Evolve
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 55 | 72 | 95 |
| 1440p QHD | 69 | 97 | 129 | 164 |
| 1080p Full HD | 103 | 151 | 188 | 246 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 5800X + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 7 5800X and AMD Radeon RX 6800 XT pairing in Evolve presents a study in how a high-refresh-rate CPU meets a high-bandwidth GPU in a 2015 title. The measured frames per second across resolutions reveal a system that is capable of extreme performance at lower settings, yet shows distinct scaling patterns that hint at where the bottleneck shifts as load increases. This analysis breaks down the data to show what the numbers mean for actual gameplay.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and informative. At 1080p Low, the combo achieves 245.9 FPS, but at 4K Low, it falls to 94.9 FPS. That is a 61% reduction in raw frame rate, indicating that the GPU is being pushed significantly harder as pixel count rises. The scaling is not linear, though, which tells a story about the game's engine and the hardware limits.
Moving from 1080p to 1440p at Low settings sees the average drop from 245.9 to 163.7 FPS, a 33% decline. From 1440p to 4K at the same Low preset, the average falls from 163.7 to 94.9, a 42% decline. The larger percentage drop at higher resolutions suggests the GPU becomes the dominant limiting component more rapidly above 1440p. At 1080p Low, the frame rate is so high that the CPU is likely the primary constraint, preventing the GPU from fully stretching its legs.
The pattern holds for Ultra settings, though the absolute numbers are lower. 1080p Ultra yields 102.6 FPS, which drops to 68.6 at 1440p (a 33% decline) and then to 40.8 at 4K (a 40% decline from 1440p). The consistent ~33% and ~40% scaling steps across all presets indicate that the game's rendering load scales predictably with resolution. The fact that the 4K Ultra result falls below 60 FPS suggests that this is a scenario where the RX 6800 XT, despite its 16 GB memory, cannot maintain a smooth experience at the highest visual fidelity.
GPU Role
The Radeon RX 6800 XT is built on the RDNA 2.0 architecture with a Navi 21 chip and a 256-bit memory bus. Its 16 GB of GDDR6 memory runs at 2000 MHz with 16 Gbps effective speed, delivering 512.0 GB/s of bandwidth. This high bandwidth is crucial for Evolve, a game that can be demanding on texture streaming and memory throughput at higher resolutions. The data supports this: at 4K, the difference between Low and High settings is a 40.2 FPS gap (94.9 to 54.7), showing that the GPU's memory and compute resources are heavily taxed by the higher-resolution assets.
The GPU's clock speeds are 1825 MHz base and 2250 MHz boost, with a game clock of 2015 MHz. These are high figures for the architecture, and the benchmark data shows the GPU's raw compute potential. In 3DMark Steel Nomad DX12, the card scores 3689, while its Passmark G3D score is 24980. The GPU's percentile rank of 87 among all GPUs places it firmly in the high-end tier, which matches the measured performance in Evolve at lower resolutions where the frame rates exceed 150 FPS.
However, the GPU's role becomes the limiting factor as resolution climbs. The 4K Ultra result of 40.8 FPS is a clear indicator that the RX 6800 XT, while powerful, is not sufficient for maxed-out 4K in this title. The fact that 4K Medium (71.8 FPS) is playable but 4K High (54.7 FPS) dips below 60 suggests a steep cost for each additional setting tier. The GPU's 128 ROPs and 288 TMUs handle pixel and texture work efficiently, but the sheer volume of work at 2160p overwhelms it at the highest presets.
How This Combo Ranks
This CPU-GPU pairing ranks 576 out of 1695 tested combos in Evolve. That places it in the top 34% of all configurations, which is a strong showing for a system with a CPU from 2020 and a GPU from the same era. The rank is not surprising given that the RX 6800 XT's percentile rank is 87 and the CPU's is 84, but the combination does not crack the top 20% of all combos, suggesting that other pairings with more recent hardware or different balance may be more effective in this specific title.
The combo rank of 576 out of 1695 means there are 1119 tested configurations that score lower in this game. This is a solid result, but the data indicates that the system is not an outlier in terms of synergistic performance. The CPU's nearest rivals include the AMD Ryzen 7 5800, which has an average benchmark score that is 0.3% lower, and the Intel Core i5-12600KF, which is 0.8% higher. These are all within a narrow band, meaning the 5800X's performance is typical for its class. The GPU's nearest rival, the NVIDIA RTX 4070 Ti SUPER, scores 2.6% higher on average, which could explain why a combo with that GPU might rank higher in Evolve.
Measured FPS Breakdown
The measured FPS data provides a complete picture across three resolutions and four settings presets. At 1080p, the combo is exceptionally fast. Low settings produce 245.9 FPS, Medium yields 187.9, High drops to 150.8, and Ultra bottoms out at 102.6. These numbers show that at 1080p, even Ultra settings are easily playable on a high-refresh-rate monitor, with the Low preset pushing well beyond what most displays can show.
At 1440p, the frame rates remain high but start to show the GPU's workload. Low settings hit 163.7 FPS, Medium produces 129.2, High comes in at 97.4, and Ultra falls to 68.6. The drop from 1080p to 1440p is significant but keeps the experience smooth for all but the most demanding 1440p 144Hz monitors. The 68.6 FPS at Ultra is still playable, though it falls short of a locked 75 FPS.
