Downfall
This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 55 | 67 | 82 |
| 1440p QHD | 55 | 88 | 108 | 132 |
| 1080p Full HD | 77 | 124 | 151 | 185 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i5-13400F + Intel Arc B580, In-Depth Analysis
The Intel Core i5-13400F paired with the Intel Arc B580 delivers a playable experience in Downfall, but the data reveals a system that is heavily constrained by graphics settings and resolution. The combination performs best at High settings, offering a robust 124 FPS at 1080p and 88 FPS at 1440p, which are the optimal points for balancing visual fidelity with frame rate. While Medium settings provide higher average FPS (151 at 1080p, 108 at 1440p), the measured minimum frame rates (128 and 92, respectively) remain strong, making Medium a viable alternative for users prioritizing smoothness. The Ultra preset, however, is not recommended for this combo, as it drops average FPS to 77 at 1080p and 55 at 1440p, with 4K Ultra falling to just 34 FPS, indicating a level of demand that this hardware cannot consistently meet.
Settings Recommendations
The measured FPS data clearly points to High as the best experience preset for this combination. At 1080p, the High preset yields 124 FPS, which is 27 FPS lower than Low (185 FPS) but 47 FPS higher than Ultra (77 FPS). The trade-off is favorable: users gain a substantial visual upgrade over Low without the performance collapse seen at Ultra. The 1440p results reinforce this, with High delivering 88 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay, while Ultra drops to 55 FPS, entering a range where frame pacing becomes noticeable in a horror title.
For users with 1440p displays, High is the definitive choice. The 88 FPS average provides a solid margin over the minimum playable threshold, and the gap to Medium (108 FPS) is less critical than the jump to Ultra (55 FPS). At 4K, the situation changes; High averages 55 FPS, which is borderline, while Medium achieves 67 FPS with a minimum of 57 FPS. This suggests that at 4K, dropping to Medium is the better play for consistent performance, as it maintains a minimum above 60 FPS. The Ultra preset is entirely impractical across all resolutions, with the 4K result of 34 FPS being the lowest measured value in the dataset.
The data indicates that the Arc B580's 12 GB VRAM is not the limiting factor at these settings, as the performance drop from High to Ultra is more consistent with a shader and compute load increase rather than a memory capacity issue. The recommendation is to use High at 1080p and 1440p, falling back to Medium only for 4K gaming where the 67 FPS average and 57 FPS minimum provide a more stable experience than High's 55 FPS average.
GPU Role
The Intel Arc B580, based on the Xe2-HPG architecture, is the primary driver of frame rate in Downfall, particularly at higher resolutions. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is sufficient for the game's texture and geometry loads at 1080p and 1440p. The GPU's base and boost clocks are both rated at 2670 MHz, indicating a fixed clock profile that does not vary under load, which simplifies performance prediction. The 20 ray tracing cores and 2560 shading units suggest the card is capable of handling modern effects, but the measured FPS data shows that the Ultra preset, which likely enables more of these features, causes a significant performance penalty.
The GPU's average benchmark score of 23021 places it in the 68th percentile of all GPUs, with nearest rivals including the NVIDIA GeForce RTX 2080 (average score 22895, deltaPct 0.6) and the RTX 3080 (average score 23172, deltaPct -0.7). This indicates that the B580 sits in a performance class around the RTX 2080 and slightly below the RTX 3080 in general compute. In Downfall, this translates to the observed FPS: at 1440p High, the combo achieves 88 FPS, which is ahead of what a lower-tier GPU would produce but not competitive with top-tier cards. The GPU's pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are high enough to avoid bottlenecking the CPU at lower resolutions, as evidenced by the 185 FPS result at 1080p Low, which suggests the CPU is then becoming the limiting factor.
The VRAM capacity of 12 GB is a notable asset. The fact that the 4K Medium preset (67 FPS) outperforms 4K High (55 FPS) by a margin of 12 FPS, while both are above the 30 FPS floor, suggests that memory capacity is not causing texture thrashing. If VRAM were insufficient, the Medium preset would show disproportionately poor scaling relative to High. Instead, the scaling is consistent with compute-bound rendering, where the B580's 13.67 TFLOPS FP32 performance is the bottleneck. The GPU's DirectX 12 Ultimate support (12_2) is relevant, as Downfall's Ultra preset likely leverages DX12 features that increase the shader load, explaining the 55% FPS drop from High to Ultra at 1080p (124 to 77 FPS).
