The Medium
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 29 | 40 | 64 |
| 1440p QHD | 29 | 36 | 51 | 81 |
| 1080p Full HD | 34 | 43 | 60 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with Intel Core i5-12600KF + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Medium presents a demanding fixed-camera horror experience, and the data for the Intel Core i5-12600KF with the NVIDIA GeForce RTX 5050 reveals a configuration that is heavily constrained by its graphics processor at higher resolutions. The measured frames per second (FPS) show a clear narrative: the RTX 5050 is the limiting factor, with the CPU providing ample headroom to push frame rates when graphical settings are dialed back.
Resolution Scaling
The performance drop from 1080p to 4K is stark and indicates a GPU-bound scenario. At Medium settings, the transition from 1920x1080 (60 FPS average) to 2560x1440 (51 FPS average) represents a 15% decrease in frame rate. However, the jump to 3840x2160 (40 FPS average) is a more brutal 33% reduction from the 1440p figure, showing that the RTX 5050’s memory bandwidth and compute capabilities are quickly overwhelmed as pixel count increases.
This pattern intensifies at High settings, where the 1080p average of 43 FPS falls to 36 FPS at 1440p, a 16% drop, and then plummets to just 29 FPS at 4K, a 19% further decline. The most extreme case is at Ultra settings, where the card manages a 34 FPS average at 1080p but only 23 FPS at 4K. This 32% collapse from 1080p to 4K demonstrates that the highest preset is simply beyond the card’s capabilities for smooth 4K play.
Interestingly, the Low preset shows the smallest relative drop, going from 96 FPS at 1080p to 81 FPS at 1440p (a 16% loss) and then to 64 FPS at 4K (a 21% loss from 1440p). This suggests that even with minimal graphical load, the pixel throughput demand of 4K is the primary bottleneck, rather than shader complexity. The data indicates that the RTX 5050 is a 1080p-class card for this title, with 1440p being feasible only on lower presets, and 4K being a stretch goal for anything above Low settings.
GPU Role
The RTX 5050’s specification sheet explains why it struggles with The Medium’s higher presets. With 8 GB of GDDR6 memory on a 128-bit bus delivering 320.0 GB/s of bandwidth, the card is working with a relatively narrow pipeline for a modern game. This is compounded by its 2560 shading units and 32 ROPs, which limit its fill rate and pixel processing capabilities. The boost clock of 2572 MHz provides the raw speed, but the architecture’s 13.17 TFLOPS of FP32 performance is simply insufficient for the game’s heavy visual effects at 4K Ultra.
The benchmark data reflects this hardware profile. The GPU’s percentile rank versus all GPUs is 66, and its average benchmark score of 21035 places it in a competitive tier with the AMD Radeon RX 5600 XT, which it edges out by a 1.6% delta. However, the RTX 5050 trails the AMD Radeon RX Vega M GL by -0.6% and the AMD Radeon HD 8970M by -1.0% in average score. This places it in a performance class that is well-suited for 1080p gaming but not for high-resolution, high-fidelity rendering.
The measured FPS data confirms this. The card’s inability to maintain a 60 FPS average at High settings even at 1080p (43 FPS) suggests that the game’s fixed-camera angles and complex lighting effects are taxing the GPU’s compute units more than the memory system. The transition from Medium to High at 1080p results in a 28% performance hit (60 to 43 FPS), indicating that the additional shader work is a significant load. Meanwhile, the jump from Medium to Ultra at the same resolution costs a further 21% (43 to 34 FPS), showing diminishing returns as the card gets closer to its limits.
The VRAM capacity of 8 GB is likely a contributing factor at 4K Ultra, where texture and geometry data can exceed this limit, but the overall compute and bandwidth constraints appear to be the dominant factors in the observed frame rates. The card’s 20 RT cores and 80 tensor cores are present, but their impact on standard rasterized performance is indirect, and the data shows that the card is strictly a 1080p performer for this title at playable settings.
CPU Role
The Intel Core i5-12600KF is a formidable partner that is not holding back the RTX 5050 in this game. With 10 cores (based on the Alder Lake architecture) and 16 threads, it offers substantial multi-threaded capacity. Its boost clock of 4.90 GHz ensures strong single-thread performance, which is often critical for game logic. The CPU’s benchmark scores reinforce this: it achieves a Cinebench R23 multi-core score of 23391 and a single-core score of 3302, indicating a processor that can easily feed frames to the GPU.
The CPU’s percentile rank versus all CPUs is 79, and its average benchmark score of 27799 places it in a tight race with its nearest rivals. It performs essentially identically to the Intel Core i9-10900K (deltaPct of -0.3%) and the AMD Ryzen 7 5800X3D (deltaPct of -0.3%), while edging out the AMD Ryzen 5 8500GE by a 0.3% margin. This level of performance is far beyond what The Medium requires, as evidenced by the fact that the FPS drops are consistently proportional to resolution and settings changes, not CPU load.
