Thief
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 31 | 43 | 56 |
| 1440p QHD | 57 | 59 | 73 | 98 |
| 1080p Full HD | 77 | 83 | 106 | 140 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 5500 + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 5500 and Radeon RX 6600 combination lands at rank 1375 out of 1642 tested combos in Thief, placing it in the lower half of the database. This pairing is not a top-tier performer, but the data shows it is far from the bottom. The rank is heavily influenced by the GPU, which sits at the 69th percentile among all GPUs, while the CPU holds a stronger 79th percentile ranking. This suggests the graphics card is the primary constraint in this game, a pattern that becomes clearer when analyzing the resolution scaling data. The combo’s position is competitive with other mid-range pairings, but it does not challenge higher-end configurations that typically occupy the top 500 slots.
How This Combo Ranks
The combo’s rank of 1375 out of 1642 places it in the 16th percentile of tested configurations, meaning roughly 84% of other pairings deliver higher average frame rates in Thief. This is a modest result, but the context matters: the GPU’s percentile of 69 and the CPU’s percentile of 79 indicate a balanced pairing where neither component is a severe bottleneck. The CPU’s average benchmark score of 20875 is statistically identical to its nearest rival, the Intel Core i5-12500, which scores 20897 with a delta of only -0.1%. Similarly, the AMD Ryzen 5 PRO 4655GE matches at 20900 (-0.1%), and the AMD EPYC 7J13 trails by 0.1%. This means the processor is performing exactly in line with its expected tier.
For the GPU, the Radeon RX 6600’s average benchmark score of 25235 is virtually tied with the AMD Radeon 890M, which scores 25246 (0% delta). The RX 580 2048SP is marginally ahead at 25287 (-0.2%), while the RX 6700M is 0.2% behind. The NVIDIA GeForce RTX 3060 Ti is the closest non-AMD rival, scoring 25120, which is 0.5% lower than the RX 6600. These tight deltas show that the RX 6600 is squarely in a performance band where small differences in optimization or driver support can shift rankings. In Thief, the measured FPS reflects this mid-pack position: at 1080p Ultra, the combo delivers 77.3 FPS, which is playable but not exceptional. The rank is consistent with what the component benchmarks suggest, and there are no surprises in the data.
GPU Role
The Radeon RX 6600 features 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 224.0 GB/s. The memory clock is listed at 1750 MHz (14 Gbps effective), while the GPU’s base clock is 1626 MHz, with a boost clock of 2491 MHz and a game clock of 2044 MHz. These clocks are typical for a mid-range RDNA 2.0 part, and the 8 GB VRAM is sufficient for Thief at the tested settings, as none of the configurations appear to be VRAM-limited based on the FPS scaling. The GPU’s 1792 shading units and 64 ROPs contribute to a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s, which are adequate for a 2014 title like Thief.
In this game, the GPU’s role is dominant, especially at higher resolutions. At 4K Ultra, the combo drops to 30 FPS, which is on the edge of playability, while at 4K Low it jumps to 55.7 FPS. This 25.7 FPS difference between Ultra and Low at 4K underscores how sensitive the RX 6600 is to settings in this title. The GPU’s FP32 performance of 8.928 TFLOPS is modest, but Thief is not a graphically demanding game by modern standards, so the RX 6600 handles it reasonably well at 1080p and 1440p. The data shows that the GPU becomes the limiting factor at 4K, where even Low settings yield only 55.7 FPS, indicating that the CPU has headroom that the GPU cannot exploit at this resolution. The 8 GB VRAM is never saturated in these tests, so the bottleneck is purely compute and fill-rate related.
Settings Recommendations
The measured FPS data provides clear guidance for optimal settings. At 1080p, the Low preset delivers 139.6 FPS, which is the highest average of any configuration, but this comes at the cost of visual fidelity. The Medium preset hits 105.7 FPS, which is a better balance for most players, offering a 24.3% reduction in frame rate compared to Low but with significantly improved graphics. The High preset drops to 82.5 FPS, which is still smooth, and Ultra falls to 77.3 FPS. For competitive or fast-paced play, Medium is the sweet spot at 1080p, as it stays well above 60 FPS while providing a noticeable visual upgrade over Low.
