Undisputed

Undisputed

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 53 64 89
1440p QHD 54 84 102 141
1080p Full HD 75 116 141 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 64
3840x2160 High 53
3840x2160 Ultra 34
2560x1440 Low 141
2560x1440 Medium 102
2560x1440 High 84
2560x1440 Ultra 54
1920x1080 Low 195
1920x1080 Medium 141
1920x1080 High 116
1920x1080 Ultra 75

Undisputed with Intel Core Ultra 5 245 + Intel Arc B570, In-Depth Analysis

# Undisputed with Intel Core Ultra 5 245 + Intel Arc B570

The Intel Core Ultra 5 245 paired with the Intel Arc B570 delivers a solid 1080p and 1440p boxing experience in Undisputed, but 4K Ultra remains a stretch. This combo ranks 2256 out of 2813 tested configurations in this game, placing it in the lower-middle tier of all possible CPU/GPU pairings. The data shows a clear pattern: the Arc B570 is the primary bottleneck at higher resolutions, while the Core Ultra 5 245 provides ample headroom for competitive frame rates at lower settings. At 1080p Low, the system hits 195 FPS average, which is more than double the 4K Ultra result of 34 FPS. The 14-core CPU with a 5.10 GHz boost clock handles the simulation and AI workload of this sports title without breaking a sweat, as evidenced by the minimal scaling issues at lower resolutions. For most players, this combination offers a workable 1440p experience at Medium settings, but those targeting 4K will need to compromise heavily on visual quality.

FAQ

Q: What is the best resolution to play Undisputed with this CPU/GPU combo?

A: The measured data shows 1440p Medium as the sweet spot, delivering 102 FPS average with a minimum of 86 FPS and maximum of 117 FPS. This provides smooth gameplay while maintaining decent visual fidelity. At 1080p, all settings are playable, but 1440p Ultra drops to 54 FPS average, which is borderline for a fast-paced sports game.

Q: Can this system handle 4K gaming in Undisputed?

A: Yes, but only at Low settings, where it achieves 89 FPS average. At 4K Medium, the frame rate drops to 64 FPS average with a minimum of 55 FPS. 4K High yields 53 FPS average, and 4K Ultra falls to 34 FPS average, which is not recommended for competitive play.

Q: How does the Intel Core Ultra 5 245 compare to its nearest rivals?

A: The CPU sits at the 90th percentile among all processors, with an average benchmark score of 48995. It trails the AMD Ryzen 7 PRO 5755G by 0.4% and the AMD Ryzen 9 7900 by 0.5%, while beating the Intel Xeon Gold 5318H by 0.6% and the Intel Core i5-14600K by 0.8%. These are all within a 1% margin, so performance is effectively equivalent.

Q: Is the Intel Arc B570 a weak link in this configuration?

A: The GPU ranks at the 65th percentile among all graphics cards, which is respectable but not exceptional. Its average benchmark score of 20556 puts it 0.1% behind the Intel Arc A750 and 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile. The data suggests the GPU is the limiting factor at higher resolutions, as FPS scales more dramatically with resolution changes than with CPU-bound scenarios.

Q: What settings should I use for 1440p gaming?

A: Medium settings at 1440p provide the best balance, with 102 FPS average. High settings drop to 84 FPS average, which is still playable. Low settings reach 141 FPS average, but Medium offers a better visual experience without sacrificing too much performance.

Q: How does the 1080p performance compare to higher resolutions?

A: At 1080p, the system delivers 195 FPS on Low, 141 FPS on Medium, 116 FPS on High, and 75 FPS on Ultra. This represents a 39% performance drop from 1080p Low to 4K Low, and a 56% drop from 1080p High to 4K High. The scaling suggests the GPU is the primary constraint, as the CPU is capable of much higher frame rates.

CPU Role

The Intel Core Ultra 5 245 features 14 cores and 14 threads, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. This Arrow Lake-S architecture processor, built on TSMC's 3 nm process, includes 24 MB of shared L3 cache and 3 MB of L2 cache per core. The 65 W TDP keeps thermals manageable while providing substantial compute power for Undisputed's physics and AI calculations.

