Control
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Control with Intel Core Ultra 5 245 + Intel Arc B570, In-Depth Analysis
FAQ
Q: What is the measured performance of the Intel Core Ultra 5 245 + Intel Arc B570 combo in Control at 1080p?
A: At 1920x1080, the combo delivers 101 FPS on Low settings, 71 FPS on Medium, 63 FPS on High, and 55 FPS on Ultra. The Medium preset shows a minimum of 61 FPS and a maximum of 82 FPS.
Q: How does the Intel Core Ultra 5 245 compare to its nearest CPU rivals in average benchmark score?
A: The Core Ultra 5 245 has an average benchmark score of 48995. It sits 0.4% behind the AMD Ryzen 7 PRO 5755G (49196) and 0.5% behind the AMD Ryzen 9 7900 (49228), while leading the Intel Xeon Gold 5318H by 0.6% and the Intel Core i5-14600K by 0.8%.
Q: What GPU does the Intel Arc B570 most closely compete with according to the data?
A: The Arc B570's average benchmark score is 20556. Its nearest rival is the Intel Arc A750 at 20582, a difference of -0.1%. It also sits within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20534) and within 0.5% of both the NVIDIA Quadro M4000M and AMD Radeon R9 M390X.
Q: Is the combo capable of running Control at 4K with playable frame rates?
A: At 3840x2160, the combo achieves 51 FPS on Low settings, 36 FPS on Medium, 32 FPS on High, and 28 FPS on Ultra. Only the Low preset crosses the 50 FPS threshold at 4K.
Q: What is the rank of this specific CPU+GPU pairing among all tested combos in Control?
A: The combo ranks 2307 out of 2888 total combinations tested in Control, placing it in the lower half of all tested pairings for this specific game.
Q: What are the key specifications of the Intel Arc B570's memory subsystem?
A: The GPU features 10 GB of GDDR6 memory on a 160-bit bus, yielding 380.0 GB/s of bandwidth. The memory clock runs at 2375 MHz with 19 Gbps effective transfer rate.
GPU Role
The Intel Arc B570 is the primary driver of frame rate differences across settings in Control. Its 10 GB GDDR6 frame buffer and 380.0 GB/s memory bandwidth provide the raw throughput needed for the game's physics-heavy environments and particle effects. With a base and boost clock of 2500 MHz, the GPU maintains consistent processing headroom across all tested resolutions. The 2304 shading units and 80 ROPs handle the rasterization workload, while 18 ray tracing cores are available for the game's optional ray-traced reflections and indirect lighting.
The GPU's pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s explain the scaling pattern observed in the measured data. At 1080p, the GPU has ample fill rate headroom, allowing the Low preset to reach 101 FPS. As resolution increases to 1440p and 2160p, the pixel throughput demand grows proportionally, and the Arc B570's performance drops accordingly. The FP32 compute throughput of 11.52 TFLOPS becomes the limiting factor at higher settings where more complex shading and post-processing effects are enabled.
The measured FPS data shows that the Arc B570's performance is heavily influenced by the settings preset rather than resolution alone. At 4K, dropping from Ultra to Low yields a 23 FPS improvement (28 to 51 FPS), which is a larger absolute gain than the 17 FPS improvement seen when dropping resolution from 4K to 1440p at Ultra settings (28 to 42 FPS). This indicates that the GPU's shading units and memory bandwidth are stressed more by graphics settings than by raw pixel count in Control. The 10 GB VRAM capacity is sufficient for all tested configurations, as no memory-related stuttering or min FPS anomalies appear in the data.
Settings Recommendations
The measured FPS data provides clear guidance for optimizing the Control experience with this hardware. At 1920x1080, the Medium preset delivers 71 FPS average with a 61 FPS minimum and 82 FPS maximum, offering the best balance between visual quality and smoothness. The High preset at 63 FPS remains playable, but the Medium preset's minimum frame rate of 61 FPS ensures more consistent performance during combat sequences with heavy particle effects.
At 2560x1440, the Low preset achieves 76 FPS, making it the only settings level that maintains a comfortable margin above 60 FPS. The Medium preset at 54 FPS with a 46 FPS minimum may cause noticeable dips during intense scenes. For 1440p users prioritizing frame rate, Low is the recommended choice; those who prefer higher visual fidelity can use Medium but should expect occasional sub-60 FPS moments.
At 3840x2160, no preset reaches 60 FPS. The Low preset at 51 FPS is the only configuration that approaches playable smoothness, while Medium (36 FPS), High (32 FPS), and Ultra (28 FPS) all fall below the 30 FPS threshold for comfortable action gameplay. 4K users should stick to Low settings or consider reducing resolution. The data shows a consistent pattern: Medium settings provide the best experience-to-performance ratio at 1080p, while Low becomes necessary at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the combo shows a clear progression across settings. Low delivers 101 FPS average, Medium drops to 71 FPS (with a minimum of 61 and maximum of 82), High achieves 63 FPS, and Ultra settles at 55 FPS. The gap between Low and Medium (30 FPS) is significantly larger than the gap between Medium and High (8 FPS) or High and Ultra (8 FPS), suggesting that Medium enables computationally expensive effects that have diminishing returns as settings increase further.