Resolution Scaling
The FPS data across 1080p, 1440p, and 4K reveals how the system's performance scales with resolution, and the pattern indicates a shift from CPU-bound at low settings to GPU-bound at high settings. At 1080p Low, the combo achieves 185 FPS, which is 53 FPS higher than 1440p Low (132 FPS) and 103 FPS higher than 4K Low (82 FPS). This steep drop of 56% from 1080p to 4K at Low settings suggests that even at minimal graphical load, the GPU is still the primary limiter, as a purely CPU-bound scenario would show smaller differences.
Moving to High settings, the scaling is more moderate: 124 FPS at 1080p, 88 FPS at 1440p, and 55 FPS at 4K. The drop from 1080p to 1440p is 29%, and from 1440p to 4K is 37.5%. This is a typical GPU-bound curve, where the increase in pixel count (from 2.07 million pixels at 1080p to 8.29 million at 4K) directly impacts the fill rate and shading work. The Arc B580's 213.6 GPixel/s pixel rate is the relevant spec here; at 4K, the card must process 8.29 million pixels per frame, and the 55 FPS average indicates it is nearing its limits.
The Medium preset shows a similar trend: 151 FPS at 1080p, 108 FPS at 1440p, and 67 FPS at 4K. The 1440p to 4K drop of 38% mirrors the High preset, confirming that the GPU is the bottleneck. However, the fact that 1080p Medium (151 FPS) is significantly lower than 1080p Low (185 FPS) indicates that the CPU is not the limiting factor at 1080p; otherwise, the FPS would plateau around 185 regardless of settings. The data supports a conclusion that the Intel Core i5-13400F with 10 cores and 16 threads can feed the B580 adequately up to 185 FPS, but beyond that, the GPU's rendering capability is the ceiling.
The Ultra preset exhibits the most severe scaling: 77 FPS at 1080p, 55 FPS at 1440p, and 34 FPS at 4K. The 1080p to 1440p drop is 28.6%, and the 1440p to 4K drop is 38.2%. The 4K Ultra result of 34 FPS is the lowest in the dataset, indicating that this preset is designed for high-end GPUs and is not suitable for this combo. The scaling pattern across all presets shows that the system is consistently GPU-limited, with the B580's performance degrading predictably as pixel count increases.
FAQ
Q: What is the best preset for 1440p gaming with this combo?
A: High is the optimal preset at 1440p, delivering 88 FPS average. Medium provides 108 FPS, but the visual improvement from Medium to High is worth the 20 FPS cost, especially since High remains well above 60 FPS. Ultra drops to 55 FPS, which is below the smooth gameplay threshold.
*Q: Does the 12 GB VRAM of the Arc B580 cause any issues in Downfall?*
A: The data shows no evidence of VRAM-related stuttering or crashes. The 4K Medium preset achieves 67 FPS with a minimum of 57 FPS, indicating that the 12 GB capacity is sufficient for the game's textures at high resolutions. The performance drops from High to Ultra are more consistent with compute load than memory limitations.
Q: How does the combo perform at 4K?
A: At 4K, the combo is only playable at Medium or Low settings. Medium averages 67 FPS with a 57 FPS minimum, which is acceptable. High averages 55 FPS, which is borderline, and Ultra is not viable at 34 FPS. Users with 4K displays should use Medium for the best balance.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the primary limiting factor. Evidence includes the FPS scaling from 1080p to 4K, which shows a consistent drop across all presets, and the fact that 1080p Low (185 FPS) is significantly higher than 1080p Ultra (77 FPS), indicating the GPU's rendering limits are being reached. The CPU's 10 cores and 16 threads are sufficient to feed the GPU up to 185 FPS.
Q: What is the difference in performance between High and Ultra settings?
A: The performance penalty for Ultra is severe. At 1080p, Ultra averages 77 FPS compared to High's 124 FPS, a 38% reduction. At 1440p, the drop is from 88 FPS to 55 FPS (37.5% reduction), and at 4K, from 55 FPS to 34 FPS (38% reduction). The Ultra preset is not recommended for this hardware.
Q: How does the Arc B580 compare to its nearest rivals in terms of average score?
A: The Arc B580 has an average benchmark score of 23021, placing it in the 68th percentile. It is 0.6% ahead of the NVIDIA GeForce RTX 2080 (22895) and 0.7% behind the RTX 3080 (23172). This indicates it performs slightly better than an RTX 2080 but slightly worse than an RTX 3080 in general compute workloads.
