Thief
This combination delivers exceptional performance with an average of 157 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 75 | 79 | 103 | 136 |
| 1440p QHD | 127 | 134 | 175 | 213 |
| 1080p Full HD | 186 | 195 | 219 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5080 combination lands at rank 49 out of 3,720 tested combos in Thief. That places this pairing in the top 1.3% of all recorded systems for this title. The benchmark data shows a configuration that decisively outperforms the vast majority of tested hardware, though it is not the absolute fastest possible setup.
How This Combo Ranks
The combo rank of 49 out of 3,720 means this pairing sits in the 98.7th percentile of all tested combos in Thief. The CPU alone sits at the 94th percentile among all processors tested, while the GPU ranks at the 87th percentile among all graphics cards. This pairing places both components well above average, but the gap between the CPU percentile and GPU percentile is notable — the 265K is more dominant relative to its peers than the RTX 5080 is relative to its own rivals.
Looking at the CPU's nearest rivals, the Intel Core Ultra 7 265K posts an average benchmark score of 70,879. That is effectively tied with the Intel Xeon 6511P, which scores 71,051, a delta of -0.2 percent. The gap to the Intel Xeon Platinum 8270 is similarly narrow at 71,370, or -0.7 percent. Against the Intel Core i7-14700KF, the 265K is ahead by 1 percent, and versus the AMD Ryzen 7 9700F it leads by 1.3 percent. The data shows a CPU that is basically at parity with its closest rivals, with the Ultra 7 having a slight edge over the consumer-focused alternatives.
The GPU side tells a similar story. With an average benchmark score of 56,083, the RTX 5080 sits just 0.6 percent ahead of the AMD Radeon 8060S (55,757) and 0.7 percent ahead of the AMD Radeon RX 6750 GRE 12 GB (55,698). It leads the AMD Radeon Pro W5700X by 2.3 percent. However, the AMD Radeon RX 9070 GRE scores 57,367, putting the RTX 5080 2.2 percent behind. This grouping of GPUs within a few percentage points of each other suggests the RTX 5080 is in a tight performance cluster.
The data indicates that the combo rank of 49 is a strong showing. Only 48 other combinations of CPU and GPU can beat this pairing in Thief. Given that both components rank in the mid-to-high 80s and 90s percentiles, the overall rank of 49 out of 3,720 is a reasonable outcome — the two components are both strong, and their combined output lands them at the top of the field.
Settings Recommendations
Thief's measured frame rates across the four settings presets — Low, Medium, High, and Ultra — show that the RTX 5080 and Core Ultra 7 265K produce playable results at every setting at 4K, but the choice of preset dramatically changes the experience.
At 1080p, the Low setting yields an average of 242 FPS, Medium delivers 219 FPS, High produces 195 FPS, and Ultra sits at 186 FPS. The differences between Low and Ultra at 1080p are just 56 FPS, or about 23 percent. Since a 144Hz display is the most common high refresh rate panel, even the Ultra setting at 186 FPS clears that mark comfortably.
Moving to 1440p, the frame rates drop slightly, but the pattern holds. Low produces 213 FPS, Medium 175, High 134, and Ultra 127. At this resolution, the Ultra preset still delivers frame rates that are well above the 120 FPS threshold for high refresh gaming.
At 4K, the numbers start to become more meaningful for the settings decision. Low yields 136 FPS, Medium 103 FPS, High 79 FPS, and Ultra 75 FPS. The difference between High and Ultra at 4K is just 4 FPS, which is the smallest gap between any adjacent settings at any resolution. The 4K Ultra setting produces 75 FPS, which is right at the edge of a 60Hz display with a small amount of headroom while Medium at 4K delivers 103 FPS, a more comfortable margin above 60Hz.
