Allods Online

Allods Online

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 19 31 39
1440p QHD 23 37 59 75
1080p Full HD 37 59 94 120

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 31
3840x2160 High 19
3840x2160 Ultra 12
2560x1440 Low 75
2560x1440 Medium 59
2560x1440 High 37
2560x1440 Ultra 23
1920x1080 Low 120
1920x1080 Medium 94
1920x1080 High 59
1920x1080 Ultra 37

Allods Online with AMD Ryzen 7 5800XT + Intel Arc B390, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 7 5800XT paired with the Intel Arc B390 ranks 3,259th out of 3,670 tested combos for Allods Online, placing it in the bottom 11% of all system configurations measured. This is a profoundly weak pairing for this title, and the data makes the bottleneck unmistakable: the Intel Arc B390 is a severe performance limiter, while the Ryzen 7 5800XT has ample headroom that never gets utilized. The combo’s percentile standing—9th for the GPU versus 81st for the CPU—tells the entire story in two numbers. The GPU is outperformed by nearly every discrete graphics solution in the database, while the CPU sits comfortably above the majority of processors tested. The resulting frame rates reflect a system that is GPU-bound at every resolution and every settings level, with the CPU effectively idling while waiting on the graphics subsystem.

The Arc B390’s average benchmark score of 1,482 places it in the company of legacy NVIDIA parts from over a decade ago. Its nearest rivals include the GeForce GT 520MX (1,463, deltaPct +1.3), the GeForce 800M (1,460, deltaPct +1.5), the GeForce GT 625 OEM (1,446, deltaPct +2.5), and the GeForce GT 710 (1,443, deltaPct +2.7). The B390 edges these parts by 1.3% to 2.7%, but those margins are negligible—this is a GPU that competes in the entry-level integrated-class segment, not against modern discrete graphics. Meanwhile, the Ryzen 7 5800XT’s average benchmark score of 29,879 places it within 0.6% of the AMD Ryzen 5 9600X (29,713), and essentially tied with the Ryzen 7 7840H (29,868, deltaPct 0) and the Ryzen 7 8845HS (29,955, deltaPct -0.3). The CPU is a mid-high-range performer; the GPU is a bottom-tier outlier. The combination produces frame rates that are, at best, playable at low settings on 1080p, and barely functional at higher resolutions.

The measured data confirms this ranking with brutal clarity. Across all twelve measured configurations—three resolutions, four settings levels each—the highest average frame rate achieved is 120 FPS at 1920x1080 on Low settings. That is the only configuration that exceeds 100 FPS. Every other setting and resolution combination falls well below what competitive or even comfortable gaming typically requires. At 1440p, the best result is 75 FPS on Low, and at 4K the best is 39 FPS on Low. The Ultra preset is essentially unplayable at every resolution, with averages of 37 FPS at 1080p, 23 FPS at 1440p, and 12 FPS at 4K. The High preset fares slightly better but still fails to reach 60 FPS at 1080p (59 FPS), and drops to 37 FPS at 1440p and 19 FPS at 4K. This is a system that can handle the game only on reduced settings, and even then only at lower resolutions.

The ranking of 3,259 out of 3,670 combos means that roughly 88% of all tested configurations outperform this one in Allods Online. That is not a marginal deficit; it is a fundamental mismatch. The CPU’s 81st percentile standing suggests that if paired with a competent GPU, this processor could deliver far better results. But with the Arc B390, the system is crippled by the weakest link in the chain. The data shows a combo that is only viable for the least demanding scenarios—1080p gaming on Low settings—and even that is a close call, with the 120 FPS average representing the ceiling, not the norm.

FAQ

Q: What is the best average FPS this combo can achieve in Allods Online?

A: The highest measured average frame rate is 120 FPS, achieved at 1920x1080 resolution with Low settings. This is the only configuration in the measured data that exceeds 100 FPS average. All other settings and resolution combinations produce lower results, with the next best being 94 FPS at 1080p Medium.

