Allods Online

Allods Online

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 30 47 61
1440p QHD 36 57 91 116
1080p Full HD 57 91 144 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 30
3840x2160 Ultra 19
2560x1440 Low 116
2560x1440 Medium 91
2560x1440 High 57
2560x1440 Ultra 36
1920x1080 Low 184
1920x1080 Medium 144
1920x1080 High 91
1920x1080 Ultra 57

Allods Online with AMD Ryzen 7 5800X + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 7 5800X paired with the Intel Arc B570 lands near the bottom quartile of tested configurations for Allods Online, securing a rank of 2231 out of 2775 combos. This places the pairing in a peculiar position: the hardware is competent in isolation, but this specific MMORPG's engine and the demands of its settings presets push the combo into a lower tier than the component specs might suggest. The data indicates a system that is perfectly usable for the game, but one where settings management is mandatory to achieve a smooth experience, rather than a set-and-forget high-end build.

How This Combo Ranks

The overall position of this combo at 2231 out of 2775 tested pairs (approximately the 20th percentile) signals that in the broader context of all tested hardware, this setup is not a top performer for Allods Online. The ranking reflects the combined bottleneck of both the CPU and GPU when running this specific title. While the Ryzen 7 5800X holds an 81st percentile rank against all CPUs in general benchmark suites, and the Arc B570 sits at the 65th percentile against all GPUs, their combined performance in this game does not translate to a high frame rate ranking. The data suggests that Allods Online is particularly demanding on the GPU at higher settings, which drags the combo down despite the CPU's strong multi-threaded capabilities.

Comparing the individual components to their nearest rivals offers context. The Ryzen 7 5800X's average benchmark score of 29123 is nearly identical to the Intel Core Ultra 5 135H, which scores 29093 (a delta of 0.1%). It also trades blows with the Intel Xeon Phi 7210 (29245, -0.4%) and the Intel Core i5-13500HX (29270, -0.5%). The AMD Ryzen 5 5600XT trails slightly at 28940 (a delta of 0.6%). This shows that in raw compute, the CPU is a solid mid-pack performer, but this raw compute does not directly translate to dominance in Allods Online.

For the GPU, the Intel Arc B570's average score of 20556 is a near-exact match for the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1%) and the Intel Arc A750 (20582, -0.1%). It also sits close to the NVIDIA Quadro M4000M (20480, 0.4%) and the AMD Radeon R9 M390X (20662, -0.5%). This indicates that the Arc B570's general compute capability is on par with these cards, but the measured FPS in Allods Online suggests that the game's engine may not fully leverage the GPU's architecture, leading to the lower combo rank.

GPU Role

The Intel Arc B570's memory configuration is a critical factor in its performance in Allods Online. It comes equipped with 10 GB of GDDR6 memory on a 160-bit bus, yielding a bandwidth of 380.0 GB/s. The GPU's clocks are set at a base of 2500 MHz and a boost of 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). This memory capacity is not the limiting factor at most resolutions, but the bandwidth appears to become a constraint at higher settings.

The data shows a stark drop in performance as settings increase. At 1920x1080, the average FPS falls from 184 at Low settings to 57 at Ultra. This pattern repeats across all resolutions, pointing to the GPU's shading units (2304) and TMUs (144) being overwhelmed by the effects and draw calls at higher presets. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are respectable, but the 11.52 TFLOPS FP32 compute is clearly insufficient for maxed-out settings in this title.

The GPU's performance relative to its rivals is telling. Since the Arc B570's average benchmark score is nearly identical to the RTX 3070 Mobile and Arc A750, one might expect similar game performance. However, the measured FPS in Allods Online suggests the game has a specific preference for other architectures. The 65th percentile ranking for the GPU indicates it is a mid-range part, and the results show it behaves like one: capable at Low and Medium settings, but struggling to maintain high frame rates at High and Ultra. The 10 GB VRAM is never explicitly exhausted in the data, but the 160-bit bus width and the corresponding 380 GB/s bandwidth are likely the primary GPU-side bottlenecks when the settings are cranked up.

CPU Role

The AMD Ryzen 7 5800X provides the foundation for this combo, offering 8 cores and 16 threads based on the Zen 3 architecture (Vermeer). With a base clock of 3.80 GHz and a boost clock of 4.70 GHz, the CPU has solid single-thread performance, which is often critical for MMORPGs. Its 32 MB of L3 cache and support for DDR4 memory with 51.2 GB/s bandwidth are standard for its generation.

In general benchmarks, the CPU performs strongly. Its Cinebench R23 multi-core score of 15476 and single-core score of 1574.5 indicate a capable processor. The Geekbench multi-core score of 11036 and single-core score of 2032 further reinforce this. This strength is reflected in the CPU's 81st percentile ranking against all CPUs, with an average benchmark score of 29123. This score is effectively tied with its nearest rivals, the Intel Core Ultra 5 135H and the AMD Ryzen 5 5600XT, showing that in pure compute, the 5800X is not significantly ahead or behind its contemporaries.

However, in Allods Online, the CPU's role seems secondary to the GPU. The measured FPS drops are more consistent with a GPU bottleneck than a CPU one. For instance, at 2560x1440, the average FPS drops from 116 at Low to 36 at Ultra. If the CPU were the primary bottleneck, the frame rates would be more consistent across settings, as the CPU's workload (game logic, AI, etc.) doesn't scale as dramatically with graphics settings. The data implies that the CPU is sufficient to feed the GPU at lower settings, but at higher settings, the GPU's inability to keep up with the render workload becomes the limiting factor. The 16 threads are more than enough for this game, and the boost clock of 4.70 GHz ensures that the game's main thread is well-served.

