Thief

Thief

AVERAGE FPS
139
excellent

This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 76 100 131
1440p QHD 123 129 159 176
1080p Full HD 160 163 180 199

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 131
3840x2160 Medium 100
3840x2160 High 76
3840x2160 Ultra 72
2560x1440 Low 176
2560x1440 Medium 159
2560x1440 High 129
2560x1440 Ultra 123
1920x1080 Low 199
1920x1080 Medium 180
1920x1080 High 163
1920x1080 Ultra 160

Thief with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 4080, In-Depth Analysis

This benchmark page evaluates the combination of an AMD Ryzen 7 7700 CPU and an NVIDIA GeForce RTX 4080 GPU in the 2014 stealth game Thief. The data is measured, not simulated, and includes average FPS across four resolutions (1080p, 1440p, 4K) and four settings presets (Low, Medium, High, Ultra). The combo ranks 255th out of 3,720 tested combinations for this title, placing it firmly in the top performer group. The following sections break down the CPU and GPU contributions, analysis of scaling behavior, settings recommendations, and exact measured frame rates.

How This Combo Ranks

The combination of the AMD Ryzen 7 7700 and the NVIDIA GeForce RTX 4080 reaches a global rank of 255 out of 3,720 tested combos in Thief (comboRankInGame.rank = 255, ofCombos = 3720). This percentile position indicates that the majority of other CPU+GPU pairs tested for this game deliver lower or equal average FPS. The 4080 is a current-generation Ada Lovelace graphics card, and the 7700 is a Zen 4 desktop processor; together they produce a frame-rate profile that is near the top of the test database.

Because the rank is specific to this game, it reflects how well the components align with Thief's engine. Thief (2014) was released in early 2014 and relies on DirectX 12 features, but the measured data from this database shows that the 4080 is not a bottleneck at higher resolutions, while the 7700 provides enough core throughput to avoid CPU limitations. The overall result is a smooth experience across all tested conditions.

The combination’s high standing is corroborated by the CPU’s performance percentiles: the Ryzen 7 7700 sits at the 87th percentile among all processors in the test suite, and the RTX 4080 sits at the 86th percentile among all graphics cards. They are both above the mean, and the delta between the two components is minor in terms of benchmarks, which aligns with the observed FPS numbers.

CPU Role

The AMD Ryzen 7 7700 is an 8-core, 16-thread processor built on the Zen 4 architecture, clocking from 3.80 GHz base up to 5.30 GHz boost. It features 64 KB L1 cache per core, 1 MB L2 per core, and a shared 32 MB L3 cache. With a 65 W TDP and support for DDR5 memory over a dual-channel bus at 83.2 GB/s, the 7700 is designed for high multicore throughput as well as strong single-thread response.

In terms of raw compute metrics from the benchmark data, the 7700 scores 3,047 points in Cinebench R15 multi-core and 308 in single-core. Its Cinebench R23 results are 18,760 multi-core and 1,930 single-core. Geekbench yields 15,371 multi-core and 2,525 single-core. These numbers place it comfortably in the high-end CPU tier, with an average synthetic score of 40,081 across all tests. The 7700’s nearest rival in synthetic average is the AMD Ryzen AI 9 365, which scores 40,048 on average — a difference of 0.1%. Slightly ahead is the Intel Core 5 221E at 40,144 (−0.2%) and the AMD Ryzen 9 270 at 40,246 (−0.4%). The 7700 is therefore in a performance band that differs by less than ±1% from many of the most relevant CPU competitors.

For Thief, the CPU’s influence is most apparent at lower resolution (1080p) where frame rates front-high. At 1080p with Low settings, the combo reaches 199 FPS, and the 8-core/16-thread configuration is likely to be the limiting factor at those frame counts, since the GPU is underutilized at high FPS. The single-core number 1,930 (Cinebench R23) indicates strong single-threaded performance, which is critical for Thief’s game logic that frequently runs on the main thread. Multi-core performance (18,760) also helps with level streaming and background AI, especially when many NPCs are active.

The chip’s 16 threads allow parallel processing for the game’s object updates, while the 5.30 GHz boost ensures low latency for draw-call submission. The measured frame data—where the frame rate increases from approximately 160 at 1080p/Ultra to 199 at 1080p/Low—indicates that CPU headroom expands at lower resolutions, a signature of a CPU-bound scenario at 1080p when settings are moderate.

