Undisputed
This combination delivers exceptional performance with an average of 176 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 98 | 118 | 164 |
| 1440p QHD | 99 | 154 | 187 | 259 |
| 1080p Full HD | 137 | 214 | 258 | 359 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Undisputed with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Intel Core Ultra 5 245 and NVIDIA GeForce RTX 3080 pairing delivers a remarkably consistent experience in Undisputed, with frame rates that scale predictably across resolutions and presets. The measured data shows this combo never drops below 63 FPS at any tested setting, which places it in a strong position for smooth gameplay at 4K and exceptional performance at lower resolutions. This analysis breaks down the measured FPS rows, the hardware characteristics behind them, and how this specific pairing ranks against the broader database of tested combos.
Settings Recommendations
The measured FPS data for this combo reveals a clear hierarchy across the four available presets—Low, Medium, High, and Ultra—at each of the three tested resolutions. At 1920x1080, the Low preset produces an average FPS of 359, while Medium delivers 258 FPS, High reaches 214 FPS, and Ultra drops to 137 FPS. The gap between Low and Ultra is substantial, with Ultra delivering roughly 62% of the Low preset’s frame rate. However, even at Ultra, the 137 FPS average is well above the 60 FPS threshold that most displays target, meaning that 1080p users can comfortably select Ultra without sacrificing fluidity.
At 2560x1440, the pattern continues but with lower absolute numbers. Low produces 259 FPS, Medium hits 187 FPS, High reaches 154 FPS, and Ultra falls to 99 FPS. The Medium preset at 1440p includes measured minimum and maximum FPS values of 159 and 215 respectively, indicating a stable frame delivery with only a 56 FPS spread between the lows and highs. This stability suggests that Medium at 1440p is a particularly safe choice for competitive play, where consistent frame times matter more than peak output. High at 1440p also remains viable, with 154 FPS average still offering headroom above most high-refresh-rate monitors.
At 3840x2160, the demands of 4K resolution become apparent. Low produces 164 FPS, Medium averages 118 FPS with a minimum of 100 and maximum of 136, High averages 98 FPS, and Ultra drops to 63 FPS. The Ultra preset at 4K is the only configuration across all tested rows that approaches the 60 FPS line, and while 63 FPS is playable, it leaves little margin for demanding in-game scenes. The Medium preset at 4K, with its 118 FPS average and 100 FPS minimum, offers a far safer experience for users who want both visual fidelity and performance assurance.
The data strongly indicates that Medium is the optimal preset for this combo, particularly at 1440p and 4K. At 1080p, the choice is less critical because even Ultra maintains 137 FPS, but at higher resolutions, Medium provides the best balance between visual quality and frame rate stability. The measured minimum FPS values for Medium at 1080p (219 FPS), 1440p (159 FPS), and 4K (100 FPS) all exceed the average FPS of the Ultra preset at their respective resolutions, demonstrating that Medium consistently outclasses Ultra in terms of raw throughput while likely offering comparable visual improvements over Low. For users prioritizing maximum visual settings, High at 1080p and 1440p remains viable, but at 4K, High’s 98 FPS average is only marginally ahead of Medium’s 118 FPS, making Medium the clear recommendation for most scenarios.
GPU Role
The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip manufactured on Samsung’s 8 nm process. The GPU features 10 GB of GDDR6X memory across a 320-bit bus, yielding a bandwidth of 760.3 GB/s. Its memory clock runs at 1188 MHz with 19 Gbps effective speed, while the core operates at a base clock of 1440 MHz and a boost clock of 1710 MHz. These specifications place the RTX 3080 in the 68th percentile of all GPUs in the database, with an average benchmark score of 23172.
The GPU’s closest rivals in the benchmark database include the NVIDIA P106-100, which scores 23249 and is 0.3% faster, and the AMD Radeon Pro Vega 16, also scoring 23250 with a 0.3% delta. The AMD Radeon RX 6600M scores 23273, 0.4% ahead, while the AMD Radeon R9 M290X scores 23276, also 0.4% ahead. These sub-0.5% deltas indicate that the RTX 3080’s average benchmark performance is statistically indistinguishable from these competitors, though the RTX 3080’s real-world gaming performance in Undisputed is what matters here.
