Valorant

Valorant

AVERAGE FPS
337
excellent

This combination delivers exceptional performance with an average of 337 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 230 241 252 389
1440p QHD 288 306 318 460
1080p Full HD 338 357 373 487

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 389
3840x2160 Medium 252
3840x2160 High 241
3840x2160 Ultra 230
2560x1440 Low 460
2560x1440 Medium 318
2560x1440 High 306
2560x1440 Ultra 288
1920x1080 Low 487
1920x1080 Medium 373
1920x1080 High 357
1920x1080 Ultra 338

Valorant with AMD Ryzen 5 5600G + Intel Arc B580, In-Depth Analysis

Valorant is a competitive FPS where frame rate consistency often matters more than absolute visual fidelity. For the AMD Ryzen 5 5600G paired with the Intel Arc B580, the measured data reveals a system capable of extreme performance, but the optimal settings depend heavily on your display's refresh rate and resolution. The benchmark results show that this combination delivers playable, and often exceptional, frame rates across all tested configurations, with the CPU's strong single-thread performance and the GPU's ample bandwidth ensuring no major bottlenecks at standard resolutions.

Settings Recommendations

The data indicates that the High settings preset provides the most balanced experience across all resolutions for this hardware pairing. At 1920x1080, High settings deliver an average of 356.6 FPS, which is a substantial 18.9 FPS drop from Medium's 373.3 FPS but offers better visual quality. More importantly, High settings at 2560x1440 yield 306.2 FPS, and even at 3840x2160, the system maintains 240.9 FPS. For competitive play, the Low preset is the clear choice for maximizing frame rates, as it produces the highest averages at every resolution: 486.9 FPS at 1080p, 459.9 FPS at 1440p, and 388.6 FPS at 4K. However, the difference between Low and High at 1080p is 130.3 FPS, which is significant for esports titles, but the High preset's 356.6 FPS is already far beyond the refresh rate of most high-end monitors.

The Ultra preset offers diminishing returns, providing only a marginal visual improvement over High while costing performance. At 1080p, Ultra drops to 337.7 FPS, which is 18.9 FPS lower than High. This pattern persists at 1440p (287.8 FPS vs. 306.2 FPS) and 4K (230.2 FPS vs. 240.9 FPS). Given that Valorant is a fast-paced shooter, the extra frames from High over Ultra are generally more valuable than the subtle graphical enhancements. The Medium preset sits between these options, offering a good middle ground, but High's superior visuals with only a 16.7 FPS penalty at 1080p and a 12.2 FPS penalty at 1440p makes it the recommended default. For players with 360Hz monitors, the Low preset is the only way to fully utilize the display's potential, but for the vast majority of users, High provides the best combination of smoothness and image quality.

FAQ

Q: What is the best resolution to play Valorant with this CPU and GPU combination?

A: The data shows that 1920x1080 provides the highest frame rates, peaking at 486.9 FPS on Low settings. However, 2560x1440 also delivers excellent performance, with a minimum average of 287.8 FPS on Ultra settings, making it a viable choice for higher-resolution displays without sacrificing competitive responsiveness.

Q: How does the Arc B580 compare to its nearest rivals in terms of overall GPU performance?

A: According to the benchmark data, the Intel Arc B580's average score is 23021. It is 0.1% ahead of the AMD Radeon 760M and 0.3% ahead of the NVIDIA P106-100. It trails the NVIDIA GeForce RTX 4060 by 0.7% but leads the RTX 4060 Mobile by 1.3%, placing it in a competitive mid-range tier.

Q: Is the Ryzen 5 5600G a bottleneck for the Arc B580 in Valorant?

A: The benchmark results do not indicate a significant CPU bottleneck. The CPU's percentile rank is 78, and its multi-threaded performance (e.g., Cinebench R23 multi-core score of 16758) is robust. The frame rates scale predictably with resolution and settings, suggesting that the GPU is the primary limiting factor at higher settings, while the CPU handles the game's logic efficiently.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset produces an average of 459.9 FPS, while the Ultra preset produces 287.8 FPS. This represents a 172.1 FPS difference, or approximately 37.4% higher performance on Low, which is a substantial margin for players seeking maximum frame rates.

Q: Does the Arc B580's 12GB VRAM provide enough memory for Valorant?

A: The memory configuration is more than sufficient for Valorant. The GPU has 12 GB of GDDR6 memory on a 192-bit bus with a bandwidth of 456.0 GB/s. Given that even at 4K Ultra settings the system achieves 230.2 FPS, the VRAM capacity is not a limiting factor in this game.

Q: How does this specific CPU+GPU combo rank among all tested combinations?

A: The combination ranks at 1134 out of 1650 possible combos, placing it in the 68.7th percentile. This indicates that while it is not the absolute top-tier configuration, it performs better than the majority of tested systems, which aligns with its strong measured FPS results.

GPU Role

The Intel Arc B580's role in Valorant is to provide high raw throughput, which is evident from its specifications and benchmark scores. The GPU operates at a boost clock of 2670 MHz and features 2560 shading units, 160 texture mapping units, and 80 render output units. Its theoretical performance is rated at 13.67 TFLOPS for FP32 operations, and it can output 213.6 GPixel/s and 427.2 GTexel/s. These specifications allow the card to handle the game's relatively simple geometry and effects with ease, ensuring that the frame rate is often limited by the CPU's ability to feed draw calls rather than the GPU's rendering capacity.