GPU Role

The NVIDIA GeForce RTX 4080 is an Ada Lovelace architecture GPU with a base clock of 2205 MHz and a boost up to 2505 MHz. It features 16 GB of GDDR6X memory on a 256‑bit bus, delivering a bandwidth of 716.8 GB/s. The chip contains 9,728 shading units, 304 texture mapping units, 112 ROPs, 76 RT cores, and 304 tensor cores. Its pixel fill rate is 280.6 GPixel/s and texture fill rate is 761.5 GTexel/s. Compute capability is rated at 48.74 TFLOPS FP32. The card is triple‑slot and requires a single 16‑pin power connector.

The 4080’s average benchmark score is 54,247, placing it in the 86th percentile of all GPUs. Its nearest rival in the GPU database is the NVIDIA GeForce RTX 4080 SUPER, scoring 54,209 (0.1% higher), followed by the AMD Radeon Pro W5700X at 54,828 (−1.1%), and the AMD Radeon RX 6750 GRE 12 GB at 55,698 (−2.6%). The 4080 itself is slightly below the 4080 SUPER (by only 0.1%), but its performance is basically identical in synthetic terms.

In Thief, the GPU becomes more important as the resolution climbs. At 4K, the GPU is heavily utilized, and the measured FPS show that the 4080 can deliver playable rates even at Ultra settings (72 FPS avg). The 16 GB frame buffer allows the card to handle high texture packs, and the memory bandwidth of 716.8 GB/s ensures stable throughput at 4K. The GPU’s boost clock to 2500 MHz is directly correlated with the high LOD frequency observed at lower resolutions.

The GPU’s load is evident from the 1080p to 4K scaling: at High settings, FPS drops from 163 (1080p) to 76 (4K) — a 51% reduction, indicating the GPU is the main limiting factor at 4K. In contrast, the CPU's influence is minimal at 1080p where the 4080 can feed the game at high FPS; at 4K, however, the GPU becomes the bottleneck as the number of fragments and texture fetches increases.

FAQ

Q: What is the combo's overall standing in Thief?

The combination of the AMD Ryzen 7 7700 and NVIDIA GeForce RTX 4080 ranks 255th out of 3,720 tested combos for this game, meaning it's in the top ~86% of all configurations.

Q: At which setting does the FPS stay above 60 FPS at every resolution?

In the measured rows, the Medium setting at both 1440p (avg 159 FPS) and 4K (avg 100 FPS, min 85) stays above 60 FPS. At 1080p Medium reaches 180 FPS, so the Medium preset delivers a consistent frame rate above 120 at lower resolutions.

Q: What is the highest measured average FPS for this combo?

The highest is 199 FPS at 1080p with Low settings. At 1080p Medium and High, the numbers are 180 and 163 FPS respectively, so users targeting max FPS should use Low.

Q: How does the CPU compare to its nearest rival?

The Ryzen 7 7700 averages 40,081 points in synthetic benchmarks. Its nearest rival, the AMD Ryzen AI 9 365, scores 40,048—only 0.1% lower. The 7700 lags behind the Intel Core 5 221E by 0.2% and the AMD Ryzen 9 270 by 0.4% in average score.

Q: Does the RTX 4080 outperform the RTX 4080 SUPER in this combo?

The RTX 4080 average benchmark score is 54,247, while the RTX 4080 SUPER scores 54,209, a delta of 0.1%. That means the non‑SUPER RTX 4080 is essentially identical (within a 0.1% margin) to the SUPER variant.

Q: What is the official launch MSRP of the CPU?

The Ryzen 7 7700 has a launch MSRP of $329. (The RTX 4080's launch MSRP is 1,199 USD.)

Resolution Scaling

Looking at the measured FPS across the four tested resolutions (1080p, 1440p, 4K), the performance scaling shows a clear trend: as the pixel count increases, the average FPS drops substantially. The table below (derived from the exact measured rows) illustrates the scaling at the High preset:

  • 1080p High: 163 FPS
  • 1440p High: 129 FPS (drop of 34 FPS from 1080p, or 21% reduction)
  • 4K High: 76 FPS (drop of 87 FPS from 1080p, or 53% reduction)

Similarly, at Medium:

  • 1080p Medium: 180 FPS
  • 1440p Medium: 159 FPS (-21 FPS, 12% drop)
  • 4K Medium: 100 FPS (-80 FPS, 44% drop)

At Low:

  • 1080p Low: 199
  • 1440p Low: 176
  • 4K Low: 131

These numbers indicate that the GPU is the dominant limiter when moving from 1080p to 1440p and further to 4K. The 4K Low setting yields 131 FPS, still playable, but the High preset drops to 76, which is juist around the 60 FPS comfort zone for many gamers. The 1440p resolution provides a sweet spot: even at Ultra, the combo delivers 123 FPS, which is high enough for high-refresh monitors.

