The Medium
This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 23 | 32 | 52 |
| 1440p QHD | 23 | 29 | 41 | 66 |
| 1080p Full HD | 28 | 35 | 49 | 78 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with Intel Core Ultra 7 265K + Intel Arc B570, In-Depth Analysis
The Intel Core Ultra 7 265K and Intel Arc B570 combination occupies the 2321st position out of 2911 tested combos in The Medium, placing it in the lower third of all system pairings. This rank reflects a pairing where the GPU's mid-range positioning heavily dictates the outcome, as the CPU's considerable processing power is not the limiting factor at the resolutions where this game struggles. The data suggests this is a 1080p-oriented configuration, with playability dropping off sharply as resolution increases.
How This Combo Ranks
The combo rank of 2321 out of 2911 tested combinations places this system in the 20th percentile of all pairings for The Medium. This is a low ranking, but it is essential to understand that this rank is a function of the graphics card's position rather than the processor's capability. The Intel Core Ultra 7 265K sits in the 94th percentile of all CPUs, which indicates it is a high-end processor by any standard metric. In contrast, the Intel Arc B570 sits in the 65th percentile of all GPUs, which is a decidedly mid-range position.
The divergence between these two percentiles is the core story of this combo. The CPU is capable of far more than the GPU can deliver in this specific title. The benchmark results show that at 1080p Low, the system achieves 78 FPS, which is a strong result, but this is the only resolution and setting where the frame rate approaches what modern displays demand. The ranking is dragged down by the GPU's inability to maintain playable frame rates at higher resolutions, where the average FPS falls below 30 at 4K for most settings. The data implies that for a game like The Medium, which is a horror title that benefits from atmospheric detail, this pairing will require careful settings management to provide a consistent experience.
The CPU's nearest rivals show it is a solid performer, with the Intel Xeon 6511P scoring 0.2% lower, the Intel Xeon Platinum 8270 scoring 0.7% lower, the Intel Core i7-14700KF scoring 1% higher, and the AMD Ryzen 7 9700F scoring 1.3% higher. This tight grouping of scores around the 70,000 average mark indicates that the 265K is firmly in a performance tier with several other high-end processors, and any of these would likely yield similar results when paired with the same GPU in The Medium. The CPU is not the bottleneck here; the GPU is.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture and features 10 GB of GDDR6 memory on a 160-bit bus, providing a memory bandwidth of 380.0 GB/s. This memory configuration is adequate for 1080p and 1440p gaming, but the data from The Medium shows it struggles to feed the renderer at 4K. The GPU has a base and boost clock of 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). These clocks are respectable for a mid-range card, but the raw compute throughput of 11.52 TFLOPS FP32 is the more relevant figure for this game.
The GPU's benchmark scores place it in a tight competitive group. Its average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (0.1% higher), the Intel Arc A750 (0.1% lower), the NVIDIA Quadro M4000M (0.4% higher), and the AMD Radeon R9 M390X (0.5% lower). This indicates that the B570 is essentially a peer of these cards, and its performance in The Medium should be expected to be similar. The data shows that at 4K High, the average FPS is 23, which is unplayable. Even at 1440p High, the average FPS is only 29, which is just barely below the threshold of what is generally considered playable. The GPU is clearly the component that determines the frame rates in this test, as the CPU's performance does not change with resolution.
The 10 GB VRAM capacity appears sufficient for the settings tested, as there are no indications of texture thrashing or memory-related stutters in the data. The bottleneck is the GPU's raw processing power, not its memory capacity. The measured FPS drops are consistent and predictable as resolution increases, which points to a compute-limited scenario rather than a bandwidth-limited one.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a significant performance cliff that is typical of a GPU-bound scenario. At Low settings, the average FPS drops from 78 at 1080p to 66 at 1440p and further to 52 at 4K. This is a 33% drop from 1080p to 4K at the lowest settings. At Medium settings, the drop is more severe, with FPS falling from 49 at 1080p to 41 at 1440p and 32 at 4K, a 35% reduction. At High settings, the drop is even more pronounced, going from 35 FPS at 1080p to 29 at 1440p and 23 at 4K, a 34% reduction.
This scaling pattern suggests that the game's rendering load is increasing faster than the GPU's ability to process it. The fact that the percentage drop is relatively consistent across settings indicates that the bottleneck is the GPU's fill rate or shader processing. The CPU is not showing signs of strain, as the scaling is smooth and predictable. If the CPU were the limiting factor, we would expect to see a plateau at lower resolutions where FPS would not increase, but the data shows continuous improvement from 4K to 1080p at every setting level.
The most telling data point is the Ultra preset. At 1080p Ultra, the average FPS is 28, which is already low. At 1440p Ultra, it drops to 23, and at 4K Ultra, it falls to 18. This shows that the Ultra preset is too demanding for this GPU at any resolution, and it is the only preset where the 1080p result is not significantly better than 1440p. This indicates that the Ultra preset introduces a level of graphical complexity that overwhelms the GPU regardless of resolution, making it an unviable option for this combo.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's capabilities. At 1920x1080, the system achieves an average of 78 FPS on Low settings, which is a very good result for a smooth experience. Moving to Medium at 1080p, the average FPS drops to 49, which is still playable, with a minimum of 41 and a maximum of 56. The High preset at 1080p yields an average of 35 FPS, which is on the edge of playability for a game that is not a fast-paced shooter. The Ultra preset at 1080p drops to 28 FPS, which is not recommended.