The 12 GB of GDDR6 memory, with a 192-bit bus and 456.0 GB/s bandwidth, is a key asset. Valorant is not a VRAM-intensive title, and the measured data confirms this; even at 4K Ultra, which is the most demanding setting tested, the system sustains 230.2 FPS. The memory bandwidth appears to be more than adequate, as the frame rate drop from 1080p to 4K on the same settings is not drastic. For instance, on High settings, the FPS falls from 356.6 at 1080p to 306.2 at 1440p and finally to 240.9 at 4K. This scaling suggests that the GPU's memory subsystem and compute units are not being saturated, leaving headroom for future driver optimizations or more demanding titles.

The GPU's performance percentile is 66, which places it above average but not in the top tier. Its average benchmark score is 23021, and it sits very close to its nearest rivals, with a delta of only 0.7% from the RTX 4060. In practical terms for Valorant, this means the Arc B580 is a strong performer, but it is not the absolute fastest option available. The data shows that the GPU is capable of pushing frame rates well beyond 240 FPS at 1440p on High settings, which is more than sufficient for competitive play. The card's power draw is rated at 190 W, and it requires a 450 W power supply, which is a reasonable requirement for the performance level on offer.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are consistently high across all settings. The Low preset yields 486.9 FPS, which is the highest score in the entire dataset. Medium settings produce 373.3 FPS, High settings produce 356.6 FPS, and Ultra settings produce 337.7 FPS. The performance delta between Low and Ultra is 149.2 FPS, indicating that the visual quality settings have a noticeable impact on frame rate, but even the lowest score is substantially above the refresh rate of standard 144Hz monitors.

Moving to 2560x1440, the frame rates remain excellent. The Low preset achieves 459.9 FPS, which is a drop of 27.0 FPS from 1080p. Medium settings average 318.4 FPS, High settings average 306.2 FPS, and Ultra settings average 287.8 FPS. The gap between Low and Ultra at this resolution is 172.1 FPS, which is larger than at 1080p, suggesting that the GPU is becoming a more significant factor as the pixel count increases. All values are still well above 240 FPS, ensuring a smooth experience on high-refresh-rate panels.

At 3840x2160, the performance is still very playable, though the frame rates begin to drop more noticeably. The Low preset produces 388.6 FPS, which is a significant 71.3 FPS drop from 1440p. Medium settings average 252.4 FPS, High settings average 240.9 FPS, and Ultra settings average 230.2 FPS. The difference between Low and Ultra at 4K is 158.4 FPS. Notably, the drop from 1080p to 4K on Low settings is 98.3 FPS, which is the largest absolute reduction in the dataset, highlighting the increased load on the GPU at higher resolutions. However, the minimum average FPS of 230.2 on Ultra at 4K is still above 144Hz, making this resolution viable for less competitive, more visually oriented play.

Resolution Scaling

The data reveals a clear pattern of frame rate scaling as resolution increases from 1920x1080 to 3840x2160, which provides insight into the system's bottleneck characteristics. For the Low preset, the performance decreases from 486.9 FPS at 1080p to 459.9 FPS at 1440p, a reduction of 5.5%, and then to 388.6 FPS at 4K, a further reduction of 15.5%. This relatively gentle decline suggests that the CPU is the limiting factor at these lower graphical settings, as the GPU is not being fully utilized. The Ryzen 5 5600G's single-thread score of 2365 in Cinebench R23 and its 872 score in the 3DMark single-thread test indicate strong per-core performance, but the game's engine likely cannot spawn enough threads to fully saturate the GPU's capabilities at 1080p.

For the High settings, the scaling is more pronounced. The frame rate drops from 356.6 FPS at 1080p to 306.2 FPS at 1440p, a 14.1% reduction, and then to 240.9 FPS at 4K, a 21.3% reduction. This steeper decline indicates that the GPU is becoming more of a limiting factor as the resolution increases, since the pixel fill rate and memory bandwidth demands grow. The Arc B580's pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are being taxed more heavily at 4K, which explains the larger frame rate drop.

The pattern is similar for the Ultra preset, with a drop from 337.7 FPS at 1080p to 287.8 FPS at 1440p (14.8% reduction) and then to 230.2 FPS at 4K (20.0% reduction). The fact that the percentage drop from 1440p to 4K is larger than from 1080p to 1440p across all settings suggests that the GPU's compute and memory resources are the primary constraint at higher resolutions. The system is neither purely CPU-bound nor purely GPU-bound; rather, it transitions from a CPU-limited state at 1080p on Low settings to a more balanced or GPU-limited state at 4K on Ultra settings. This balance is typical for a mid-range CPU paired with a mid-range GPU, and the data shows that the combination handles Valorant's demands admirably at every tested configuration.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B580 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 388.6
3840x2160 Medium 252.4
3840x2160 High 240.9
3840x2160 Ultra 230.2
2560x1440 Low 459.9
2560x1440 Medium 318.4
2560x1440 High 306.2
2560x1440 Ultra 287.8
1920x1080 Low 486.9
1920x1080 Medium 373.3
1920x1080 High 356.6
1920x1080 Ultra 337.7

Valorant with Ryzen 5 5600G + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with Arc B580 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.