To The Core

To The Core

AVERAGE FPS
151
excellent

This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 78 90 107
1440p QHD 110 137 158 187
1080p Full HD 164 204 235 278

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 90
3840x2160 High 78
3840x2160 Ultra 63
2560x1440 Low 187
2560x1440 Medium 158
2560x1440 High 137
2560x1440 Ultra 110
1920x1080 Low 278
1920x1080 Medium 235
1920x1080 High 204
1920x1080 Ultra 164

To The Core with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5050, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, codenamed Matisse, built on TSMC's 7 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 4.20 GHz, drawing a 65 W TDP. The CPU features a 32 MB shared L3 cache, 512 KB L2 per core, and 64 KB L1 per core. Memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s of memory bandwidth. The processor uses the AMD Socket AM4 platform and offers PCIe Gen 4 with 16 lanes from the CPU.

In synthetic benchmarks, the Ryzen 5 3600 achieves a Cinebench R23 multi-core score of 15045 and a single-core score of 2124. Its PassMark multithread score is 17700, while single-thread performance reaches 2562. The 3DMark 16-thread test returns 4605, and the max-thread score is 4603. These numbers indicate a balanced processor that scales reasonably well across thread counts, though single-thread performance is moderate by modern standards.

The CPU's percentile ranking sits at 71, meaning it outperforms 71% of all tested CPUs in the database. Its average benchmark score is 17035. Among its nearest rivals, the Intel Core i7-1260P scores 17007 (0.2% lower), the Intel Core i5-11400 scores 17067 (0.2% higher), the AMD EPYC 7573X scores 17070 (0.2% higher), and the AMD EPYC 7742 scores 16998 (0.2% lower). This clustering shows the Ryzen 5 3600 sits in a tightly contested performance band where tiny margins separate competitors.

For To The Core, an idle genre game, the CPU demands are typically modest. The 6-core/12-thread configuration with a 4.2 GHz boost clock provides ample headroom for game logic, background processes, and any auxiliary tasks. The measured FPS data shows that even at 1080p Low settings, where the CPU would be most likely to become a bottleneck, the system achieves 278 FPS average. This suggests the Ryzen 5 3600 is not limiting performance in this title; the frame rates are high enough that the CPU's capabilities are sufficient for the game's computational requirements.

The launch MSRP of this processor was $199.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with the GB207 chip, manufactured on TSMC's 5 nm process with 16,900 million transistors on a 149 mm² die. It features 2560 shading units, 80 texture mapping units, 32 ROPs, 20 ray tracing cores, and 80 tensor cores. The GPU operates at a base clock of 2317 MHz and a boost clock of 2572 MHz. Memory consists of 8 GB of GDDR6 on a 128-bit bus, delivering 320.0 GB/s of bandwidth at 2500 MHz (20 Gbps effective).

The RTX 5050's FP32 performance is rated at 13.17 TFLOPS, with texture rate at 205.8 GTexel/s and pixel rate at 82.30 GPixel/s. The card uses a 130 W TDP and connects via PCIe 5.0 x8. Display outputs include one HDMI 2.1b and three DisplayPort 2.1b connectors. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

In GPU benchmarks, the RTX 5050 scores 17326 in PassMark G3D and 9184 in PassMark GPU Compute. The 3DMark Steel Nomad DX12 test returns 2502. Geekbench OpenCL and Vulkan scores are 90334 and 89381, respectively. The GPU's percentile ranking is 66, and its average benchmark score is 21035. Nearest rivals include the AMD Radeon RX Vega M GL at 21153 (0.6% higher), the AMD Radeon HD 8970M at 21237 (1% higher), the AMD Radeon RX 5600 XT at 20713 (1.6% lower), and the NVIDIA RTX A4000 Mobile at 21379 (1.6% higher).

