Valorant
This combination delivers exceptional performance with an average of 445 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 390 | 396 | 403 | 472 |
| 1440p QHD | 420 | 427 | 434 | 509 |
| 1080p Full HD | 443 | 450 | 458 | 537 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Valorant with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4080, In-Depth Analysis
The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 4080 delivers exceptional frame rates in Valorant, with the data showing average FPS figures that remain above 390 even at 4K Ultra settings. This combination ranks 1003 out of 3708 tested combos, placing it in the upper tier of systems while revealing interesting dynamics between CPU and GPU workload across resolutions.
Resolution Scaling
The measured FPS data shows a clear pattern of performance degradation as resolution increases, but the magnitude of that drop tells a compelling story about where the bottleneck lies. At 1080p Low settings, the combo produces 537 average FPS, while at 4K Low settings it drops to 472 average FPS. That represents a 65 FPS difference, or roughly 12% lower performance when moving from 1080p to 4K. The relatively modest decline across such a large resolution jump suggests the system is heavily CPU-limited at lower resolutions, with the RTX 4080 having ample headroom to render frames quickly.
Looking at High settings specifically, the scaling shows 450 FPS at 1080p, dropping to 427 FPS at 1440p, and further to 396 FPS at 4K. The 1440p to 4K transition costs 31 FPS, while the 1080p to 1440p transition costs only 23 FPS. This nonlinear decline indicates that the GPU begins to take on more responsibility as pixel count increases, but even at 4K, the frame rates remain far above what most competitive displays can show. The data implies that Valorant’s engine, which is not particularly demanding on modern hardware, allows this combo to operate in a regime where CPU single-thread performance dominates the frame rate ceiling.
Ultra settings follow a similar trajectory: 443 FPS at 1080p, 420 FPS at 1440p, and 390 FPS at 4K. The difference between 1080p Ultra and 4K Ultra is 53 FPS, which is proportionally similar to the Low setting drop. What is notable is that the gap between Low and Ultra at any given resolution is relatively small — at 1080p, the difference is 94 FPS (537 vs 443), but at 4K, the gap shrinks to 82 FPS (472 vs 390). This compression at higher resolutions suggests that graphical settings have less impact on performance than the resolution itself, which is typical for a game where draw calls and CPU physics often limit frame rates rather than pixel shading.
The Medium preset data provides the only min and max FPS figures in the entire dataset. At 1080p Medium, the system averages 458 FPS with a minimum of 389 and maximum of 526. At 1440p Medium, those figures shift to 434 average, 369 minimum, and 499 maximum. At 4K Medium, the average is 403, with a minimum of 342 and maximum of 463. The spread between min and max frames grows slightly with resolution — 137 FPS at 1080p, 130 FPS at 1440p, and 121 FPS at 4K — indicating that frame pacing remains consistent even as the GPU works harder.
GPU Role
The RTX 4080 brings substantial resources to this pairing, with 16 GB of GDDR6X memory on a 256-bit bus providing 716.8 GB/s of bandwidth. The memory clock runs at 1400 MHz, which translates to 22.4 Gbps effective, and the core operates at a base of 2205 MHz with a boost of 2505 MHz. These specifications position the GPU well above what Valorant requires, as the game’s visual complexity does not stress the 9728 shading units or 304 texture mapping units to anywhere near their limits.
The GPU’s 76 ray tracing cores and 304 tensor cores are largely irrelevant for Valorant’s rendering pipeline, but the raw rasterization throughput of 48.74 TFLOPS FP32 ensures that pixel fill rates are never a constraint. The pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s mean that even at 4K resolution, the GPU can process fragments faster than the CPU can issue draw commands. This is why the frame rates at different settings remain within a narrow band — the GPU is waiting on the CPU for most of the frame time.
The 16 GB memory capacity is far more than Valorant uses, and the 716.8 GB/s bandwidth is likewise excessive for a game that typically operates with relatively small texture sets. The data shows that increasing from Low to Ultra settings at 1080p only costs 94 FPS, which suggests that the GPU’s memory subsystem and compute units are not being saturated by the higher-quality textures and effects. Instead, the performance difference likely stems from increased draw calls and CPU-side work that the settings changes introduce, not GPU memory pressure.
At 4K Ultra, the system still produces 390 average FPS, which is remarkable when considering that the GPU’s boost clock of 2505 MHz is running at full capacity. The fact that 4K Ultra is only 147 FPS behind 1080p Low (537 vs 390) indicates that even the most demanding configuration in this dataset does not fully engage the RTX 4080’s capabilities. The GPU’s percentile rank of 86 among all GPUs, with an average benchmark score of 54247, reinforces that this is a high-end part operating well below its ceiling in Valorant.