The observed scaling is typical for a modern GPU: the performance delta is approximately linear with the number of pixels (4K < 2.56× of 1080p, but the FPS reduction is ~50%). That confirms the CPU is not a bottleneck at 4K; it's the rendering workload that limits.

Settings Recommendations

From the measured FPS rows, the Medium preset at 1440p and High at 1080p are the settings that balance framerate and visual quality. Here's a breakdown per resolution:

  • 1080p (1920×1080): The High preset gives 163 FPS, which is 12% slower than Medium (180) but still very high. The Ultra preset yields 160 FPS, a negligible difference, so Ultra is also viable. For maximum smoothness on a 144Hz display, Medium or even Low (199 FPS) will satisfy most.
  • 1440p (2560×1440): The Medium preset yields 159 FPS, which is 3% faster than High (129 FPS) and still holds above 120 FPS. At 4K, Medium provides 100 FPS, but at 1440p, High and Ultra are also above 120 FPS (129 and 123). For a blend of quality and speed, the Medium is optimal, offering a 18% FPS increase over High while staying visually close.
  • 4K (3840×2160): Here, the Medium preset is the choice to keep a stable 60–100 FPS range, with an average of 100 FPS and minimum of 85 FPS. High and Ultra drop to 76 and 72 FPS, respectively, which are still playable but start to approach 60-only. Low provides 131 FPS, but that sacrifices visual details. Data shows 4K Medium is the point of diminishing returns.

In summary, the Medium preset is the most flexible across all resolutions, balancing FPS high enough for both 144Hz displays (at 1440p) and entry‑level 4K panels. The High preset is optimal for 1080p and 1440p, while Ultra is only recommended for 1080p or 1440p where the absolute frame-rate is still high.

Measured FPS Breakdown

The following table lists every measured FPS value from the FACT PACK, organized by resolution and settings. The format includes average FPS and, for the Medium presets only, the minimum and maximum observed values.

1920×1080 (1080p)

  • Low: 199 FPS
  • Medium: 180 FPS (min 153, max 207. The max exceeds the 180 average) — Frame time variation moderate.
  • High: 163 FPS
  • Ultra: 160 FPS
  • (No min/max for Low, High, Ultra.)

2560×1440 (1440p)

  • Low: 176 FPS
  • Medium: 159 FPS (min 135, max 183)
  • High: 129 FPS
  • Ultra: 123 FPS

3840×2160 (4K)

  • Low: 131 FPS
  • Medium: 100 FPS (min 85, max 114)
  • High: 76 FPS
  • Ultra: 72 FPS

What the data says: The framerate count is consistent with the CPU and GPU profiles. At 1080p even the Ultra preset maintains 160 FPS, indicating that the CPU's 8 cores are strong enough to drive the rendering pipeline. The GPU also has the hardware to handle 4K Ultra at 72 FPS, which is respectable for a 2014 title that was not designed.

At every priority, the measured rows show that the Medium setting has the most generous headroom with average and minimum values, which lets you maintain a stable frame rate during intense scenes with multiple NPCs. That is likely because the game's engine gives more compute to the rendering at High/Ultra, reducing the margin between min and max, as seen with the Medium min/max delta of 22 to 29 FPS.

Overall, the data supports the conclusion that this combo is overkill for Thief at 1080p, but at 4K it requires tuning to the Medium preset for a consistent experience. The RTX 4080's 16 GB frame buffer and 716.8 GB/s bandwidth are sufficient for even the highest textures, but the CPU remains the bottleneck at 1080p while the GPU takes over at higher resolutions.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 4080 in Thief

Resolution Settings Avg FPS
3840x2160 Low 131.0
3840x2160 Medium 100.0
3840x2160 High 76.0
3840x2160 Ultra 72.0
2560x1440 Low 176.0
2560x1440 Medium 159.0
2560x1440 High 129.0
2560x1440 Ultra 123.0
1920x1080 Low 199.0
1920x1080 Medium 180.0
1920x1080 High 163.0
1920x1080 Ultra 160.0

Thief with Ryzen 7 7700 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 4080 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.