Thief

Thief

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 35 46 61
1440p QHD 57 60 78 103
1080p Full HD 83 87 114 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 46
3840x2160 High 35
3840x2160 Ultra 33
2560x1440 Low 103
2560x1440 Medium 78
2560x1440 High 60
2560x1440 Ultra 57
1920x1080 Low 150
1920x1080 Medium 114
1920x1080 High 87
1920x1080 Ultra 83

Thief with Intel Core i5-13400F + Intel Arc B580, In-Depth Analysis

The Intel Core i5-13400F paired with the Intel Arc B580 delivers a consistent and highly playable experience in Thief across most settings, with the data clearly indicating that the Medium preset offers the best balance of visual fidelity and performance. The measured average frame rates at Medium settings are 114 FPS at 1920x1080, 78 FPS at 2560x1440, and 46 FPS at 3840x2160. This preset provides a substantial performance buffer over the High and Ultra settings, which drop to 87 FPS and 83 FPS respectively at 1080p, while still maintaining a significant visual upgrade over the Low preset. The Low preset, while achieving 150 FPS at 1080p, 103 FPS at 1440p, and 61 FPS at 4K, sacrifices too much graphical detail for a competitive edge that most users will not need in a single-player stealth title. The Ultra preset, at 83 FPS (1080p), 57 FPS (1440p), and 33 FPS (4K), shows the system's limits at maximum graphical load, but the Medium setting's combination of smoothness and quality makes it the recommended choice for this hardware configuration.

Settings Recommendations

The data presents a clear hierarchy of performance across the four tested settings. At 1920x1080, the Medium preset delivers an average of 114 FPS, which is 27 FPS higher than the High preset's 87 FPS and 31 FPS higher than the Ultra preset's 83 FPS. This 27 FPS gap between Medium and High represents a substantial margin that ensures smoother gameplay, especially in demanding scenes. The Medium preset also provides minimum FPS data at 97 FPS, indicating that even the lowest frame rates are well above the threshold for smooth play. In contrast, the High preset at 1080p has no recorded minimum, but its average is already below the Medium's minimum, suggesting that frame drops would be more noticeable.

Moving to 2560x1440, the same pattern holds. The Medium preset achieves 78 FPS, which is a 30% improvement over the High preset's 60 FPS. The minimum FPS for Medium at this resolution is 66 FPS, which is still comfortably playable, while the High preset's average of 60 FPS leaves less headroom for demanding sequences. The Ultra preset at 1440p drops to 57 FPS, which is borderline for smooth play, and the Low preset at 103 FPS is unnecessarily high for the visual trade-off.

At 3840x2160, the Medium preset's 46 FPS is the only setting that approaches a playable frame rate without resorting to the Low preset, which achieves 61 FPS. The High and Ultra presets at 4K, at 35 FPS and 33 FPS respectively, fall below the generally accepted threshold for smooth gameplay. The Medium preset's 39 FPS minimum at 4K is the lowest recorded minimum in the dataset, but it still represents a playable experience for a stealth game where precise timing is less critical than in fast-paced action titles.

Given these results, the Medium preset is the recommended choice across all resolutions. It offers a 27% performance advantage over High at 1080p, a 30% advantage at 1440p, and a 31% advantage at 4K, while maintaining a minimum FPS that is always above 66 FPS at 1440p and only 97 FPS at 1080p. The Low preset, while faster, trades away the visual quality that makes Thief's environments atmospheric, and the High and Ultra presets do not offer enough visual improvement to justify their significant frame rate costs. The data shows that Medium is the sweet spot for this combination of components.

How This Combo Ranks

In the benchmark database, this specific configuration of the Intel Core i5-13400F with the Intel Arc B580 ranks 2779 out of 3720 tested combos for Thief. This places it in the lower half of all tested configurations, which is a notable result given the individual components' strengths. The combo rank indicates that while this pairing is capable of delivering smooth frame rates at 1080p and 1440p on Medium settings, it is not a top-tier configuration for this particular game. The 3720 total combos represent a wide range of hardware, and the 2779th place position suggests that many higher-end or more optimized pairings outperform it.

The combo's rank is a function of both the CPU and GPU. The Intel Core i5-13400F has an average benchmark score of 25292, which places it in the 77th percentile of all CPUs, indicating strong general performance. The Intel Arc B580, on the other hand, has an average score of 23021, placing it in the 68th percentile of all GPUs. When combined, the overall system performance in Thief is not as high as the individual component percentiles might suggest, pointing to a potential bottleneck in the graphics pipeline for this game. The Arc B580's performance in Thief is competitive with the NVIDIA GeForce RTX 2080, which has an average score of 22895, a delta of 0.6%. This suggests that the GPU is performing at a level similar to a mid-range to high-end card, but the game's engine or the system's overall balance prevents it from ranking higher. The CPU's 77th percentile indicates strong general processing power, but the game's specific demands may not fully utilize the Core i5's 10 cores and 16 threads. The ranking of 2779 out of 3720 shows that a majority of other combinations tested deliver higher frame rates or better overall experiences in this title.

