Thief

Thief

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 40 52 69
1440p QHD 65 68 89 117
1080p Full HD 94 99 130 171

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 52
3840x2160 High 40
3840x2160 Ultra 38
2560x1440 Low 117
2560x1440 Medium 89
2560x1440 High 68
2560x1440 Ultra 65
1920x1080 Low 171
1920x1080 Medium 130
1920x1080 High 99
1920x1080 Ultra 94

Thief with Intel Core Ultra 7 265HX + AMD Radeon 8060S, In-Depth Analysis

Thief, a 2014 stealth title, runs on a wide spectrum of hardware, and the pairing of the Intel Core Ultra 7 265HX with the AMD Radeon 8060S produces a distinctive performance profile. The benchmark data places this specific combination at rank 1586 out of 2851 tested combos, positioning it in the 55th percentile of all systems evaluated for this game. This mid-pack standing is intriguing, as it suggests the components are capable but perhaps not optimally balanced for this particular title, which is known for its engine quirks. The measured frame rates across resolutions and settings reveal a system that can deliver smooth gameplay at 1080p and 1440p, but begins to struggle when pushed to 4K, particularly with higher graphical presets.

How This Combo Ranks

The combo's rank of 1586 out of 2851 tested configurations places it squarely in the middle of the database. This is a surprisingly modest position given the individual component pedigree. The Intel Core Ultra 7 265HX is a high-end mobile processor, sitting in the 93rd percentile of all CPUs, while the AMD Radeon 8060S is no slouch either, ranking in the 87th percentile of all GPUs. When two such capable parts are combined, one might expect a higher overall standing. The data suggests that Thief's performance is not scaling as expected, possibly due to the game's age and its reliance on certain CPU or GPU features that these newer architectures handle differently.

Looking at the CPU's nearest rivals, the performance gap is razor-thin. The Core Ultra 7 265HX has an average benchmark score of 63173, which is a mere 0.1% higher than the Intel Core i7-13790F and 0.2% lower than the AMD Ryzen AI 7 450G. It is also 0.5% ahead of the AMD Ryzen AI Embedded P185 and 0.7% ahead of the Intel Core Ultra 7 255HX. This tells us that in raw compute power, the 265HX is at the top of its class, but the competition is incredibly tight. For a game like Thief, this level of CPU performance should be more than sufficient, which points to the GPU or the system's memory configuration as the potential bottleneck.

The GPU, the AMD Radeon 8060S, has a different story. Its average benchmark score of 55757 is virtually identical to the AMD Radeon RX 6750 GRE 12 GB, with a delta of just 0.1%. However, it is 0.6% behind the NVIDIA GeForce RTX 5080 and 1.7% and 2.8% ahead of the AMD Radeon Pro W5700X and NVIDIA GeForce RTX 4080, respectively. This is a peculiar set of rivals, placing the 8060S in a performance tier that is surprisingly high for an integrated GPU. The implication is that the Radeon 8060S, with its RDNA 3.5 architecture, is a powerhouse for an IGP, but its performance in Thief may be limited by other factors, such as its shared memory architecture.

FAQ

Q: What is the best resolution to play Thief with this hardware for a consistent 60 FPS experience?

A: Based on the measured data, 2560x1440 on High settings yields an average of 68 FPS, which is the highest resolution and quality combination that maintains a comfortable margin above 60 FPS. At 3840x2160, even the Medium preset only averages 52 FPS, indicating that 4K is not a viable target for smooth gameplay.

Q: How does the Intel Core Ultra 7 265HX compare to its closest competitor in terms of raw processing power?

A: The processor's average benchmark score of 63173 is only 0.1% higher than the Intel Core i7-13790F and 0.2% lower than the AMD Ryzen AI 7 450G. This indicates that while the 265HX is a top-tier mobile chip, its performance advantage over its immediate rivals is negligible in synthetic tests.

Q: Is the AMD Radeon 8060S more comparable to a desktop GPU or another integrated solution?

A: The Radeon 8060S's average benchmark score of 55757 is nearly identical to the desktop AMD Radeon RX 6750 GRE 12 GB, with only a 0.1% difference. This suggests that its raw graphical compute power is on par with a mid-range desktop graphics card from a previous generation, despite being an integrated part.

Q: What is the performance hit when moving from 1080p to 4K on the High preset?

A: The average frame rate drops from 99 FPS at 1920x1080 to 40 FPS at 3840x2160 on High settings. This represents a 59.6% reduction in performance, indicating that the system is heavily taxed by the increase in pixel count.

