Thief

Thief

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 15 25 30
1440p QHD 31 32 39 49
1080p Full HD 40 42 58 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 25
3840x2160 Ultra 18
3840x2160 High 15
2560x1440 Low 49
2560x1440 Medium 39
2560x1440 High 32
2560x1440 Ultra 31
1920x1080 Low 73
1920x1080 Medium 58
1920x1080 High 42
1920x1080 Ultra 40

Thief with AMD Ryzen 5 7600X + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 7600X paired with the NVIDIA GeForce GTX 1650 delivers a highly constrained experience in Thief, with the measured frame rates across all resolutions and settings pointing firmly at the GPU as the primary bottleneck. The data shows a wide performance spread between Low and Ultra presets, but even the best-case scenario at 1080p only approaches playable territory, while 4K remains a slideshow. This analysis breaks down the CPU and GPU roles, settings trade-offs, and resolution scaling using only the provided benchmark measurements.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7600X is a 6-core, 12-thread processor based on the Zen 4 architecture, running at a base clock of 4.70 GHz and a boost clock of 5.30 GHz. Its 32 MB of shared L3 cache and DDR5 memory support (with 83.2 GB/s bandwidth) position it as a high-end desktop part, and its synthetic benchmarks confirm this: the Cinebench R23 multicore score of 24128 and single-core score of 3406 place it in the 83rd percentile among all CPUs. The processor also shows strong multithreaded scaling in 3DMark, moving from a 2-thread score of 2028 to a max-thread score of 6845, with the 16-thread test hitting 6879.

However, in Thief, this CPU horsepower is largely irrelevant. The measured frame rates are uniformly low, and the pattern across settings—for example, at 1080p the average FPS drops from 72.5 on Low to 40.2 on Ultra—indicates that the workload is being throttled by the graphics card, not the processor. If the CPU were the limiting factor, reducing graphical settings would yield minimal frame rate gains, but the data shows a near doubling from Ultra to Low at 1080p. The CPU's nearest rivals, such as the AMD Ryzen 7 PRO 6850U and the AMD Ryzen 7 5700X, have average benchmark scores within 0.2% of the 7600X, but none of that matters here; the 7600X has ample headroom to feed the GTX 1650, and its role in this combo is simply to stay out of the way.

Settings Recommendations — which preset gives the best experience per the measured rows

Given the measured data, the only preset that delivers a consistently playable experience is Low at 1080p, with an average of 72.5 FPS. This is the sole configuration that clears the 60 FPS threshold, and it does so comfortably. Medium at 1080p falls to 57.6 FPS, which is borderline for smooth gameplay, while High and Ultra at 1080p drop to 41.6 and 40.2 FPS respectively—playable but with noticeable stutter potential.

At 1440p, the situation degrades sharply. Low settings yield 49.4 FPS, which is acceptable for slower-paced stealth gameplay, but Medium dips to 39.4 and High to 32.0, with Ultra at 30.6. At 4K, no preset is viable: Low averages 30.3 FPS, Medium 25.1, High 14.5, and Ultra 18.3. The recommendation from the data is clear: for the best balance of visual fidelity and frame rate, 1080p Low is the only option that guarantees smooth performance. Users who prioritize visuals over smoothness might accept 1080p Medium at 57.6 FPS, but the 20% drop from Low is steep, and 1440p Low at 49.4 FPS is the only alternative that approaches playability at a higher resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling behavior across resolutions is textbook GPU-bound. At Low settings, the average FPS goes from 72.5 at 1080p to 49.4 at 1440p (a 32% reduction) and then to 30.3 at 4K (a 39% reduction from 1440p). At Ultra settings, the same progression is 40.2 at 1080p to 30.6 at 1440p (a 24% drop) and then to 18.3 at 4K (a 40% drop). The consistent, large frame rate penalties as pixel count increases—particularly the steep falloff between 1440p and 4K—indicate that the GTX 1650's rendering throughput is exhausted long before the CPU or memory bandwidth becomes a factor.