In Undisputed, the RTX 3080’s VRAM allocation appears sufficient across all tested settings. The game’s measured FPS at 4K Ultra drops to 63 FPS, which suggests that the GPU is being pushed to its limits at that resolution and preset combination. The 10 GB VRAM capacity is not directly measured in the FPS data, but the performance degradation from Medium to Ultra at 4K—from 118 FPS to 63 FPS, a 47% reduction—indicates that the Ultra preset imposes significantly higher memory and shading demands. The GPU’s 8704 shading units, 272 texture mapping units, and 96 raster output units provide the raw compute resources, while its 68 RT cores and 272 tensor cores support ray tracing and AI features that may be active in the Ultra preset.
The clock behavior of the RTX 3080, with a 1440 MHz base and 1710 MHz boost, likely contributes to the consistent frame delivery observed in the measured data. The boost clock represents an 18.75% increase over base, which allows the GPU to dynamically scale its performance depending on thermal and power headroom. The 320 W TDP and dual-slot design suggest a high power draw, but the measured FPS data does not indicate any thermal throttling issues, as even the most demanding 4K Ultra test maintains 63 FPS average. The GPU’s 29.77 TFLOPS of FP32 compute and 465.1 GTexel/s texture rate are substantial figures that align with the high frame rates observed at lower resolutions.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on TSMC’s 3 nm process. It operates with a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU’s cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache. Memory support is dual-channel DDR5 with a bandwidth of 102.4 GB/s, and the CPU connects via PCIe Gen 5 with 20 lanes. This processor ranks in the 90th percentile of all CPUs in the database, with an average benchmark score of 48995.
The CPU’s nearest rivals include the AMD Ryzen 7 PRO 5755G, which scores 49196 and is 0.4% faster, and the AMD Ryzen 9 7900, scoring 49228 and 0.5% faster. The Intel Xeon Gold 5318H scores 48698, 0.6% slower, while the Intel Core i5-14600K scores 48618, 0.8% slower. These tight deltas place the Ultra 5 245 in a competitive mid-range position, though its 14 threads (matching its 14 cores, with no hyperthreading) may limit multithreaded workloads compared to rivals with higher thread counts.
In Undisputed, the CPU’s role is primarily to feed the GPU with draw calls and physics calculations. The measured FPS data shows that at 1080p Low, the combo achieves 359 FPS, which is an extremely high frame rate that likely pushes the CPU’s ability to process game logic. The fact that 1080p Low (359 FPS) is only 39% higher than 1080p High (214 FPS) suggests that the CPU is not a bottleneck at these settings, as the GPU’s workload scales more significantly with preset changes. However, the 5.10 GHz boost clock and 14 cores provide ample single-threaded and multithreaded performance for this sports title.
The CPU’s benchmark scores reinforce its capability. In Cinebench R23, it scores 32924 in multicore and 4648 in singlecore, while in Cinebench R20, it achieves 13828 multicore and 1952 singlecore. PassMark results show a multithread score of 38706 and a single-thread score of 4394. These figures indicate a processor that excels in single-threaded tasks, which are often critical for game engine logic, while still offering robust multicore performance for background tasks. The 24 MB L3 cache and 102.4 GB/s memory bandwidth provide sufficient data throughput for the game’s demands, as evidenced by the consistently high FPS across all resolutions.
How This Combo Ranks
This specific combination of the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 3080 ranks 764 out of 2813 tested combos in Undisputed, placing it in the top 27% of all configurations in the database. This ranking reflects the measured FPS data, which shows the combo delivering playable frame rates at all tested settings and resolutions. The rank of 764 suggests that while many faster, more expensive combinations exist, this pairing offers a solid performance tier that will satisfy most users.
The combo’s ranking is influenced by both components. The RTX 3080’s 68th percentile GPU ranking is lower than the CPU’s 90th percentile ranking, suggesting that the GPU is the more limiting factor in this pairing. In Undisputed, the GPU’s performance at 4K Ultra (63 FPS) and 1440p Ultra (99 FPS) demonstrates that the RTX 3080 is the primary constraint at higher settings, while the CPU has ample headroom. Conversely, at 1080p Low (359 FPS), the CPU’s 14 cores and 5.10 GHz boost clock are sufficient to drive very high frame rates, but the GPU still manages to keep up.
The delta between this combo and the top performers in the database is not directly measured, but the 764th rank out of 2813 combos indicates that a significant number of configurations—likely those with newer or higher-tier GPUs—achieve higher average FPS in Undisputed. However, the 2813 total combos include a wide range of hardware, from budget to enthusiast, and being in the top 27% places this pairing in the upper-middle tier. For a sports game like Undisputed, where frame rate consistency is often more important than absolute maximums, this rank suggests a favorable experience.