The best experience across all three resolutions appears to be Medium settings. At 1080p Medium yields 219 FPS, at 1440p it yields 175 FPS, and at 4K it yields 103 FPS. The measured min FPS for Medium settings are 186 at 1080p, 149 at 1440p, and 88 at 4K. These minimum frame times are all above 80 FPS, which prevents any noticeable hitches. Medium at 4K provides a 103 average with an 88 minimum, which is a solid experience for a 90Hz or 100Hz display. The higher settings do not provide much of a visual improvement for the frame rate cost, and the Low setting does not offer a meaningful frame rate advantage over Medium at any resolution.
Resolution Scaling
The measured frame rates across the three resolutions reveal how the system scales and where the bottleneck sits. Going from 1080p to 1440p, the average FPS for Medium settings drops from 219 to 175, a reduction of 20 percent. From 1440p to 4K, the Medium average drops from 175 to 103, a reduction of 41 percent. The combined drop from 1080p to 4K is 53 percent of the 1080p frame rate.
The scaling pattern is consistent across the settings. At Ultra settings, the average FPS drops from 186 at 1080p to 127 at 1440p, a 32 percent reduction, and then to 75 at 4K, a 41 percent further reduction. At High settings, the averages are 195, 134, and 79 — a 31 percent drop to 1440p and a 41 percent drop to 4K. At Low, the numbers are 242, 213, and 136 — a 12 percent drop to 1440p and a 36 percent drop to 4K.
The pattern of the frame rate drops indicates that the RTX 5080 is the limiting factor as resolution increases. The percent drop from 1440p to 4K is consistently around 40 percent across all settings, which is a clear sign that the GPU is running out of pixel throughput capacity. If the CPU were the limit, the frame rate would not scale down so sharply at higher resolutions — the 4K results would be closer to the 1440p results if the CPU were the bottleneck. The fact that the 4K numbers are significantly below the 1440p numbers at every setting indicates the GPU is the performance limiter when pushing high resolutions.
The 1080p to 1440p scaling shows a similar but less extreme pattern. At Medium settings, the 20 percent drop suggests the GPU is still the primary constraint, but the 12 percent drop at Low settings shows that at very low graphical settings the CPU can start to have more influence. At Low and 1080p, the system is producing 242 FPS, which is likely getting close to the point where the CPU's single-threaded performance could become relevant. However, the Ultra 7 265K's single-core Cinebench R23 score of 2,020 and Geekbench single-core score of 2,713 indicate that high frame rates are well within its capabilities.
Measured FPS Breakdown
At 1080p, the measured averages are as follows: Low 242 FPS, Medium 219 FPS with a minimum of 186 and a maximum of 252, High 195 FPS, and Ultra 186 FPS. The gap from Low to Ultra is 56 FPS, or 23 percent.
At 1440p, Low hits 213 FPS, Medium 175 FPS with a 149 minimum and a 202 maximum, High 134 FPS, and Ultra 127 FPS. The gap from Low to Ultra is 86 FPS, or 40 percent.
At 4K, Low produces 136 FPS, Medium 103 FPS with an 88 minimum and a 119 maximum, High 79 FPS, and Ultra 75 FPS. The gap from Low to Ultra is 61 FPS, or 45 percent.
Across all 12 measured data points, the frame rates stay well above the 60 FPS threshold. The lowest measured average is the 4K Ultra result of 75 FPS, and the lowest recorded minimum is the 4K Medium result of 88 FPS. There is no measured scenario where the system falls below 75 FPS on average.
The Medium setting shows a smooth progression: 219, 175, and 103 FPS as resolution rises from 1080p to 1440p to 4K. The High setting shows a similar progression of 195, 134, and 79 FPS. The Ultra setting shows 186, 127, and 75 FPS. The Low setting shows 242, 213, and 136 FPS.
GPU Role
The NVIDIA GeForce RTX 5080 carries 16 GB of GDDR7 memory on a 256-bit bus, with a bandwidth of 960.0 GB/s. The memory clock is 1875 MHz, which translates to 30 Gbps effective. The GPU core runs at a base clock of 2295 MHz and a boost clock of 2617 MHz, with a 360W TDP. The 112 ROPs and 336 TMUs give it a pixel rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s. The raw compute throughput is 56.28 TFLOPS for FP32 and FP16.
