The Technomancer
This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 49 | 59 | 76 |
| 1440p QHD | 72 | 94 | 106 | 141 |
| 1080p Full HD | 111 | 140 | 168 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 5800X + AMD Radeon RX 6800 XT, In-Depth Analysis
The Technomancer, a 2016 Action RPG, shows a clear performance hierarchy when paired with the AMD Ryzen 7 5800X and AMD Radeon RX 6800 XT. The measured frame rates across resolutions and settings reveal a system that scales predictably, with the GPU acting as the primary constraint in most scenarios. This analysis breaks down the data to understand where the bottlenecks lie and which configurations deliver the best experience.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent, indicating a GPU-bound workload. At Low settings, the transition from 1920x1080 to 3840x2160 sees average FPS fall from 215.9 to 76.0, a reduction of roughly 65%. This dramatic decline confirms that the RX 6800 XT is the limiting component at higher resolutions; the CPU has ample headroom to feed frames at 1080p, but the rendering load at 4K overwhelms the graphics card.
Moving from 2560x1440 to 3840x2160 at High settings, the average FPS drops from 93.7 to 49.1, a 47.6% decrease. This scaling pattern suggests that the game's visual effects and draw calls become significantly more demanding as pixel count increases. The gap between Low and Ultra settings widens with resolution: at 1080p, the difference is 105.3 FPS (215.9 vs 110.6), while at 4K it narrows to 34.3 FPS (76.0 vs 41.7). This narrowing indicates that at 4K, even Low settings saturate the GPU's capabilities, whereas at 1080p, the CPU can push much higher frame rates, making the graphics card the primary limit.
The data shows that 1440p is the sweet spot for this combination. At High settings, 93.7 FPS is achievable, which is a substantial jump from the 49.1 FPS at 4K. The scaling from 1440p to 4K is more punishing than from 1080p to 1440p, suggesting the game's rendering engine has a nonlinear cost for 4K output. The 1080p results, particularly at Low (215.9 FPS) and Medium (168.3 FPS), demonstrate that the Ryzen 7 5800X can drive very high frame rates, but the GPU becomes the bottleneck as resolution climbs.
GPU Role
The AMD Radeon RX 6800 XT, with its 16 GB of GDDR6 memory on a 256-bit bus delivering 512.0 GB/s of bandwidth, is the central component in these results. The GPU's boost clock of 2250 MHz and game clock of 2015 MHz provide the raw compute power, while its 4608 shading units handle the pixel processing. In The Technomancer, the benchmark data shows that the GPU's performance ceiling is reached at 4K Ultra, where the average FPS falls to 41.7.
The 16 GB VRAM capacity is not likely to be a limiting factor in this title, as the game's release in 2016 predates the high-resolution texture packs that stress modern cards. The RX 6800 XT's memory bandwidth of 512.0 GB/s is more than sufficient for the game's data demands at all tested settings. The GPU's benchmark scores position it competitively, with a percentile of 87 vs all GPUs, and its average benchmark score of 49982 places it slightly ahead of the Intel Arc A550M (0.5%) and slightly behind the NVIDIA RTX A1000 (-1.7%).
The frame rates at 1440p High (93.7 FPS) and 1080p High (139.7 FPS) indicate that the GPU is well-utilized without being fully saturated. However, the 4K Ultra result of 41.7 FPS shows that the RX 6800 XT struggles with the most demanding settings at the highest resolution. The measured data suggests that the GPU's architecture, with its RDNA 2.0 design and 20.74 TFLOPS FP32 performance, is efficient but not overpowered for this older title's rendering paths. The 288 texture units and 128 ROPs contribute to the texture fill rate of 648.0 GTexel/s, which is adequate for the game's environments.
FAQ
Q: What is the best resolution for maintaining a smooth frame rate above 60 FPS?
A: At 2560x1440, the High preset delivers 93.7 FPS, and Medium achieves 105.9 FPS, both comfortably above 60. At 3840x2160, only Low (76.0 FPS) exceeds 60 FPS, making 1440p the practical choice for higher quality settings.
Q: How much performance is lost when moving from 1080p to 4K at High settings?
A: The average FPS drops from 139.7 at 1920x1080 to 49.1 at 3840x2160, a reduction of 90.6 FPS, or approximately 64.9% lower performance.
Q: Does the Ultra preset provide a playable experience at any resolution?
A: At 1920x1080, Ultra averages 110.6 FPS, which is playable. At 2560x1440, it drops to 71.6 FPS, still above 60. At 3840x2160, it falls to 41.7 FPS, which is below the typical smoothness threshold.
Q: How does the CPU's multi-threaded performance compare to its closest rivals?
A: The Ryzen 7 5800X has an average benchmark score of 27606, which is 0.3% higher than the AMD Ryzen 7 5800 (27535) and 0.4% higher than the AMD Ryzen 5 8500GE (27708, meaning the 5800X is actually lower by 0.4% in that comparison).
Q: Is the GPU more powerful than its closest competitor in the benchmark database?
A: The RX 6800 XT's average benchmark score of 49982 is 0.5% higher than the Intel Arc A550M (49737) and 1.9% higher than the NVIDIA CMP 50HX (49071), but 1.7% lower than the NVIDIA RTX A1000 (50826).
