Thief
This combination delivers exceptional performance with an average of 156 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 75 | 79 | 103 | 136 |
| 1440p QHD | 127 | 134 | 175 | 209 |
| 1080p Full HD | 186 | 194 | 214 | 237 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process. Its base clock is 3.70 GHz, which can boost up to 5.80 GHz. This high core count and substantial boost capability place it in the 96th percentile among all CPUs tested. In the context of Thief, a game from 2014, the sheer computational headroom is significant, as older titles often rely heavily on single-thread performance. The Cinebench R23 single-core score of 7303 points suggests the processor is well-equipped to handle the game's logic and physics calculations, which are often serialized. Multi-core performance is equally robust, with a Cinebench R23 multi-core score of 51731, indicating that background tasks or any modern patches that utilize multiple threads will not create bottlenecks. The processor's nearest rival, the Intel Core Ultra 9 285K, has an average benchmark score of 83807, which is a deltaPct of 0.2% from this chip's 84003, making them essentially performance peers in synthetic workloads. This level of CPU performance is likely a non-factor in the measured FPS, as the GPU will be the primary driver of frame rates, especially at higher resolutions.
The 24 threads are particularly relevant for a game like Thief, which may not be optimized for many cores, but the high boost clock ensures that the few threads it does use run at maximum speed. The data shows that at 1080p, the difference between Low and Ultra settings is only 51 FPS (237 to 186), which suggests the CPU is not the limiting factor even at the lowest settings. If the CPU were a bottleneck, the Low setting would show a much higher FPS cap, but the numbers indicate the GPU is still managing the workload effectively. The processor's L3 cache is 36 MB shared, which can help keep game data close to the cores, reducing latency. With a memory bandwidth of 115.2 GB/s via dual-channel DDR5, the CPU has ample data throughput to feed the GPU. In this pairing, the CPU role is to provide a stable, high-frequency foundation that does not interfere with the GPU's output, and the benchmark results confirm this, as the FPS scales predictably with resolution and settings changes.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this system, featuring 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. Its base clock is 2295 MHz, with a boost clock of 2617 MHz. The GPU is built on the Blackwell 2.0 architecture and sits in the 87th percentile among all GPUs. This is a high-end card designed for demanding workloads, and the benchmark results from Thief show its capability clearly. At 1080p with Low settings, the card achieves 237 FPS, but this is not its limit; it is likely constrained by the game's engine or CPU at this point. As resolution increases to 4K, the card's raw power becomes the defining factor, with the average FPS dropping to 79 on High settings. The 16 GB VRAM is ample for Thief, which is not a VRAM-heavy title by modern standards, so memory capacity is not a concern.
The GPU's nearest rivals, according to the data, are the AMD Radeon 8060S and the AMD Radeon RX 6750 GRE 12 GB. The RTX 5080 has an average benchmark score of 56083, while the Radeon 8060S scores 55757, a deltaPct of 0.6%. This indicates that while the RTX 5080 is ahead, the margin is narrow in synthetic tests. However, in actual gameplay, the measured FPS shows a strong performance profile. The boost clock of 2617 MHz is critical for maintaining high frame rates, and the card's 10752 shading units ensure that pixel processing is not a bottleneck. The texture rate of 879.3 GTexel/s and pixel rate of 293.1 GPixel/s are high, which helps in rendering the detailed environments of Thief. The GPU's role is to scale with resolution, and the data confirms it does so, but the drop from 237 FPS at 1080p Low to 136 FPS at 4K Low shows that the card is still capable of high refresh rates even at 4K, just not at the absolute maximum settings.
Settings Recommendations
The measured FPS data provides a clear picture of how the settings presets affect performance. The best experience depends on the user's priority: maximum smoothness or maximum visual fidelity. For a 1080p display, the Medium preset offers an average of 214 FPS, which is only 23 FPS lower than Low (237 FPS) but likely provides a significantly better visual experience. The Ultra preset at 1080p still delivers 186 FPS, which is above the 144 Hz refresh rate that many gamers target, making it a viable option for high-refresh-rate monitors. At 1440p, the Medium preset yields 175 FPS, which is an excellent balance. The High preset at 1440p drops to 134 FPS, which is still very smooth but may be preferable for those who want a bit more visual detail. The Ultra preset at 1440p is 127 FPS, which is still playable and competitive.
For 4K gaming, the data shows a different story. The Medium preset at 4K averages 103 FPS, with a minimum of 88 FPS, ensuring a consistently smooth experience. The High preset at 4K drops to 79 FPS, which is still playable but may require a G-Sync or V-Sync monitor to avoid screen tearing. The Ultra preset at 4K is the most demanding, yielding only 75 FPS. The Low preset at 4K is an outlier, providing 136 FPS, but it sacrifices too much visual quality to be recommended. The data suggests that the Medium preset is the sweet spot for 4K, as it maintains an average above 100 FPS while offering a reasonable level of detail. For 1440p, Medium is also the best balance, but High is a close second if the user prefers sharper textures. At 1080p, Ultra is the recommended preset, as it delivers 186 FPS, which is more than enough for most displays and provides the best visual experience the game can offer.
FAQ
Q: What is the maximum average FPS recorded for this combo?
A: The highest average FPS is 237, which occurs at 1920x1080 resolution with Low settings.
Q: How does the 4K Ultra setting compare to the 4K Medium setting in terms of average FPS?
A: The 4K Ultra setting averages 75 FPS, while the 4K Medium setting averages 103 FPS, a difference of 28 FPS.
Q: Is the CPU likely to be a bottleneck at 1080p with Low settings?
A: The data does not suggest a CPU bottleneck. The 1080p Low setting achieves 237 FPS, and the 4K Low setting achieves 136 FPS, indicating that the GPU is still the scaling factor across resolutions.