The data shows that at Low settings across all resolutions, the frame rates are high (96 FPS at 1080p, 81 FPS at 1440p, 64 FPS at 4K), which suggests the CPU is capable of pushing well over 100 FPS if the GPU could keep up. The lack of a significant CPU bottleneck is further proven by the fact that the FPS at 1080p Low (96 FPS) is not dramatically higher than at 1440p Low (81 FPS), indicating that the GPU is already the limiting factor even at lower resolutions. The CPU’s L3 cache of 20 MB and support for DDR5 memory (though this config may use DDR4) provide ample bandwidth for game assets, ensuring that the i5-12600KF is a silent, reliable partner that never becomes the constraint in this pairing.
FAQ
Q: What is the best resolution to play The Medium with this hardware?
A: The data indicates 1920x1080 is the optimal resolution. At Medium settings, it achieves a 60 FPS average, which is the baseline for smooth play. Higher resolutions require significant compromises in settings to maintain playable frame rates.
Q: Can this PC run The Medium at 4K?
A: Yes, but only at Low settings, where it achieves a 64 FPS average. At Medium settings, the frame rate drops to 40 FPS, and at High or Ultra, it falls to 29 FPS or 23 FPS respectively, which are not smooth experiences.
Q: Is the CPU or GPU the main bottleneck in this system?
A: The GPU is the clear bottleneck. The frame rates scale heavily with resolution and graphics settings, while the CPU’s strong benchmark scores (e.g., 23391 in Cinebench R23 multi-core) suggest it has ample headroom to handle more frames than the RTX 5050 can produce.
Q: How does the RTX 5050 compare to its direct rivals in synthetic benchmarks?
A: The GPU’s average benchmark score of 21035 is 1.6% higher than the AMD Radeon RX 5600 XT (score 20713). However, it is 0.6% lower than the AMD Radeon RX Vega M GL (score 21153) and 1.0% lower than the AMD Radeon HD 8970M (score 21237).
Q: What is the performance difference between Medium and Ultra settings at 1080p?
A: At 1920x1080, the Medium preset yields a 60 FPS average, while the Ultra preset yields a 34 FPS average. This is a 43% reduction in frame rate for the higher visual fidelity.
Q: Is the 8 GB VRAM of the RTX 5050 sufficient for The Medium?
A: The data suggests it is sufficient for the presets that are playable. At 4K Medium (40 FPS) and 4K Low (64 FPS), the card is able to operate. The lowest performance is seen at 4K Ultra (23 FPS), which could be influenced by VRAM capacity, but the overall GPU compute and bandwidth constraints are the primary factors limiting performance.
Measured FPS Breakdown
The following data represents the average FPS recorded for each resolution and settings preset. Where available, minimum and maximum FPS are included for the Medium preset.
1920x1080
- Low: 96 FPS average
- Medium: 60 FPS average (min 51, max 69)
- High: 43 FPS average
- Ultra: 34 FPS average
2560x1440
- Low: 81 FPS average
- Medium: 51 FPS average (min 43, max 58)
- High: 36 FPS average
- Ultra: 29 FPS average
3840x2160
- Low: 64 FPS average
- Medium: 40 FPS average (min 34, max 46)
- High: 29 FPS average
- Ultra: 23 FPS average
The data shows a consistent hierarchy where Low is the most playable preset at every resolution. At 1080p, the Medium preset is the only other option that hits a 60 FPS average. The High preset is playable at 1080p with a 43 FPS average, but the Ultra preset dips below 30 FPS at 1440p and 4K, making it unsuitable for a smooth experience.
Settings Recommendations
Based on the measured FPS rows, the optimal experience balances visual quality with frame rate. For a standard 60 FPS target, the Medium preset at 1920x1080 is the clear choice, delivering a 60 FPS average with a minimum of 51 FPS, ensuring a stable play session. This is the highest settings level that consistently meets the 60 FPS threshold.
For users with a 1440p monitor, the Low preset is the only option that provides a high frame rate, with an 81 FPS average. The Medium preset at 1440p produces a 51 FPS average, which is acceptable for a slower-paced horror game, but the Low preset offers a more comfortable margin above 60 FPS. Choosing Low at 1440p provides a smoother experience than pushing to Medium.
At 4K, the Low preset is the only viable option, yielding a 64 FPS average. This allows the game to be played at the highest resolution, albeit with reduced graphical fidelity. The Medium preset at 4K (40 FPS average) is a playable but less fluid alternative for those who prioritize visuals over smoothness. The High and Ultra presets should be avoided at 4K due to their sub-30 FPS averages.
The Ultra preset is not recommended for any resolution in this configuration. Even at 1080p, it only manages a 34 FPS average, which is a significant compromise for marginal visual gains over the High preset. The data suggests that the Medium preset at 1080p offers the best balance of performance and image quality, while Low presets are the fallback for higher resolutions to maintain playable frame rates. The overall ranking of the i5-12600KF + RTX 5050 combo in this game is 1765 out of 2911 tested configurations, indicating it is a mid-tier performer for this specific title.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 5050 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 51.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 43.0 |
| 1920x1080 | Ultra | 34.0 |
The Medium with ii5-12600KF + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5050 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with ii5-12600KF + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.