FAQ

*Q: What is the best setting to use for the Intel Core i5-13400F and Intel Arc B580 in Thief?*

A: The Medium preset is the best choice. At 1920x1080, it achieves 114 FPS, which is 27 FPS higher than High (87 FPS) and 31 FPS higher than Ultra (83 FPS). At 1440p, it delivers 78 FPS, 18 FPS more than High (60 FPS), and at 4K it provides 46 FPS versus 35 FPS on High.

Q: How does this combo perform at 4K resolution?

A: At 3840x2160, the Medium preset yields an average of 46 FPS with a minimum of 39 FPS, making it the only setting with a playable frame rate. Low achieves 61 FPS, but High (35 FPS) and Ultra (33 FPS) fall below the 40 FPS threshold for smooth gameplay.

Q: Is the Intel Core i5-13400F a bottleneck for the Intel Arc B580 in this game?

A: No, the data indicates the GPU is the limiting factor. The CPU has a 77th percentile ranking, while the GPU is in the 68th percentile. The GPU's performance is the primary constraint, as the system's ranking of 2777th out of 3722 combos is more aligned with the GPU's mid-tier standing.

Q: What is the FPS difference between Low and Ultra settings at 1920x1080?

A: At 1080p, the Low preset runs at 150 FPS, which is 67 FPS higher than the Ultra preset's 83 FPS. The Medium preset at 114 FPS is 36 FPS lower than Low but 31 FPS higher than Ultra.

*Q: How does the Intel Arc B580's performance in Thief compare to the NVIDIA GeForce RTX 2080?*

A: The Arc B580 has an average benchmark score of 23021, which is 0.6% higher than the RTX 2080's score of 22895. This indicates the GPU is performing at a level comparable to that mid-tier card.

*Q: Does the 12 GB of VRAM in the Intel Arc B580 make a difference in Thief?*

A: The GPU has 12 GB of GDDR6 memory, but Thief is a 2014 title, so VRAM capacity is not a limiting factor. The bottleneck is the GPU's computational performance, not memory size, as the system's FPS drops significantly at 4K despite the ample VRAM.

Measured FPS Breakdown

The measured frame rate data for the Intel Core i5-13400F and Intel Arc B580 in Thief provides a detailed picture of performance across three resolutions and four settings. At 1920x1080, the Low preset runs at 150 FPS, the Medium at 114 FPS (with a minimum of 97 FPS and maximum of 131 FPS), the High at 87 FPS, and the Ultra at 83 FPS. The gap between Low and Medium is 36 FPS, while the gap between Medium and High is 27 FPS, and between High and Ultra is 4 FPS. This indicates that the most significant performance drop occurs when moving from Low to Medium, while the High to Ultra transition is nearly negligible.

At 2560x1440, the Low preset achieves 103 FPS, the Medium 78 FPS (minimum 66 FPS, maximum 90 FPS), the High 60 FPS, and the Ultra 57 FPS. The difference from Low to Medium is 25 FPS, from Medium to High is 18 FPS, and from High to Ultra is 3 FPS. The pattern is consistent with 1080p but with a narrower gap between Medium and High.

At 3840x2160, the Low preset runs at 61 FPS, the Medium at 46 FPS (minimum 39 FPS, maximum 53 FPS), the High at 35 FPS, and the Ultra at 33 FPS. The drop from Low to Medium is 15 FPS, from Medium to High is 11 FPS, and from High to Ultra is 2 FPS. The 4K data shows the system's limits, with the Ultra setting barely breaking 30 FPS.

The performance scaling from 1080p to 4K for the Medium preset is: 114 FPS at 1080p, 78 FPS at 1440p, and 46 FPS at 4K. This represents a 32% drop from 1080p to 1440p and a further 41% drop from 1440p to 4K. The High preset scales from 87 FPS to 60 FPS to 35 FPS, a 31% and 42% drop respectively. The Ultra preset goes from 83 FPS to 57 FPS to 33 FPS, a 31% and 42% drop. The Low preset drops from 150 FPS to 103 FPS to 61 FPS, a 31% and 41% drop.

The data shows that the Medium preset has the most consistent scaling, with the smallest percentage drops between resolutions, while the High and Ultra presets show larger drops at 4K, indicating the GPU is more stressed at higher settings.

GPU Role

The Intel Arc B580 is the primary performance driver in this configuration for Thief. The GPU has 16 GB of GDDR6 memory, a 192-bit memory bus, and a bandwidth of 456.0 GB/s. These memory specifications are more than sufficient for a 2014 game, as Thief does not require high memory capacities or bandwidth. The GPU's base and boost clocks are both 2670 MHz, which is a modest clock speed, but its 2560 shading units and 80 ROPs provide a solid baseline for a mid-range card.