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: The Low preset averages 141.2 FPS, while Ultra averages 71.6 FPS, a difference of 69.6 FPS. This shows a significant visual quality cost in performance terms.
Settings Recommendations
The measured FPS rows provide a clear picture of which presets offer the best balance. At 1920x1080, the High preset at 139.7 FPS is the recommended choice, as it provides a substantial visual improvement over Low (215.9 FPS) without the steep performance cost of Ultra (110.6 FPS). The Medium preset at 168.3 FPS is also viable, but High offers a better quality-to-performance ratio for most users.
For 2560x1440, the High preset at 93.7 FPS is the optimal selection. It delivers a smooth experience above 90 FPS while maintaining good visual fidelity. Medium at 105.9 FPS is acceptable, but the jump to High is worth the 12.2 FPS reduction for the improved graphics. Ultra at 71.6 FPS drops below the 90 FPS threshold, making it less desirable for high-refresh-rate displays.
At 3840x2160, the recommended preset is Low, which achieves 76.0 FPS. This is the only setting at 4K that maintains a frame rate above 75 FPS, providing a playable experience. Medium at 58.5 FPS is borderline, while High at 49.1 FPS and Ultra at 41.7 FPS are too low for smooth gameplay. The data suggests that 4K users should prioritize frame rate over visual quality in this title, as the GPU cannot handle higher presets at this resolution.
Measured FPS Breakdown
The complete set of measured average FPS values is as follows:
At 1920x1080: Low settings produce 215.9 FPS, Medium produces 168.3 FPS, High produces 139.7 FPS, and Ultra produces 110.6 FPS. This resolution shows the widest spread between presets, with a 105.3 FPS difference between Low and Ultra.
At 2560x1440: Low settings produce 141.2 FPS, Medium produces 105.9 FPS, High produces 93.7 FPS, and Ultra produces 71.6 FPS. The spread narrows to 69.6 FPS between Low and Ultra, indicating increased GPU load.
At 3840x2160: Low settings produce 76.0 FPS, Medium produces 58.5 FPS, High produces 49.1 FPS, and Ultra produces 41.7 FPS. The spread between Low and Ultra is 34.3 FPS, the smallest of all resolutions, confirming the GPU's bottleneck.
The data shows that the step from Medium to High at 1080p costs 28.6 FPS (from 168.3 to 139.7), while the step from High to Ultra costs 29.1 FPS (from 139.7 to 110.6). At 1440p, the Medium-to-High step costs 12.2 FPS (from 105.9 to 93.7), and High-to-Ultra costs 22.1 FPS (from 93.7 to 71.6). At 4K, Medium-to-High costs 9.4 FPS (from 58.5 to 49.1), and High-to-Ultra costs 7.4 FPS (from 49.1 to 41.7). These diminishing returns highlight that higher resolutions and presets tax the GPU more heavily.
CPU Role
The AMD Ryzen 7 5800X, with 8 cores and 16 threads, provides the processing foundation for this system. Its base clock of 3.80 GHz and boost clock of 4.70 GHz, combined with 32 MB of L3 cache, ensure that the CPU does not bottleneck the GPU in most scenarios. The benchmark results show a single-thread score of 943 in 3dmark and a multi-thread score of 7578 in 3dmark_max_threads, indicating strong per-core performance that is crucial for older games like The Technomancer.
The CPU's average benchmark score of 27606 places it in the 84th percentile of all CPUs. Its nearest rival, the AMD Ryzen 7 5800, has an average score of 27535, a delta of 0.3%, meaning the 5800X is essentially tied with its non-X counterpart. The Intel Core i7-13700H scores 27716, which is 0.4% higher, and the Intel Core i5-12600KF scores 27827, which is 0.8% higher. These small deltas indicate that the 5800X is competitively positioned among similar processors.
In The Technomancer, the CPU's role is secondary to the GPU. The 1080p Low result of 215.9 FPS suggests that the CPU can handle very high frame rates, but these are not sustained at higher resolutions. The 16 threads are more than adequate for the game's workload, and the Zen 3 architecture's efficiency is evident in the consistent frame delivery. The CPU's 105 W TDP and 7 nm process node contribute to its performance without excessive power draw, though the game itself does not appear to be heavily multi-threaded based on the scaling patterns. The combination of 8 cores and high boost clocks provides a stable platform, but the data confirms that the GPU is the decisive factor in determining final frame rates.
Hardware Specifications
AMD Ryzen 7 5800X
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 6800 XT in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 58.5 |
| 3840x2160 | High | 49.1 |
| 3840x2160 | Ultra | 41.7 |
| 2560x1440 | Low | 141.2 |
| 2560x1440 | Medium | 105.9 |
| 2560x1440 | High | 93.7 |
| 2560x1440 | Ultra | 71.6 |
| 1920x1080 | Low | 215.9 |
| 1920x1080 | Medium | 168.3 |
| 1920x1080 | High | 139.7 |
| 1920x1080 | Ultra | 110.6 |
The Technomancer with Ryzen 7 5800X + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 6800 XT + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.