Q: Which settings preset provides the highest minimum frame rate at 1440p?

A: The Medium preset at 2560x1440 has a recorded minimum FPS of 76, which is the highest minimum among all tested configurations at that resolution. This makes it the safest choice for avoiding noticeable stutters.

Q: Does the data suggest the CPU or GPU is the limiting factor at 4K?

A: The frame rate drop from 69 FPS at Low settings to 40 FPS at High settings at 3840x2160 is a 42% reduction. This significant scaling with graphical settings strongly implies that the GPU is the primary bottleneck at 4K, as the CPU workload remains relatively constant while the GPU's rendering load increases dramatically.

Resolution Scaling

The measured FPS data reveals a clear and predictable pattern of performance degradation as resolution increases. At 1920x1080, the system is exceptionally capable, with the Low preset achieving 171 FPS and even the Ultra preset hitting 94 FPS. This indicates that at 1080p, the combination of CPU and GPU has ample headroom, and the game is likely not fully stressing either component. The jump to 2560x1440 shows a significant but expected drop in frame rates. The High preset falls from 99 FPS to 68 FPS, a 31.3% decrease. This scaling is consistent with the increased pixel count, which places a greater load on the GPU's shading units and ROPs.

The transition to 3840x2160 is where the system's limitations become starkly apparent. The High preset, which managed 68 FPS at 1440p, plummets to 40 FPS at 4K, a further 41.2% reduction. The Ultra preset at 4K drops to a barely playable 38 FPS. This behavior is a classic indication of a GPU-bound scenario. The CPU, with its 20 cores and high boost clock of 5.30 GHz, is likely not the limiting factor at 4K. Instead, the AMD Radeon 8060S, despite its impressive benchmark scores, is being overwhelmed by the sheer number of pixels. The data implies that while the system is a stellar 1080p and capable 1440p performer, it is not designed for native 4K gaming in demanding titles like Thief, at least on higher presets.

Measured FPS Breakdown

At 1920x1080, the performance is robust across all settings. The Low preset yields an average of 171 FPS, which drops to 130 FPS on Medium, 99 FPS on High, and 94 FPS on Ultra. The Medium preset shows a minimum of 110 FPS and a maximum of 149 FPS, indicating a consistent frame pacing. The High and Ultra presets are both well above the 60 FPS threshold, making 1080p an excellent resolution for this combo. The data suggests that the game is highly playable at the highest settings, with Ultra only being 5.3% slower than High, which is a minor difference.

Moving to 2560x1440, the frame rates remain respectable but begin to show the GPU's workload. The Low preset averages 117 FPS, which is still very smooth. Medium averages 89 FPS with a minimum of 76 FPS, providing a solid experience. High averages 68 FPS, which is playable but not as fluid as the lower presets. Ultra drops to 65 FPS, which is just above the 60 FPS target. The difference between High and Ultra at this resolution is only 4.4%, suggesting that the Ultra preset is not significantly more demanding than High, or that the system is beginning to hit a performance ceiling.

At 3840x2160, the system struggles to maintain high frame rates. The Low preset is the only one that achieves a playable average, with 69 FPS. Medium drops to 52 FPS, with a minimum of 45 FPS, which can lead to noticeable stuttering. High and Ultra presets fall to 40 FPS and 38 FPS, respectively, making them unsuitable for a smooth gaming experience. The data shows a clear trend: the GPU's performance scales inversely with resolution, and at 4K, it is unable to keep up with the demands of the game on higher settings. The 4K Medium preset's min FPS of 45 highlights the strain, as it falls well below the 60 FPS target.

Settings Recommendations

For players targeting a smooth 60 FPS experience, the data suggests that 2560x1440 with the High preset is the optimal balance of visual fidelity and performance, delivering an average of 68 FPS. This provides a comfortable margin above the 60 FPS threshold, ensuring that most scenes will render fluidly. If a player prioritizes higher frame rates over visual quality, the Low preset at 2560x1440 offers an excellent 117 FPS, while the Medium preset at 89 FPS also provides a very good experience with a minimum of 76 FPS, which is a safe bet for avoiding drops.

At 1920x1080, the choice is more forgiving. The Ultra preset at 94 FPS is the best visual option and still provides a very smooth experience. However, for those with high refresh rate monitors, the Medium preset at 130 FPS or even the Low preset at 171 FPS would be preferable to maximize frame rates. The 1080p High preset at 99 FPS is a good middle ground. For 4K gaming, the data strongly advises against using anything above the Low preset, which averages 69 FPS. The Medium preset at 52 FPS is borderline, but its minimum of 45 FPS makes it a risky choice for consistent gameplay. The High and Ultra presets at 4K are effectively unplayable for a smooth experience.