Resolution Scaling
The measured FPS data shows clear resolution scaling patterns for this combo. At High settings, the average FPS drops from 214 at 1080p to 154 at 1440p and further to 98 at 4K. This represents a 28% reduction from 1080p to 1440p and a 36% reduction from 1440p to 4K. At Low settings, the drop is from 359 at 1080p to 259 at 1440p (28% reduction) and then to 164 at 4K (37% reduction). The Medium preset shows a similar pattern: 258 at 1080p, 187 at 1440p (28% reduction), and 118 at 4K (37% reduction). The Ultra preset drops from 137 at 1080p to 99 at 1440p (28% reduction) and then to 63 at 4K (36% reduction).
The consistency of these percentage reductions across all presets is notable. Each step from 1080p to 1440p reduces FPS by approximately 28%, and each step from 1440p to 4K reduces FPS by approximately 36-37%. This uniformity suggests that the scaling is primarily driven by the GPU’s rendering workload, which increases with pixel count. The slightly larger drop from 1440p to 4K (36-37%) compared to 1080p to 1440p (28%) reflects the higher pixel density increase: 4K has 2.25 times the pixels of 1440p, while 1440p has 1.78 times the pixels of 1080p.
The resolution scaling data indicates that the limiting component is the GPU. If the CPU were the bottleneck, we would expect to see a smaller FPS difference between resolutions at lower settings, where the GPU has less work to do. Instead, the consistent reductions across all presets—including Low, where the GPU is least stressed—show that even at Low settings, the GPU is the primary constraint at higher resolutions. At 1080p Low, the 359 FPS figure is so high that it likely approaches the CPU’s frame-generation limit, but the 28% drop to 259 FPS at 1440p Low demonstrates that the GPU’s pixel throughput is the dominant factor. The RTX 3080’s 760.3 GB/s memory bandwidth and 164.2 GPixel/s pixel rate are well-suited to 1080p and 1440p, but at 4K, the GPU’s 10 GB VRAM and 320-bit bus begin to show their limits, particularly at Ultra settings where the 63 FPS average indicates a significant performance penalty.
FAQ
Q: What is the best preset for 4K gaming with this combo?
A: The Medium preset at 3840x2160 delivers an average FPS of 118 with a minimum of 100 FPS, which provides a stable experience. The Ultra preset at 4K averages only 63 FPS, leaving minimal headroom, while High averages 98 FPS. Medium offers the best combination of frame rate and visual quality.
Q: How does this combo perform at 1080p with Ultra settings?
A: At 1920x1080 with the Ultra preset, the combo achieves an average FPS of 137. This is well above the 60 FPS threshold and allows for smooth gameplay on high-refresh-rate monitors, though the Low preset reaches 359 FPS for competitive play.
Q: Is the CPU or GPU the limiting factor in this pairing?
A: The GPU is the limiting factor, as evidenced by the consistent FPS reductions across resolutions—approximately 28% from 1080p to 1440p and 36-37% from 1440p to 4K across all presets. The CPU’s 90th percentile ranking versus the GPU’s 68th percentile ranking further supports this conclusion.
Q: What are the minimum FPS values for Medium settings?
A: At 1920x1080, the Medium preset has a minimum FPS of 219. At 2560x1440, the minimum is 159 FPS, and at 3840x2160, the minimum is 100 FPS. These minimums are all above 60 FPS, indicating stable performance.
Q: How does the RTX 3080 compare to its nearest GPU rivals?
A: The RTX 3080 has an average benchmark score of 23172, which is 0.3% slower than the NVIDIA P106-100 (23249) and 0.3% slower than the AMD Radeon Pro Vega 16 (23250). The AMD Radeon RX 6600M and Radeon R9 M290X are also 0.4% faster, making these differences negligible.
Q: What is the combo’s ranking among all tested configurations?
A: This combo ranks 764 out of 2813 tested combos in Undisputed, placing it in the top 27% of all configurations. This rank reflects its strong performance across all resolutions and presets, with no test falling below 63 FPS.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3080 in Undisputed
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 164.0 |
| 3840x2160 | Medium | 118.0 |
| 3840x2160 | High | 98.0 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 259.0 |
| 2560x1440 | Medium | 187.0 |
| 2560x1440 | High | 154.0 |
| 2560x1440 | Ultra | 99.0 |
| 1920x1080 | Low | 359.0 |
| 1920x1080 | Medium | 258.0 |
| 1920x1080 | High | 214.0 |
| 1920x1080 | Ultra | 137.0 |
Undisputed with iUltra 5 245 + Other GPUs
See how Undisputed performs with the same CPU but different graphics cards.
Undisputed with RTX 3080 + Other CPUs
See how Undisputed performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.