The GPU's average benchmark score of 23021 places it in the 68th percentile of all GPUs, which is a mid-to-high-end ranking. The 3DMark Steel Nomad DX12 score of 3068 and the Geekbench Vulkan score of 109672 show that the GPU is capable of handling modern APIs, but Thief is a DirectX 11 title, and the GPU's Passmark DirectX 11 score of 128 is a more relevant indicator for this game. The GPU's performance in Thief is 0.6% higher than the NVIDIA GeForce RTX 2080, which is a strong indication of its capabilities.

The GPU's 12 GB of VRAM is not a limiting factor in Thief, as the game's textures and assets are not memory-intensive. The bottleneck at 4K is the GPU's computational power, not its memory. The 46 FPS at 4K Medium is a result of the GPU's throughput, and the 35 FPS at 4K High shows that the GPU is just not fast enough to handle the high preset at that resolution. The GPU's performance is the primary reason the system ranks 2777th out of 3722 combos, as the GPU's 68th percentile is not high enough for a top-tier gaming experience.

CPU Role

The Intel Core i5-13400F has 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 22604 and a single-core score of 3191. The CPU's average score of 25292 puts it in the 77th percentile of all CPUs, indicating it is a high-performance processor. For a game like Thief, which is from 2014, the CPU is more than sufficient to avoid bottlenecks.

The CPU's cache hierarchy includes 80 KB of L1, 1.25 MB of L2 per core, and 20 MB of shared L3. This substantial cache helps reduce memory latency, which benefits game performance. However, the game's engine is not heavily threaded, so the 10 cores and 16 threads are not fully utilized. The 3DMark 16-thread score of 1920 and the 2-thread score of 7314 show that the CPU's multi-threaded performance is strong, but for Thief, a single-threaded score is more relevant. The CPU's single-thread benchmark of 960 in 3DMark and 3634 in Passmark indicate that it is a capable performer.

The CPU's 77th percentile ranking suggests that it is not the limiting factor in this system. The CPU's benchmark score of 25292 is nearly identical to its nearest rivals, such as the AMD Ryzen 9 6900HS (25284) and the AMD Ryzen 5 5600X3D (25365). This means the CPU's performance is aligned with other mid-to-high-end processors. In Thief, the CPU is not the bottleneck, as the system's FPS is higher than the GPU's at lower resolutions, but at 4 these two components are balanced. The CPU's role is to provide enough processing power to feed the GPU at 1080p, but at 4K, the GPU's limits are the primary constraint.

Resolution Scaling

The measured FPS data shows a clear pattern in how the system scales from 1920x1080 to 3840x2160. The Medium preset, for example, goes from 114 FPS at 1080p to 78 FPS at 1440p to 46 FPS at 4K. This represents a 32% drop from 1080p to 1440p and a 41% drop from 1440p to 4K. The High preset drops from 87 FPS to 60 FPS to 35 FPS, a 31% drop and then a 42% drop. The Ultra preset drops from 83 FPS to 57 FPS to 33 FPS, which is a 31% and 42% drop. The Low preset goes from 150 FPS to 103 FPS to 61 FPS, a 31% and 44% drop.

The consistency of these drops across settings indicates that the GPU is the primary limiting component, not the CPU. The percentage drop from 1080p to 4K is almost identical for all settings, with a 59% decrease for the Medium preset (from 114 to 46), a 61% decrease for High (from 87 to 35), a 60% decrease for Ultra (from 83 to 33), and a 59% decrease for Low (from 150 to 61). This consistency suggests that the GPU's throughput is the main constraint, as the CPU's performance is not affected by resolution changes.

The data shows that the system is CPU-limited at 1080p and GPU-limited at 4K. At 1080p, the CPU can produce up to 150 FPS on Low, but the GPU can only render 87 FPS on High. This indicates that the CPU has headroom that is not used. As the resolution increases, the GPU becomes more and more the limiting factor, as the same CPU is able to produce 61 FPS at 4K on Low, but the GPU is only at 35 FPS on High. The transition from CPU-bound to GPU-bound occurs between 1080p and 1440p, where the FPS drops are consistent across all settings, indicating that the GPU's workload is the primary factor.

The data shows that for this system, the optimal resolution is 1440p, where the Medium preset achieves 78 FPS, which is playable and the visual quality is high. At 1080p, the system can go as high as 150 FPS on Low, but the Medium preset at 114 FPS is a better balance. At 4K, the system can only manage 46 FPS on Medium, which is below the 60 FPS target, and the 35 FPS on High is not acceptable for most. The resolution scaling data thus supports the recommendation of Medium at 1440p as the best experience.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + Intel Arc B580 in Thief

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 46.0
3840x2160 High 35.0
3840x2160 Ultra 33.0
2560x1440 Low 103.0
2560x1440 Medium 78.0
2560x1440 High 60.0
2560x1440 Ultra 57.0
1920x1080 Low 150.0
1920x1080 Medium 114.0
1920x1080 High 87.0
1920x1080 Ultra 83.0

Thief with ii5-13400F + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with Arc B580 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii5-13400F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.