The 4K results are particularly telling. Even at Low settings, 4K only manages 30.3 FPS, which is below the 60 FPS target for smooth action. This suggests that the GPU's 128.1 GB/s memory bandwidth and 2.984 TFLOPS of FP32 performance are simply insufficient for the pixel fill requirements of 4K in this title. The fact that the gap between 1080p and 1440p (roughly 23 FPS on Low) is similar to the gap between 1440p and 4K (roughly 19 FPS on Low) further confirms that the GPU is the sole limiting component; a CPU bottleneck would show a plateau at higher resolutions, which is not present in the data.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 5 7600X and the NVIDIA GeForce GTX 1650 ranks 1586 out of 1642 tested combos in Thief, placing it in the bottom 4% of all configurations. This is a poor showing, but the ranking is almost entirely attributable to the GPU. The GTX 1650 sits in the 43rd percentile among all GPUs, with an average benchmark score of 8713, and its nearest rivals—such as the NVIDIA GeForce RTX 3050 A Mobile and the AMD Radeon 550X—have nearly identical scores (within 0.5%). The CPU, in contrast, is in the 83rd percentile, meaning the processor is far more capable than the graphics card.

The wide gap between the CPU's high percentile and the GPU's middling percentile explains the combo's low rank. In a game like Thief, which is not particularly CPU-intensive given its 2014 release date, the GPU's limitations dominate. The rank of 1586 out of 1642 indicates that most other tested combinations—even those with weaker CPUs—would outperform this pairing because they likely have stronger graphics cards. The data suggests that this combo is severely unbalanced, with the Ryzen 5 7600X's potential wasted on a GPU that cannot keep up even at 1080p.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1650 is a Turing-architecture chip (TU117) built on a 12 nm process, with 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. Its base clock is 1485 MHz, boosting to 1665 MHz, and it has 896 shading units, 56 TMUs, and 32 ROPs. The GPU's pixel rate is 53.28 GPixel/s and its texture rate is 93.24 GTexel/s, but these figures are modest by modern standards, and the FP32 throughput of 2.984 TFLOPS is the key constraint.

In Thief, the GTX 1650's 4 GB VRAM is likely a limiting factor at higher settings and resolutions. The measured data shows that at 4K Ultra, the average FPS collapses to 18.3, which is even lower than 4K High at 14.5 (though the Ultra result is oddly higher than High, suggesting potential measurement variance). The 4 GB capacity is adequate for 1080p Low, but the frame rate drops at 1440p and 4K indicate that the GPU is running out of memory bandwidth and fill rate. The GPU's nearest rivals, including the NVIDIA Quadro P2200 and the AMD Radeon Pro WX 5100, have average scores within 0.5% of the GTX 1650, confirming that this is a mid-to-low-tier part. The 75 W TDP and lack of power connectors suggest a modest design, but the benchmark results speak for themselves: this GPU cannot handle Thief at high settings above 1080p.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average FPS ranges from 72.5 on Low to 57.6 on Medium, 41.6 on High, and 40.2 on Ultra. The gap between Medium and High is substantial (16 FPS), while High and Ultra are nearly identical (1.4 FPS difference), suggesting that Ultra adds little visual benefit for a significant performance cost in some cases, though the data shows High and Ultra are close at this resolution.

At 2560x1440, the averages are 49.4 on Low, 39.4 on Medium, 32.0 on High, and 30.6 on Ultra. The drop from 1080p to 1440p at the same settings is consistent: roughly 23 FPS on Low, 18 FPS on Medium, 9.6 FPS on High, and 9.6 FPS on Ultra. The diminishing absolute drops at higher settings indicate that the GPU is already struggling at 1080p High, so the relative impact of resolution increases is smaller.

At 3840x2160, the averages are 30.3 on Low, 25.1 on Medium, 14.5 on High, and 18.3 on Ultra. The Ultra result being higher than High is an anomaly in the data, but both are unplayable. The 4K Low result of 30.3 FPS is the only 4K configuration that approaches playability, but it still falls short of a smooth 60 FPS. Across all resolutions, the data shows a clear pattern: only 1080p Low exceeds 60 FPS, and 1440p Low is the only higher-resolution option that stays above 45 FPS. Every other configuration is below 40 FPS, making them marginal for a stealth game where precise timing matters. The measured results consistently indicate that this combo is best used at 1080p with reduced settings, and any attempt to push higher resolutions or quality presets will result in a degraded experience.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce GTX 1650 in Thief

Resolution Settings Avg FPS
3840x2160 Low 30.3
3840x2160 Medium 25.1
3840x2160 Ultra 18.3
3840x2160 High 14.5
2560x1440 Low 49.4
2560x1440 Medium 39.4
2560x1440 High 32.0
2560x1440 Ultra 30.6
1920x1080 Low 72.5
1920x1080 Medium 57.6
1920x1080 High 41.6
1920x1080 Ultra 40.2

Thief with Ryzen 5 7600X + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with GTX 1650 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.