Thief

Thief

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 16 23 30
1440p QHD 30 29 39 49
1080p Full HD 43 42 59 74

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 23
3840x2160 Ultra 17
3840x2160 High 16
2560x1440 Low 49
2560x1440 Medium 39
2560x1440 Ultra 30
2560x1440 High 29
1920x1080 Low 74
1920x1080 Medium 59
1920x1080 Ultra 43
1920x1080 High 42

Thief with AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1650, In-Depth Analysis

# Thief Performance Analysis: AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1650

This combination pairs AMD's 8-core Ryzen 7 5800XT with NVIDIA's entry-level GTX 1650, creating a significant bottleneck imbalance in Thief. The measured frame rates reveal a system where the GPU struggles to keep pace with the CPU's capabilities, particularly at higher resolutions. With a combo rank of 1596 out of 1642 tested configurations, this pairing sits in the bottom 3% of all tested combos for Thief, indicating that the GTX 1650 severely limits the experience despite the Ryzen 7 5800XT's ample processing headroom.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and tells a clear story about which component dominates performance. At 1080p Low settings, the system achieves 74.2 FPS, but this falls to 48.6 FPS at 1440p and 29.7 FPS at 4K — a 60% reduction from 1080p to 4K. This steep decline indicates that the GTX 1650's rendering capabilities are the primary constraint, as resolution scaling directly taxes the GPU's pixel throughput and memory bandwidth.

The pattern becomes even more pronounced at higher settings. Moving from 1080p High at 42 FPS to 1440p High at 29.2 FPS represents a 30.5% drop, while 4K High collapses to 15.7 FPS — a 62.6% reduction from 1080p. This non-linear scaling suggests the GPU's 4 GB VRAM and 128-bit memory interface become increasingly insufficient as pixel count rises. The GTX 1650's 128.1 GB/s bandwidth simply cannot sustain the data throughput demanded by 4K rendering in Thief.

Interestingly, the scaling between Medium and Ultra settings at each resolution shows diminishing returns. At 1080p, Medium delivers 58.6 FPS while Ultra manages 42.5 FPS — a 27.5% penalty for the visual upgrade. At 4K, Medium drops to 23.2 FPS and Ultra to 17 FPS, showing that the gap narrows in absolute terms but widens proportionally as the GPU becomes more saturated. The data suggests that resolution scaling is the dominant factor, with settings adjustments providing marginal relief compared to the massive FPS gains available from dropping to 1080p.

Settings Recommendations

The measured data indicates that Low settings at 1080p provides the only consistently playable experience, with 74.2 FPS. This represents a 76.7% improvement over High settings at the same resolution, which manages 42 FPS. For players seeking a balance between visual quality and performance, Medium at 1080p with 58.6 FPS appears to be the sweet spot — it maintains fluidity while offering better visual fidelity than Low.

At 1440p, Low settings deliver 48.6 FPS, which is playable but represents a 34.5% drop from the 1080p Low figure. Medium at 1440p drops to 38.5 FPS, while High and Ultra fall to 29.2 and 30.2 FPS respectively. The data suggests that 1440p is only viable at Low settings, and even then, the experience is marginal. At 4K, every settings level produces sub-30 FPS results, with the highest being 29.7 FPS at Low — barely reaching playable thresholds but with significant frame pacing concerns given the lack of min FPS data.

Ultra settings at any resolution above 1080p appear impractical. At 1080p Ultra, the 42.5 FPS result nearly matches High settings, indicating that the extra visual features cost performance without substantial gains. The data implies that players should prioritize resolution reduction over settings reduction — dropping from 1440p High to 1080p High yields a 43.8% FPS improvement, whereas dropping from 1440p High to 1440p Low only gains 66.4% but with substantially reduced visual quality.

FAQ

Q: Is this system capable of running Thief at 4K?

A: The data shows 4K performance ranges from 29.7 FPS at Low settings to 15.7 FPS at High settings. While Low at 4K technically runs, the sub-30 FPS average suggests a compromised experience. Medium and Ultra at 4K produce 23.2 and 17 FPS respectively, indicating the GTX 1650 cannot handle 4K in this title.

Q: What is the best resolution for this combination?

A: Based on measured results, 1080p offers the only consistently playable experience. Low settings achieve 74.2 FPS, Medium reaches 58.6 FPS, and even High maintains 42 FPS. All 1440p settings except Low fall below 40 FPS, making 1080p the recommended resolution.

Q: How does the GTX 1650 compare to its nearest rivals in this context?

A: The GTX 1650's average benchmark score of 8713 places it within 0.5% of the NVIDIA Quadro P2200 (8671) and 0.4% of the AMD Radeon 550X (8749). This tight grouping suggests the GTX 1650's performance in Thief is representative of its class, with no significant outlier behavior.

Q: Why does Ultra settings at 1080p perform worse than High?

A: The measured data shows 42.5 FPS for Ultra versus 42 FPS for High at 1080p — a negligible difference. This suggests the GPU is already saturated at High settings, and Ultra features add visual overhead without meaningful FPS impact. The result indicates the GTX 1650 reaches its rendering ceiling at this resolution.

Q: Does the Ryzen 7 5800XT bottleneck the GTX 1650?

A: The CPU's benchmark results — including a Cinebench R23 multi-core score of 23794 and single-core score of 3359 — far exceed what Thief requires. The 86th percentile ranking among all CPUs confirms the Ryzen 7 5800XT has substantial headroom, meaning the GPU is the limiting factor in every measured configuration.

Q: What FPS can I expect at 1440p Medium settings?

