Fivem
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Fivem with Intel Core i5-14600KF + Intel Arc B370, In-Depth Analysis
The Intel Core i5-14600KF paired with the Intel Arc B370 presents a striking dichotomy in the Fivem benchmark data. The processor is a high-end desktop part with a robust core configuration, while the graphics solution is an integrated, low-power component. This pairing yields a combination rank of 2762 out of 3005 tested combos, placing it in the lower percentile of system performance for this multiplayer title. The measured FPS data reveals a system heavily constrained by its graphics subsystem, yet the CPU's capabilities ensure that frame pacing at lower resolutions is not wholly compromised by processor limitations.
CPU Role, cores, clocks, and how they relate to this game's results
The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. Its configuration includes a base clock of 3.50 GHz and a boost clock of 5.30 GHz, which are substantial figures for handling the complex simulation and networking tasks inherent to a multiplayer game like Fivem. The CPU's 24 MB of shared L3 cache and dual-channel memory support for DDR4 and DDR5 provide a capable foundation for feeding data to the rest of the system.
Benchmark results for this processor show a strong performance profile. In Cinebench R23, it scores 32544 points in multicore and 4594 points in single-core tests. Its average benchmark score is 49394, placing it in the 90th percentile of all CPUs. The nearest rivals, such as the AMD Ryzen 9 7900, show a deltaPct of only 0.3, indicating the i5-14600KF is statistically on par with some of the highest-performing consumer chips available. This level of processing power is generally far beyond what is necessary for Fivem, which often relies more on single-thread performance for game logic and physics, but the high single-core score of 4594 suggests the CPU is not a bottleneck in this system.
When observing the measured FPS data, the CPU's influence is most apparent when the graphics load is lightened. At 1920x1080 with Low settings, the system achieves an average of 80 FPS. This is the highest frame rate recorded in the data, and it suggests that at this resolution and settings level, the CPU is capable of driving the game to a playable state. However, the fact that this is the peak performance indicates that even with a powerful CPU, the overall FPS is capped by other factors. The CPU's performance is more than adequate for Fivem; the data shows that the limiting factor is clearly elsewhere in the system, as the frame rates drop significantly when graphical demands increase, a pattern that would not occur if the CPU were the primary constraint.
GPU Role, VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is a fundamentally different component. It is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on a 3 nm process. Its memory is "System Shared," meaning it has no dedicated VRAM and instead borrows from the system's main memory, with bandwidth listed as "System Dependent." Its clock speeds are a base of 300 MHz and a boost of 2400 MHz. With a TDP of 25 W, it is designed for efficiency, not raw performance.
The GPU's benchmark score is minimal, with a 3DMark Steel Nomad DX12 score of 1184. This places it in the 5th percentile of all GPUs, indicating it is among the weakest graphics solutions in the database. Its nearest rivals include legacy parts like the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, with deltaPct values of -0.2 and -0.5, respectively. This performance level is severely inadequate for a demanding, open-world multiplayer game like Fivem, which requires substantial graphics processing for rendering the environment and other players.
The measured FPS data confirms this limitation. Across all resolutions, the frame rates are low. At 3840x2160, even with Low settings, the average FPS is only 29, and at Ultra settings, it falls to a nearly unplayable 14 FPS. The GPU's lack of dedicated VRAM and its low shading unit count (1280) and ROP count (20) are insufficient for the pixel fill rates required at higher resolutions. The data strongly suggests that the GPU is the definitive bottleneck in this combo, as the substantial CPU power cannot compensate for the graphics card's inability to render frames quickly. The Intel Arc B370 is a component for basic display output, not for gaming at modern standards.
FAQ
Q: Is the Intel Core i5-14600KF powerful enough for Fivem?
A: Yes, the data indicates the CPU is more than sufficient. It scores in the 90th percentile of all CPUs with an average benchmark score of 49394, and its single-core Cinebench R23 score of 4594 is exceptionally high. The frame rates in Fivem are not limited by this processor.
Q: Why are the frame rates so low if the CPU is so powerful?
A: The primary constraint is the Intel Arc B370 integrated GPU. Its 3DMark Steel Nomad score of 1184 places it in the 5th percentile of all GPUs, and its performance is comparable to much older, weaker graphics cards. The CPU's power is irrelevant when the GPU cannot render frames quickly enough.
Q: How does this combo compare to other tested systems?
A: This combination ranks 2762 out of 3005 tested combos in Fivem. This places it in the bottom 8% of systems, indicating that most other CPU and GPU pairings deliver better performance in this game.
Q: What is the best settings preset for this system?
A: The best settings preset is 1920x1080 with Low settings, which yields an average of 80 FPS. This is the only configuration in the data that approaches a smooth gameplay experience. Higher settings or resolutions result in significantly lower frame rates.
Q: Does the Arc B370 have dedicated VRAM?
A: No, the memory configuration is "System Shared," meaning it uses the system's main memory for graphics operations. The bandwidth is listed as "System Dependent," which can introduce performance variability.
