Thief

Thief

AVERAGE FPS
147
excellent

This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 76 100 131
1440p QHD 123 129 169 192
1080p Full HD 175 178 196 217

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 131
3840x2160 Medium 100
3840x2160 High 76
3840x2160 Ultra 72
2560x1440 Low 192
2560x1440 Medium 169
2560x1440 High 129
2560x1440 Ultra 123
1920x1080 Low 217
1920x1080 Medium 196
1920x1080 High 178
1920x1080 Ultra 175

Thief with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 4080, In-Depth Analysis

The data for Thief, captured with an AMD Ryzen 7 9800X3D and an NVIDIA GeForce RTX 4080, presents a clean picture of how a modern high-end platform handles a 2014 stealth title. The measured frame rates across three resolutions and four quality presets reveal a system that is overwhelmingly GPU-bound at higher settings, with the CPU only becoming a meaningful factor at lower resolutions and lower graphical loads. This analysis breaks down the recorded performance, contextualizes it against other tested combinations, and provides guidance on how to best use this pairing for this specific game.

Resolution Scaling

The transition from 1080p to 4K produces a dramatic drop in average frame rates, which is the expected behavior for a system where the GPU is the primary constraint. At the High preset, the average FPS falls from 178 at 1920x1080 to 129 at 2560x1440, and finally to 76 at 3840x2160. That represents a 27.5% performance decrease from 1080p to 1440p, and a further 41.1% decrease from 1440p to 4K. In total, moving from 1080p to 4K at High settings cuts performance by 57.3%. This pattern strongly indicates that the RTX 4080 is the limiting component; as the pixel count increases, the GPU must work harder while the CPU's workload remains relatively static.

The scaling is even more pronounced at the Medium preset, where the frame rate drops from 196 at 1080p to 169 at 1440p and then to 100 at 4K. The percentage drop from 1440p to 4K is 40.8%, nearly identical to the High preset's 41.1% drop. This consistency across settings suggests that resolution scaling is a function of the GPU's pixel throughput, not the CPU. The Low preset shows a slightly different scaling pattern. At Low, the frame rate is 217 at 1080p, 192 at 1440p, and 131 at 4K. The drop from 1080p to 1440p is 11.5%, and from 1440p to 4K is 31.8%. The smaller percentage drop at lower resolutions suggests that at 1080p Low, the CPU is starting to become a more noticeable bottleneck, limiting the GPU's ability to push even higher frame rates.

The Ultra preset shows the lowest absolute frame rates, as expected. It achieves 175 FPS at 1080p, 123 FPS at 1440p, and 72 FPS at 4K. The scaling from 1080p to 1440p is a 29.7% drop, and from 1440p to 4K is a 41.5% drop. The 4K Ultra performance of 72 FPS is the lowest of any measured configuration, but it is still above the 60 FPS target for most displays. The fact that the frame rate at 4K Medium (100 FPS) is higher than 4K High (76 FPS) and 4K Ultra (72 FPS) reinforces that the GPU is the primary driver of performance at this resolution. The small difference between 4K High and 4K Ultra (5.3%) also suggests that the most demanding settings are not heavily taxing the GPU, making those extra settings a relatively cheap way to improve visual quality at 4K.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the AMD Ryzen 7 9800X3D and the NVIDIA GeForce RTX 4080 achieves a rank of 144 out of 3720 tested combinations for Thief. This places it in the top 3.87% of all tested combos, a strong result that is representative of a high-end system. The rank is a composite measure that likely takes into account performance across the full range of resolutions and settings, and it is clear that this combination does not struggle with this older title.

The Ryzen 7 9800X3D itself is positioned in the upper echelon of CPUs according to its average benchmark score, which is 39,768. It is importantly its nearest rivals in the CPU benchmark chart are very close in performance. The AMD Ryzen 7 PRO 8840HS has an average score of 39,603, which is only a 0.4% difference. The AMD Ryzen AI 9 365 scores 40,048, a 0.7% difference from the 9800X3D. The AMD Ryzen AI 7 450 scores 39,485, a 0.7% difference. The AMD Ryzen 7 7700 scores 40,081, a 0.8% difference. These small deltas indicate that the 9800X3D is in a highly competitive performance band, though for a game like Thief, the extra cache of the 3D V-Cache should provide an advantage in certain CPU-bound scenarios.

For the GPU, the NVIDIA GeForce RTX 4080 has an average benchmark score of 54,247. Its nearest rival, the NVIDIA GeForce RTX 4080 SUPER, scores 54,209, which is a 0.1% difference. The AMD Radeon Pro W5700X scores 54,828, a 1.1% difference, while the AMD Radeon RX 6750 GRE 12 GB scores 55,698, a 2.6% difference. The AMD Radeon 8060S scores 55,757, a 2.7% difference. These small margins mean that, in synthetic benchmarks, the RTX 4080 is essentially tied with the 4080 SUPER, and it is only a few percent behind the competing AMD cards on average. However, in the context of Thief, the specific characteristics of the game engine and the driver implementation will be more important than these synthetic averages.

