Fivem
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 22 | 28 |
| 1440p QHD | 25 | 32 | 40 | 50 |
| 1080p Full HD | 37 | 48 | 60 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce GTX 1650 delivers a playable but constrained experience in Fivem, with performance that is fundamentally limited by the graphics card at higher resolutions and by the game's engine at lower settings. The data shows a combo ranking in the 4th percentile, indicating that this configuration is positioned near the bottom of the tested field for this specific multiplayer title.
Resolution Scaling
The performance drop from 1080p to 4K is severe and clearly demonstrates that the GTX 1650 is the primary bottleneck. At High settings, the average frame rate falls from 48 FPS at 1920x1080 to 32 FPS at 2560x1440, a 33% reduction. Moving to 3840x2160, the average plummets to 18 FPS, which is a 63% drop from the 1080p baseline. This steep scaling curve is typical of a GPU that lacks the raw pixel throughput to feed high-resolution displays.
The pattern is consistent across all quality presets. At Low settings, the average frame rate goes from 76 FPS at 1080p to 50 FPS at 1440p and then down to 28 FPS at 4K. The delta between 1080p and 1440p is 26 FPS, while the delta between 1440p and 4K is 22 FPS. This indicates that the cost of rendering at 4K is not linear, and the GPU's 128-bit memory bus and 128.1 GB/s bandwidth become increasingly inadequate as the pixel count rises.
The scaling behavior suggests that at 1080p, the CPU is doing more of the work in keeping frame rates up, but as resolution increases, the GPU's fill rate and memory bandwidth become the limiting factors. The fact that Ultra settings at 4K yields only 14 FPS average highlights the absolute ceiling of this combination; it is not viable for 4K gaming in Fivem. For users targeting 60 FPS, the data indicates that 1080p is the only viable resolution, and even then, only at Low or Medium settings.
GPU Role
The NVIDIA GeForce GTX 1650 is a Turing-architecture part built on a 12 nm process, featuring 896 shading units and 32 ROPs. Its boost clock is rated at 1665 MHz, and it comes with 4 GB of GDDR5 memory on a 128-bit bus. The benchmark results position this GPU at the 40th percentile of all tested GPUs, with an average benchmark score of 7472. Its nearest rivals include the Intel UHD Graphics 750, which scores 7441, and the AMD Radeon R7 350, which scores 7425, showing that this GPU is only marginally faster than integrated graphics solutions.
In Fivem, the GPU's memory capacity and bandwidth are critical. The 4 GB VRAM is a limiting factor at higher settings, especially at 1440p and 4K, where texture data exceeds what the card can comfortably hold. This likely contributes to the significant frame rate drops between Medium and High settings. For example, at 2560x1440, the average FPS drops from 40 at Medium to 32 at High, and further to 25 at Ultra. The lack of headroom in both VRAM and raw compute (2.984 TFLOPS FP32) means that the card struggles to maintain smooth frame pacing in a multiplayer environment where draw distances and entity counts are dynamic.
The GPU's nearestRivals data shows a deltaPct of 0.3% versus the AMD Radeon HD 8850M and -1% versus the Intel Arc A310. This places the GTX 1650 in a performance tier that is adequate for 1080p gaming at reduced settings, but it is not a card designed for high-refresh-rate or high-resolution scenarios. The 75 W TDP and lack of power connectors confirm its entry-level positioning. The measured FPS data reinforces this: the card can achieve 76 FPS at 1080p Low, but it cannot sustain 60 FPS at 1080p High (48 FPS) or 1440p Medium (40 FPS).
How This Combo Ranks
This specific combination of the AMD Ryzen 7 5800XT and NVIDIA GeForce GTX 1650 ranks 3562 out of 3707 tested combos in Fivem. This places it in the bottom 4% of all configurations, which is a stark indicator of the GPU's dominance as a performance limiter. The CPU, by contrast, is a high-end part that ranks in the 81st percentile of all CPUs, with an average benchmark score of 29879.
The disconnect between the CPU's strong synthetic performance and the combo's low in-game rank is instructive. The Ryzen 7 5800XT is capable of feeding far more frames than the GTX 1650 can render. The bottleneck is so pronounced that the CPU is effectively idling in most scenarios, waiting for the GPU to catch up. This is why the combo rank is so low; the system's potential is capped by the weakest link.
Comparing the CPU to its nearest rivals shows that the Ryzen 7 5800XT is competitive with top-tier mobile and desktop parts. It sits within 0.6% of the AMD Ryzen 5 9600X and is only 0.3% behind the AMD Ryzen 7 8845HS. This means that if this CPU were paired with a more powerful GPU, the combo rank would improve dramatically. The data suggests that any upgrade to the graphics card would yield substantial gains in Fivem, as the CPU has ample headroom to support it.
Measured FPS Breakdown
At 1920x1080, the resolution most likely to be used with this GPU, the average frame rates are: 76 FPS at Low, 60 FPS at Medium, 48 FPS at High, and 37 FPS at Ultra. The Medium setting shows a minimum FPS of 51 and a maximum of 69, indicating some variance but generally stable performance. The jump from Low to Medium costs 16 FPS, while the jump from Medium to High costs 12 FPS, and from High to Ultra costs 11 FPS. This shows a clear diminishing return; each step up in quality has a similar absolute cost, but the percentage impact increases as the baseline drops.