The best overall experience, considering both frame rate and visual quality, is the High preset at 2560x1440. It offers a significant visual upgrade over 1080p while maintaining an average FPS that is well above the playability threshold. The data indicates that this is the sweet spot for this hardware combination, providing a detailed image without sacrificing responsiveness.

CPU Role

The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake architecture and built on a 3 nm process. It has a base clock of 2.60 GHz and a boost clock of 5.30 GHz, which allows for significant single-thread performance when needed. With a 30 MB shared L3 cache and support for dual-channel DDR5 memory, this CPU is designed for high-bandwidth tasks. Its benchmark scores, such as a Cinebench R23 multi-core score of 40642 and a single-core score of 5737, confirm its position as a top-tier mobile processor, ranking in the 93rd percentile.

In the context of Thief, a game from 2014, the CPU's role is likely less demanding than in modern titles. The game is not known for being heavily multi-threaded, so the 265HX's 20 cores may not be fully utilized. However, its high boost clock of 5.30 GHz and strong single-thread performance are beneficial for the game's core logic and physics calculations. The data shows that the CPU is not the bottleneck at 4K, as the frame rate scales significantly with GPU settings. At 1080p, where the GPU is less stressed, the CPU's performance is more than adequate to keep up with the GPU, as evidenced by the high frame rates on Low and Medium presets.

The processor's memory bandwidth of 102.4 GB/s is also a crucial factor, especially since the Radeon 8060S uses system shared memory. This high bandwidth helps mitigate the performance penalty of the GPU accessing main memory, but it is still a potential limiting factor compared to a dedicated VRAM solution. The CPU's 20 cores and threads suggest it is a multi-tasking powerhouse, but for Thief, it is the single-thread speed that likely matters most. The data indicates that the CPU is a stable and capable foundation, but it is not the component that determines the game's ultimate frame rate ceiling in this configuration.

GPU Role

The AMD Radeon 8060S is an integrated GPU based on the RDNA 3.5 architecture, built on a 4 nm process. It features 2560 shading units, 160 TMUs, and 64 ROPs, with a base clock of 1295 MHz and a boost clock of 2900 MHz. It supports DirectX 12 Ultimate and Vulkan 1.4, making it feature-complete for modern APIs. Its benchmark scores, including a 3DMark Steel Nomad DX12 score of 2162 and a Geekbench OpenCL score of 84626, place it in the 87th percentile of all GPUs, which is remarkable for an integrated solution.

The GPU's performance in Thief is the primary determinant of the system's frame rate. The data shows a clear scaling with resolution and settings, with the GPU being the limiting factor at 3840x2160. The Radeon 8060S's 14.85 TFLOPS of FP32 compute power is substantial, but it is constrained by its "System Shared" memory. This means it relies on the CPU's DDR5 memory, which, while fast, does not have the same bandwidth or latency characteristics as dedicated GDDR6 VRAM. This is likely why the 4K performance drops so dramatically, as the GPU is competing with the CPU for memory bandwidth.

The GPU's nearest rivals, such as the AMD Radeon RX 6750 GRE 12 GB and the NVIDIA GeForce RTX 5080, are all dedicated desktop cards, which highlights the 8060S's impressive compute capability. However, in practice, its shared memory architecture likely prevents it from reaching the same sustained performance levels as these discrete GPUs in a memory-intensive scenario like 4K gaming. The data suggests that the Radeon 8060S is a fantastic GPU for 1080p and 1440p gaming, where its memory bandwidth is sufficient. At 4K, the high pixel fill rate demand of 185.6 GPixel/s and texture rate of 464.0 GTexel/s, combined with the memory bottleneck, results in sub-60 FPS performance on all but the lowest settings.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

AMD Radeon 8060S

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 55 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + AMD Radeon 8060S in Thief

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 52.0
3840x2160 High 40.0
3840x2160 Ultra 38.0
2560x1440 Low 117.0
2560x1440 Medium 89.0
2560x1440 High 68.0
2560x1440 Ultra 65.0
1920x1080 Low 171.0
1920x1080 Medium 130.0
1920x1080 High 99.0
1920x1080 Ultra 94.0

Thief with iUltra 7 265HX + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with 8060S + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + 8060S

Explore FPS benchmarks for other games using this same hardware combination.