Fivem
This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 53 | 69 | 91 |
| 1440p QHD | 76 | 96 | 124 | 158 |
| 1080p Full HD | 118 | 153 | 192 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 5800X + AMD Radeon RX 6800 XT, In-Depth Analysis
# Fivem Performance Analysis: AMD Ryzen 7 5800X + AMD Radeon RX 6800 XT
The AMD Ryzen 7 5800X paired with the AMD Radeon RX 6800 XT delivers a robust Fivem experience, with measured frame rates ranging from a playable 42.6 FPS at 4K Ultra to a fluid 240 FPS at 1080p Low. The data reveals a system that scales predictably across resolutions, with the GPU becoming the clear limiting factor at higher pixel counts while the CPU's 8-core, 16-thread configuration proves ample for the multiplayer title. This combination ranks 638th out of 1,792 tested combos in Fivem, placing it in the 64th percentile of all configurations tested for this game.
Resolution Scaling
The measured FPS data shows a clear and expected pattern: as resolution increases, frame rates drop substantially across all settings presets. At High settings, the average FPS falls from 153.2 at 1080p to 96.3 at 1440p, and further to 52.8 at 4K. This represents a 37.1% drop from 1080p to 1440p, and a further 45.2% drop from 1440p to 4K. The scaling is not linear, suggesting that the GPU's pixel throughput becomes increasingly strained as resolution rises.
At Low settings, the pattern is even more pronounced. The system achieves 240 FPS at 1080p, which drops to 157.7 at 1440p (a 34.3% decline), and then to 91 at 4K (a 42.3% decline from 1440p). The 4K Low result of 91 FPS is still highly playable, indicating that even at the highest resolution, the RX 6800 XT has enough headroom when graphical load is minimized.
The Ultra preset tells a different story. At 4K Ultra, the average FPS falls to 42.6, which is below the 60 FPS threshold many players target. The drop from 1440p Ultra (75.6 FPS) to 4K Ultra (42.6 FPS) represents a 43.7% reduction, highlighting that the combination of 4K resolution and maximum settings pushes the GPU to its limits. The data implies that the RX 6800 XT, while powerful, cannot sustain Ultra settings at 4K in Fivem without compromises.
How This Combo Ranks
The combo ranks 638th out of 1,792 tested combinations in Fivem, placing it in the upper-middle tier of all configurations. This ranking reflects a balanced pairing where neither component dramatically bottlenecks the other. The 84th percentile ranking of the Ryzen 7 5800X among all CPUs and the 87th percentile of the RX 6800 XT among all GPUs suggest that both components are competent, but the Fivem-specific rank indicates that the game's optimization and multiplayer nature may not fully utilize the hardware's theoretical capabilities.
Compared to its nearest CPU rivals, the Ryzen 7 5800X posts an average benchmark score of 27,606, which is just 0.3% ahead of the AMD Ryzen 7 5800 (27,535) and 0.4% behind the AMD Ryzen 5 8500GE (27,708) and Intel Core i7-13700H (27,716). The Intel Core i5-12600KF (27,827) sits 0.8% ahead. These tiny margins indicate that the 5800X is well-positioned within its performance class, with no single rival holding a significant advantage.
On the GPU side, the RX 6800 XT's average benchmark score of 49,982 places it 0.5% ahead of the Intel Arc A550M (49,737) and 1.9% ahead of the NVIDIA CMP 50HX (49,071). The NVIDIA RTX A1000 (50,826) is 1.7% faster, and the NVIDIA GeForce RTX 4070 Ti SUPER (48,704) is 2.6% slower. The 2.6% gap between the RX 6800 XT and the RTX 4070 Ti SUPER is notable, suggesting the AMD card holds a slight edge in synthetic benchmarks, though Fivem's real-world performance may differ.
GPU Role
The AMD Radeon RX 6800 XT is built on the RDNA 2.0 architecture with a 7 nm process, featuring 4,608 shading units, 288 texture mapping units, and 128 render output units. Its 16 GB of GDDR6 memory on a 256-bit bus delivers 512.0 GB/s of bandwidth, which is substantial for a multiplayer title like Fivem that often benefits from large texture pools. The GPU's base clock of 1,825 MHz and boost clock of 2,250 MHz, with a game clock of 2,015 MHz, provide strong compute throughput, evidenced by its 20.74 TFLOPS of FP32 performance.
The memory configuration is particularly relevant for Fivem, a game known for custom assets and modded content that can consume significant VRAM. The 16 GB capacity ensures that even at 4K Ultra settings, the GPU is unlikely to run out of memory, as evidenced by the playable (if not ideal) 42.6 FPS result. The 512.0 GB/s bandwidth helps maintain texture streaming performance, which is critical in a multiplayer environment where multiple players and vehicles load simultaneously.
The GPU's 72 ray tracing cores and DirectX 12 Ultimate support suggest future-proofing, though Fivem's current rendering pipeline may not fully exploit these features. The measured FPS data shows the GPU is the primary bottleneck at 4K, with the gap between Low (91 FPS) and Ultra (42.6 FPS) settings representing a 53.2% performance penalty. This indicates that the GPU's shading units and ROPs are heavily taxed by the game's effects and geometry at higher presets.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the target resolution and frame rate goal. At 1080p, the High preset delivers 153.2 FPS, which is well above the 144 Hz refresh rate common on modern monitors. The Medium preset at 191.6 FPS offers even more headroom, while Low at 240 FPS approaches the maximum refresh rate of many gaming displays. For players with 1080p monitors, the High preset provides an excellent balance of visual quality and performance, with the Ultra preset at 118.1 FPS still comfortably playable.