A: The measured average is 38.5 FPS. This is playable but below the 60 FPS threshold typically desired for smooth gameplay. The 34.3% drop from 1080p Medium (58.6 FPS) illustrates the GTX 1650's difficulty with higher pixel counts.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results across all settings. Low settings achieve 74.2 FPS, Medium reaches 58.6 FPS, High produces 42 FPS, and Ultra manages 42.5 FPS. The progression shows a 36.9% drop from Low to High, with Ultra essentially matching High performance. This suggests the GTX 1650 reaches its limits around High settings, with Ultra providing no measurable benefit.

Moving to 2560x1440, performance drops significantly. Low settings yield 48.6 FPS, Medium 38.5 FPS, High 29.2 FPS, and Ultra 30.2 FPS. The relative scaling between settings compresses — the gap between Low and Ultra narrows from 42.8% at 1080p to 37.9% at 1440p — indicating the GPU becomes the dominant constraint as resolution increases.

At 3840x2160, results fall below playable thresholds for most settings. Low achieves 29.7 FPS, Medium 23.2 FPS, High 15.7 FPS, and Ultra 17 FPS. The 47.1% drop from Low to High at 4K mirrors the 1080p pattern but at much lower absolute values. The data reveals a consistent pattern: the GTX 1650's performance scales poorly with resolution, with 4K representing a 60% reduction from 1080p at identical settings.

How This Combo Ranks

This configuration ranks 1596 out of 1642 tested combos for Thief, placing it in the bottom 2.8% of all tested systems. The rank reflects the severe GPU limitation — the GTX 1650's 43rd percentile ranking among all GPUs contrasts sharply with the Ryzen 7 5800XT's 86th percentile CPU ranking. This 43-point gap between component percentiles illustrates a fundamental imbalance.

The GPU's average benchmark score of 8713 places it near the NVIDIA GeForce RTX 3050 A Mobile (8746, -0.4% delta) and AMD Radeon 550X (8749, -0.4% delta), while sitting slightly above the NVIDIA Quadro P2200 (8671, +0.5% delta). These rivals all exhibit similar performance characteristics, confirming the GTX 1650's position in the lower-midrange segment. The CPU's average score of 29774 places it within 0.3% of the AMD Ryzen 7 PRO 5755GE (29740) and AMD Ryzen AI 7 PRO 360 (29682), showing the 5800XT is a top-tier processor.

The combination's poor ranking despite the strong CPU indicates that Thief is heavily GPU-bound for this system. The measured FPS data supports this conclusion, with no settings configuration at any resolution achieving performance that would boost the combo above its peers.

CPU Role

The AMD Ryzen 7 5800XT provides substantial processing power that remains largely untapped in Thief. With 8 cores, 16 threads, and boost clocks reaching 4.80 GHz, the CPU's benchmark results demonstrate exceptional capability: Cinebench R23 multi-core scores 23794, single-core 3359, and PassMark multi-thread reaches 27988. The 86th percentile ranking confirms this processor outperforms 86% of all CPUs in the database.

Despite this power, the measured FPS results show no evidence of CPU limitation. The game's performance scales consistently with GPU-related factors — resolution and settings — rather than CPU-dependent variables. The Ryzen 7 5800XT's 32 MB L3 cache and DDR4 memory support provide ample bandwidth for game logic, but the GTX 1650's 4 GB VRAM becomes the binding constraint.

The CPU's nearest rivals — the AMD Ryzen 7 PRO 5755GE (29740, +0.1% delta) and AMD Ryzen 7 6800HS (29856, -0.3% delta) — all exhibit similar processing capabilities, meaning any of these CPUs would perform identically in Thief with the same GPU. This reinforces the conclusion that CPU choice has minimal impact on this game's performance at these settings.

GPU Role

The NVIDIA GeForce GTX 1650 is the definitive bottleneck in this configuration. With 4 GB of GDDR5 memory on a 128-bit bus providing 128.1 GB/s bandwidth, the GPU's 2.984 TFLOPS FP32 performance represents entry-level capability. The 43rd percentile ranking among all GPUs, combined with an average benchmark score of 8713, places it near the bottom of modern gaming GPUs.

The measured FPS data directly reflects the GPU's limitations. The 74.2 FPS at 1080p Low represents the best case, but even this falls short of high-refresh-rate targets. The 60% performance drop from 1080p to 4K underscores the GPU's inability to handle higher pixel counts — a function of its limited VRAM and bandwidth rather than raw compute power.

The GPU's closest rivals — the AMD Radeon 550X (8749, -0.4% delta) and NVIDIA Quadro P2200 (8671, +0.5% delta) — show nearly identical benchmark scores, confirming the GTX 1650 sits at a specific performance tier. However, the GTX 1650's 75 W TDP and lack of external power connectors highlight its design as a low-power solution, which inherently limits its sustained performance in demanding titles like Thief. The data suggests that upgrading the GPU alone would yield substantial FPS gains, while CPU upgrades would provide no measurable benefit.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1650 in Thief

Resolution Settings Avg FPS
3840x2160 Low 29.7
3840x2160 Medium 23.2
3840x2160 Ultra 17.0
3840x2160 High 15.7
2560x1440 Low 48.6
2560x1440 Medium 38.5
2560x1440 Ultra 30.2
2560x1440 High 29.2
1920x1080 Low 74.2
1920x1080 Medium 58.6
1920x1080 Ultra 42.5
1920x1080 High 42.0

Thief with Ryzen 7 5800XT + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with GTX 1650 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.