In the context of Undisputed, the CPU handles the boxing match simulation, including fighter movement, punch detection, and crowd reactions. The 14 threads are more than sufficient for this workload, as evidenced by the high frame rates at lower resolutions. The processor's PassMark multithread score of 38706 and single-thread score of 4394 indicate strong performance across both multi-core and single-core tasks. The Cinebench R23 multicore score of 32924 and single-core score of 4648 further confirm this capability.

The CPU's 90th percentile ranking among all processors means it outperforms the vast majority of installed CPUs, but its nearest rivals show just how tight the competition is. The AMD Ryzen 7 PRO 5755G scores 49196, a mere 0.4% higher, while the AMD Ryzen 9 7900 scores 49228, 0.5% higher. The Intel Xeon Gold 5318H and Core i5-14600K score 48698 and 48618 respectively, trailing by 0.6% and 0.8%. These margins are negligible in real-world gaming, meaning the Core Ultra 5 245 provides performance equivalent to these competing processors.

The CPU's memory bandwidth of 102.4 GB/s over dual-channel DDR5 ensures that game assets and physics data flow efficiently to the GPU. The PCIe Gen 5 interface with 20 lanes provides ample bandwidth for the Arc B570, though the GPU itself uses a PCIe 4.0 x8 connection. This combination means the CPU is unlikely to bottleneck the GPU in Undisputed, even at lower resolutions where the GPU can produce very high frame rates.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture, codenamed Battlemage, using TSMC's 5 nm process. It features 2304 shading units, 144 texture mapping units, and 80 raster output units, along with 18 ray tracing cores. The GPU runs at a consistent 2500 MHz base and boost clock, with memory clocked at 2375 MHz (19 Gbps effective). The 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which is adequate for Undisputed's texture and geometry demands.

The GPU's 65th percentile ranking among all graphics cards places it in the mid-range tier. Its average benchmark score of 20556 is remarkably close to its nearest rivals: the NVIDIA GeForce RTX 3070 Mobile scores 20534 (0.1% behind), the Intel Arc A750 scores 20582 (0.1% ahead), the NVIDIA Quadro M4000M scores 20480 (0.4% behind), and the AMD Radeon R9 M390X scores 20662 (0.5% ahead). This tight grouping suggests the Arc B570 delivers consistent performance within a narrow band of competing GPUs.

In Undisputed, the GPU is responsible for rendering the boxing ring, fighters, and crowd, as well as handling the visual effects of punches and damage. The 11.52 TFLOPS of FP32 compute power provides sufficient raw throughput for the game's DirectX 12 rendering pipeline. The GPU supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6, ensuring compatibility with modern game engines.

The 150 W TDP and dual-slot design with a single 8-pin power connector make this a relatively efficient GPU. The suggested 450 W PSU requirement is modest, and the card's 272 mm length should fit most mid-tower cases. The 10 GB VRAM is sufficient for 1080p and 1440p gaming, and even 4K at lower settings, as the measured results show.

Measured FPS Breakdown

At 1080p, the system demonstrates its full potential. Low settings produce an average of 195 FPS, which is exceptionally high for a sports title. Medium settings deliver 141 FPS average with a minimum of 120 FPS and maximum of 162 FPS, providing a comfortable margin above the 60 FPS threshold. High settings achieve 116 FPS average, while Ultra drops to 75 FPS average. All 1080p configurations maintain playable frame rates, with even the most demanding setting staying well above 60 FPS.

Moving to 1440p, the performance scales down but remains solid. Low settings hit 141 FPS average, matching the 1080p Medium result. Medium settings produce 102 FPS average with a minimum of 86 FPS and maximum of 117 FPS, which is smooth and consistent. High settings deliver 84 FPS average, still comfortably playable. Ultra settings drop to 54 FPS average, which may be acceptable for some players but falls short of the 60 FPS target for competitive play.

At 4K, the GPU becomes the clear limiting factor. Low settings achieve 89 FPS average, which is playable but a significant drop from lower resolutions. Medium settings produce 64 FPS average with a minimum of 55 FPS and maximum of 74 FPS, providing a playable experience with occasional dips below 60 FPS. High settings drop to 53 FPS average, which is borderline. Ultra settings fall to 34 FPS average, which is not recommended for a game that requires fast reactions.

