The Technomancer
This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 77 | 85 | 113 |
| 1440p QHD | 107 | 135 | 159 | 203 |
| 1080p Full HD | 164 | 208 | 228 | 247 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Technomancer, a 2016 Action RPG, presents an interesting scaling challenge for modern hardware. Benchmark data for the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 5080 combination shows that the game's performance ceiling is heavily influenced by both the graphics preset and the output resolution. The measured frames per second (FPS) reveal a system that is overwhelmingly powerful for this title at lower settings, but which still encounters a predictable performance wall at the highest visual fidelity and pixel counts.
Settings Recommendations
The benchmark data shows a clear trade-off between visual fidelity and frame rate for this pairing. At 1080p, the Ultra preset delivers an average of 164 FPS. While this is exceptionally smooth, it represents a significant drop from the 208.2 FPS achieved on High settings. For players with high-refresh-rate monitors, the High preset at 1080p is the optimal choice, as it retains most of the visual quality while providing a 26.9% performance uplift over Ultra. The data shows diminishing returns when dropping below High; moving from High to Medium yields only a 9.3% increase to 227.6 FPS, and dropping to Low pushes the average to 246.7 FPS.
At 1440p, the High preset again provides the best balance, hitting 135 FPS. This is a substantial 25.7% improvement over the Ultra preset's 107.4 FPS. The jump to Medium at 158.9 FPS is noticeable, but the visual degradation is more pronounced at this resolution. The High preset is the clear recommendation for a 1440p display, as it comfortably exceeds the 100 FPS threshold for high-refresh gaming while maintaining a level of detail appropriate for the resolution.
The situation changes at 4K. Here, the High preset produces an average of 77.1 FPS, which is playable but not ideal for fast-paced action. The Medium preset, at 84.5 FPS, offers a modest 9.6% improvement. The Ultra preset drops to 59.7 FPS, which is technically playable but risks dipping below the 60 FPS line in demanding scenes. For a 4K display, Medium is the recommended preset, as it provides the best playable experience while maintaining a significantly higher frame rate than Ultra. The data shows that Low at 4K (113.2 FPS) is the only way to get a truly high refresh rate, but the visual compromise is severe. Ultimately, the best experience depends on the user's preference for visual fidelity versus raw speed, but the data clearly points to High for 1080p and 1440p, and Medium for 4K.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this configuration, and its capabilities are the primary reason for the high frame rates observed. The card features 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. For a game from 2016 like The Technomancer, this memory capacity is far beyond what is required, ensuring that texture loading and asset streaming are never a bottleneck, even at 4K resolution. The card's architecture, Blackwell 2.0, is built on a 5 nm process and contains 45,600 million transistors. Its 10752 shading units and 112 ROPs are more than sufficient to push this legacy title to its limits.
The GPU's clock speeds are also a factor. The base clock is 2295 MHz, which boosts up to 2617 MHz. The benchmark results show that these high clocks translate directly into raw rasterization performance. This is evident in the PassMark G3D score of 36565, which places the GPU in the 89th percentile of all GPUs. The card's nearest rivals, such as the Intel Arc A570M and Arc A580, have average scores of 58239 and 57756 respectively, with delta percentages of 1.6 and 2.5, meaning the RTX 5080 is slightly ahead. This performance headroom means that in The Technomancer, the GPU is rarely the limiting factor until the 4K Ultra preset is engaged. The drop from 77.1 FPS at High to 59.7 FPS at Ultra at 4K indicates that only the most demanding settings finally begin to stress the GPU's fill rate and shading power. The card’s compute performance, as seen in the Geekbench OpenCL score of 264461, further cements its status as an overkill solution for this title's rendering demands.
CPU Role
The AMD Ryzen 7 5800X provides a strong foundation for the RTX 5080. With 8 cores and 16 threads based on the Zen 3 architecture, it is a capable processor that prevents a CPU bottleneck in most scenarios. Its boost clock of 4.70 GHz ensures that single-threaded performance, which is critical for older game engines, is excellent. The Cinebench R23 single-core score of 3327 and multi-core score of 23571 demonstrate a balanced performance profile. The processor's 32 MB of L3 cache helps with game data locality, and its 105 W TDP is modest for the performance on offer.
