Thief

Thief

AVERAGE FPS
122
excellent

This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 58 77 101
1440p QHD 95 99 130 172
1080p Full HD 138 145 184 204

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 101
3840x2160 Medium 77
3840x2160 High 58
3840x2160 Ultra 56
2560x1440 Low 172
2560x1440 Medium 130
2560x1440 High 99
2560x1440 Ultra 95
1920x1080 Low 204
1920x1080 Medium 184
1920x1080 High 145
1920x1080 Ultra 138

Thief with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5080, In-Depth Analysis

Thief’s 2014 release predates the current hardware generation by over a decade, yet the benchmark data for the AMD Ryzen AI Max+ 395 paired with the NVIDIA GeForce RTX 5080 reveals a title that remains demanding at high resolutions. The measured frame rates show a clear progression from CPU-bound territory at 1080p to GPU-bound territory at 4K, with the combo ranking in the 686th position out of 3720 tested configurations. This places the pairing firmly in the top quintile of all tested combos, though the absolute scores at 4K Ultra indicate that even flagship-class hardware must respect the game’s rendering load.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor built on the Zen 5 architecture, with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. Its 64 MB of shared L3 cache and quad-channel LPDDR5X memory support provide substantial bandwidth for feeding the RTX 5080. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 35314 and a single-core score of 2044, placing it in the 95th percentile of all CPUs tested. Its average benchmark score of 77740 is 1.6% above the AMD Ryzen Threadripper PRO 9945WX and 2.0% above the AMD Ryzen 9 8945HX, while sitting 1.7% below the Intel Core i9-14900K.

For a stealth game like Thief, single-thread performance often dictates minimum frame rates in crowded city environments, where AI pathfinding and physics calculations run on fewer threads. The Ryzen AI Max+ 395’s single-core performance, as measured by Geekbench at 2464, is adequate for this workload, but the data suggests that at 1080p, the CPU is not the primary bottleneck. At 1920x1080 with Low settings, the combo achieves 204 FPS average, which is 59 FPS higher than the High preset at the same resolution. This 40% delta between Low and High at 1080p indicates that the GPU is already engaged even at lower resolutions, given that Thief’s geometry and texture loads scale significantly with settings.

The CPU’s 16 cores and 32 threads are largely underutilized in Thief, as the game’s engine was designed for the quad-core and hexa-core era of 2014. However, the high boost clock of 5.10 GHz ensures that the few active threads can reach peak performance. The PassMark single-thread score of 4147 reinforces this, showing strong per-core capability. In the context of Thief, the CPU role is to maintain a stable frame delivery pipeline, and the measured data shows it does so without introducing frame-time inconsistencies, as evidenced by the min FPS values at Medium settings: 157 FPS at 1080p, 111 FPS at 1440p, and 65 FPS at 4K.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average frame rate this combo achieves in Thief, and at what settings?

A: The highest measured average FPS is 204, achieved at 1920x1080 with Low settings. This is 92 FPS higher than the 112 FPS gap between Low and Ultra at the same resolution, indicating that lower settings provide a substantial headroom.

Q: How does the 4K Ultra performance compare to the 1080p Low performance?

A: At 3840x2160 with Ultra settings, the combo averages 56 FPS, while at 1920x1080 with Low settings, it averages 204 FPS. This represents a 148 FPS difference, or a 264% increase in frame rate when moving from 4K Ultra to 1080p Low.

Q: What is the combo’s ranking among all tested configurations in Thief?

A: The combo ranks 686th out of 3720 tested combos, placing it in the top 18.4% of all configurations. This ranking reflects the overall capability of the CPU-GPU pairing in this specific title.

Q: Are the minimum frame rates at Medium settings consistent across resolutions?

A: The data shows min FPS of 157 at 1080p, 111 at 1440p, and 65 at 4K for Medium settings. These values scale proportionally with the average FPS, indicating stable frame pacing rather than sudden drops.

Q: How does the GPU’s average benchmark score compare to its nearest rival?

A: The RTX 5080 has an average benchmark score of 56083, which is 0.6% above the AMD Radeon 8060S and 0.7% above the AMD Radeon RX 6750 GRE 12 GB. It trails the AMD Radeon RX 9070 GRE by 2.2%.

