Thief
This combination delivers exceptional performance with an average of 148 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 75 | 79 | 103 | 136 |
| 1440p QHD | 127 | 134 | 173 | 191 |
| 1080p Full HD | 174 | 177 | 196 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5080, In-Depth Analysis
How This Combo Ranks
The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 5080 achieves a rank of 89 out of 2851 tested combinations for Thief. This places the setup in the top 3.1% of all tested combos, a strong result for a 2014 stealth title that is well-known for being demanding on hardware due to its advanced lighting and physics effects. The data shows that this pairing is near the apex of what the database has recorded for this game, with only 88 other CPU-GPU combinations producing higher average frame rates across the tested configurations.
Given the game's age relative to the hardware, the high rank is expected. The RTX 5080 is a current-generation flagship-class GPU, and the Core Ultra 5 225 is a modern 10-core desktop processor. The combination's percentile ranking among all CPUs and GPUs respectively—85th for the processor and 87th for the graphics card—confirms that both components are high performers in their own right. When combined, they deliver a frame rate profile that outperforms the vast majority of other systems in the database for this specific title. The measured data indicates that the bottleneck is rarely severe at any resolution, which is a hallmark of a balanced, high-end pairing.
FAQ
Q: What is the best average frame rate recorded for this combo in Thief?
A: The highest average FPS recorded is 216 at 1920x1080 with Low settings. This shows the immense headroom the RTX 5080 has when the resolution is lower and the graphical load is minimal.
Q: How does the combo perform at the demanding 4K resolution?
A: At 3840x2160, the average frame rates range from 75 FPS on Ultra settings to 136 FPS on Low settings. The Medium preset yields an average of 103 FPS with a minimum of 88 FPS, indicating that 4K is very playable across all settings.
Q: Is the CPU a limiting factor in this game?
A: The data suggests the CPU is not a significant bottleneck. At 1080p, the frame rates are very high (174-216 FPS), but the scaling from 1080p to 4K shows a typical GPU-bound pattern, with FPS dropping by roughly half when the resolution quadruples. The Core Ultra 5 225's 10 cores and 10 threads appear sufficient to keep up with the GPU's output.
Q: What is the difference in performance between the Low and Ultra presets?
A: The performance gap between Low and Ultra is substantial. At 1080p, the difference is 42 FPS (216 vs 174). At 1440p, it is 64 FPS (191 vs 127). At 4K, it is 61 FPS (136 vs 75). The Ultra preset always delivers the lowest average FPS, but it remains playable at every resolution.
Q: How does this GPU compare to its nearest rivals in general benchmarks?
A: The RTX 5080's average benchmark score is 56083. It sits close to the AMD Radeon 8060S, which is 0.6% slower, and the AMD Radeon RX 6750 GRE 12 GB, which is 0.7% slower. It is 2.2% faster than the AMD Radeon RX 9070 GRE. The performance delta between all these cards is minimal, within a 3% band.
Q: What is the minimum FPS recorded for the Medium preset?
A: The minimum FPS is only recorded for the Medium preset. It is 88 FPS at 4K, 147 FPS at 1440p, and 166 FPS at 1080p. These minimums are still well above the threshold for smooth gameplay, suggesting consistent frame pacing.
Resolution Scaling
The measured FPS data reveals a clear and predictable scaling pattern as resolution increases. At 1080p, the combo delivers very high frame rates across all settings, with averages ranging from 174 FPS on Ultra to 216 FPS on Low. Moving to 1440p, the average FPS drops to between 127 (Ultra) and 191 (Low). At 4K, the averages fall to between 75 (Ultra) and 136 (Low).
This scaling behavior is a textbook example of a GPU-bound scenario. When moving from 1080p to 1440p, the number of pixels increases by 1.78 times. The data shows a corresponding drop in FPS for the High preset from 177 to 134, a reduction of 24%. Moving from 1440p to 4K increases the pixel count by another 2.25 times, and the High preset FPS drops from 134 to 79, a 41% reduction. The diminishing returns in FPS relative to the pixel count increase indicate that the RTX 5080 is working harder at higher resolutions, but the Core Ultra 5 225 is not holding it back.
The pattern is consistent across all settings. The Low preset at 1080p produces 216 FPS, which falls to 191 at 1440p and 136 at 4K. This represents a 37% total drop from 1080p to 4K, which is less than the 50% drop seen in the High preset. The reason for this difference is that at Low settings, the CPU can start to play a larger role in maintaining frame rates, even if it is not a severe bottleneck. The RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are more than sufficient for the data demands of Thief at any resolution, further confirming that the GPU is the primary scaling factor.
Settings Recommendations
The benchmark data provides a clear picture of the trade-offs between visual fidelity and performance. For players seeking the highest possible frame rates, the Low preset at 1080p delivers 216 FPS, which is far beyond the refresh rate of most displays. However, the visual downgrade from Low to Medium is significant, and the performance gain from Medium to Low is relatively small (20 FPS at 1080p).
The Medium preset appears to be the sweet spot for this combination. At 1080p, it delivers an average of 196 FPS with a minimum of 166 FPS, ensuring that even the most demanding scenes stay well above 144 FPS for high-refresh-rate gaming. At 1440p, the Medium preset averages 173 FPS with a minimum of 147 FPS, making it ideal for 1440p 144Hz monitors. Even at 4K, the Medium preset maintains an average of 103 FPS and a minimum of 88 FPS, which is comfortable for 60Hz displays and playable on 120Hz panels.
