The Medium
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 29 | 40 | 64 |
| 1440p QHD | 29 | 36 | 51 | 81 |
| 1080p Full HD | 34 | 43 | 60 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5050 pairing delivers a playable but demanding experience in The Medium, a horror title that stresses both processor and graphics hardware. Benchmark data shows this combination ranks 1765th out of 2911 tested combos, placing it in the lower-middle tier of the database. The 8 GB VRAM buffer and 6-core CPU configuration produce a wide performance spread across resolutions and presets, with the most consistent results appearing at 1080p. This analysis breaks down the measured frame rates, component roles, and the optimal settings for this specific hardware pairing.
FAQ
*Q: What is the best resolution for this combo in The Medium?*
A: The data shows 1920x1080 as the only resolution where the average frame rate reaches 60 FPS or higher, hitting 60 FPS at Medium settings and 96 FPS at Low settings. At 2560x1440, the best average is 81 FPS on Low, but Medium drops to 51 FPS. At 3840x2160, even Low settings only produce 64 FPS, with Medium falling to 40 FPS.
Q: How does the RTX 5050’s 8 GB VRAM affect 4K performance?
A: The 8 GB GDDR6 memory with 320.0 GB/s bandwidth appears to be a limiting factor at 3840x2160. The average frame rates at this resolution range from 23 FPS on Ultra to 64 FPS on Low. The steep drop between Low (64 FPS) and Medium (40 FPS) suggests that higher-resolution textures and effects quickly exhaust the VRAM buffer, causing a significant performance penalty.
Q: Is the Ryzen 5 5600GT a bottleneck for the RTX 5050?
A: The CPU’s 6 cores and 12 threads, with a boost clock of 4.60 GHz, provide adequate single-thread performance for this title, as indicated by its 74th percentile ranking among all CPUs. However, the combination’s overall rank of 1765 out of 2911 suggests that neither component is the sole bottleneck; rather, the pairing’s collective throughput limits performance, particularly at higher resolutions where the GPU’s 13.17 TFLOPS of FP32 compute is strained.
Q: What is the difference between Low and Ultra settings at 1080p?
A: The gap is substantial. At 1920x1080, Low settings yield an average of 96 FPS, while Ultra settings drop to 34 FPS. This represents a 62 FPS difference, or roughly 182% more performance on Low compared to Ultra. Medium settings sit in the middle at 60 FPS, which is exactly double the Ultra average.
Q: How does this combo compare to its nearest GPU rivals?
A: The RTX 5050’s average benchmark score of 21035 places it within 1.6% of the AMD Radeon RX 5600 XT (20713) and 1.6% below the NVIDIA RTX A4000 Mobile (21379). The Radeon RX Vega M GL and HD 8970M are within 1% above and below, respectively, indicating the 5050 sits in a tightly contested performance cluster.
Q: Does the game prefer more cores or higher clocks?
A: The Ryzen 5 5600GT’s 3DMark scores show strong scaling from 2 threads (1794) to 8 threads (4968), but only a modest jump to max threads (5554). This suggests The Medium benefits from up to 8 threads, but the CPU’s single-thread score of 913 and Cinebench R23 single-core score of 2438 indicate that per-core performance is more critical than raw core count for maintaining frame consistency.
GPU Role
The NVIDIA GeForce RTX 5050 is the primary driver of visual fidelity in The Medium, and its 8 GB of GDDR6 memory on a 128-bit bus is the first constraint encountered. With a memory bandwidth of 320.0 GB/s, the card can feed the render pipeline efficiently at lower resolutions, but the data shows a clear degradation as resolution increases. At 3840x2160, the card’s 2560 shading units and 80 texture mapping units struggle to maintain playable rates on higher presets, with Ultra averaging just 23 FPS and High at 29 FPS.
The GPU’s clock behavior reinforces this narrative. The base clock of 2317 MHz and boost clock of 2572 MHz provide the raw throughput for the card’s 13.17 TFLOPS FP32 compute. However, this compute capacity is insufficient for 4K Ultra workloads, as evidenced by the measured 23 FPS average. The card’s 32 ROPs and 82.30 GPixel/s pixel rate also become limiting at higher resolutions, where fill-rate demands increase linearly with pixel count.
The 20 RT cores and 80 tensor cores are present on the chip, but the measured data does not indicate whether ray tracing was enabled in the test runs. The performance pattern—where 1080p Medium hits 60 FPS but 1440p Medium falls to 51 FPS—suggests a memory-bandwidth bottleneck rather than a compute limitation, as the 320.0 GB/s bandwidth is shared across the 128-bit interface. The 8 GB capacity also appears to be a ceiling, as the 4K Low preset (64 FPS) performs far better than 4K Medium (40 FPS), indicating that the latter preset likely exceeds the VRAM allocation and forces additional memory traffic.
How This Combo Ranks
The combo rank of 1765 out of 2911 tested configurations places this pairing in the 39th percentile of all tested systems for The Medium. This means approximately 61% of tested combos perform better, and 39% perform worse. The rank reflects the combined throughput of the Ryzen 5 5600GT and RTX 5050, which individually rank at the 74th percentile among CPUs and 66th percentile among GPUs, respectively.