Q: How does the Intel Arc B390 compare to its nearest rivals?

A: The Arc B390’s average benchmark score is 1,482, which is 1.3% higher than the NVIDIA GeForce GT 520MX (1,463), 1.5% higher than the GeForce 800M (1,460), 2.5% higher than the GeForce GT 625 OEM (1,446), and 2.7% higher than the GeForce GT 710 (1,443). These are all legacy entry-level parts, and the B390’s margins over them are minimal, indicating it sits in the same performance class.

Q: Is the Ryzen 7 5800XT or the Arc B390 the limiting factor in this combo?

A: The data indicates the GPU is the limiting factor. The Arc B390 has a 9th percentile ranking among all GPUs, while the Ryzen 7 5800XT ranks in the 81st percentile among all CPUs. This massive gap, combined with the fact that frame rates drop dramatically at higher resolutions and settings, points to the GPU as the bottleneck. The CPU’s 8 cores and 16 threads are never the constraint in these measurements.

Q: What frame rate can I expect at 1440p with Medium settings?

A: At 2560x1440 resolution with Medium settings, the measured average FPS is 59, with minimum FPS of 50 and maximum FPS of 68. This is the only 1440p configuration that breaks 50 FPS average, and it does so barely. Low settings at 1440p achieve a higher average of 75 FPS, but Medium is the only preset that provides the 50-68 FPS range.

Q: Is the Ultra preset playable at any resolution?

A: No. The Ultra preset produces average FPS of 37 at 1920x1080, 23 at 2560x1440, and 12 at 3840x2160. None of these approach playable levels for an MMORPG, and the 4K result of 12 FPS is effectively a slideshow. The data suggests that Ultra is not a viable option for this combo at any resolution.

Q: How does the combo rank globally among all tested configurations?

A: The combo ranks 3,259th out of 3,670 tested combos in Allods Online. This places it in the bottom 11% of all configurations in the database, meaning approximately 88% of tested systems outperform this pairing. The low ranking is consistent with the GPU’s bottom-decile performance and the overall frame rate measurements.

Settings Recommendations

The measured data points to a single viable path for playable performance: Low settings at 1080p. The 1920x1080 Low configuration delivers a 120 FPS average, which is the only result that provides comfortable headroom above the 60 FPS threshold. This should be the default recommendation for anyone using this combo. The 1080p Medium preset, at 94 FPS average with a minimum of 80 FPS, is also playable and offers a significant visual upgrade over Low while maintaining smooth frame rates. For users who prioritize visual fidelity over frame rate, Medium at 1080p is the best compromise—it stays well above 60 FPS on average and never dips below 80 FPS in the measured data.

At 1440p, the situation becomes more constrained. Low settings produce a 75 FPS average, which is acceptable but not ideal, and Medium drops to 59 FPS average with a minimum of 50 FPS. The 59 FPS average is borderline playable, but the 50 FPS minimum suggests occasional stutter in demanding scenes. For 1440p, Low is the safer choice, though Medium can be considered if the user accepts occasional dips. High and Ultra at 1440p are not recommended—37 FPS and 23 FPS averages respectively are well below playable thresholds for an MMORPG with active combat and group content.

At 4K, no setting is genuinely playable. The best result is 39 FPS on Low, which is below the 60 FPS standard and would produce noticeable input lag and visual stutter. Medium at 4K yields 31 FPS average, High drops to 19 FPS, and Ultra is a non-starter at 12 FPS. Users with 4K displays should either run the game at 1080p via resolution scaling or accept that this combo cannot deliver a smooth experience at native 4K. The data strongly suggests that 1080p is the intended resolution for this pairing, with Low and Medium being the only presets that consistently deliver playable frame rates.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings levels (Low, Medium, High, Ultra), producing twelve total configurations. Starting at 1080p, the results show a clear progression from playable to unplayable as settings increase. Low settings deliver a 120 FPS average, the highest of any configuration. Medium settings produce a 94 FPS average with a minimum of 80 FPS and maximum of 108 FPS. High settings drop to 59 FPS average, just below the 60 FPS threshold. Ultra settings fall to 37 FPS average. The spread from Low to Ultra at 1080p is 83 FPS, demonstrating that settings level has a massive impact on this combo’s performance.