The High preset offers a modest visual improvement over Medium but costs performance. At 1080p, the average drops to 177 FPS, and at 4K, it falls to 79 FPS. The Ultra preset provides the best visuals but yields the lowest frame rates, with a 4K average of 75 FPS. Given that the jump from Medium to High and Ultra produces diminishing visual returns in a game like Thief, which relies heavily on atmospheric lighting, the Medium preset offers the best balance of smoothness and quality. The measured data supports this, as the Medium preset is the only one that includes minimum FPS recordings, indicating it is a stable and consistent configuration.
Measured FPS Breakdown
The measured FPS data for Thief is comprehensive, covering three resolutions and four settings presets. At 1920x1080, the average frame rates are 216 FPS on Low, 196 FPS on Medium, 177 FPS on High, and 174 FPS on Ultra. The Medium preset shows a minimum of 166 FPS and a maximum of 225 FPS, indicating a narrow and stable band of performance.
At 2560x1440, the average frame rates are 191 FPS on Low, 173 FPS on Medium, 134 FPS on High, and 127 FPS on Ultra. The Medium preset's minimum and maximum are 147 FPS and 198 FPS, respectively. This represents a 27% drop in average FPS from the Low preset, but the Medium preset still provides a very smooth experience.
At 3840x2160, the average frame rates are 136 FPS on Low, 103 FPS on Medium, 79 FPS on High, and 75 FPS on Ultra. The only minimum FPS recorded at this resolution is for Medium, at 88 FPS, with a maximum of 119 FPS. The gap between High and Ultra at 4K is minimal (79 vs 75 FPS), suggesting that the Ultra preset is not significantly more demanding than High in this title, or that the GPU is reaching a performance ceiling.
The data shows a consistent hierarchy: Low is always the fastest, followed by Medium, then High, with Ultra being the slowest. The relative performance gap between Low and Medium narrows as resolution increases, from a 9% difference at 1080p to a 24% difference at 4K. This indicates that at 4K, the GPU is more constrained, and the impact of higher-quality textures and effects is amplified.
CPU Role
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz. The CPU's cache configuration includes 192 KB of L1 per core, 3 MB of L2 per core, and 20 MB of shared L3 cache. This modern design ensures that the processor can handle the game logic, physics, and AI calculations in Thief without becoming a limiting factor.
In synthetic benchmarks, the Core Ultra 5 225 scores 25891 in Cinebench R23 multi-core and 3655 in single-core. Its Passmark multithread score is 30459, and its single-thread score is 4412. These scores place it in the 85th percentile of all CPUs, with its average benchmark score of 36938 being nearly identical to its nearest rivals, such as the AMD Ryzen 5 5600F (36945) and the AMD Ryzen 5 5500X3D (37018). The performance delta between these CPUs is within 0.5%, indicating that the Core Ultra 5 225 is a well-rounded performer.
For Thief, which was released in 2014, the game's engine is not heavily multithreaded, so the single-core performance is often more critical. The CPU's boost clock of 4.90 GHz is high, and its single-thread Cinebench R23 score of 3655 is strong. The measured FPS data shows that at 1080p Low, the combo reaches 216 FPS, which is likely approaching the CPU's limit for frame generation. However, the fact that the FPS scales down smoothly with resolution increases suggests that the CPU is not a hard bottleneck at lower resolutions. The 10 cores and 10 threads provide ample headroom for background tasks and any modern game's threading requirements, even if Thief itself does not utilize all of them.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing. It is based on the Blackwell 2.0 architecture and the GB203 chip, built on a 5 nm process. The GPU has 10752 shading units, 336 texture mapping units, and 112 ROPs. It features 84 RT cores and 336 tensor cores, which are not heavily utilized in Thief but are available for other titles. The GPU's boost clock is 2617 MHz, and it has 16 GB of GDDR7 memory on a 256-bit bus, providing a memory bandwidth of 960.0 GB/s.
In synthetic benchmarks, the RTX 5080 scores 8637 in 3DMark Steel Nomad (DX12) and 36565 in Passmark G3D. Its average benchmark score is 56083, placing it in the 87th percentile of all GPUs. The nearest rivals are the AMD Radeon 8060S (0.6% slower), the AMD Radeon RX 6750 GRE 12 GB (0.7% slower), and the AMD Radeon Pro W5700X (2.3% slower). The RTX 5080 is 2.2% faster than the AMD Radeon RX 9070 GRE. This benchmark data suggests the GPU is a top-tier performer.
For Thief, the RTX 5080's role is to handle the game's demanding DirectX 11 rendering, which includes complex lighting, shadows, and tessellation effects. The 16 GB of VRAM is far more than the game requires, eliminating any texture memory bottlenecks. The GPU's high texture rate of 879.3 GTexel/s and pixel rate of 293.1 GPixel/s allow it to push very high frame rates at 1080p and 1440p. At 4K, the GPU's compute power becomes the limiting factor, which is evidenced by the frame rates dropping to a range of 75-136 FPS depending on settings. The RTX 5080's performance in Thief is consistent with its high benchmark scores, delivering a smooth and high-fidelity experience at all tested resolutions.
Hardware Specifications
Intel Core Ultra 5 225
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5080 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 136.0 |
| 3840x2160 | Medium | 103.0 |
| 3840x2160 | High | 79.0 |
| 3840x2160 | Ultra | 75.0 |
| 2560x1440 | Low | 191.0 |
| 2560x1440 | Medium | 173.0 |
| 2560x1440 | High | 134.0 |
| 2560x1440 | Ultra | 127.0 |
| 1920x1080 | Low | 216.0 |
| 1920x1080 | Medium | 196.0 |
| 1920x1080 | High | 177.0 |
| 1920x1080 | Ultra | 174.0 |
Thief with iUltra 5 225 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 5080 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.