Q: What is the impact of the CPU's memory support on this setup?
A: The i5-14600KF supports both DDR4 and DDR5 memory in a dual-channel configuration. While this provides versatility, the GPU's reliance on system memory for its "System Shared" memory pool means that system memory bandwidth can indirectly affect graphics performance, though the GPU's raw compute limits are the dominant factor.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's performance across different resolutions and settings. The data shows a consistent decline in frame rates as resolution and graphical fidelity increase.
At 1920x1080, the system performs best. With Low settings, it achieves an average of 80 FPS. Moving to Medium settings, the average drops to 63 FPS, with a minimum of 54 and maximum of 72. High settings yield an average of 50 FPS. The most demanding preset, Ultra, brings the average down to 39 FPS.
At 2560x1440, the performance degrades further. The Low settings preset averages 53 FPS. Medium settings average 41 FPS, with a range of 35 to 48 FPS. High settings drop to 33 FPS, and Ultra settings fall to 26 FPS.
At 3840x2160, the system struggles. The Low settings preset averages 29 FPS. Medium settings average 23 FPS, with a minimum of 20 and maximum of 26. High settings produce an average of 18 FPS. The Ultra preset is nearly unplayable, with an average of just 14 FPS.
The progression is consistent and shows a linear scaling penalty. The gap between Low and Ultra settings is substantial at all resolutions, but the absolute frame rates are low across the board, even at 1080p. This suggests that the GPU is overwhelmed by the game's rendering demands, and the settings are only providing marginal relief.
How This Combo Ranks
The combo of the Intel Core i5-14600KF and Intel Arc B370 is ranked 2762 out of 3005 tested combinations for Fivem. This ranking places it in the bottom portion of all tested systems, indicating that a significant majority of other CPU and GPU pairings deliver better performance.
This low rank is directly attributable to the GPU. The CPU's own percentile ranking of 90th among all processors suggests that if paired with a more capable graphics card, this system would rank much higher. The GPU's percentile ranking of 5th, however, is the anchor that drags the entire combo down. The data implies that the GPU is acting as a severe bottleneck, preventing the powerful CPU from demonstrating its capabilities in this gaming scenario. The ranking is a clear indicator that this specific combination is poorly balanced for Fivem, as the performance ceiling is set by the weakest component.
Settings Recommendations
Based on the measured FPS data, the only settings preset that provides an acceptable gameplay experience is 1920x1080 with Low settings, which achieves an average of 80 FPS. This is the only configuration that breaks the 60 FPS threshold, which is generally considered the minimum for a smooth experience in a fast-paced multiplayer game.
All other settings presets at 1920x1080 result in frame rates below 60 FPS. The Medium preset at 63 FPS is playable but may have noticeable drops, and the High and Ultra presets at 50 FPS and 39 FPS, respectively, are likely to feel stuttery and unresponsive.
For players who prefer higher resolutions, the data suggests that this is not a viable option. At 2560x1440, even the Low preset only averages 53 FPS, and at 3840x2160, all presets average below 30 FPS. Therefore, the recommendation is to use 1080p with the Low preset to maximize frame rate. If a player prioritizes visual quality over frame rate, the Medium preset at 1080p is the highest quality setting that remains partially playable, but the trade-off in smoothness is significant.
Resolution Scaling
The FPS data reveals a stark resolution scaling pattern that points directly to the GPU as the limiting component. Moving from 1920x1080 to 2560x1440, the average FPS drops by roughly 34% at Low settings (from 80 to 53 FPS). This is a significant decrease, but it is expected as the pixel count increases by 78%.
The scaling from 2560x1440 to 3840x2160 is even more punishing. At Low settings, the FPS drops from 53 to 29, a 45% reduction. This is disproportionate to the pixel count increase of 125% from 1440p to 4K. This non-linear drop is a classic sign of a GPU that is running out of processing power and memory bandwidth. The "System Shared" memory of the Intel Arc B370 is likely a major factor, as the higher resolution demands more memory for the framebuffer, and the system memory bandwidth is insufficient to keep up.
This scaling behavior confirms that the system is entirely GPU-bound. A CPU-bound system would show a much smaller performance drop when increasing resolution, as the CPU's workload remains constant while the GPU's workload increases. Here, the frame rate plummets with every resolution increase, indicating that the Intel Arc B370 has a hard performance ceiling that cannot be overcome by the powerful i5-14600KF. The data suggests that this combo is only suitable for 1080p gaming at the lowest settings, and any attempt to push higher resolutions will result in an unplayable experience.
Hardware Specifications
Intel Core i5-14600KF
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + Intel Arc B370 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 53.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 33.0 |
| 2560x1440 | Ultra | 26.0 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 63.0 |
| 1920x1080 | High | 50.0 |
| 1920x1080 | Ultra | 39.0 |
Fivem with ii5-14600KF + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with Arc B370 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-14600KF + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.