CPU Role
The AMD Ryzen 7 5800XT is a 5000-series processor with 8 cores and 16 threads, based on the Zen 3 architecture on a 7 nm process. Its base clock of 3.80 GHz and boost clock of 4.80 GHz are critical for Valorant, a game that historically favors high single-thread performance. The CPU’s single-thread benchmark scores — 959 in 3dmark, 338 in Cinebench R15, 1410 in R20, and 3359 in R23 — demonstrate strong per-core capability that directly translates to the frame rates observed.
The CPU’s cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. This 32 MB L3 is particularly relevant for game performance, as it allows frequently accessed data to remain close to the cores, reducing memory latency. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth is a potential bottleneck in some workloads, but Valorant’s modest memory footprint means this does not appear to limit performance based on the measured FPS.
The CPU’s multi-threaded capabilities, evidenced by a Cinebench R23 multicore score of 23794, are not the primary driver in Valorant. The game’s engine typically uses fewer than 8 threads, so the 5800XT’s 16 threads provide headroom for background processes without impacting frame rates. The 3dmark scores show scaling from 1879 at 2 threads to 7680 at max threads, but the single-thread score of 959 is what matters most for this title.
The fact that 1080p Low produces 537 FPS while 4K Ultra produces 390 FPS suggests that the CPU is the limiting factor at lower resolutions. If the GPU were the constraint, we would expect a much larger drop when moving from 1080p to 4K, as pixel count quadruples. Instead, the relatively small 147 FPS difference indicates that the CPU’s single-thread performance sets an upper bound on frame rate, and the GPU only becomes more relevant as resolution increases. The CPU’s percentile rank of 81 among all CPUs, with an average benchmark score of 29879, places it in a strong position for this workload.
How This Combo Ranks
This combination of AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4080 holds rank 1003 out of 3708 tested combos in Valorant. That places it in the top 27% of all systems tested, which might seem modest given the high-end components involved, but the data suggests that Valorant’s performance ceiling is reached quickly by many mid-range to high-end parts. The rank reflects that many other combos achieve similar or higher frame rates because the game is not demanding enough to differentiate strongly between powerful CPUs and GPUs.
The CPU’s nearest rivals provide context for its performance tier. The AMD Ryzen 7 7840H has an average score of 29868, just 0% different from the 5800XT’s score. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. These near-identical scores indicate that the 5800XT performs on par with modern mobile and desktop chips in synthetic benchmarks, but in Valorant, the specific combination with the RTX 4080 determines the actual frame rates.
The GPU’s nearest rivals show similar clustering. The RTX 4080 SUPER scores 54209, which is 0.1% higher than the RTX 4080’s 54247. The AMD Radeon Pro W5700X scores 54828, which is 1.1% higher. The AMD Radeon RX 6750 GRE 12 GB scores 55698, which is 2.6% higher, and the AMD Radeon 8060S scores 55757, which is 2.7% higher. These deltas are small enough that in a CPU-bound game like Valorant, the choice of GPU model would have minimal impact on measured FPS compared to the CPU selection.
The rank of 1003 out of 3708 suggests that while this is a strong combination, it is not at the very top of the leaderboard. Combos with newer CPUs that offer higher single-thread performance, or those with even more optimized memory configurations, may achieve higher frame rates. The data shows that Valorant rewards systems that minimize CPU overhead, and the 5800XT’s Zen 3 architecture, while capable, is not the absolute fastest available.
Settings Recommendations
The measured FPS rows provide clear guidance on which preset delivers the best experience. At 1080p, Low settings produce 537 average FPS, High produces 450, Medium produces 458, and Ultra produces 443. The difference between Low and Ultra is 94 FPS, but both configurations exceed any realistic display refresh rate. For competitive play, where lower settings can reduce input latency and visual clutter, Low at 1080p offers the highest frame rate at 537 FPS, but Medium at 458 FPS provides a better balance of visual quality and performance.
At 1440p, Low yields 509 FPS, High yields 427, Medium yields 434, and Ultra yields 420. The gap between Low and Ultra is 89 FPS, again with all options well above 400 FPS. For players with 1440p 240Hz or 360Hz displays, Medium at 434 FPS or High at 427 FPS would be reasonable choices, as they provide smoother visuals than Low without sacrificing meaningful frame rate.
At 4K, Low produces 472 FPS, High produces 396, Medium produces 403, and Ultra produces 390. The difference between Low and Ultra is 82 FPS, and even Ultra remains above 390 FPS. For 4K displays with 120Hz or 144Hz refresh rates, any setting will be sufficient, but Medium at 403 FPS offers the best combination of visual fidelity and frame rate stability, with the only min FPS data in the dataset showing 342 at 4K Medium.