At 4K, the numbers reveal the system's limits. Low settings yield 94.9 FPS, which is very good for 4K, but Medium drops to 71.8, High to 54.7, and Ultra to 40.8. The 4K Ultra result is the only one in the entire dataset that falls below 60 FPS, making it the only configuration where a smooth experience is compromised. The data shows a clear pattern: 1080p is CPU-bound, 1440p is balanced, and 4K is GPU-bound.
CPU Role
The AMD Ryzen 7 5800X is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.80 GHz and a boost clock of 4.70 GHz. These clocks are high for the architecture, and the CPU's benchmark scores reflect its strength. In Cinebench R23, it scores 23571 in multi-core and 3327 in single-core. The Passmark multithread score is 27732, and the single-thread score is 3445.
In Evolve, the CPU's role is evident at 1080p Low, where the frame rate of 245.9 FPS is far above what the GPU would typically produce at that resolution, indicating the CPU is feeding frames as fast as the engine allows. The CPU's 32 MB of L3 cache and support for DDR4 memory with 51.2 GB/s bandwidth provide ample data throughput for the game's logic and physics. The 3DMark 16-thread score of 7586 and max-thread score of 7578 show that the CPU's multi-threaded performance is consistent, which is important for a game that can use multiple cores for AI and world simulation.
The data suggests that the CPU is not a bottleneck at any resolution in this test. Even at 4K Ultra, where the GPU is clearly the limiting factor, the CPU is likely idle waiting for the GPU to finish rendering. The CPU's percentile rank of 84 places it above most processors, and its nearest rival, the Ryzen 7 5800, is only 0.3% lower in average benchmark score, confirming that the 5800X is delivering near-expected performance for its class.
Settings Recommendations
Based on the measured FPS data, the best experience depends on the target resolution. For 1080p, the Ultra preset at 102.6 FPS is the clear choice, as it offers the highest visual quality while still maintaining frame rates well above 60 FPS. There is no reason to drop below Ultra at this resolution, as even the most demanding preset is easily handled.
For 1440p, the High preset at 97.4 FPS provides an excellent balance, offering high visual fidelity while staying above the 60 FPS threshold with headroom for 144Hz displays. The Ultra preset at 68.6 FPS is also playable but requires a monitor with a 60-75Hz refresh rate to avoid screen tearing. Medium at 129.2 FPS is the choice for competitive play if frame rate is prioritized over visuals.
For 4K, the Low preset at 94.9 FPS is the only option that provides a fully smooth experience. Medium at 71.8 FPS is acceptable for slower-paced play, but High at 54.7 FPS and Ultra at 40.8 FPS dip below the 60 FPS target. Users with a 4K 60Hz display should stick to Low or Medium to avoid noticeable stutter. The data clearly shows that Ultra at 4K is not a viable setting for this combo in Evolve.
FAQ
Q: What is the best resolution for this combo to maintain 60+ FPS?
A: The data shows that at 1080p, all presets including Ultra (102.6 FPS) exceed 60 FPS. At 1440p, all presets including Ultra (68.6 FPS) also stay above 60 FPS. At 4K, only Low (94.9 FPS) and Medium (71.8 FPS) maintain 60+ FPS, while High (54.7) and Ultra (40.8) do not.
Q: Is the CPU or GPU the bottleneck at 4K Ultra?
A: The 4K Ultra result of 40.8 FPS is a clear indicator that the GPU is the limiting component. The CPU's high single-thread score of 3445 in Passmark and its boost clock of 4.70 GHz are sufficient to handle the game's logic, but the RX 6800 XT cannot render the scene fast enough at that resolution and preset.
Q: How does this combo rank compared to other tested configurations?
A: The combo ranks 576 out of 1695 tested combos in Evolve, placing it in the top 34% of all systems. This is a solid result, but it is not near the top, indicating that other pairings may deliver better performance in this game.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: At 1080p, the Low preset produces 245.9 FPS, while Ultra produces 102.6 FPS. This is a 143.3 FPS difference, showing that the Ultra preset costs more than half the frame rate compared to Low.
Q: Does the GPU's 16 GB memory help at 4K?
A: The 16 GB of GDDR6 memory provides 512.0 GB/s of bandwidth, which is substantial. However, the 4K High result of 54.7 FPS and Ultra result of 40.8 FPS show that memory capacity is not the limiting factor; the GPU's compute throughput is insufficient for the highest settings at this resolution.
Q: What is the smallest FPS drop between consecutive settings at 1440p?
A: At 1440p, the smallest drop is between Medium (129.2 FPS) and High (97.4 FPS), a 31.8 FPS difference. The largest drop is between High (97.4 FPS) and Ultra (68.6 FPS), a 28.8 FPS difference, which is actually slightly smaller than the Medium-to-High step.
Hardware Specifications
AMD Ryzen 7 5800X
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 6800 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 94.9 |
| 3840x2160 | Medium | 71.8 |
| 3840x2160 | High | 54.7 |
| 3840x2160 | Ultra | 40.8 |
| 2560x1440 | Low | 163.7 |
| 2560x1440 | Medium | 129.2 |
| 2560x1440 | High | 97.4 |
| 2560x1440 | Ultra | 68.6 |
| 1920x1080 | Low | 245.9 |
| 1920x1080 | Medium | 187.9 |
| 1920x1080 | High | 150.8 |
| 1920x1080 | Ultra | 102.6 |
Evolve with Ryzen 7 5800X + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 6800 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.