For To The Core, an idle game with relatively simple visuals, the RTX 5050's specifications are more than adequate. The 8 GB VRAM capacity is sufficient for the game's texture and geometry requirements at all tested resolutions. The GPU's clock speeds and memory bandwidth contribute to the high frame rates observed. At 4K Ultra, the system still manages 63 FPS average, indicating the GPU can handle even the most demanding preset at the highest resolution tested. The GPU's performance percentile of 66 reinforces that it is a mid-range part, but the game's light graphical load allows it to perform exceptionally well.

The launch MSRP for this GPU was 249 USD.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Examining the measured FPS across resolutions reveals clear scaling patterns. At Low settings, the average FPS drops from 278 at 1080p to 187 at 1440p, then to 107 at 4K. This represents a 32.7% reduction from 1080p to 1440p, and a further 42.8% reduction from 1440p to 4K. The total drop from 1080p to 4K is 61.5%.

At Medium settings, the progression is 235 FPS at 1080p, 158 FPS at 1440p, and 90 FPS at 4K. The percentage drops are 32.8% from 1080p to 1440p and 43.0% from 1440p to 4K, with a total decrease of 61.7% from 1080p to 4K.

For High settings, the numbers are 204 FPS at 1080p, 137 FPS at 1440p, and 78 FPS at 4K. This translates to a 32.8% drop from 1080p to 1440p and a 43.1% drop from 1440p to 4K, totaling 61.8% from 1080p to 4K.

Ultra settings show 164 FPS at 1080p, 110 FPS at 1440p, and 63 FPS at 4K. The reduction is 32.9% from 1080p to 1440p and 42.7% from 1440p to 4K, with a total drop of 61.6% from 1080p to 4K.

The consistency of these percentage drops across all settings is striking. Regardless of the preset, the frame rate decreases by roughly one-third from 1080p to 1440p, and then by another 43% from 1440p to 4K. This uniform scaling pattern strongly indicates that the GPU is the primary limiting component as resolution increases. The pixel count quadruples from 1080p to 4K, but the FPS does not drop by a corresponding factor, suggesting that the game's rendering workload scales with resolution but also benefits from the GPU's capabilities.

The fact that the relative FPS drops are nearly identical across all quality settings means the GPU is consistently the bottleneck at higher resolutions. If the CPU were limiting, we would expect to see smaller percentage drops at higher settings (where GPU load is heavier) and larger drops at lower settings (where CPU load becomes relatively more significant). The data does not show this pattern; the drops are uniform, confirming the GPU's role as the resolution-scaling constraint.

FAQ

Q: What is the average FPS at 1080p with Medium settings?

A: The measured average FPS is 235, with a minimum of 200 and a maximum of 270.

Q: How does the CPU's performance compare to its nearest rival, the Intel Core i5-11400?

A: The Ryzen 5 3600 has an average benchmark score of 17035, while the Core i5-11400 scores 17067, which is 0.2% higher. The difference is negligible in practical terms.

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The RTX 5050 ranks in the 66th percentile, meaning it performs better than 66% of all GPUs in the database.

Q: What is the FPS difference between 1080p Low and 4K Low settings?

A: At 1080p Low, the average FPS is 278, while at 4K Low, it drops to 107. This represents a 61.5% reduction from the lower resolution.

Q: Does the combo rank in the top half of tested combinations for this game?

A: Yes, the combo ranks 1807 out of 2991 tested combinations, placing it in the 39.6th percentile (better than 60.4% of combos).

Q: What is the minimum FPS recorded at 1440p Medium settings?

A: The minimum FPS recorded at 1440p Medium is 134, with an average of 158 and a maximum of 182.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the user's resolution and performance targets. At 1080p, all settings deliver playable frame rates, with Low achieving 278 FPS, Medium at 235 FPS, High at 204 FPS, and Ultra at 164 FPS. For users with high refresh rate monitors (144Hz or above), High settings at 1080p provide a good balance, delivering 204 FPS while offering better visual quality than Medium or Low.

At 1440p, the recommended preset is High, which delivers 137 FPS average. This is smooth for most displays and provides a substantial visual improvement over Medium (158 FPS) and Low (187 FPS). Ultra at 1440p drops to 110 FPS, which is still playable but may not justify the visual gains over High for most users.