Q: What is the minimum FPS recorded for the 1440p Medium setting?
A: The 1440p Medium setting has a minimum FPS of 149, with a maximum of 202.
Q: How does the GPU's average benchmark score compare to its closest rival?
A: The RTX 5080 has an average benchmark score of 56083, which is 0.6% higher than the AMD Radeon 8060S's score of 55757.
Q: What is the FPS difference between the 1080p High and 1080p Ultra settings?
A: The 1080p High setting averages 194 FPS, while the 1080p Ultra setting averages 186 FPS, a difference of 8 FPS.
Resolution Scaling
The FPS data from 1080p to 4K reveals how the system scales with resolution and where the bottleneck lies. At Low settings, the average FPS drops from 237 at 1080p to 136 at 4K, a reduction of 101 FPS (approximately 43%). This is a significant drop, but the 4K number is still high, indicating that the GPU has enough headroom to handle the increased pixel count. At Medium settings, the drop is from 214 FPS at 1080p to 103 FPS at 4K, a reduction of 111 FPS. At High settings, the drop is from 194 FPS at 1080p to 79 FPS at 4K, a reduction of 115 FPS. Finally, at Ultra settings, the drop is from 186 FPS at 1080p to 75 FPS at 4K, a reduction of 111 FPS.
The pattern is consistent: the FPS drops by roughly 110-115 FPS when moving from 1080p to 4K for Medium, High, and Ultra settings. This suggests that the GPU is the limiting component, as the workload scales linearly with the number of pixels. The Low setting drop is slightly smaller in absolute terms (101 FPS), which might indicate a slight CPU influence at lower graphical loads, but it is not substantial. The data implies that the CPU is more than capable of supporting the GPU at all resolutions. The 4K to 1080p ratio for the Ultra preset is 75/186, which is about 40%, meaning the 4K performance is 40% of the 1080p performance. This is a typical scaling curve for a high-end GPU. For a game like Thief, which is from 2014, the scaling is expected, as the game's engine is not likely to be optimized for the latest hardware, but the RTX 5080 still manages to deliver playable frame rates at 4K with most settings.
Measured FPS Breakdown
The following is a detailed breakdown of the measured average FPS for each resolution and settings preset.
At 1920x1080, the Low preset delivers the highest average FPS of 237. The Medium preset averages 214 FPS, with a minimum of 182 and a maximum of 246. The High preset averages 194 FPS. The Ultra preset averages 186 FPS. All settings at this resolution are above 180 FPS, making it ideal for high-refresh-rate monitors.
At 2560x1440, the Low preset averages 209 FPS. The Medium preset averages 175 FPS, with a minimum of 149 and a maximum of 202. The High preset averages 134 FPS. The Ultra preset averages 127 FPS. This resolution shows a wider spread, with Low being nearly as fast as 1080p Low, but Ultra dropping to 127 FPS, which is still smooth.
At 3840x2160, the Low preset averages 136 FPS. The Medium preset averages 103 FPS, with a minimum of 88 and a maximum of 119. The High preset averages 79 FPS. The Ultra preset averages 75 FPS. This is the most demanding resolution, and the data shows that even the RTX 5080 cannot maintain 100+ FPS at High or Ultra settings. The Medium preset is the only one at 4K that stays above 100 FPS on average.
The data also shows that the minimum FPS values are only provided for the Medium preset at each resolution. At 1080p, the minimum is 182 FPS, at 1440p it is 149 FPS, and at 4K it is 88 FPS. This suggests that the Medium preset is the most stable, with the minimum FPS not dropping too far below the average. For the other presets, the lack of minimum FPS data means we cannot assess frame time consistency, but the averages are still indicative of overall performance.
How This Combo Ranks
This specific combination of the Intel Core Ultra 9 290K Plus and the NVIDIA GeForce RTX 5080 ranks 41st out of 2851 tested combos in Thief. This places it in the top 1.4% of all systems tested, which is an exceptionally high ranking. The rank confirms the raw power of both the CPU and GPU. The CPU's 96th percentile ranking and the GPU's 87th percentile ranking combine to create a system that is far above the average. The fact that it ranks 41st out of 2851 combos suggests that there are only a few systems that can outperform it in this specific game, likely those with even more powerful GPUs or CPUs that are better optimized for Thief's engine.
The ranking also implies that the system is well-balanced for this game. If the CPU were too weak, it would hold the GPU back, resulting in a lower rank. If the GPU were too weak, the high CPU performance would be wasted. The data shows that the system scales well with resolution, and the FPS numbers are consistently high, which is a sign of a balanced build. The nearest rival combos are not listed, but the rank itself is a strong indicator. The CPU's nearest rival, the Intel Core Ultra 9 285K, has a similar average score, but the combo ranking with the RTX 5080 is what matters here. This rank of 41 suggests that for users with a 4K display or a high-refresh-rate 1440p monitor, this system will provide an excellent experience in Thief, and it is a top-tier performer among the thousands of combinations that have been tested.
Hardware Specifications
Intel Core Ultra 9 290K Plus
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5080 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 136.0 |
| 3840x2160 | Medium | 103.0 |
| 3840x2160 | High | 79.0 |
| 3840x2160 | Ultra | 75.0 |
| 2560x1440 | Low | 209.0 |
| 2560x1440 | Medium | 175.0 |
| 2560x1440 | High | 134.0 |
| 2560x1440 | Ultra | 127.0 |
| 1920x1080 | Low | 237.0 |
| 1920x1080 | Medium | 214.0 |
| 1920x1080 | High | 194.0 |
| 1920x1080 | Ultra | 186.0 |
Thief with iUltra 9 290K Plus + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 5080 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 9 290K Plus + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.