Q: What memory bandwidth does the GPU provide, and how does that affect Thief at high resolutions?

A: The RTX 5080 offers 960.0 GB/s of memory bandwidth across a 256-bit bus. This high bandwidth is critical for 4K rendering, where the game’s texture-heavy environments demand rapid data transfer, as evidenced by the 58 FPS average at 4K High.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates across resolutions reveal a classic scaling curve that transitions from CPU-bound to GPU-bound behavior. At 1080p High, the combo achieves 145 FPS. Moving to 1440p High, the frame rate drops to 99 FPS, a 31.7% reduction. Further moving to 4K High, the frame rate falls to 58 FPS, a 41.4% reduction from 1440p. This progressive decline indicates that the GPU becomes the limiting factor as resolution increases, with the CPU maintaining sufficient headroom to feed the graphics pipeline.

The scaling is even more pronounced at Low settings. At 1080p Low, the combo hits 204 FPS, which drops to 172 FPS at 1440p Low (a 15.7% reduction) and then to 101 FPS at 4K Low (a 41.3% reduction from 1440p). The larger percentage drop from 1440p to 4K compared to 1080p to 1440p suggests that the GPU’s shading and fill-rate capabilities are being saturated at 4K, even with minimal settings. The RTX 5080’s pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s are being fully exercised at 4K, as the game’s draw calls and overdraw effects become more expensive.

At Ultra settings, the scaling from 1440p to 4K shows a drop from 95 FPS to 56 FPS, a 41.1% reduction, which closely mirrors the Low and High presets. This consistency across settings indicates that the resolution scaling is purely GPU-bound, with the CPU contributing minimal overhead. The 4K Ultra result of 56 FPS sits just below the 60 FPS threshold, suggesting that this combo is at the edge of playability at maximum settings. The data points to the GPU as the limiting component at 4K, while at 1080p, the CPU’s strong single-thread performance allows the GPU to reach its maximum output.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its highest performance across all settings. The Low preset averages 204 FPS, which drops to 184 FPS at Medium (with a min of 157 and max of 212). The High preset averages 145 FPS, and the Ultra preset averages 138 FPS. The gap between Low and Ultra is 66 FPS, indicating that the game’s higher settings impose a significant rendering cost even at 1080p. The Medium preset’s min FPS of 157 is higher than the average FPS of the High preset, suggesting that Medium offers a more consistent frame delivery.

At 2560x1440, the performance scales down proportionally. Low averages 172 FPS, Medium averages 130 FPS (min 111, max 150), High averages 99 FPS, and Ultra averages 95 FPS. The delta between Low and Ultra is 77 FPS, slightly larger than at 1080p, which reflects the increased pixel count. The Min FPS at Medium (111) remains above the average FPS of the High preset (99), reinforcing the pattern that Medium provides smoother performance than High at this resolution.

At 3840x2160, the combo’s performance drops significantly. Low averages 101 FPS, Medium averages 77 FPS (min 65, max 88), High averages 58 FPS, and Ultra averages 56 FPS. The gap between Low and Ultra is 45 FPS, the smallest of the three resolutions, indicating that at 4K, the GPU is the dominant bottleneck regardless of settings. The Medium preset’s min FPS of 65 is only 9 FPS below the High preset’s average of 58, showing that the GPU’s fill-rate limits are being approached. The Ultra preset at 4K, with an average of 56 FPS, is within 4 FPS of the High preset, suggesting diminishing returns from the highest settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranks 686th out of 3720 tested configurations in Thief, placing it in the top 18.4% of all combos. This ranking reflects the overall capability of the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5080 pairing. Given that the CPU sits in the 95th percentile of all CPUs and the GPU in the 87th percentile of all GPUs, the combo’s rank is slightly lower than either component’s percentile, indicating that Thief’s engine may not fully utilize the CPU’s multi-threading capabilities.

The CPU’s average benchmark score of 77740 places it among high-end desktop processors, with its nearest rival being the Intel Core i9-14900K at 79097 (a 1.7% difference). The GPU’s average benchmark score of 56083 is closely matched by the AMD Radeon 8060S at 55757 (0.6% difference), which is notable because the Radeon 8060S is the integrated GPU of the same CPU. This suggests that the RTX 5080’s discrete performance is only marginally better than the integrated solution in synthetic benchmarks, though the measured FPS in Thief shows the RTX 5080’s advantage in real-world gaming.