At 2560x1440, the average frame rates are: 50 FPS at Low, 40 FPS at Medium, 32 FPS at High, and 25 FPS at Ultra. The Medium preset records a minimum of 34 FPS and a maximum of 45 FPS. None of these settings achieve a consistently smooth 60 FPS experience, and even the Low preset is marginal for competitive play. The drop from 1080p Low to 1440p Low is 26 FPS, showing the heavy cost of increased resolution.
At 3840x2160, the performance collapses. The average frame rates are: 28 FPS at Low, 22 FPS at Medium, 18 FPS at High, and 14 FPS at Ultra. The Medium preset has a minimum of 19 FPS and a maximum of 25 FPS, which is below the threshold for playable performance in most multiplayer games. These numbers confirm that 4K is not a realistic option for this combo, regardless of the settings chosen.
The data across all resolutions shows a consistent pattern: Low settings are the only way to approach high frame rates, and even then, only at 1080p. For users who prioritize frame rate over visual fidelity, the GTX 1650 can deliver a 76 FPS average at 1080p Low. For those who want better visuals, the Medium preset at 1080p offers a playable 60 FPS average, but the headroom is minimal.
CPU Role
The AMD Ryzen 7 5800XT is a Zen 3 (Vermeer) architecture processor with 8 cores and 16 threads. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a 105 W TDP. In synthetic benchmarks, it scores 23,794 in Cinebench R23 multi-core and 3,359 in single-core. This places it in the 81st percentile of all CPUs, with an average benchmark score of 29,879.
In Fivem, the CPU's role is to manage game logic, physics, and the network layer inherent to a multiplayer title. The 8-core/16-thread configuration is more than sufficient for this task, as evidenced by the fact that the GPU becomes the bottleneck at all resolutions. The CPU's high single-thread performance (959 in 3DMark single-thread) is also beneficial, as Fivem's engine is not fully optimized for multi-core scaling.
The benchmarks show that the Ryzen 7 5800XT performs within 0.3% of the AMD Ryzen 7 8845HS and is 0.6% ahead of the AMD Ryzen 5 9600X. This indicates that the CPU is not the limiting factor in this system. If the GPU were upgraded, the CPU would be able to support significantly higher frame rates. The data shows that the CPU has a 3DMark max-thread score of 7,680, which is nearly identical to its 16-thread score of 7,683, confirming that it can sustain high multi-threaded loads without throttling.
The CPU's memory support is DDR4 with dual-channel architecture and 51.2 GB/s bandwidth. This is an older standard but is sufficient for the game's requirements. The lack of integrated graphics (N/A) means that all rendering must be handled by the discrete GPU, which further emphasizes the importance of the GTX 1650's performance. The CPU's 32 MB of shared L3 cache is ample for game data, and its PCIe Gen 4 support (20 lanes) provides a high-bandwidth connection to the GPU, though the GTX 1650 is limited to PCIe 3.0 x16.
FAQ
Q: What is the best resolution and settings for this combo?
A: The data shows that 1920x1080 at Low settings yields the highest average FPS of 76, while Medium settings at the same resolution produce a 60 FPS average. For a balance of visuals and performance, 1080p Medium is the recommended target, as it maintains a playable frame rate with better quality.
Q: Can this system run Fivem at 1440p?
A: Yes, but with significant compromises. The average FPS at 2560x1440 ranges from 50 at Low to 25 at Ultra. Only the Low preset comes close to a smooth experience, and the Medium preset averages 40 FPS with a minimum of 34 FPS, which may be acceptable for some users but is not ideal.
Q: How does the GTX 1650 compare to its nearest rivals?
A: The GTX 1650 has an average benchmark score of 7472, which is 0.3% higher than the AMD Radeon HD 8850M and 0.6% higher than the AMD Radeon R7 350. It is 1% slower than the Intel Arc A310, which scores 7550. This places it in a low-end tier, just above integrated graphics solutions.
Q: Is the CPU holding back the GPU?
A: The data indicates the opposite. The Ryzen 7 5800XT ranks in the 81st percentile of CPUs, while the GTX 1650 ranks in the 40th percentile of GPUs. The CPU's performance is on par with the AMD Ryzen 7 8845HS, suggesting that the GPU is the primary bottleneck in this system.
Q: What is the combo's overall ranking in Fivem?
A: This combo ranks 3562 out of 3707 tested configurations, placing it in the bottom 4% of all systems tested for this game. This low ranking is directly attributable to the GPU's performance limitations.
Q: Is 4K gaming possible with this hardware?
A: Technically, the game will run, but the average FPS at 3840x2160 is 28 at Low settings and just 18 at High. These frame rates are below playable thresholds for a multiplayer game, so 4K is not a recommended configuration for this combo.
Hardware Specifications
AMD Ryzen 7 5800XT
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce GTX 1650 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 32.0 |
| 2560x1440 | Ultra | 25.0 |
| 1920x1080 | Low | 76.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 48.0 |
| 1920x1080 | Ultra | 37.0 |
Fivem with Ryzen 7 5800XT + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1650 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.