At 1440p, the Low preset produces 97.6 FPS, which is excellent, but Medium drops to 72.9 FPS, still comfortably above 60. High comes in at 59.3 FPS, which is borderline, and Ultra falls to 56.7 FPS. For 1440p, Medium is the recommended setting, as it maintains a playable frame rate without the visual compromises of Low. At 4K, the situation changes dramatically. The Low preset yields 55.7 FPS, Medium drops to 43.2 FPS, and High falls to 31.1 FPS, with Ultra at 30 FPS. None of these are ideal for a smooth experience, but Low is the only playable option at 4K, and even that is marginal. The data suggests that 1440p Medium or 1080p Ultra are the best experiences, with 1080p Ultra offering 77.3 FPS, which is a high-quality image at a very playable frame rate.
FAQ
Q: How does this combo compare to the Intel Core i5-12500 in CPU performance?
A: The Ryzen 5 5500 scores 20875 on average benchmarks, while the Core i5-12500 scores 20897, a delta of -0.1%. This means the two CPUs are effectively identical in performance, with less than a 0.1% difference.
Q: Is the Radeon RX 6600 better than the NVIDIA GeForce RTX 3060 Ti?
A: The RX 6600 has an average benchmark score of 25235, while the RTX 3060 Ti scores 25120, giving the RX 6600 a 0.5% advantage. In Thief, this translates to a negligible difference in frame rates.
Q: What is the best settings preset for 1440p gaming?
A: At 1440p, the Medium preset delivers 72.9 FPS, which is the best balance of visual quality and performance. High drops to 59.3 FPS, and Ultra falls to 56.7 FPS, making Medium the only option that consistently stays above 60 FPS.
*Q: Can this combo handle 4K gaming in Thief?*
A: Barely. At 4K Low, the average FPS is 55.7, which is playable but not smooth. At Medium, it drops to 43.2 FPS, and at High or Ultra, it falls below 32 FPS. 4K is not recommended for a consistent experience.
*Q: How much VRAM does the RX 6600 have, and is it enough for Thief?*
A: The RX 6600 has 8 GB of GDDR6 memory. In the tested configurations, there is no evidence of VRAM limitation, as frame rates scale consistently with settings, indicating 8 GB is sufficient for Thief.
Q: What is the combo’s rank among all tested configurations?
A: The combo ranks 1375 out of 1642 tested combos in Thief, placing it in the lower 16% of all configurations.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a clear pattern of GPU dependency. At 1080p Ultra, the combo achieves 77.3 FPS, which drops to 56.7 FPS at 1440p Ultra, a 26.6% reduction. Moving to 4K Ultra, the frame rate falls to 30 FPS, a 61.2% decline from 1080p Ultra. This steep drop indicates that the RX 6600 is the limiting component at higher resolutions, as the CPU’s performance headroom is not being utilized. The same trend is visible across all settings: at Low, 1080p yields 139.6 FPS, 1440p yields 97.6 FPS (30% lower), and 4K yields 55.7 FPS (60.1% lower). This consistent scaling pattern suggests that the GPU’s compute resources are the primary constraint, not the CPU.
The data also shows that the gap between settings narrows as resolution increases. At 1080p, the difference between Low and Ultra is 62.3 FPS, but at 4K, that gap shrinks to 25.7 FPS. This is because at 4K, the GPU is so heavily loaded that even reducing settings to Low cannot fully compensate for the resolution’s pixel count. The CPU’s 6 cores and 12 threads, with a boost clock of 4.20 GHz, are more than sufficient for Thief, as evidenced by the fact that the frame rate scales almost entirely with GPU load. In contrast, the GPU’s 8 GB VRAM and 224.0 GB/s bandwidth are adequate, but the raw shader throughput of 8.928 TFLOPS is the limiting factor. For players targeting higher resolutions, the data suggests that lowering settings is less effective than reducing resolution, as the GPU’s fill-rate bottleneck becomes more pronounced at 4K.
Hardware Specifications
AMD Ryzen 5 5500
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 6600 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.7 |
| 3840x2160 | Medium | 43.2 |
| 3840x2160 | High | 31.1 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 97.6 |
| 2560x1440 | Medium | 72.9 |
| 2560x1440 | High | 59.3 |
| 2560x1440 | Ultra | 56.7 |
| 1920x1080 | Low | 139.6 |
| 1920x1080 | Medium | 105.7 |
| 1920x1080 | High | 82.5 |
| 1920x1080 | Ultra | 77.3 |
Thief with Ryzen 5 5500 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 6600 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.