GPU Role

The NVIDIA GeForce RTX 4080 is a high-end GPU with 16 GB of GDDR6X memory on a 256-bit bus, yielding a memory bandwidth of 716.8 GB/s. This generous memory allocation is particularly relevant for a game like Thief, which is a 2014 title. With 16 GB, there is no risk of running out of VRAM at any of the tested resolutions or settings. Even at 4K Ultra, the game's textures and assets will easily fit within the 16 GB frame buffer. The GPU's base clock is 2205 MHz and the boost clock is 2505 MHz. These clocks are moderate for the Ada Lovelace architecture but are sufficient for the game's requirements.

The GPU's compute power is also notable, with 9,728 shading units, 304 texture mapping units, and 112 ROPs. The FP32 throughput is 48.74 TFLOPS, and the texture rate is 761.5 GTexel/s. For an older game, these specifications are overkill. Thief is an early DirectX 11 title, so it does not take advantage of the RTX 4080's newer features like hardware ray tracing (76 RT cores) or the tensor cores (304) for DLSS. The game's performance is therefore limited by the raw rendering speed and the CPU's ability to feed the GPU with draw calls.

The synthetic benchmarks for the RTX 4080 show a mix of scores. For example, the Passmark G3D score is 34,457, and the 3DMark Steel Nomad score is 6,567. These scores reflect the GPU's general capabilities, but they do not directly translate to Thief's performance. The GPU's percentile vs all GPUs is 86, indicating that it is in the top 14% of all GPUs in the database. This is a high percentile, and it is reflected in the game's performance, which is generally good across all tested settings.

Measured FPS Breakdown

At 1920x1080, the performance is consistently high. The Low preset averages 217 FPS, which is the highest of any measured configuration at any resolution. The Medium preset averages 196 FPS, with a minimum of 167 FPS and a maximum of 226 FPS. The High preset averages 178 FPS, and the Ultra preset averages 175 FPS. The delta between Low and Ultra is 19.4%, which is a moderate gap, but the game is perfectly playable on any preset at 1080p. The minimum FPS of 167 FPS observed at Medium is still exceptionally smooth, and there are no reported minimums for the other presets, suggesting that they are at least as stable.

At 2560x1440, the performance drops, but remains high. The Low preset averages 192 FPS, the Medium preset averages 169 FPS with a minimum of 144 FPS and a maximum of 195 FPS, the High preset averages 129 FPS, and the Ultra preset averages 123 FPS. The gap between Low and Ultra is 36.4%, which is larger than at 1080p, indicating the GPU is becoming more of a limiting factor. The 144 FPS minimum for the Medium preset is interesting, as it suggests the game can maintain a stable 144Hz refresh rate at Medium settings, which is a common target for gamers. The High and Ultra presets are still very smooth, but the 129 FPS average for High is a significant drop from the Low preset.

At 3840x2160, the performance is the most constrained. The Low preset averages 131 FPS, the Medium preset averages 100 FPS with a minimum of 85 FPS and a maximum of 114 FPS, the High preset averages 76 FPS, and the Ultra preset averages 72 FPS. The scaling from Low to Ultra is 45.0%, which is the most significant scaling of any resolution. This is clearly a GPU-bound situation, as the CPU is not the bottleneck at 4K. The Medium preset's 85 FPS minimum is noteworthy because it is the lowest minimum FPS recorded in the entire test. This suggests that even though the average is 100 FPS, there can be moments of higher load that cause the frame rate to dip. The 4K High and Ultra presets are close, with a 5.3% difference, so users with a 4K display can choose the Ultra preset without a large performance penalty.

CPU Role

The AMD Ryzen 7 9800X3D is a powerful processor with 8 cores and 16 threads, based on the Zen 5 architecture. Its base clock is 4.70 GHz and its boost clock is 5.20 GHz. It has a large 96 MB of L3 cache, which is a key feature for gaming. The CPU's synthetic scores are strong, with a Cinebench R23 multi-core score of 23,230 and a single-core score of 2,080. The Geekbench single-core score is 2,964 and the multi-core score is 18,696. The Passmark single-core score is 4,430, and the multi-thread score is 40,009.

In the context of Thief, the CPU's strength is its high single-thread performance and large cache. Thief is an old game, and its engine is likely not well optimized for many cores. The high single-core performance of the 9800X3D is vital for a game that may be main-thread dependent. The large L3 cache might also help with the game's memory access patterns. The data shows that at 1080p Low, the frame rate is 217 FPS, which is the highest of any resolution. At 1080p High, it is 178 FPS, and at 1080p Ultra, it is 175 FPS. This is a 24.1% difference between Low and Ultra, which is a significant gap. This gap is likely due to the CPU's need to process more draw calls and state changes at higher settings, but it is still far from a CPU bottleneck. At 4K, the impact of the CPU is minimal, as the GPU is the clear limiting factor.