The data reveals a consistent pattern across resolutions: the gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference between Low and Ultra is 120 FPS (195 vs 75). At 1440p, this gap narrows to 87 FPS (141 vs 54). At 4K, it shrinks to 55 FPS (89 vs 34). This indicates that at higher resolutions, the GPU is increasingly saturated, limiting the impact of settings changes.

Resolution Scaling

The transition from 1080p to 1440p shows a predictable performance drop. At Low settings, FPS decreases from 195 to 141, a 28% reduction. Medium settings drop from 141 to 102, a 28% reduction. High settings fall from 116 to 84, a 28% reduction. Ultra settings decrease from 75 to 54, a 28% reduction. This consistent 28% scaling across all settings suggests that the GPU is handling the increased pixel count uniformly, with no unexpected bottlenecks.

The jump from 1440p to 4K shows a more dramatic decline. At Low settings, FPS drops from 141 to 89, a 37% reduction. Medium settings fall from 102 to 64, a 37% reduction. High settings decrease from 84 to 53, a 37% reduction. Ultra settings drop from 54 to 34, a 37% reduction. The larger percentage drop at 4K compared to 1440p indicates that the GPU is hitting its memory bandwidth or compute limits more severely at this resolution.

The overall scaling from 1080p Low to 4K Low shows a 54% reduction in FPS (195 to 89). From 1080p Ultra to 4K Ultra, the reduction is 55% (75 to 34). This relatively consistent scaling across the entire resolution range suggests that the GPU is the primary limiting factor, as the CPU's performance remains constant regardless of resolution. If the CPU were the bottleneck, we would expect the FPS to remain similar across resolutions, which is not the case.

The data indicates that the Intel Core Ultra 5 245 has sufficient headroom to push higher frame rates at all resolutions, but the Intel Arc B570 cannot keep up at 4K. The 10 GB VRAM and 380.0 GB/s bandwidth are adequate for 1080p and 1440p, but 4K textures and effects strain the GPU's resources. Players seeking 4K performance would need to either reduce settings significantly or consider a more powerful GPU.

Settings Recommendations

For 1080p gaming, the Ultra preset at 75 FPS average is the best choice for visual fidelity, as it remains above the 60 FPS threshold. Players prioritizing competitive performance can use High settings at 116 FPS average, which provides a significant margin over refresh rate requirements. The Medium preset at 141 FPS average is suitable for high-refresh-rate monitors, while Low at 195 FPS average is only necessary for extreme refresh rates or esports-style play.

At 1440p, the Medium preset offers the best balance, delivering 102 FPS average with a minimum of 86 FPS. This ensures smooth gameplay without significant visual compromises. High settings at 84 FPS average are also viable, providing better image quality at the cost of some smoothness. The Low preset at 141 FPS average is ideal for competitive play, while Ultra at 54 FPS average is too low for most players, though it may be acceptable for single-player or non-competitive modes.

For 4K gaming, the Low preset at 89 FPS average is the only recommended option, as it maintains playable frame rates. Medium settings at 64 FPS average are borderline, with minimum dips to 55 FPS that may affect gameplay. High and Ultra settings are not recommended at 4K, as they fall below the 60 FPS threshold and approach unplayable territory.

The overall recommendation is to use Medium settings at 1440p for the best combination of visual quality and performance. This configuration provides 102 FPS average with a minimum of 86 FPS, ensuring consistent gameplay. Players with 1080p monitors can safely use High or Ultra settings, while 4K users should stick to Low settings for acceptable performance. The Intel Core Ultra 5 245 provides ample CPU headroom for all these configurations, making the GPU the sole determinant of performance at each resolution and settings combination.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + Intel Arc B570 in Undisputed

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 64.0
3840x2160 High 53.0
3840x2160 Ultra 34.0
2560x1440 Low 141.0
2560x1440 Medium 102.0
2560x1440 High 84.0
2560x1440 Ultra 54.0
1920x1080 Low 195.0
1920x1080 Medium 141.0
1920x1080 High 116.0
1920x1080 Ultra 75.0

Undisputed with iUltra 5 245 + Other GPUs

See how Undisputed performs with the same CPU but different graphics cards.

Undisputed with Arc B570 + Other CPUs

See how Undisputed performs with the same GPU but different processors.

Other Games with iUltra 5 245 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.