In the context of The Technomancer, the CPU's role is to feed the GPU with draw calls and physics calculations. The data suggests that the 5800X is more than up to this task. At 1080p, the performance difference between Low (246.7 FPS) and High (208.2 FPS) is 38.5 FPS, which is a GPU-side effect of increased shading and texture work. However, the fact that the CPU can sustain frame rates above 200 FPS at all indicates it is not a significant bottleneck. The processor's PassMark multithread score of 27732 and its 84th percentile ranking versus all CPUs show it is a high-end part. Its nearest rival, the AMD Ryzen 7 5800, has an average score of 27535 with a delta of 0.3%, placing them on par. The 5800X’s strong single-thread performance, evidenced by the 3DMark single-thread score of 943, is crucial for ensuring that the game's primary logic thread does not become a limiting factor, allowing the RTX 5080 to work at its full potential.
FAQ
Q: What is the highest average FPS achievable with this hardware?
A: The highest measured average FPS is 246.7, achieved at 1920x1080 resolution with the Low preset.
Q: How does the Ultra preset compare to High at 1440p?
A: At 2560x1440, the High preset averages 135 FPS, which is 25.7% higher than the Ultra preset's 107.4 FPS.
Q: Is the RTX 5080 faster than the Intel Arc A580?
A: Yes, the RTX 5080's average benchmark score is 59188, which is 2.5% higher than the Intel Arc A580's score of 57756.
Q: What is the performance difference between Low and Ultra settings at 4K?
A: At 3840x2160, the Low preset averages 113.2 FPS, while the Ultra preset averages 59.7 FPS, a significant 89.6% difference.
Q: How does the Ryzen 7 5800X compare to the Ryzen 7 5800?
A: The 5800X has an average benchmark score of 27606, while the Ryzen 7 5800 scores 27535, making the 5800X just 0.3% faster.
Q: Does the 16 GB VRAM of the GPU become a limiting factor?
A: The data shows no indication of VRAM limitations. The GPU's 16 GB of GDDR7 memory is far more than sufficient for this game, as evidenced by the high frame rates across all resolutions and settings.
Resolution Scaling
The measured FPS data shows a predictable and significant drop as resolution increases from 1080p to 4K, but the magnitude of the drop varies with the graphics preset. This variance reveals insights into which component is the limiting factor. At the Low preset, the frame rates are exceptionally high, indicating that the system is not stressed. The drop from 1080p (246.7 FPS) to 4K (113.2 FPS) represents a 54.1% reduction. While significant, the 4K result is still above 100 FPS, suggesting the GPU has enough headroom to handle the increased pixel count without being overwhelmed.
The scaling behavior is most telling at the Ultra preset. Here, the frame rate falls from 164 FPS at 1080p to 107.4 FPS at 1440p and finally to 59.7 FPS at 4K. The decrease from 1440p to 4K is a 44.4% drop, which is a larger relative decline compared to the 34.5% drop seen from 1080p to 1440p. This pattern indicates that at 4K Ultra, the rendering load has finally caught up with the GPU's raw power. The RTX 5080 is being pushed to its limits by the combination of high resolution and maximum settings.
Conversely, the High preset shows a more linear scaling curve. The performance goes from 208.2 FPS at 1080p, to 135 FPS at 1440p, and then to 77.1 FPS at 4K. The consistent reduction in frame rate suggests that the GPU is the primary driver of performance in this scenario. The CPU, with its high single-thread performance, is able to maintain a consistent level of input, allowing the GPU's workload to scale directly with resolution. The data strongly indicates that for this game and hardware combination, the GPU is the limiting component at higher resolutions, while the powerful CPU ensures that it is never starved for data, even at lower resolutions where frame rates are extremely high.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5080 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 113.2 |
| 3840x2160 | Medium | 84.5 |
| 3840x2160 | High | 77.1 |
| 3840x2160 | Ultra | 59.7 |
| 2560x1440 | Low | 202.6 |
| 2560x1440 | Medium | 158.9 |
| 2560x1440 | High | 135.0 |
| 2560x1440 | Ultra | 107.4 |
| 1920x1080 | Low | 246.7 |
| 1920x1080 | Medium | 227.6 |
| 1920x1080 | High | 208.2 |
| 1920x1080 | Ultra | 164.0 |
The Technomancer with Ryzen 7 5800X + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 5080 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
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