Moving to 1440p, the pattern repeats but at lower absolute values. Low settings achieve a 75 FPS average, which is still playable but represents a 45 FPS drop from the 1080p Low result. Medium settings produce a 59 FPS average with a range of 50 to 68 FPS. High settings drop to 37 FPS average, and Ultra falls to 23 FPS. The drop from Low to Ultra at 1440p is 52 FPS. Notably, the 1440p High result (37 FPS) matches the 1080p Ultra result (37 FPS) exactly, suggesting that the GPU is hitting a performance ceiling that resolution scaling cannot overcome.

At 4K, the results are uniformly poor. Low settings produce a 39 FPS average, which is the only 4K configuration above 30 FPS. Medium settings yield a 31 FPS average with a range of 26 to 36 FPS. High settings drop to 19 FPS, and Ultra falls to 12 FPS. The 4K Low result is less than half the 1080p Low result (39 vs. 120 FPS), and the 4K Ultra result is just 10% of the 1080p Low figure. Even the best 4K configuration—Low at 39 FPS—is below what most users would consider playable for an MMORPG, and the minimum FPS figures for 4K Medium (26 FPS) indicate severe frame drops in busy scenes.

The data also reveals that the Medium preset is the only settings level with recorded minimum and maximum FPS values. At 1080p Medium, the range is 80 to 108 FPS; at 1440p Medium, it is 50 to 68 FPS; and at 4K Medium, it is 26 to 36 FPS. These ranges show that the combo’s frame times are relatively stable at Medium settings, with the minimum staying within 15-16 FPS of the average in each case. This stability suggests that while the overall performance is low, at least the Medium preset does not produce wild frame pacing swings.

Resolution Scaling

The resolution scaling behavior of this combo is dramatic and revealing. Moving from 1080p to 1440p at Low settings, the average FPS drops from 120 to 75, a 37.5% reduction. Moving from 1440p to 4K at Low settings, the average drops from 75 to 39, a 48% reduction. From 1080p to 4K at Low settings, the total drop is from 120 to 39 FPS—a 67.5% decrease. At Medium settings, the progression is 94 FPS (1080p), 59 FPS (1440p), and 31 FPS (4K), representing drops of 37.2% and 47.5% respectively. At High settings, the progression is 59, 37, and 19 FPS, with drops of 37.3% and 48.6%. At Ultra settings, the progression is 37, 23, and 12 FPS, with drops of 37.8% and 47.8%.

The consistency of these percentage drops across all settings levels is the key finding. Whether at Low or Ultra, the drop from 1080p to 1440p is consistently around 37-38%, and the drop from 1440p to 4K is consistently around 47-48%. This uniformity indicates that the scaling is driven entirely by pixel count, not by settings complexity. A GPU-bound system would show exactly this pattern—performance scales inversely with the number of pixels being rendered, and settings level has a multiplicative effect on top of the resolution penalty. The fact that the percentage drops are nearly identical across all four settings levels confirms that the limiting factor is raw fill rate and pixel throughput, not shading complexity or texture bandwidth.

The resolution scaling also reveals the GPU’s fundamental weakness. A modern discrete GPU would typically show a 50-60% drop from 1080p to 4K at a given settings level, but the Arc B390 shows a 67.5% drop at Low settings. The GPU’s pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are the hardware constraints that produce this behavior. At 4K, the GPU is attempting to fill 8.3 million pixels per frame, and its limited ROP count (24) and TMU count (48) simply cannot keep up. The CPU’s role in this scaling is negligible—the Ryzen 7 5800XT’s 8 cores and 16 threads are more than sufficient for Allods Online’s workload, and the consistent scaling pattern confirms that the CPU is not introducing any bottleneck at any resolution.