Measured FPS Breakdown

The measured FPS data reveals a clear and consistent pattern across all three tested resolutions. The performance scaling is directly tied to the graphics preset, with significant penalties for each step up in quality.

At 1920x1080, the combo shows its best results. Low settings deliver an average of 184 FPS. Medium settings cut this down to 144 FPS, with a minimum of 122 FPS and a maximum of 165 FPS. High settings reduce the average to 91 FPS. Ultra settings are the most punishing, dropping the average to 57 FPS. The gap between Low and Ultra is 127 FPS, indicating that the GPU is heavily taxed by the higher presets.

Moving to 2560x1440, the same pattern holds but with lower absolute numbers. Low settings average 116 FPS. Medium settings yield 91 FPS (min 77, max 104). High settings bring the average down to 57 FPS. Ultra settings average just 36 FPS. The drop from Low to Ultra is 80 FPS, showing that the resolution increase amplifies the performance cost of the higher settings.

At 3840x2160, the combo struggles significantly. Low settings average 61 FPS, which is playable but not ideal for a competitive MMORPG. Medium settings drop to 47 FPS (min 40, max 55). High settings average just 30 FPS, which is borderline unplayable. Ultra settings average a mere 19 FPS, making the game effectively a slideshow. The data shows that this combo is not viable at 4K for anything above Low settings.

The measured rows show that the sweet spot for this combo is 1920x1080 with Medium or High settings, where the average FPS of 144 and 91 respectively provide a smooth experience. At 2560x1440, Medium settings are the highest playable option, with an average of 91 FPS. The data also shows that the variation between minimum and maximum FPS is relatively small at Medium settings, indicating a stable frame time.

FAQ

Q: Is this combo capable of running Allods Online at 2560x1440?

A: Yes, but with significant caveats. At Medium settings, the average FPS is 91 (min 77, max 104), which is playable. At High settings, the average drops to 57 FPS, which is acceptable but not ideal. Ultra settings are not recommended, as they average only 36 FPS.

Q: What is the best settings preset for a 1080p monitor?

A: The data shows that Medium settings provide a high average of 144 FPS (min 122, max 165), which is excellent for a smooth experience. High settings are also viable at 91 FPS average. Low settings are overkill at 184 FPS, and Ultra settings are too demanding at 57 FPS.

Q: How does the Intel Arc B570 compare to its direct rivals in this game?

A: The GPU's average benchmark score (20556) is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534) and the Intel Arc A750 (20582). However, the measured FPS in Allods Online suggests the game does not fully leverage the Arc B570's architecture, as the combo's overall rank is low.

Q: Is the CPU or GPU the limiting factor in this combo for Allods Online?

A: The data indicates the GPU is the primary bottleneck. This is evidenced by the FPS scaling with settings. At 3840x2160, the average FPS drops from 61 at Low to 19 at Ultra, a pattern consistent with a GPU workload limit. The CPU's strong multi-threaded scores suggest it is not the main constraint.

Q: Can this combo handle 4K gaming in Allods Online?

A: Only at Low settings, where it averages 61 FPS. Medium settings average 47 FPS, which is playable. High and Ultra settings are not viable, averaging 30 FPS and 19 FPS respectively. This is not a 4K-capable setup for this game.

Q: What is the performance difference between Low and Ultra settings at 1920x1080?

A: The average FPS drops from 184 at Low to 57 at Ultra, a difference of 127 FPS. This is a substantial performance penalty of roughly 69% from the Low preset, highlighting the GPU's difficulty with the Ultra settings.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo is found at 1920x1080 with Medium settings. The average of 144 FPS, with a minimum of 122 FPS, provides a smooth and responsive experience that is ideal for an MMORPG. The jump to High settings at 91 FPS is still playable, but the risk of drops below 60 FPS in busy areas is higher. Low settings are unnecessary at this resolution, as the 184 FPS average exceeds the refresh rate of most monitors.

For 2560x1440 users, Medium settings are the recommended maximum. The average of 91 FPS (min 77) is good for a high-resolution experience. High settings at 57 FPS are playable but may feel less fluid during intense combat or large player gatherings. Ultra settings should be avoided, as the 36 FPS average will likely result in a stuttering experience.

At 3840x2160, the data strongly advises against anything above Low settings. The average of 61 FPS at Low is the only playable option. Medium settings drop to 47 FPS, which is on the edge of playability. High and Ultra settings are not viable for practical gaming. The performance cliff at 4K makes this resolution a poor fit for the Intel Arc B570 in this title.

The data suggests a clear rule of thumb: prioritize Medium settings to achieve a balance between visual quality and frame rate. If a higher resolution is desired, be prepared to lower the settings preset to compensate. The combo does not have the headroom to run High or Ultra settings at 2560x1440 or higher without sacrificing playability. For the best overall experience, the 1920x1080 Medium preset offers the most consistent and highest frame rates without compromising the visual fidelity too much.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + Intel Arc B570 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 30.0
3840x2160 Ultra 19.0
2560x1440 Low 116.0
2560x1440 Medium 91.0
2560x1440 High 57.0
2560x1440 Ultra 36.0
1920x1080 Low 184.0
1920x1080 Medium 144.0
1920x1080 High 91.0
1920x1080 Ultra 57.0

Allods Online with Ryzen 7 5800X + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B570 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.