Thief is a 2014 title, and its graphics demands are not as heavy as newer releases. The RTX 5080 is far more capable than the game requires. At 4K Ultra, the system still produces 75 FPS with the highest settings, which indicates that the game cannot fully stress the RTX 5080. The GPU is the limiting factor at 4K, but the limit is a high one.
The 16 GB VRAM is more than sufficient for this game. At 4K Ultra settings, Thief would be unlikely to approach 8 GB of VRAM usage, so the 16 GB on the RTX 5080 is effectively a non-issue. The 960 GB/s memory bandwidth is also far beyond the requirements of this game.
The GPU's benchmark scores reflect its strength. The 3DMark Steel Nomad DX12 score of 8,637, the Geekbench OpenCL score of 235,901, and the Geekbench Vulkan score of 255,450 all point to a high-end part. The Passmark G3D score of 36,565 is particularly relevant for gaming performance.
The RTX 5080's performance in Thief is strong enough that the game cannot push the GPU to its limits at 1080p or 1440p. At 1080p Medium, the system produces 219 FPS, which is above the refresh rate of most gaming monitors. The GPU's role here is to provide a high frame rate ceiling, which it does.
CPU Role
The Intel Core Ultra 7 265K has 20 cores and 20 threads, with no hyperthreading. Its base clock is 3.90 GHz and its boost clock is 5.50 GHz, with a 125W TDP. The cache hierarchy includes a 30 MB shared L3 cache, 3 MB per-core L2 cache, and 192 KB per-core L1 cache. The memory interface is dual-channel DDR5 with a bandwidth of 102.4 GB/s.
The CPU's benchmark scores place it as a strong gaming processor. The Cinebench R23 multi-core score of 35,850 and single-core score of 2,020 show strong multi-threaded and single-threaded performance. The Geekbench multi-core score of 23,085 and single-core score of 2,713 confirm this. The Passmark single-thread score of 4,928 and multi-thread score of 58,594 round out the picture.
In Thief, the CPU's role is to feed the GPU with draw calls and physics data. At 1080p with Low settings, the system reaches 242 FPS, which suggests that the CPU is capable of pushing frame rates high enough to challenge the GPU. The CPU's single-thread performance is crucial here, and the 5.50 GHz boost clock is a strong asset.
The 20 cores are more than Thief can use. This game is from 2019 and is not heavily multi-threaded. The performance will be driven by the single-core or dual-core performance, not the 20 cores. The CPU's high single-thread performance is the relevant factor for this game.
The memory bandwidth of 102.4 GB/s is not a limiting factor in Thief. The game's memory access patterns are not heavy enough to stress the dual-channel DDR5 setup. The CPU's cache configuration, with a 30 MB L3 cache, is also more than sufficient for this game's data set.
The overall CPU performance in this system is not the bottleneck at any resolution. The GPU becomes the limiting factor as resolution increases, and the CPU delivers enough frame rate headroom at lower resolutions. The Core Ultra 7 265K is well matched with the RTX 5080 for this game, with no scenario showing a CPU-bound frame rate.
Hardware Specifications
Intel Core Ultra 7 265K
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5080 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 136.0 |
| 3840x2160 | Medium | 103.0 |
| 3840x2160 | High | 79.0 |
| 3840x2160 | Ultra | 75.0 |
| 2560x1440 | Low | 213.0 |
| 2560x1440 | Medium | 175.0 |
| 2560x1440 | High | 134.0 |
| 2560x1440 | Ultra | 127.0 |
| 1920x1080 | Low | 242.0 |
| 1920x1080 | Medium | 219.0 |
| 1920x1080 | High | 195.0 |
| 1920x1080 | Ultra | 186.0 |
Thief with iUltra 7 265K + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 5080 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 7 265K + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.