 10 GB VRAM is likely sufficient for the game's textures at 1080p and 1440p Medium settings, but it may be stressed at 4K Ultra, where the combination of high resolution and high texture quality could exceed the available memory. The GPU's performance is consistent with its benchmark scores, and its limitations in Fivem are directly reflected in the low combo rank of 2396 out of 3005.
Hardware Specifications
Intel Core i7-13700K
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + Intel Arc B570 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 89.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 136.0 |
| 1920x1080 | Medium | 107.0 |
| 1920x1080 | High | 86.0 |
| 1920x1080 | Ultra | 67.0 |
Fivem with ii7-13700K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with Arc B570 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii7-13700K + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.