At 2560x1440, the same pattern emerges with lower absolute values. Low reaches 76 FPS, Medium averages 54 FPS (minimum 46, maximum 62), High delivers 48 FPS, and Ultra drops to 42 FPS. The difference between Low and Medium at 1440p is 22 FPS, slightly less than at 1080p, indicating that resolution scaling affects all presets proportionally. The Medium preset's 46 FPS minimum is worth noting, as it represents a 15% drop from the average, the largest variance observed across all tested configurations.
At 3840x2160, performance becomes constrained across all settings. Low produces 51 FPS, Medium averages 36 FPS (minimum 31, maximum 42), High reaches 32 FPS, and Ultra bottoms out at 28 FPS. The Medium preset at 4K shows a minimum-to-maximum spread of 11 FPS, which is tighter than the 16 FPS spread at 1440p Medium, suggesting that the GPU is consistently saturated at 4K rather than experiencing intermittent bottlenecks.
The data reveals that Low settings at 1080p (101 FPS) is the only configuration that doubles the 60 FPS target. Medium at 1080p and Low at 1440p both exceed 70 FPS, providing viable alternatives for users who prefer higher resolution or better visuals without sacrificing too much smoothness. All other configurations fall below 65 FPS, with 4K Ultra representing the worst case at 28 FPS.
Resolution Scaling
The measured FPS data shows how performance degrades as resolution increases from 1080p to 4K. At Low settings, the progression is 101 FPS at 1080p, 76 FPS at 1440p, and 51 FPS at 4K. This represents a 25% drop from 1080p to 1440p and a 33% drop from 1440p to 4K. The cumulative drop from 1080p to 4K is 50%, meaning the combo loses half its frame rate when quadrupling pixel count.
At Medium settings, the scaling follows a similar trajectory: 71 FPS at 1080p, 54 FPS at 1440p, and 36 FPS at 4K. The percentage drops are 24% and 33% respectively. High settings show 63 FPS at 1080p, 48 FPS at 1440p, and 32 FPS at 4K, with drops of 24% and 33%. Ultra settings produce 55 FPS at 1080p, 42 FPS at 1440p, and 28 FPS at 4K, representing drops of 24% and 33%.
The consistency of these percentage drops across all settings presets indicates that resolution scaling is governed by the GPU's fill rate and memory bandwidth rather than CPU limitations. The Arc B570's 380.0 GB/s bandwidth and 200.0 GPixel/s pixel rate create a predictable relationship between pixel count and frame rate. The fact that the drop from 1440p to 4K (33%) is larger than the drop from 1080p to 1440p (24%) suggests that the GPU's resources become increasingly strained as pixel throughput approaches its theoretical maximum.
This scaling behavior points to the GPU as the limiting component in this pairing. If the CPU were the bottleneck, the frame rate would remain relatively flat as resolution increases, because the CPU workload stays constant while the GPU workload grows. Instead, the observed 50% total reduction from 1080p to 4K indicates that the Arc B570's processing capacity is the primary constraint, with the Core Ultra 5 245 providing sufficient headroom to feed the GPU at all tested resolutions.
CPU Role
The Intel Core Ultra 5 245 provides the computational foundation for this combo. With 14 cores and 14 threads, the processor handles Control's game logic, physics calculations, and AI behavior without becoming a limiting factor in the measured results. The base clock of 3.50 GHz and boost clock of 5.10 GHz deliver strong single-thread performance, which is critical for Control's main game thread and rendering submission.
The CPU's benchmark results confirm its capability. The Cinebench R23 multi-core score of 32924 and single-core score of 4648 place it in the 90th percentile among all CPUs. The PassMark single-thread score of 4394 and multithread score of 38706 reinforce this positioning. In CPU-bound scenarios, the Core Ultra 5 245 would be expected to perform competitively, but the measured FPS data shows no evidence of CPU limitation in Control, the frame rates scale consistently with GPU workload across resolutions.
The CPU's nearest rivals in average benchmark score include the AMD Ryzen 9 7900 (0.5% ahead) and Intel Core i5-14600K (0.8% behind). These close margins indicate that the Core Ultra 5 245 sits in a competitive performance tier, but the actual gaming results are dictated by the GPU. The 24 MB of shared L3 cache and 102.4 GB/s dual-channel DDR5 memory bandwidth provide adequate data throughput for game assets, preventing any memory subsystem bottlenecks from appearing in the FPS data.
The fact that the combo ranks 2307 out of 2888 tested combinations in Control suggests that the pairing's overall performance is constrained by the GPU rather than the CPU. The Arc B570's position in the 65th percentile among all GPUs, combined with the CPU's 90th percentile ranking, creates an imbalance where the GPU is the clear performance ceiling. The measured FPS values align with this analysis: the GPU's fill rate and memory bandwidth dictate the frame rates, while the CPU's 14 cores and 5.10 GHz boost clock remain underutilized in this title.
Hardware Specifications
Intel Core Ultra 5 245
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + Intel Arc B570 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 101.0 |
| 1920x1080 | Medium | 71.0 |
| 1920x1080 | High | 63.0 |
| 1920x1080 | Ultra | 55.0 |
Control with iUltra 5 245 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with Arc B570 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with iUltra 5 245 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.