At 2560x1440, the performance becomes more constrained. The Low preset averages 66 FPS, which is good, but the Medium preset drops to 41 FPS, with a minimum of 35 and a maximum of 47. The High preset at 1440p averages only 29 FPS, which is below the 30 FPS threshold that many consider the minimum for a playable experience. The Ultra preset at 1440p is poor, averaging just 23 FPS.
At 3840x2160, the system is largely out of its depth. The Low preset averages 52 FPS, which is surprisingly playable, but this is the only setting at 4K that achieves a reasonable frame rate. The Medium preset averages 32 FPS, with a minimum of 27 and a maximum of 37, which is borderline. The High preset averages only 23 FPS, and the Ultra preset averages just 18 FPS, both of which are unplayable. The data shows a clear hierarchy: the system is comfortable at 1080p Low/Medium, acceptable at 1440p Low/Medium, and only capable at 4K on the Low preset.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 with the Medium preset. This configuration yields an average of 49 FPS, with a minimum of 41 FPS, which provides a consistent and smooth experience for a horror game that relies on atmosphere and pacing. The Medium preset is the sweet spot because it offers a significant visual upgrade over Low while maintaining a frame rate that is comfortably above the playability threshold. The Low preset at 1080p is faster at 78 FPS, but the visual compromise is likely too steep for a game like The Medium, which uses lighting and shadow to build tension.
For users who prioritize frame rate over visual fidelity, the Low preset at 2560x1440 is a viable option, averaging 66 FPS. However, this resolution may not be worth the graphical downgrade. The High preset at 1080p, averaging 35 FPS, is a borderline option that may be acceptable to some, but the risk of drops during intense scenes is high. The Ultra preset should be avoided entirely, as it does not achieve playable frame rates at any resolution.
The data indicates that the Medium preset at 1440p, with an average of 41 FPS, is also a solid choice for those with a 1440p monitor. It is not as smooth as the 1080p Medium result, but it is still playable. In summary, the recommended path is 1080p Medium for the best balance of quality and performance, with 1440p Low as an alternative for those who prefer a higher resolution.
FAQ
Q: What is the best resolution and settings combination for this system in The Medium?
A: The data shows the best balance is 1920x1080 with Medium settings, which produces an average of 49 FPS with a minimum of 41 FPS. This provides a playable and visually acceptable experience.
Q: Can this system handle 4K gaming in The Medium?
A: Only at the Low preset, which averages 52 FPS. All other settings at 4K fail to reach playable frame rates, with Medium averaging 32 FPS, High averaging 23 FPS, and Ultra averaging 18 FPS.
Q: Is the Intel Core Ultra 7 265K or the Intel Arc B570 the limiting factor?
A: The GPU is the limiting factor. The CPU is in the 94th percentile of all CPUs, while the GPU is in the 65th percentile. The FPS drops consistently with resolution increases, which is a hallmark of a GPU bottleneck.
Q: How does the Intel Arc B570 compare to its closest rivals in terms of benchmark scores?
A: The B570's average benchmark score is 20556. It is effectively tied with the NVIDIA GeForce RTX 3070 Mobile (0.1% higher), the Intel Arc A750 (0.1% lower), the NVIDIA Quadro M4000M (0.4% higher), and the AMD Radeon R9 M390X (0.5% lower).
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: At 1080p, the Low preset averages 78 FPS, while the Ultra preset averages 28 FPS. This is a 50 FPS difference, showing that the Ultra preset is far too demanding for this GPU.
Q: What is the minimum FPS recorded for the Medium preset?
A: The minimum FPS recorded for the Medium preset is 41 at 1080p, 35 at 1440p, and 27 at 4K. These figures provide a sense of the consistency of the frame rate.
CPU Role
The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. It features a 30 MB shared L3 cache and supports DDR5 memory with a dual-channel bus, providing a memory bandwidth of 102.4 GB/s. This is a high-end processor that scores in the 94th percentile of all CPUs, with an average benchmark score of 70879. Its nearest rivals are all within a 1.3% performance range, which indicates that its processing power is consistent with other top-tier desktop CPUs.
In the context of The Medium, the CPU's role is to feed the GPU with data and handle the game's logic. The benchmark data shows that the CPU is not the bottleneck in this pairing. The FPS scaling from 1080p to 4K is entirely consistent with a GPU-limited scenario, where the frame rate drops as the resolution increases. If the CPU were the limiting factor, we would expect to see similar FPS at 1080p and 1440p, as the CPU workload would not change significantly with resolution. The data shows a clear drop at each resolution step, confirming that the GPU is the performance ceiling.
The CPU's multi-core performance is robust, with a Cinebench R23 multi-core score of 35850 and a Geekbench multi-core score of 23085. These figures indicate that the CPU can handle any background tasks or game logic demands without issue. The single-core performance is also strong, with a Geekbench single-core score of 2713, which is important for games that rely on a single main thread. However, in The Medium, the data suggests that the CPU is never challenged, as the frame rates are entirely dependent on the GPU's capabilities. The CPU is effectively a bystander in this combination, providing a solid foundation but never being pushed to its limits by this particular title.
Hardware Specifications
Intel Core Ultra 7 265K
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + Intel Arc B570 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 23.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 66.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 29.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 78.0 |
| 1920x1080 | Medium | 49.0 |
| 1920x1080 | High | 35.0 |
| 1920x1080 | Ultra | 28.0 |
The Medium with iUltra 7 265K + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with Arc B570 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with iUltra 7 265K + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.