How This Combo Ranks
The combination of the Intel Core i5-13400F and Intel Arc B580 ranks 2802 out of 3716 tested combos in Downfall, placing it in the 75th percentile of all tested systems. This rank is notably lower than what the individual component percentiles might suggest, given that the CPU is in the 77th percentile (vs. all CPUs) and the GPU is in the 68th percentile (vs. all GPUs). The discrepancy indicates that this pairing is not optimally balanced for this specific game, likely because the GPU's performance at higher settings is the limiting factor.
The rank of 2802 means that 914 other combos perform better in this game, which is a substantial number. However, the absolute FPS figures show that this combo is still capable of delivering smooth gameplay at 1080p and 1440p on High settings, so the rank reflects the presence of many higher-end configurations rather than a fundamental inability to play the game. The combo's position is consistent with the GPU's relative standing; the Arc B580's nearest rivals, such as the RTX 2080 (deltaPct 0.6) and RTX 3080 (deltaPct -0.7), would likely produce similar ranks when paired with comparable CPUs.
The data shows that this combo is not a top-tier performer, but it is far from the bottom of the list. The 3716 total combos include many with weaker CPUs or GPUs, and the 2802 rank suggests that roughly 75% of tested systems are faster. For a user with a 1080p or 1440p monitor, this rank is acceptable, as the measured FPS at High settings exceeds 60 FPS. The rank would be lower if the game was more CPU-intensive, but Downfall's scaling characteristics favor the GPU, which is the weaker component in this pairing. The combo's performance is best described as mid-pack, with the GPU being the primary reason it does not rank higher.
CPU Role
The Intel Core i5-13400F plays a supporting role in this combo, providing enough processing power to avoid bottlenecking the Arc B580 at most settings. The CPU features 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. Its 20 MB of shared L3 cache and dual-channel memory support (DDR4 and DDR5) are sufficient for the game's single-threaded and multi-threaded demands. The CPU's benchmark scores indicate strong multi-threaded performance, with a Cinebench R23 multicore score of 22604 and a Passmark multithread score of 25032, placing it in the 77th percentile of all CPUs.
In Downfall, the CPU's role is most evident at lower resolutions and settings. At 1080p Low, the combo achieves 185 FPS, which is the highest measured FPS in the dataset. This suggests that the CPU can sustain frame rates up to this level without becoming a constraint. The fact that 1080p Medium (151 FPS) is lower than 1080p Low (185 FPS) indicates that the GPU is already the bottleneck at Medium, as the CPU would need to be at its limit to cause a 34 FPS drop. The CPU's 16 threads are likely well-utilized by the game's engine, given that the 3DMark 16-thread score is 7314, which is nearly identical to the max-thread score of 7307, indicating good scaling across all cores.
The CPU's single-thread performance is also adequate, with a Cinebench R23 single-core score of 3191 and a Passmark single-thread score of 3634. This is important for a horror game that may have physics or AI calculations running on a single thread. The data shows that the CPU is not the limiting factor at 1440p or 4K, where the GPU's workload dominates. However, at 1080p Low, the CPU is close to its limit, as the FPS (185) is higher than what the GPU can deliver at Medium (151) but lower than the CPU's theoretical maximum, suggesting a balance point.
The CPU's 65 W TDP and LGA 1700 socket indicate it is a mainstream part, and its performance relative to rivals is noteworthy. The nearest rival, the AMD Ryzen 9 6900HS, has an average score of 25284 with a 0% deltaPct, meaning the i5-13400F performs identically in general benchmarks. This is a strong result for a desktop CPU against a mobile part, and it confirms that the i5-13400F is not a weak link in this combo. The CPU's role is to feed the GPU efficiently, and the measured FPS shows it does so up to 185 FPS, beyond which the Arc B580 cannot keep up. In summary, the CPU is a capable partner, but the GPU's limitations define the overall gaming experience in Downfall.
Hardware Specifications
Intel Core i5-13400F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + Intel Arc B580 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 82.0 |
| 3840x2160 | Medium | 67.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 132.0 |
| 2560x1440 | Medium | 108.0 |
| 2560x1440 | High | 88.0 |
| 2560x1440 | Ultra | 55.0 |
| 1920x1080 | Low | 185.0 |
| 1920x1080 | Medium | 151.0 |
| 1920x1080 | High | 124.0 |
| 1920x1080 | Ultra | 77.0 |
Downfall with ii5-13400F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with Arc B580 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with ii5-13400F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.