At 4K, Medium settings are the best choice, delivering 90 FPS average with a minimum of 77 FPS. This ensures consistent frame delivery above 60 FPS. High settings at 4K produce 78 FPS average, which is acceptable but with less headroom for dips. Ultra at 4K falls to 63 FPS average, which is technically playable but leaves little margin for demanding scenes. Low at 4K reaches 107 FPS, but the visual quality reduction is likely too severe for the resolution's benefits.

The data shows that Medium settings offer the most balanced experience across all resolutions, with 235 FPS at 1080p, 158 FPS at 1440p, and 90 FPS at 4K. The Medium preset also has the most complete FPS data, including minimum and maximum values, indicating more thorough testing at this setting. For users prioritizing frame rate stability, Medium is the safest recommendation.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low at 278, Medium at 235 (min 200, max 270), High at 204, and Ultra at 164. The progression from Low to Ultra shows a steady decrease of roughly 40-45 FPS per step, with the largest single drop occurring from Medium to High (31 FPS) and High to Ultra (40 FPS).

At 2560x1440, the averages are: Low at 187, Medium at 158 (min 134, max 182), High at 137, and Ultra at 110. The step decreases are 29 FPS from Low to Medium, 21 FPS from Medium to High, and 27 FPS from High to Ultra. The proportional relationship between settings remains consistent with 1080p.

At 3840x2160, the averages are: Low at 107, Medium at 90 (min 77, max 104), High at 78, and Ultra at 63. The decreases are 17 FPS from Low to Medium, 12 FPS from Medium to High, and 15 FPS from High to Ultra. The absolute FPS differences shrink at 4K due to the GPU being more heavily loaded.

The minimum and maximum FPS data is only available for Medium settings at each resolution. At 1080p Medium, the range is 200 to 270. At 1440p Medium, the range is 134 to 182. At 4K Medium, the range is 77 to 104. The spread between minimum and maximum FPS narrows as resolution increases (70 at 1080p, 48 at 1440p, 27 at 4K), suggesting more consistent frame delivery at higher resolutions where the GPU is the primary bottleneck.

How This Combo Ranks

The combination of the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5050 ranks 1807 out of 2991 tested combinations for To The Core. This places the combo in the upper-middle portion of all tested configurations, outperforming approximately 60.4% of other combos in the database.

This ranking is noteworthy given the individual component percentiles. The CPU ranks in the 71st percentile among all CPUs, and the GPU ranks in the 66th percentile among all GPUs. The combo's overall position at the 39.6th percentile of combos (where 1807 out of 2991 means it sits above 1184 combos) is lower than either component's individual percentile ranking. This discrepancy suggests that for To The Core specifically, the combination of these particular components does not perform as well as their individual benchmark scores might imply.

The ranking indicates that while both components are capable mid-range parts, the idle genre game may not fully utilize the strengths of either component. The CPU's strong multi-threaded performance is likely underutilized in a game that typically does not require heavy computational work. Similarly, the GPU's capabilities are more than sufficient for the game's visual demands, meaning the system may be held back by other factors such as memory bandwidth or latency rather than raw processing power.

Compared to other combos in the database, this pairing represents a balanced mid-range system. The fact that it ranks below the 50th percentile suggests that other combinations of components achieve better performance in this specific game, possibly due to higher single-thread CPU performance or faster memory configurations. However, the measured FPS data shows that this combo still delivers excellent playable frame rates at all tested settings and resolutions, making it a viable option for To The Core despite its middle-tier ranking.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5050 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 90.0
3840x2160 High 78.0
3840x2160 Ultra 63.0
2560x1440 Low 187.0
2560x1440 Medium 158.0
2560x1440 High 137.0
2560x1440 Ultra 110.0
1920x1080 Low 278.0
1920x1080 Medium 235.0
1920x1080 High 204.0
1920x1080 Ultra 164.0

To The Core with Ryzen 5 3600 + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 5050 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.