At 1440p, the High preset achieves 96.3 FPS, which is suitable for 144 Hz monitors but may require V-Sync or adaptive sync to prevent screen tearing. The Medium preset at 124.1 FPS provides a smoother experience, while Low at 157.7 FPS maximizes frame rates for competitive play. The Ultra preset at 75.6 FPS is the only option that dips below 100 FPS, making it less ideal for fast-paced multiplayer scenarios.
At 4K, the situation changes dramatically. The High preset at 52.8 FPS is borderline for smooth gameplay, while the Ultra preset at 42.6 FPS is likely to feel sluggish. The Medium preset at 69.1 FPS is the best compromise, offering playable frame rates with reasonable visual fidelity. The Low preset at 91 FPS is the only 4K option that provides a consistently smooth experience, making it the recommended choice for 4K players prioritizing performance over visuals.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. The Low preset achieves 240 FPS, representing the absolute ceiling of the measured data. The Medium preset follows at 191.6 FPS, then High at 153.2 FPS, and finally Ultra at 118.1 FPS. The spread from Low to Ultra is 121.9 FPS, indicating that the GPU has ample headroom at this resolution, with the CPU likely becoming a more significant factor at the lowest settings.
At 2560x1440, the frame rates remain strong but show the GPU beginning to feel the load. Low settings produce 157.7 FPS, Medium 124.1 FPS, High 96.3 FPS, and Ultra 75.6 FPS. The drop from Low to Ultra is 82.1 FPS, a smaller absolute difference than at 1080p but a larger percentage reduction (52.1% vs. 50.8%). This suggests the GPU's pixel throughput is becoming a limiting factor.
At 3840x2160, the performance curve steepens. Low settings yield 91 FPS, Medium 69.1 FPS, High 52.8 FPS, and Ultra 42.6 FPS. The Low to Ultra drop is 48.4 FPS, representing a 53.2% reduction. Notably, the 4K Low result is still higher than the 1440p Ultra result, highlighting the significant impact of settings presets at higher resolutions.
CPU Role
The AMD Ryzen 7 5800X features 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. Its 32 MB of L3 cache and 4,150 million transistors on a 74 mm² die provide strong single-threaded and multi-threaded performance, as evidenced by its Cinebench R23 scores of 23,571 multi-core and 3,327 single-core. The CPU's 7 nm process and TSMC foundry ensure efficient operation within its 105 W TDP.
In Fivem, a multiplayer title that often involves numerous AI entities, vehicles, and player interactions, the CPU's 16 threads are likely beneficial. The passmark multithread score of 27,732 and 3dmark max threads score of 7,578 indicate strong parallel processing capabilities. However, the game's performance at 1080p Low (240 FPS) suggests the CPU can keep up with the GPU's output, as frame rates at this setting are likely capped by the game engine or display refresh rather than hardware limits.
The CPU's nearest rival, the AMD Ryzen 7 5800, scores nearly identically at 27,535 in average benchmarks, a mere 0.3% difference. This similarity extends to real-world performance, where the 5800X's higher boost clock (4.70 GHz vs. the 5800's unspecified) may provide marginal advantages in single-threaded workloads, though the data does not show a significant Fivem-specific gap. The CPU's 84th percentile ranking among all CPUs indicates it is positioned well above average, but the Fivem combo rank of 638th suggests the game's performance is more heavily influenced by the GPU at higher resolutions.
FAQ
Q: What is the best resolution for this combo in Fivem?
A: The data shows 1440p High at 96.3 FPS offers the best balance of visual quality and performance, while 1080p High at 153.2 FPS is optimal for high refresh rate displays. 4K requires dropping to Medium settings (69.1 FPS) for acceptable frame rates.
Q: How does this combo rank against other tested configurations?
A: It ranks 638th out of 1,792 tested combos in Fivem, placing it in the 64th percentile. The CPU ranks in the 84th percentile among all CPUs, while the GPU ranks in the 87th percentile among all GPUs.
Q: Is the RX 6800 XT's 16 GB VRAM sufficient for Fivem?
A: Yes, the 16 GB GDDR6 memory with 512.0 GB/s bandwidth is more than adequate for Fivem, even at 4K Ultra where the GPU is the limiting factor. No memory-related bottlenecks are evident in the measured FPS data.
Q: What is the frame rate at 4K Ultra settings?
A: The measured average FPS at 3840x2160 Ultra is 42.6, which is below the 60 FPS target. Players at 4K should use Medium settings (69.1 FPS) or Low settings (91 FPS) for smoother gameplay.
Q: How close is the Ryzen 7 5800X to its nearest CPU rivals?
A: The 5800X scores 27,606 in average benchmarks, just 0.3% ahead of the Ryzen 7 5800 (27,535) and 0.4% behind the Ryzen 5 8500GE (27,708) and Intel Core i7-13700H (27,716). The Intel Core i5-12600KF (27,827) is 0.8% faster.
Q: Does the GPU or CPU limit performance at 1080p Low?
A: At 1080p Low, the system reaches 240 FPS, which is likely near the game's engine limit or display refresh cap. This suggests the CPU (with 8 cores and 16 threads) is sufficient to avoid becoming the primary bottleneck at lower resolutions.
Hardware Specifications
AMD Ryzen 7 5800X
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 6800 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.0 |
| 3840x2160 | Medium | 69.1 |
| 3840x2160 | High | 52.8 |
| 3840x2160 | Ultra | 42.6 |
| 2560x1440 | Low | 157.7 |
| 2560x1440 | Medium | 124.1 |
| 2560x1440 | High | 96.3 |
| 2560x1440 | Ultra | 75.6 |
| 1920x1080 | Low | 240.0 |
| 1920x1080 | Medium | 191.6 |
| 1920x1080 | High | 153.2 |
| 1920x1080 | Ultra | 118.1 |
Fivem with Ryzen 7 5800X + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6800 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.