The CPU’s nearest rivals provide context for its contribution. The Intel Core i5-12490F scores 20802 in average benchmarks, just 0.3% higher than the 5600GT’s 20733. The AMD EPYC 7J13, a server chip, is only 0.5% higher at 20845, while the Intel Core Ultra 5 125U sits 0.4% above at 20826. These margins are negligible, meaning the 5600GT delivers performance comparable to a wide range of desktop and mobile processors, but none of these rivals push the combo to a substantially higher rank.
The GPU’s competitive position is similarly tight. With an average score of 21035, the RTX 5050 is 1.6% above the RX 5600 XT (20713) and 1.6% below the RTX A4000 Mobile (21379). The RX Vega M GL and HD 8970M are within 1% of the 5050’s score. This clustering means the GPU’s rank is highly sensitive to driver and game-specific optimizations, and in The Medium, the measured frame rates reflect a mid-pack performance level rather than a standout result.
Measured FPS Breakdown
At 1920x1080, the combo demonstrates its most usable performance. Low settings produce an average of 96 FPS, which is the highest frame rate recorded across all resolutions and presets. Medium settings drop to exactly 60 FPS, with a minimum of 51 FPS and maximum of 69 FPS, providing a stable baseline for 60 Hz displays. High settings average 43 FPS, and Ultra falls to 34 FPS, both of which are playable but not ideal for fast-paced sequences. The 1080p Medium figure is notable for being the only preset-resolutions combination that hits the 60 FPS threshold exactly.
Moving to 2560x1440, the performance declines predictably. Low settings average 81 FPS, still smooth but 15 FPS lower than the 1080p equivalent. Medium settings drop to 51 FPS, with a minimum of 43 FPS and maximum of 58 FPS, which is below the 60 FPS target but within a tolerable range for a horror title where frame pacing matters less than visual atmosphere. High settings average 36 FPS, and Ultra drops to 29 FPS, the latter being borderline for playability.
At 3840x2160, the combo struggles to maintain smooth performance. Low settings average 64 FPS, which is surprisingly strong but likely reflects reduced texture quality and draw distances that lower the memory footprint. Medium settings fall to 40 FPS, with a minimum of 34 FPS and maximum of 46 FPS, creating noticeable stutter during scene transitions. High settings average 29 FPS, and Ultra bottoms out at 23 FPS, making 4K Ultra effectively unplayable. The 4K Medium min FPS of 34 FPS is particularly telling, as it indicates the GPU cannot sustain even the average rate during intensive moments.
CPU Role
The AMD Ryzen 5 5600GT provides the computational foundation for this combo, with 6 cores and 12 threads based on the Zen 3 architecture (Cezanne codename). The base clock of 3.60 GHz and boost clock of 4.60 GHz deliver strong single-thread performance, as reflected in the Cinebench R23 single-core score of 2438 and Geekbench single-core score of 1843. These scores are critical for The Medium, which relies on the primary thread for game logic and camera control.
Multi-threaded performance is adequate but not exceptional. The Cinebench R23 multi-core score of 17272 and Geekbench multi-core score of 7986 indicate that the CPU can handle background tasks and physics calculations, but the 3DMark scores reveal diminishing returns beyond 8 threads. The 8-thread score of 4968 is close to the max-thread score of 5554, suggesting that the game’s workload does not scale beyond 8 threads and that the CPU’s 12 threads provide no measurable benefit in this title.
The CPU’s 16 MB L3 cache and 512 KB L2 cache per core provide sufficient data locality for the game’s streaming assets, but the 51.2 GB/s memory bandwidth (dual-channel DDR4) may limit performance when the GPU requests large texture batches. The CPU’s 65 W TDP and 7 nm TSMC process node keep thermals in check, allowing the boost clock to sustain under load, which is essential for maintaining the 4.60 GHz peak during extended play sessions.
Settings Recommendations
Based on the measured FPS data, the Medium preset at 1920x1080 is the best overall experience for this combo. It delivers exactly 60 FPS average with a minimum of 51 FPS and maximum of 69 FPS, providing a smooth and consistent frame rate that matches standard display refresh rates. This preset balances visual quality with performance, as the 8 GB VRAM is sufficient for the medium-detail textures and effects at this resolution without triggering the memory-related performance drops seen at higher presets.
For players prioritizing frame rate over visuals, the Low preset at 1920x1080 offers 96 FPS average, which is ideal for high-refresh-rate monitors. However, the visual compromise may detract from the game’s horror atmosphere. At 2560x1440, the Medium preset at 51 FPS is the highest quality option that remains playable, though the 43 FPS minimum indicates potential stutter in heavy scenes. The Low preset at 1440p (81 FPS) is smoother but sacrifices significant visual fidelity.
At 3840x2160, no preset provides a consistently smooth experience. The Low preset at 64 FPS is the only 4K option above 60 FPS, but the visual downgrade is severe. The Medium preset at 40 FPS with a 34 FPS minimum is playable only for patient players who prioritize resolution over fluidity. Ultra and High presets at 4K (23 and 29 FPS, respectively) should be avoided entirely, as they fall below the threshold for comfortable gameplay. The data suggests that 1080p Medium is the sweet spot for this hardware, offering the best balance of visual quality and performance across all tested configurations.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5050 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 51.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 43.0 |
| 1920x1080 | Ultra | 34.0 |
The Medium with Ryzen 5 5600GT + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5050 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.