The rank of 686 out of 3720 means that 3034 tested combos performed worse, while 685 performed better. This places the combo in the upper-middle tier of configurations, which is consistent with the 4K Ultra result of 56 FPS being just below the 60 FPS playability threshold. The ranking also reflects the age of the game, as modern CPUs and GPUs are heavily over-provisioned for a 2014 title, and the bottleneck shifts to the game’s engine limitations rather than hardware capabilities.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides clear guidance on which settings preset offers the best balance of performance and visual fidelity. At 4K, the Medium preset averages 77 FPS with a min of 65 FPS, which is the only 4K preset that maintains an average above 60 FPS while still providing enhanced visuals over Low. The High preset at 4K drops to 58 FPS, which is below the 60 FPS threshold, and Ultra at 56 FPS is marginally worse. Therefore, at 4K, Medium is the recommended preset, as it provides a 19 FPS advantage over High while the visual difference between Medium and High is typically less pronounced in a stealth game where lighting and shadow quality are the primary factors.

At 1440p, the Medium preset averages 130 FPS with a min of 111 FPS, which is well above the 60 FPS threshold and provides a smooth experience. The High preset at 99 FPS is also playable, but the Medium preset’s min FPS of 111 is higher than the High preset’s average of 99, indicating more consistent frame delivery. For users with high refresh rate displays, the Low preset at 172 FPS is the best option, but for most users, Medium at 1440p offers the optimal trade-off between visual quality and performance.

At 1080p, the Medium preset averages 184 FPS with a min of 157 FPS, which is the highest average among Medium presets across all resolutions. The High preset at 145 FPS and Ultra at 138 FPS are also well above the 60 FPS threshold, but the Medium preset’s min FPS of 157 ensures that even the most demanding scenes remain fluid. Given that the game is from 2014, the visual uplift from Medium to Ultra is modest, and the 46 FPS difference between Medium and Ultra at 1080p makes Medium the clear choice for maintaining high frame rates without sacrificing meaningful visual quality.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5080 features 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of memory bandwidth. Its base clock is 2295 MHz with a boost clock of 2617 MHz, and it operates at a TDP of 360 W. The GPU’s 10752 shading units and 112 ROPs are responsible for the pixel and texture processing that Thief demands. With a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s, the RTX 5080 is well-equipped to handle the game’s resolution scaling.

In Thief, the GPU’s role becomes increasingly dominant as resolution increases. At 1080p, the GPU’s high pixel throughput allows the combo to reach 204 FPS at Low settings, but at 4K, the same GPU is taxed to deliver 101 FPS at Low and 56 FPS at Ultra. The 16 GB VRAM is more than sufficient for Thief, as the game’s maximum texture memory usage is far below this capacity, but the memory bandwidth of 960.0 GB/s is critical for maintaining high frame rates at 4K, where the game’s large texture sets are streamed from VRAM.

The GPU’s average benchmark score of 56083 places it in the 87th percentile of all GPUs, with its closest rival being the AMD Radeon 8060S at 55757 (0.6% difference). This proximity in synthetic scores is interesting, but the measured FPS in Thief shows the RTX 5080 pulling ahead significantly, as the discrete GPU’s dedicated memory and higher clock speeds translate to better real-world performance. The GPU’s boost clock of 2617 MHz ensures that it maintains high utilization during gaming, and the measured FPS data confirms that the RTX 5080 is the primary driver of the combo’s performance in Thief, with the CPU providing ample support.

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5080 in Thief

Resolution Settings Avg FPS
3840x2160 Low 101.0
3840x2160 Medium 77.0
3840x2160 High 58.0
3840x2160 Ultra 56.0
2560x1440 Low 172.0
2560x1440 Medium 130.0
2560x1440 High 99.0
2560x1440 Ultra 95.0
1920x1080 Low 204.0
1920x1080 Medium 184.0
1920x1080 High 145.0
1920x1080 Ultra 138.0

Thief with Ryzen AI Max+ 395 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5080 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.