Thief
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 35 | 44 | 59 |
| 1440p QHD | 52 | 58 | 74 | 100 |
| 1080p Full HD | 77 | 80 | 108 | 142 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 5600 + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 5600 paired with the AMD Radeon RX 6600 delivers a distinctly mid-range experience in Thief, a 2014 stealth title that still stresses modern hardware at higher resolutions. This combo ranks 1353rd out of 1642 tested combinations, placing it in the lower-middle tier of the database, yet the measured frame rates reveal a system capable of smooth 1080p play and surprisingly playable 1440p performance when settings are tuned appropriately.
FAQ
*Q: What is the combo’s overall rank among tested systems in Thief?*
A: The AMD Ryzen 5 5600 + AMD Radeon RX 6600 combo ranks 1353rd out of 1642 tested combinations, meaning roughly 82% of tested systems outperform it in this game.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 5600 has an average benchmark score of 21765, sitting 0.6% above the Intel Xeon D-1746TER (21635) and 0.6% below the AMD EPYC 9554P (21899). It trails the Intel Core i7-11700F by 0.9% (21957).
Q: What is the GPU’s position relative to its closest competitors?
A: The RX 6600’s average score of 25235 is essentially tied with the AMD Radeon 890M (25246, 0% delta), 0.2% below the Radeon RX 580 2048SP (25287), 0.2% above the RX 6700M (25180), and 0.5% above the RTX 3060 Ti (25120).
Q: What frame rate does the combo achieve at 1080p with Ultra settings?
A: At 1920x1080 with Ultra settings, the measured average FPS is 77.1, which is above the 60 FPS threshold but below the 144 Hz territory.
Q: Is 4K gaming viable with this hardware?
A: At 3840x2160, only the Low preset reaches an average of 58.8 FPS. Medium averages 44.3, High drops to 34.5, and Ultra falls to 29.9, indicating 4K is only playable at the lowest settings.
Q: How much performance is lost when moving from 1080p to 4K at High settings?
A: The average FPS drops from 80.1 at 1920x1080 to 57.5 at 2560x1440 and further to 34.5 at 3840x2160, representing a reduction of roughly 57% from 1080p to 4K.
How This Combo Ranks
The 1353rd place ranking out of 1642 combos places this system firmly in the lower third of the database, yet the actual gameplay data tells a more nuanced story. The Ryzen 5 5600’s percentileVsAllCpus of 79 indicates it outperforms 79% of all CPUs in general benchmarks, while the RX 6600’s percentileVsAllGpus of 69 shows similar strength on the graphics side. The combination’s low game-specific rank stems from Thief’s demanding nature at high resolutions rather than any single weak component.
Comparing to the nearest rivals, the CPU is nearly indistinguishable from the Xeon D-1746TER (0.6% ahead) and the EPYC 9554P (0.6% behind). These deltas are within noise for gaming workloads. The GPU’s closest rival, the Radeon 890M, matches its average score exactly (0% delta), while the RX 580 2048SP sits just 0.2% lower. This suggests the combo’s rank is not driven by outlier weakness but by the sheer number of higher-end configurations in the database.
The rank implies that for Thief, this system will struggle at 4K but remain functional at lower resolutions. The measured data confirms this: at 1080p, even Ultra settings produce 77.1 FPS, which is respectable for a stealth title where frame pacing matters more than raw speed. At 1440p, the user must accept Medium or High settings to stay above 55 FPS, while 4K demands Low settings for playability.
Resolution Scaling
The FPS progression across resolutions reveals a system that is heavily GPU-limited at higher pixel counts. At High settings, the average FPS moves from 80.1 at 1080p to 57.5 at 1440p (a 28.2% drop) and then to 34.5 at 4K (another 40% drop from 1440p). This steep decline indicates the RX 6600’s 8 GB GDDR6 memory and 128-bit bus become bottlenecks as pixel count increases.
The Low preset shows a different scaling pattern: 142.1 FPS at 1080p, 99.9 at 1440p, and 58.8 at 4K. The 4K Low figure being nearly double the 4K High figure (58.8 vs 34.5) suggests that texture and shading complexity, rather than raw resolution, drive the largest performance penalty. This is consistent with Thief’s heavy use of dynamic lighting and shadow effects.
The scaling from Medium to Ultra at each resolution shows diminishing returns. At 1080p, Medium yields 107.9 FPS, High drops to 80.1, and Ultra to 77.1. The gap between High and Ultra is only 3 FPS, indicating that Ultra settings add minimal visual benefit while costing measurable performance. At 4K, the same pattern holds: Medium 44.3, High 34.5, Ultra 29.9. The limiting component is clearly the GPU, as the Ryzen 5 5600’s 6 cores and 12 threads at boost clocks up to 4.40 GHz are more than sufficient for this 2014 title.
Measured FPS Breakdown
At 1920x1080, the system delivers a full range of playable frame rates: Low averages 142.1 FPS, Medium 107.9, High 80.1, and Ultra 77.1. The 1080p Low figure exceeds 140 FPS, which would satisfy high-refresh-rate monitors, while Ultra remains comfortably above 60 FPS.