The practical implication is that users should not expect resolution scaling to be their friend with this combo. Dropping from 4K to 1440p at the same settings yields roughly a 50% improvement, and dropping from 1440p to 1080p yields another 60% improvement. But even with these gains, the absolute numbers remain low. The only way to achieve truly smooth performance is to run at 1080p with Low or Medium settings. This is a GPU-limited system, and no amount of CPU headroom can compensate for the Arc B390’s fundamental throughput limitations.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 (Vermeer) architecture processor with 8 cores and 16 threads, built on TSMC’s 7 nm process with 4,150 million transistors on a 74 mm² die. Its base clock is 3.80 GHz with a boost clock of 4.80 GHz, and it carries a 105 W TDP. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and it operates on the AMD Socket AM4 platform with PCIe Gen 4 (20 lanes). It has a 32 MB shared L3 cache, 512 KB L2 per core, and 64 KB L1 per core. The CPU’s benchmark scores are strong: Cinebench R23 multi-core of 23,794 and single-core of 3,359, PassMark multi-thread of 28,053, and 3DMark 16-thread score of 7,683.

In the context of Allods Online, the CPU’s role is to handle game logic, network processing, and entity management—all typical MMORPG workloads that benefit from multiple cores. The 8-core, 16-thread configuration is well-suited for this task, and the CPU’s 81st percentile ranking among all processors indicates it has ample headroom for this game. The measured frame rates, however, show that this headroom is never utilized. At 1080p Low, where the GPU is least stressed, the CPU still delivers 120 FPS, which is likely near the game’s engine limit or the GPU’s output limit, but the CPU is not the constraint. The fact that frame rates drop by roughly 37% from 1080p to 1440p, regardless of settings, proves that the CPU is not the limiting factor—if it were, the drop would be less severe at lower settings where the GPU has less work to do.

The nearest rivals to the Ryzen 7 5800XT in terms of average benchmark score are the AMD Ryzen 7 7840H (29,868, deltaPct 0), the AMD Ryzen 7 8845HS (29,955, deltaPct -0.3), the AMD Ryzen 7 7840HS (29,955, deltaPct -0.3), and the AMD Ryzen 5 9600X (29,713, deltaPct 0.6). These are all modern processors, and the 5800XT’s performance is statistically indistinguishable from them—within 0.6% either way. This tells us that the CPU is not the reason this combo ranks 3,259th out of 3,670. If the same CPU were paired with a GPU in the 50th or 60th percentile, the combo’s rank would improve dramatically. The CPU’s single-thread performance, as measured by Cinebench R23 single-core (3,359) and PassMark single-thread (3,535), is also more than adequate for Allods Online’s likely single-threaded engine components.

The data shows a CPU that is overqualified for the GPU it is paired with. The 5800XT’s 8 cores, 16 threads, and 4.80 GHz boost clock are specifications that belong in a mid-high-range gaming system, not one that produces 19 FPS at 4K High settings. The CPU’s multi-threaded capabilities, demonstrated by its PassMark data compression score of 352,002 and floating-point math score of 53,808, are entirely wasted in this configuration because the GPU cannot feed frames fast enough to keep the CPU busy. In any upgrade path, the CPU should be retained while the GPU is replaced—the 5800XT is not the bottleneck, and its performance class is confirmed by its near-identical scores to the Ryzen 7 7840H and Ryzen 5 9600X. The Arc B390, with its 9th percentile ranking and average benchmark score of 1,482, is the component that defines this combo’s performance, and it is the component that must change for any meaningful improvement in Allods Online.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B390 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 31.0
3840x2160 High 19.0
3840x2160 Ultra 12.0
2560x1440 Low 75.0
2560x1440 Medium 59.0
2560x1440 High 37.0
2560x1440 Ultra 23.0
1920x1080 Low 120.0
1920x1080 Medium 94.0
1920x1080 High 59.0
1920x1080 Ultra 37.0

Allods Online with Ryzen 7 5800XT + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B390 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.