The CPU is also capable of preventing any frame drops from the GPU. At 4K Medium, the minimum FPS is 85 FPS, which is a 15% drop from the average of 100 FPS. This minimum is a sign of a transient stutter, likely due to the GPU's workload, not the CPU. The CPU's strong 16 threads ensure that even if a single core is occupied with a specific task, there are plenty of other resources to handle the game's other threads. The 9800X3D's performance is also consistent with its rank, as it sits in the top 13% of CPUs in the database (percentile 87).

Settings Recommendations

Based on the measured data, the best settings for this combination are dependent on the user's resolution. At 1080p, the High preset provides a 178 FPS average, which is a 2.8% drop from the Medium preset's 196 FPS, but a 1.7% improvement over the Ultra preset's 175 FPS. The High preset is a great balance, offering a small hit in performance for a meaningful upgrade in visual quality. The Ultra preset is only 1.7% slower than High, so it is also a viable choice at 1080p. The Low preset is not recommended, as it offers no visual quality benefits and only a marginal frame rate increase of 18.0% over the Ultra preset.

At 1440p, the High preset averages 129 FPS, and the Ultra preset averages 123 FPS. The Medium preset averages 169 FPS, a 23.7% improvement over High. The Medium preset is a solid choice, but High is still above 120 FPS for high-refresh-rate displays. The Ultra preset is only 4.7% lower than High, which is a small difference, and it is likely the best choice for users who want the best possible quality at 1440p. The Low preset should be avoided, as it offers a 32.8% increase over the Ultra preset but at a significant quality penalty.

At 4K, the High preset is the clear winner. It averages 76 FPS, which is a 5.6% increase over the Ultra preset's 72 FPS. The High preset is also 19.7% faster than the Medium preset's 100 FPS. The Medium preset is also an option, but the High preset is the better choice for the best visual experience. The Low preset has an average of 131 FPS, but it is not recommended because the visual quality is poor. The 4K High preset is the sweet spot, offering a good balance between performance and visual fidelity. The 4K Ultra preset is not recommended for 60 Hz displays because the 72 FPS is still smooth, but the 5.5% difference between High and Ultra is minimal.

FAQ

Q: What is the best setting for 4K with this CPU and GPU?

A: The High preset at 4K provides an average frame rate of 76 FPS, which is a 5.5% increase over the Ultra preset's 72 FPS. Medium is also viable at 100 FPS, but High is the best choice for a high-quality visual experience at 4K resolution.

Q: Does this combination hit 144 FPS at 1440p?

A: Yes. The Medium preset at 2560x1440 averages 169 FPS, with a minimum of 144 FPS. This makes it a very good choice for a 144 Hz display. The High preset averages 129 FPS, which is below 144.

Q: Is the CPU the bottleneck at any resolution?

A: At 1080p Low, the CPU is likely the limiting factor, as the frame rate is 217 FPS. However, at higher resolutions and settings, the GPU is the primary limiting factor. The CPU's strong single-thread performance and 96 MB L3 cache help to keep the CPU from bottlenecking the GPU.

Q: How does the RTX 4080's 16 GB of VRAM affect this game?

A: The 16 GB frame buffer is more than sufficient for Thief, even at 4K Ultra. There is no risk of running out of texture memory, which ensures that the game will render all textures without streaming issues.

Q: What are the top rivals for the RTX 4080 in synthetic benchmarks?

A: The RTX 4080 SUPER is the closest rival, with a 0.1% difference in average score. The AMD Radeon Pro W5700X is 1.1% faster, the AMD Radeon RX 6750 GRE 12 GB is 2.6% faster, and the AMD Radeon 8060S is 2.7% faster. These differences are small and unlikely to translate to a noticeable difference in Thief.

Q: How does the Ryzen 7 9800X3D compare to its closest CPU rivals?

A: The Ryzen 7 9800X3D has an average score of 39,768. It is 0.4% faster than the Ryzen 7 PRO 8840HS, 0.7% faster than the Ryzen AI 7 450, and 0.8% slower than the Ryzen 7 7700. The Ryzen AI 9 365 is 0.7% faster. These are all within a 1% margin, so the 9800X3D is in a tight pack with its peers.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 4080 in Thief

Resolution Settings Avg FPS
3840x2160 Low 131.0
3840x2160 Medium 100.0
3840x2160 High 76.0
3840x2160 Ultra 72.0
2560x1440 Low 192.0
2560x1440 Medium 169.0
2560x1440 High 129.0
2560x1440 Ultra 123.0
1920x1080 Low 217.0
1920x1080 Medium 196.0
1920x1080 High 178.0
1920x1080 Ultra 175.0

Thief with Ryzen 7 9800X3D + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 4080 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 9800X3D + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.