Moving to 2560x1440, the averages become 99.9 FPS at Low, 73.8 at Medium, 57.5 at High, and 51.5 at Ultra. The drop from 1080p to 1440p at Low is 42.2 FPS (142.1 to 99.9), while at Ultra the drop is 25.6 FPS (77.1 to 51.5). The relatively smaller absolute drop at Ultra suggests the GPU is already saturated at 1080p Ultra, so the resolution increase has less relative impact.
At 3840x2160, the numbers fall sharply: Low 58.8, Medium 44.3, High 34.5, Ultra 29.9. Only the Low preset crosses the 60 FPS threshold, and barely so. The Ultra figure of 29.9 FPS is below the 30 FPS minimum generally considered playable, making 4K Ultra effectively unplayable. The data shows a clear pattern: this combo is optimized for 1080p gaming, acceptable for 1440p with settings concessions, and only marginal at 4K with the lowest presets.
GPU Role
The AMD Radeon RX 6600, built on RDNA 2.0 architecture with 1792 shading units, 112 TMUs, and 64 ROPs, operates at a base clock of 1626 MHz and boosts to 2491 MHz. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s bandwidth, which becomes the primary constraint at 4K resolution where texture data exceeds the memory’s effective throughput.
The GPU’s benchmark scores show a passmark_g3d score of 15096 and a passmark_directx_11 score of 152, indicating strong DirectX 11 performance, which is relevant since Thief uses that API generation. The geekbench_opencl score of 73130 and geekbench_vulkan score of 80492 suggest the card handles compute and modern APIs well, but the game’s reliance on older rendering paths means these advantages do not translate directly to frame rates.
The 4K results highlight the GPU’s limits. At 4K Low, the card manages 58.8 FPS, but the 29.9 FPS at 4K Ultra shows that the 8 GB frame buffer and 224.0 GB/s bandwidth are insufficient for the game’s highest quality textures and effects at that pixel count. The 1440p results are more favorable, with the card delivering 73.8 FPS at Medium, which suggests the GPU’s sweet spot is between 1080p and 1440p with medium-to-high settings.
Settings Recommendations
Based on the measured rows, the optimal experience balances frame rate and visual fidelity. At 1920x1080, the High preset at 80.1 FPS provides a smooth, detailed experience that exceeds the 60 FPS standard, while Ultra at 77.1 FPS offers only 3 FPS less for marginal quality gains. The Medium preset at 107.9 FPS is the best choice for users with 120 Hz or 144 Hz displays, as it provides substantial headroom above 60 FPS without sacrificing too much visual quality.
For 2560x1440, the High preset at 57.5 FPS is borderline, so the Medium preset at 73.8 FPS is the recommended choice. This maintains a comfortable margin above 60 FPS while still delivering better fidelity than Low. The Ultra preset at 51.5 FPS should be avoided unless the user prioritizes visuals over smoothness, as the drop below 60 FPS is noticeable in a stealth game where precise movement matters.
At 3840x2160, only the Low preset at 58.8 FPS is viable, and even that is marginal. Users with 4K displays should either accept Low settings or drop to 1440p with High settings for a better overall experience. The Ultra preset at 29.9 FPS is not recommended under any circumstances, as the frame rate falls below the playability threshold for action sequences.
CPU Role
The AMD Ryzen 5 5600, with 6 cores and 12 threads based on Zen 3 architecture, runs at a base clock of 3.50 GHz and boosts to 4.40 GHz. Its 32 MB shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide ample headroom for Thief’s single-threaded and lightly threaded workloads. The CPU’s cinebench_r23_multicore score of 18309 and single-core score of 2584 demonstrate strong per-thread performance, which is critical for a 2014 game that was not optimized for many cores.
The CPU’s percentileVsAllCpus of 79 places it well above average, and its nearest rivals are all within 1% of its average score. The Intel Core i7-11700F trails by 0.9%, while the AMD EPYC 9554P leads by 0.6% — differences that are imperceptible in gaming. The CPU’s passmark_single_thread score of 3256 and passmark_multithread score of 21541 show it handles both light and heavy workloads competently.
In Thief, the CPU’s role is secondary to the GPU, as evidenced by the FPS scaling across resolutions. At 1080p Low, the system reaches 142.1 FPS, which is likely near the CPU’s practical limit for this game. The fact that 1440p Low produces 99.9 FPS (a drop of 42.2 FPS) while 1080p Ultra produces 77.1 FPS (a drop of 65 FPS from Low) indicates that the GPU becomes the bottleneck as settings increase. The Ryzen 5 5600’s 6 cores are sufficient to avoid CPU-related stutters, and its 4.40 GHz boost clock ensures consistent frame delivery in this title. The data suggests that upgrading the GPU would yield larger gains than upgrading the CPU for Thief at higher resolutions.
Hardware Specifications
AMD Ryzen 5 5600
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6600 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.8 |
| 3840x2160 | Medium | 44.3 |
| 3840x2160 | High | 34.5 |
| 3840x2160 | Ultra | 29.9 |
| 2560x1440 | Low | 99.9 |
| 2560x1440 | Medium | 73.8 |
| 2560x1440 | High | 57.5 |
| 2560x1440 | Ultra | 51.5 |
| 1920x1080 | Low | 142.1 |
| 1920x1080 | Medium | 107.9 |
| 1920x1080 | High | 80.1 |
| 1920x1080 | Ultra | 77.1 |
Thief with Ryzen 5 5600 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 6600 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.