The data indicates that Medium settings provide the most consistent experience across all resolutions. At 1080p Medium, the min FPS is 389 and max is 526, giving a range of 137 FPS. At 1440p Medium, the range narrows to 130 FPS (369 min, 499 max). At 4K Medium, the range is 121 FPS (342 min, 463 max). This consistency suggests that Medium is the sweet spot for this combo, balancing CPU and GPU load without causing frame time spikes. For maximum competitive advantage, Low settings at any resolution will yield the highest average FPS, but the gains over Medium are modest — 79 FPS at 1080p, 75 FPS at 1440p, and 69 FPS at 4K.
FAQ
Q: What is the highest average FPS achievable with this combo?
A: The highest measured average FPS is 537, achieved at 1920x1080 resolution with Low settings. The next highest is 509 at 2560x1440 Low, followed by 472 at 3840x2160 Low.
Q: How much performance is lost when moving from 1080p to 4K?
A: At Low settings, the drop is 65 FPS (537 to 472). At High settings, the drop is 54 FPS (450 to 396). At Medium settings, the drop is 55 FPS (458 to 403). At Ultra settings, the drop is 53 FPS (443 to 390).
Q: Does the RTX 4080 bottleneck the CPU in Valorant?
A: The data suggests the opposite. The small FPS differences between settings at the same resolution indicate the CPU is the limiting factor. For example, at 1080p, Low produces 537 FPS while Ultra produces 443 FPS, a 94 FPS gap that reflects CPU overhead rather than GPU limitations.
Q: What are the min and max FPS figures for Medium settings?
A: At 1080p Medium, the min is 389 and max is 526. At 1440p Medium, the min is 369 and max is 499. At 4K Medium, the min is 342 and max is 463.
Q: How does this combo rank compared to other tested systems?
A: This combo ranks 1003 out of 3708 tested combos in Valorant, placing it in the upper 27% of all systems tested for this game.
Q: Which resolution and settings combo should a user choose for the best experience?
A: For competitive play, 1080p Low at 537 FPS is optimal. For balanced visual quality, 1440p Medium at 434 FPS or 4K Medium at 403 FPS are strong choices, as Medium settings show the most consistent frame times across all resolutions.
Measured FPS Breakdown
The complete dataset of measured FPS for this AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4080 combination in Valorant is as follows:
At 3840x2160 (4K), the High preset produces an average of 396 FPS. The Low preset produces an average of 472 FPS. The Medium preset produces an average of 403 FPS, with a minimum of 342 and maximum of 463. The Ultra preset produces an average of 390 FPS.
At 2560x1440 (1440p), the High preset produces an average of 427 FPS. The Low preset produces an average of 509 FPS. The Medium preset produces an average of 434 FPS, with a minimum of 369 and maximum of 499. The Ultra preset produces an average of 420 FPS.
At 1920x1080 (1080p), the High preset produces an average of 450 FPS. The Low preset produces an average of 537 FPS. The Medium preset produces an average of 458 FPS, with a minimum of 389 and maximum of 526. The Ultra preset produces an average of 443 FPS.
These twelve data points reveal that the system maintains average frame rates above 390 FPS in every configuration tested. The lowest recorded minimum FPS is 342 at 4K Medium, while the highest recorded maximum FPS is 526 at 1080p Medium. The spread between the lowest and highest averages across all settings and resolutions is 147 FPS (from 390 at 4K Ultra to 537 at 1080p Low), which underscores the CPU-bound nature of Valorant with this hardware. The data does not include min or max FPS for settings other than Medium, so frame variance analysis is limited to those three rows, but the consistency of averages suggests stable performance across the board.
Hardware Specifications
AMD Ryzen 7 5800XT
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4080 in Valorant
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 472.0 |
| 3840x2160 | Medium | 403.0 |
| 3840x2160 | High | 396.0 |
| 3840x2160 | Ultra | 390.0 |
| 2560x1440 | Low | 509.0 |
| 2560x1440 | Medium | 434.0 |
| 2560x1440 | High | 427.0 |
| 2560x1440 | Ultra | 420.0 |
| 1920x1080 | Low | 537.0 |
| 1920x1080 | Medium | 458.0 |
| 1920x1080 | High | 450.0 |
| 1920x1080 | Ultra | 443.0 |
Valorant with Ryzen 7 5800XT + Other GPUs
See how Valorant performs with the same CPU but different graphics cards.
Valorant with RTX 4080 + Other CPUs
See how Valorant performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.